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Vyolence

Friendly Neighborhood Stoner
Realm of Haroth
RoH Map.jpg
Image: Vyolence Vyolence
Ye Ole Medieval RP *Now Featuring* Fantasy Elements


A Promising Pangea

If you've ever played an Elder Scrolls game, then you're ahead. Haroth is a continent existing in a Medieval period of time (unspecified) that is divided into 5 sandbox style regions. Each region has unique qualities that are detailed in each sub-form. The setting is established by one main location in each region - though players are not restricted to one location ( I was serious about that sandbox part ).
Fantasy themes play a large role in Haroth. Magical & Mythological themes are encouraged - and it is expected to always maintain a Medieval trend.

Expectations
  1. Abide by rules and regulations on the site and within general RPs - don't be a butt nugget.
  2. Death of characters is up to player's discretion - agreed upon in OOC.
  3. Post at least once per week. Keep us alive!
  4. Adult themes allowed - 18 years of age or older is a requirement.
  5. Literacy is key.
  6. Post match - while massive posts are not a requirement, try to maintain quality posts by matching effort in replies.
  7. Your options are unlimited - but leave the weird god-modding tendencies at home.
  8. NPCs can be developed up to the player's discretion.
Races & Characters
  • Races can be created from personal lore. There are no restrictions ( though god-like characters should adjust weaknesses accordingly in the mortal realm ).
  • Examples of races in Haroth include; Orcs, Elves, Shape shifters, Humans, Dryads, Vampires, Sirens, Fairies, Dwarves, Djinn, Beast men, etc.
  • Characters should be unique and well thought out. There is no limit on how many characters a player creates.
  • A character sheet submission is not required but is available.

Regions
  1. Yanir - Capital ( Metropolis )
  2. Skal'mir ( Arctic/Tundra )
  3. Larhara ( Desert )
  4. Whallem ( Port Town/Swamp)
  5. Adleth ( Vast Forest )
Each region is played in a separate thread. There is a main location description for each that allows players to grasp a sense of where they are. Players are not expected or required to remain in the GM's initial location. ( Go buck wild and explore, ya hear! )

Magic
We're aiming for an Elder Scrolls/Warhammer vibe.
  • If you wish to engage with other players IC, remember - the more ridiculously absurd the abilities, the less likely you are to receive a reply or develop a storyline outside of your own.
  • Having magical abilities should not make a character OP. Try to establish a balance between strength and weakness.
  • There are few restrictions here! ( that's the whole point, right? ) No god-modding, no flexing on other characters IC unless previously discussed, and maintain balance. With great power comes great responsibility...



Please see our other threads for more information - or message me with any questions/concerns.

We also have a Discord Server for IC & OOC. Click here for the server invitation.


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Artist: jjpeabody.deviantart.com

 
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