dragonsFall
Falling Dragon
Warning! This roleplay may contain spoilers for the Kingdom Hearts series! Proceed with caution!
Nearly 100 years ago, a boy named Sora and his friends managed to defeat the darkness and drive it from the worlds. This brought about an era of peace and reconstruction for the worlds, allowing people to return home and continue the lives that were interrupted. Many hoped that this would last forever but one cannot have light without darkness. All it took was one soul to see an opportunity and take it for the darkness to begin its spread once more. This individual formed a group that believed that darkness was the only way to unite the worlds once more. Another individual saw what was happening and united those that didn't want the darkness to spread once more. They were locked in a seemingly endless stalemate when one member of the group brought a prophecy to light. A prophecy that spoke of thirteen souls, each carrying a little spark of the light that would help drive back the darkness. They didn't know where they were coming from so they did their best to hold out and wait for the people that would rise. That time is rapidly approaching. Will they succeed in their destinies or will they all fall before it can even truly begin?
Traverse Town
The world where the roleplay will begin. This is a world made up of the fragments of worlds that have been consumed by the darkness. It also serves as a refuge for those who have lost their worlds and for those that have recently reformed after the destruction of their Heartless and their Nobody. It is a good place for someone to rest and stock up on any items they will need. It is also where a damaged Gummi Ship can be repaired and upgrades can be installed. Some portions of the town are infested with Heartless so it can be dangerous to just go wandering around. However, someone who knows how to get rid of them can easily take care of them.
Keyblade Graveyard
A place of immense sorrow. It is where a great Keyblade War waged for the light of the world when the worlds were whole rather than split. The rocky area is covered in scars from the battle and littered in keyblades who have lost their power as their wielder has perished. Unversed as well Nobodies and Heartless may appear here and cause problems for anyone who visits. There are other beings there but they are believed to be nothing more than legends or rumors. It is considered disrespectful to try and take any of the keyblades that are embedded in the ground.
The World That Never Was
The former home of Organization XIII. There are countless Nobodies and Heartless that call the world home. The city is devoid of any life besides these creatures although some rumors state that a new group has taken up residence in the castle that floats above the city. However, none of these claims have been confirmed as no one wishes to visit the world because of how close it is to darkness as well as the numerous enemies that linger among the abandoned buildings.
End Of The World
Where the fragments that don't reach Traverse Town go. The fragments of worlds float until they finally reach this world. Heartless reside here but they aren't as numerous as they could be. They are, however, rather powerful and dangerous here. Worlds Hearts are typically what ends up here but they can be reclaimed as the worlds are freed from the darkness. To the visitors, it is a sorrowful place showing the last remnants of worlds long gone.
Other Canon Worlds
Throughout the roleplay, many worlds will be visited. It will be difficult to name them all but they will include worlds featured in the games such as Hollow Bastion, Olympus Colosseum, and Enchanted Dominion. Any worlds not featured in the games will be added to the User Submitted Worlds section and will be eventually visited.
User Submitted Worlds
-Patchwork - Submitted By dragonsFall
-Reach - Submitted by Specialist
-Terra (UNSC Base Alpha) - Submitted by Specialist
-Coruscant - Submitted by Specialist
-Cocoon | Gran Pulse - Submitted by Ian Temero
-Ivory Fjord - Submitted by rikunobodyxiii
- Aurbis - Submitted by DovahBeat
The world where the roleplay will begin. This is a world made up of the fragments of worlds that have been consumed by the darkness. It also serves as a refuge for those who have lost their worlds and for those that have recently reformed after the destruction of their Heartless and their Nobody. It is a good place for someone to rest and stock up on any items they will need. It is also where a damaged Gummi Ship can be repaired and upgrades can be installed. Some portions of the town are infested with Heartless so it can be dangerous to just go wandering around. However, someone who knows how to get rid of them can easily take care of them.
Keyblade Graveyard
A place of immense sorrow. It is where a great Keyblade War waged for the light of the world when the worlds were whole rather than split. The rocky area is covered in scars from the battle and littered in keyblades who have lost their power as their wielder has perished. Unversed as well Nobodies and Heartless may appear here and cause problems for anyone who visits. There are other beings there but they are believed to be nothing more than legends or rumors. It is considered disrespectful to try and take any of the keyblades that are embedded in the ground.
The World That Never Was
The former home of Organization XIII. There are countless Nobodies and Heartless that call the world home. The city is devoid of any life besides these creatures although some rumors state that a new group has taken up residence in the castle that floats above the city. However, none of these claims have been confirmed as no one wishes to visit the world because of how close it is to darkness as well as the numerous enemies that linger among the abandoned buildings.
End Of The World
Where the fragments that don't reach Traverse Town go. The fragments of worlds float until they finally reach this world. Heartless reside here but they aren't as numerous as they could be. They are, however, rather powerful and dangerous here. Worlds Hearts are typically what ends up here but they can be reclaimed as the worlds are freed from the darkness. To the visitors, it is a sorrowful place showing the last remnants of worlds long gone.
Other Canon Worlds
Throughout the roleplay, many worlds will be visited. It will be difficult to name them all but they will include worlds featured in the games such as Hollow Bastion, Olympus Colosseum, and Enchanted Dominion. Any worlds not featured in the games will be added to the User Submitted Worlds section and will be eventually visited.
User Submitted Worlds
-Patchwork - Submitted By dragonsFall
-Reach - Submitted by Specialist
-Terra (UNSC Base Alpha) - Submitted by Specialist
-Coruscant - Submitted by Specialist
-Cocoon | Gran Pulse - Submitted by Ian Temero
-Ivory Fjord - Submitted by rikunobodyxiii
- Aurbis - Submitted by DovahBeat
Layout
The gummi ship for the Thirteen Chosen is rather large as it needs to be able to handle all of them. There is a space for the cockpit, sleeping quarters with a connected space for personal hygiene, a kitchen, and a place to eat. There are turrets on each of the wings. There is also a small infirmary in case of injuries. The ships of the Holders of the Dark Hearts come in darker colors and more hostile appearances while the ships of the Banishers of Darkness are lighter colored and more pleasant looking. Ships for individuals can vary widely and can reflect their own personal tastes.
Upgrades
Throughout the course of the roleplay, upgrades will be made available such as weapon upgrades or shield upgrades. They can be found within the worlds that are being visited but they can also be picked up in Traverse Town. Upgrades can be installed within the town or they can be installed by a knowledgeable traveler. As the journey continues, many things will be unlocked. It takes roughly a day for an upgrade to be installed so kick back and relax while someone else takes care of it.
Repairs
Gummi Ships are not immune to damage and they can cause their pilots to be put back quite a ways when they are in need of repair. Repairs can take anywhere from a few days to a week depending on how heavily the Gummi Ship was damaged. Traverse Town can be visited for any major repairs but someone knowledgeable would be able to take care of any minor repairs. When it comes to putting off a repair, it may not be a good idea as it can strand someone on a world with no way to repair the ship.
Travel Time
Traveling is not instant and it can lead to a lot of downtime for those traveling by Gummi Ship. Most worlds are only a few days apart but some can be up to a week apart. Of course, the Gummi Ships speed can be upgraded in order to cut down on the travel time but it will still lead to some relaxation for those traveling as long as they do not encounter any problems.
Encounters
Gummi Space is not without its dangers. There will be numerous hostile ships from either the Heartless or other parties. Because of this, every Gummi Ship is equipped with a weapon or two so that it can defend itself. For Gummi Space encounters, there will be a fleet, a single ship or a monster that stands in the way. Roles will be given and the encounter will ensue. Once defeated, the ship may proceed. These encounters will get more difficult as the roleplay continues.
The gummi ship for the Thirteen Chosen is rather large as it needs to be able to handle all of them. There is a space for the cockpit, sleeping quarters with a connected space for personal hygiene, a kitchen, and a place to eat. There are turrets on each of the wings. There is also a small infirmary in case of injuries. The ships of the Holders of the Dark Hearts come in darker colors and more hostile appearances while the ships of the Banishers of Darkness are lighter colored and more pleasant looking. Ships for individuals can vary widely and can reflect their own personal tastes.
Upgrades
Throughout the course of the roleplay, upgrades will be made available such as weapon upgrades or shield upgrades. They can be found within the worlds that are being visited but they can also be picked up in Traverse Town. Upgrades can be installed within the town or they can be installed by a knowledgeable traveler. As the journey continues, many things will be unlocked. It takes roughly a day for an upgrade to be installed so kick back and relax while someone else takes care of it.
Repairs
Gummi Ships are not immune to damage and they can cause their pilots to be put back quite a ways when they are in need of repair. Repairs can take anywhere from a few days to a week depending on how heavily the Gummi Ship was damaged. Traverse Town can be visited for any major repairs but someone knowledgeable would be able to take care of any minor repairs. When it comes to putting off a repair, it may not be a good idea as it can strand someone on a world with no way to repair the ship.
Travel Time
Traveling is not instant and it can lead to a lot of downtime for those traveling by Gummi Ship. Most worlds are only a few days apart but some can be up to a week apart. Of course, the Gummi Ships speed can be upgraded in order to cut down on the travel time but it will still lead to some relaxation for those traveling as long as they do not encounter any problems.
Encounters
Gummi Space is not without its dangers. There will be numerous hostile ships from either the Heartless or other parties. Because of this, every Gummi Ship is equipped with a weapon or two so that it can defend itself. For Gummi Space encounters, there will be a fleet, a single ship or a monster that stands in the way. Roles will be given and the encounter will ensue. Once defeated, the ship may proceed. These encounters will get more difficult as the roleplay continues.
Those that have allied themselves with the darkness are known as Tenentes de Tenebris Corda or Holders Of The Dark Hearts when translated. They are rather mysterious and seem to take after the long-gone Organization XIII. They do this by adopting the dark cloaks they wore but not by changing their names. Many of the members have willingly given themselves to darkness either because of their beliefs or because of what they have learned from others. Some believe that they call The World That Never Was their home. A few of the members of this group are Keyblade wielders.
Those that have allied themselves with the light are known as Banishers de Tenebris or Banishers of Darkness when translated. They do not keep their aims or activities secret as they believe that would cause them to lose sight of what they want to do. They are primarily based in Traverse Town but they may have hideouts all throughout the worlds. Many of their members have good reasons to fight against the darkness while others do it because they believe it is the right thing to do. They take some inspiration from the factions that have long past but they try not to split themselves into factions as they believe it will only cause conflict. Many of their members wield Keyblades
-Please follow all Rp Nation rules
-Treat each other with kindness and respect
-If an issue arises, please feel free to come to me about it and I will do my best to resolve it
-Everyone may be busy at varying times so please be patient when it comes to replies
-Keep any OOC chatter to the OOC thread unless it is absolutely important
-Character & world sheets must be posted in the OOC Thread
-Feel free to ask any questions if you have them
-Romance is allowed but it likely will not be the focus
-You may add any information you deem necessary to the character sheet
-You must specify a role in your character sheet
-Characters should be 15 years old or older
-As long as the species matches the world of origin then it can be used I.E. A Vampire in Halloweentown
-A world of origin must be listed
-Skills as unlimited and refer to what a character may be good at
-Powers are maxed at three
-You will be asked to change any powers that can be seen as overpowered and lacking in weaknesses
-You do not have to be a keyblade wielder. It is entirely up to you
-Feel free to leave Relationships open
-World & character sheets must be completed before being accepted
-A world does not have to have any keyblades that are specific to it
-Rules will be added as necessary
-Treat each other with kindness and respect
-If an issue arises, please feel free to come to me about it and I will do my best to resolve it
-Everyone may be busy at varying times so please be patient when it comes to replies
-Keep any OOC chatter to the OOC thread unless it is absolutely important
-Character & world sheets must be posted in the OOC Thread
-Feel free to ask any questions if you have them
-Romance is allowed but it likely will not be the focus
-You may add any information you deem necessary to the character sheet
-You must specify a role in your character sheet
-Characters should be 15 years old or older
-As long as the species matches the world of origin then it can be used I.E. A Vampire in Halloweentown
-A world of origin must be listed
-Skills as unlimited and refer to what a character may be good at
-Powers are maxed at three
-You will be asked to change any powers that can be seen as overpowered and lacking in weaknesses
-You do not have to be a keyblade wielder. It is entirely up to you
-Feel free to leave Relationships open
-World & character sheets must be completed before being accepted
-A world does not have to have any keyblades that are specific to it
-Rules will be added as necessary
-Desired Role
-Dark, Light, or Neutral?
-Name
-Alternate Names
-Age [15+, Preferably]
-Gender
-Species [Human? Nobody? Something Else?]
-World Of Origin [Canon/User Submitted]
-Skills
-Powers [Max of Three, Can Relate To World. Include Strengths & Weaknesses]
-Keyblade [No Canon Keyblades, Can Be From World. Include description]
-Notable Relationships
-Other Information
-Dark, Light, or Neutral?
-Name
-Alternate Names
-Age [15+, Preferably]
-Gender
-Species [Human? Nobody? Something Else?]
-World Of Origin [Canon/User Submitted]
-Skills
-Powers [Max of Three, Can Relate To World. Include Strengths & Weaknesses]
-Keyblade [No Canon Keyblades, Can Be From World. Include description]
-Notable Relationships
-Other Information
-Name
-Description [Residents + World Appearance]
-Common Powers
-Lost to the Darkness?
-Effect On Heartless/Nobodies/Any Other Enemies
-Keyblade Names [If Any]
-Description [Residents + World Appearance]
-Common Powers
-Lost to the Darkness?
-Effect On Heartless/Nobodies/Any Other Enemies
-Keyblade Names [If Any]
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