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Pathfinder Roleplay - BERSERK inspiration.

SephirothSage said:
Ah, right. Summoners have the healing spells. We're good, then!
*Goes to rebuild character*
sorry about the rebuilding because I'm a indecisive asshole and I hope you like this one better.





regardless, once I get spells down the eidolon dispensing machine is a go.
 
ah damn, seems the spell lists changed, unchained got rid of my cure spells.
 
Orikanyo said:
ah damn, seems the spell lists changed, unchained got rid of my cure spells.
Make a Paladin? Double the warrior meat grinding power with SephSage for me to buff to hell and back, plus we get some cures! (^U^)
 
Hrmm? Pathfinder? That interests me, I loved good ole' pathfinder. Even though me and my friends only got to lvl 5 as we spent way to much time arguing over how to build an interdimensional portal to actually build our base than adventuring.


Used a Dwarf ranger with a mini ballista and a 12 foot tall silent angry half chromatic red dragon magus. Any openings that still need be filled?
 
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Here is what I have so far. I'll be adding the effects of Magic Items and Class Abilities soon-ish.


Name:
Roland the Unfettered


Race: Human


Sex: Male


Alignment: Neutral Good


Classing: Wizard (Conjurer), level 9


Appearance: Roland in his lab


Background: Once a specialist and consultant in the military, Roland was framed for the murder of his superior officer by members of a conspiracy force preparing for a coup d'eta of the local lord, and now looking for a way to clear his name in the public eye.

STATS


STR:
8, (-1)


DEX: 14 (+2)


CON: 14 (+2)


INT: 28 (+9) (22 base, +6 w/Headband of Intellect)


WIS: 10


CHA: 10


HP: 62/62


Armor Class: 21 (base 12 +4 (Mage Armor) +5 (Ring of Protection))


Initiative: +8 (Base 2 (Dex), + 4 (Improved Initiative) + 2 (Reactionary))


Fortitude: +10 (base 5 +5 (Cloak of Resistance))


Reflex: +10 (base 5 +5 (Cloak of Resistance))


Will: +11 (base 6 +5 (Cloak of Resistance))


Languages



Abyssal, Aquen, Auren, Celestial, Common, Dwarven, Elven, Ignan, Terren.






Feats


Scribe Scroll: Can make magic scrolls.


Colligate Wizard: Start with 6 1st level spells, gain 4 spells per level, +2 on Arcana checks


Improved Initiative: +4 to Initiative


Spell Focus: Conjuration: +1 to Spell DC for Conjuration Spells


Craft Wondrus Item: Can Create misc magic items


Fast Study: Can prepare all spells within 15 minutes, 1 minute minimum.


Improved Familiar: Gain Cooler Familiar (Dragon Faerie)


Spell Penetration: +2 to Caster Level checks to overcome Spell Resistance


Traits


Reactionary: +2 to Initiative


Focused Mind: +2 to Concentration Checks


Skills


Acrobatics +2, Appraise +6, Diplomacy +9, Escape Artist +2, Fly +2, Knowledge (Arcana) +18, Knowledge, (Local) + 18, Knowledge (Nature) +18, Knowledge (Planes) +18, Knowledge (Religion) +18, Perception +9, Ride +2, Sense Motive +9, Spellcraft +18, Stealth +2, Use Magic Device +9


Perception and Sense Motive gain +2 via Alertness Feat via Familiar.


Arcana Checks at +2 Via Colligate Wizard


All INT skills gain +3 via Headband of Intellect






Magic


Spell Save DC: 19 (10+Int Mod 6) + X (Spell Level) +1 w/ Conjuration (Spell Focus) +3 (Headband of Intellect)


Vs Spell Resistance: 11 (9 (Caster Level) + 2 (Spell Penetration))


Concentration Check: 17 (9 (Caster level) +6 (Int Mod) +2 (Focused Mind)) +3 (Headband of Intellect)


Specialist School: Conjuration


Opposed Schools: Necromancy, Enchantment


Spellbook


Level 0: Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance


Level 1: Comprehend Languages, Enlarge Person, Feather Fall, Mage Armor, Obscuring Mist, Protection From Evil, Silent Image, True Strike, Unseen Servant


Level 2: Alter Self, Detect Thoughts, Glitterdust, Invisibility, Mirror Image, Resist Energy, Web, Locate Object


Level 3: Clairvoyance/Clairaudience, Fireball, Fly, Haste, Magic Circle Against Evil, Greater Magic Weapon, Shrink Item, Sleet Storm, Stinking Cloud, Summon Monster 3, Lightning Bolt


Level 4:Arcane Eye, Black Tentacles, Confusion, Dimension Door, Resilient Sphere, Scrying, Stone Shape, Summon Monster 4, Locate Creature


Level 5: Wall of Force, Telekinesis, Teleport, Telepathic Bond


(Per TacoMan's permission, I prepare and cast spells as an Arcanist)


Spells per level: (Added Spell Slots via Headband of Intellect)


Lvl 0: 4


Lvl 1: 7 +1 Conjuration Spell


Lvl 2: 6 +1 Conjuration Spell


Lvl 3: 5 +1 Conjuration Spell


Lvl 4: 4 +1 Conjuration Spell


Lvl 5: 3 +1 Conjuration Spell


Commonly Prepared Spells:


Lvl 0: Prestidigitation, Detect Magic, Dancing Lights, Mage Hand


Lvl 1: Obscuring Mist, Silent Image, Enlarge Person, Protection from Evil, (Mage Armor)


Lvl 2: Detect Thoughts, Glitterdust, Invisibility, Mirror Image, (Web)


Lvl 3: Haste, Fly, Fireball, (Sleet Storm)


Lvl 4: Stone Shape, Black Tentacles (Summon Monster 4)


Lvl 5: Telekinesis, Wall of Force (Teleport)


Abilities


Shift: Can Dimension Door self and familiar only 5ft for every two Wizard levels 3+(Int Mod) times per day. Swift Action.


Summoner's Charm: Increase Duration Summon spells by 1/2 level. Permanent at level 20.


Dimension Steps: Can Teleport self and others up to 30ft per Wizard level per day in 5ft increments. Can bring others with, but they use additional 5ft increments. Standard Action.


Familiar


Faerie Dragon (Bob) stats


Empathic Link: Can sense familiar's state, and vice versa.


Arcane Familiar: Gain Alertness Feat if familiar is nearby.


Share Spells: Can cast spells with target of "You" on familiar.


Speak with Familiar: Can talk with Familiar in language only it understands.


Deliver Touch Spells: Familiar can cast touch spells as proxy.


Magic Items


Headband of Intellect +6: +3 to all INT skills, Spell Save DC, Concentration Check, additional Spell Slots.


Ring of Protection: +5 to AC


Cloak of Resistance: +5 to Saves


Ring of Sustenance: Go without food/water, only need 2 hours for sleep/spell prep.


Lesser rod of Quickening: 3/day, apply Quickening to 3rd level spells or lower


Lesser rod of Silence: 3/day, apply Silence to 3rd level spells or lower


Lesser rod of Extend: 3/day, apply Extend to 3rd level spells or lower


Handy Haversack: Interdimensional storage space
 
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An A-team is entirely possible. Maybe not all wizards, but we could have all belonged to the same squad. =p
 
@Jarkov Malachai we do kinda need something that can heal, I don't like pinging somebody with the healslut job but it would be handy.


Taco put up a Multiclass list we can use, maybe something in there would tickle your fancy.


We have a sword guy, wizard person, a squirrel, and me, a siege marshal(summoner/gunslinger) with way to many guns.
 
JayTee said:
An A-team is entirely possible. Maybe not all wizards, but we could have all belonged to the same squad. =p
All ranger, all teamwork feats, all kobolds of different colors, homebrewed ability to combine and link ourselves in a way to make a larger more powerful kobold.


Kobold sentai force is go!
 
Orikanyo said:
@Jarkov Malachai we do kinda need something that can heal, I don't like pinging somebody with the healslut job but it would be handy.
Taco put up a Multiclass list we can use, maybe something in there would tickle your fancy.


We have a sword guy, wizard person, a squirrel, and me, a siege marshal(summoner/gunslinger) with way to many guns.
What lvl would we be making these characters? I see someone up above lvl 9 so not starting out at wee bit one?


Also, could I do two characters then? One a walking med bag and then the other something else?


On another note.... *snorts* heal slut.... haven't heard clerics called that and im assuming squirrel is a rouge
 
Orikanyo said:
depends if its a cleric of Calistria, then its literal.
might wana @TacoMann for that two character thing.


starting lvl is 9, 30 point buy if you want it, 200000 gold starting.


And the squirrel, its a barbarian.
oh so hes a literal squirrel! oh shite
 
[QUOTE="Jarkov Malachai]oh so hes a literal squirrel! oh shite

[/QUOTE]
nope, I think an elf, or human? not sure. feral child thing. dire squirrels.
 
Orikanyo said:
nope, I think an elf, or human? not sure. feral child thing. dire squirrels.
Well that's... err lovely.


Any specific edition of pathfinder I need to use? Cause I make my characters on an excel spreadsheet thing that has most of the databases for the characters in it.


And its a 30 point system? Ah well... leaves some room.
 
[QUOTE="Jarkov Malachai]Well that's... err lovely.
Any specific edition of pathfinder I need to use? Cause I make my characters on an excel spreadsheet thing that has most of the databases for the characters in it.


And its a 30 point system? Ah well... leaves some room.

[/QUOTE]
we don't really have the whole set up yet, Taco will have the thread by next year, kinda weird to put it like that but.. hey.


no real book restrictions as I know.
 
Orikanyo said:
we don't really have the whole set up yet, Taco will have the thread by next year, kinda weird to put it like that but.. hey.
no real book restrictions as I know.
All right I shall go to the beginning here and see if theres more about this attempted company.
 
30 point buy.


No race restrictions, monsters allowed but talk to taco about them.


9nth level.


200000 gold
 
So what you're saying is that proto-Zodd is totally a viable-ish concept. Cool!


OHDEARLORDNO. I went through and thought on how it'd work and it'd be broken as hell. D:


Minotaur [CR4] + Half Fiend (6HD so CR +2, bringing it to CR6), Permanency on Enlarge Person and Greater Magic Fang ( 11x3x10 = 330 gp for Greater Magic fang + 550 to make it permanent, and if cast by the same caster, then 11 x 1 x 10 + 550 to cast Enlarge person and Permanency, so 880+660 gp, so 1540 gp for that part].


But...Minotaur by base have +8/9 Str, +0 Dex, +4/5 Con, -3/4 Int, +0 Wis, -2 Cha. Add the Half-Fiend bits to that...and you add another:


+4 on 3 ability scores and +2 on the other 3. So potentially a neg on two stats, or on none. And a +10/11 or +12/13 to Str. ._.
 
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Who?


Regardless I've pretty much made Rosie as a summoner, so do whatchye like!


Also somewhere on the first or second page is the multiclass list that taco approved, rummage through it if I haven't told yea about it already.


Also all magic users have the diminished casting thing. Just how much setting is, poin buy counters it well enough.
 
Forgive me DM, I have sinned. T_T


I didn't even get to the Fighter or Barbarian levels you'd still have room for. Or the Enlarge person. Owww.
 
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