Kaerri's Man. =)
Not with Reyna and Freya around! =)The reason I went with the Sword of Atlantis is that it handles both my melee and ranged attack needs, and it is effective against vampires, but I doubt that they will be a major concern in this game.
Yeah, I've been thinking of the TW guns a great deal (because Chan-Chan and I really like the idea of, say, blasting a group with a TW Shockwave rifle to keep them off-balance while the team takes every advantage of it). Same goes with Gust of Wind guns. I really like the TW Fire-breathing Arquebus (unlimited shots, but they only get 3 shots/Round so Chan-Chan would need at least two). I've always been a fan of suppressors for military action, but TW silencers actually silence (not suppress)! Neeeeat!
As far as melee is concerned, there's the ol' Paralysis Staff (strikes as the Paralysis: Lesser spell) and I like the Draining Blade (that would make a cool one-handed sword). All of the Rune Swords are cool in one way or another - I might request to have a custom-made Rune Sword, something like a Thunderer's Axe maybe but a sword instead of an axe? (Because if Chan-Chan doesn't have a sword of some kind, I kind of find the idea of asking the party to go on some grand adventure just for her sake of getting one unpalatable unless it's something everyone wants to do? Then that's another story!).
Whatever happens, I want her to be able to hold her own. Defensively, I think she certainly can - it's the offense I'm trying to be respectful and careful about - I don't want to create something that makes someone else feel that their own offense isn't all that great against the support-dragon-hatchling in the team. =) The search (and fun) continues!
How about everyone else's arsenals? I believe a certain cool former CS-spy has a Super-SAMAS? Hurray! What is everyone else hoping to start with?