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After watching additional youtube videos about each member of the team, you can determine that they have the following powers :

Dino Might
Shockwave • Leaping • Growth : Constant • Fast Regeneration • Luck (1) • Tracking Scent • Lightning Reflexes • Armor

Krull
Cloud Minds • Darkness • Telekinesis • Detection - Life • Dispel : Psychic, Magic • Flight : Levitation • Stun • Mind Blast • Night Vision • Telepathy : Mind Link

Surge
Blast - Lightning : Block, Melee • Dazzle • Energy Form - Lightning • Energy Absorption - Lightning • Immunity - Lightning • Lightning Reflexes • Shockwave

Cyclone
Armor : Activated • Blast : Block • Wind Wall (2) • Ensnare • Evasion • Flight • Hyper Breath (3) • Strike : Deflect • Spinning

Tsunami
Blast - Physical • Blind Fighting • Flight : Slides • Force Field : Permeable • Liquid Form • Slick

(1) People in-universe probably wouldn't be aware of a power literally called "Luck", in the same way that D&D adventurers probably aren't literally aware of "hit points". The information is provided for the players' benefit.

(2) Works like Force Field, except that it only functions against physical projectiles.

(3) Not actually breath. She summons hurricane-force winds.
 
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Maestro bursts through the door in briefing. A little late, and breathing heavily from the sprint to the room, but hey, he's here. He slumps into the nearest open chair.

"Alright. Let's--Let's get down to business."
 

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