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Aviator

the ghost of pimping past
Roleplay Availability
Roleplay Type(s)
My Interest Check
Rules:
- Only one champion per RPer. Including professors and secondaries, you may have up to four characters total.
- Only five characters with a special magical status (Animagus, Metamorphmagus, Veela, werewolf, etc.) will be allowed, since they are exceptionally rare.
- It’s not necessary that you’ve read or seen the entire Harry Potter series to join this RP, but it would help if you have at least a little background knowledge. Those of us who are avid fans will help you out with the rest of the universe lore, if need be.
- As aforementioned, competing students are between fifth- to seventh-year. Therefore, upon the start of the school year (and the RP), their ages must fall between fifteen and seventeen years old.
- Just for the record, Beauxbatons is not an all-girls school, and Durmstrang is not all boys, as portrayed in the movie.
- Please do not complain because “Harry” and “Dumbledore” aren’t here. In this AU universe roleplay, none of the canon characters exist. EVERYONE PLAYS OC’S.
- Reservations will be upheld for 72 hours, by which time the entire form should be complete.
- While characters are allowed to be complete asses to each other in the roleplay, OOC bullying is not tolerated. Hate the character, not the RPer.
- This is advanced, so I would like 3+ paragraphs per post with proper grammar and spelling. English absolutely does not have to be your first language, but please still try your best!
- Please post on the RP thread at least once every two weeks for each of your characters. Don't make me have to hunt you down for a reply.
- You must have an imagination! Create plots, play NPCs and side characters, keep the story rolling. I hate having to make everything happen on my own.
- Use faceclaims, and no anime pictures for your charries!



Characters (click for forms):

Hogwarts
Champion: Theo West // male // 6th year // pureblood
Secondaries:
Professor: Faron Bellamy // male // age 27 // Magical Languages // half-blood

Beauxbatons
Champion:
Secondaries: Naomi Hai // female // 6th year // muggle-born ; Kiara Sinclaire // female // 7th year // pureblood
Professor: Angelique Chimere // female // age 22 // Care of Magical Creatures // pureblood

Castelobruxo
Champion:
Secondaries:
Professor: Chahaya "Cha-Cha" Arif // male // age 32 // Occlumency & Legilimency // half-blood

Durmstrang
Champion: Sigurd Berg // male // 6th year // pureblood
Secondaries: Piper Katzenbach // male // 6th year // half-blood
Professor: Birger Einar // male // age 71 // History of Magic // pureblood

Ilvermorny
Champion: Gavriel Sylvie // female // 6th year // half-blood
Secondaries:
Professor:

Mahoutokoro
Champion: Chitrita Pawar // female // 10th year (age 17) // pureblood
Secondaries: Altair ibn Layla // male // 10th year (age 17) // half-blood
Professor: Azura Ito // female // age unknown (older than you) // Potions // half-blood

Uagadou
Champion: Malaika Odion // female // 6th year // pureblood
Secondaries: Aurelia Quansah // female // 6th year // pureblood
Professor: Darweshi Nyache // male // age 40 // Potions // Muggle-born

Koldovstoretz
Champion: Vasu Saini // male // 5th year // pureblood
Secondaries: Halime "Mey" Sari // female // 5th year // Muggleborn
Professor:

Special Abilities (5/5)
- Gavriel Sylvie (Metamorphmagus)
- Vasu Saini (Parselmouth)
- Aurelia Quansah & Malaika Odion (Animagi)
- Naomi Hai (Obscurial)
- Piper Katzenbach (Seer)


Code:
Full Name:
Name Meaning:
Nicknames:
Gender:
Age:
Birthdate:

Nationality:
School:
Rank:
Year:
House (some schools may not be applicable):
Wand:
Pet:

Blood Status:
Patronus:
Boggart:
Quidditch:
Preferred Classes:

Appearance:
Wardrobe:
Scent:
Height & Weight:
Body Modifications:
Physical Disabilities:
Faceclaim:

Personality:
Positive Traits:
Negative Traits:
MBTI Type:
Moral Alignment:
Temperament:

Likes:
Dislikes:
Habits:
Fears:
Hobbies:
Mental Disorders:

Family:
Hometown:
Backstory:

Sexuality:
Relationship Status:
Crush(es):
Past Partners:
Turn-Ons:
Turn-Offs:
Dominant or Submissive:

Playlist:
- as many as you’d like
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side note: i'm still learning about the wizarding world and developing reasonable headcanons, so please let me know if i need to change anything to better fit the lore/roleplay!
















































  • i waited endlessly all night, looking up at all the fireflies in the skies












    appearance











    height

    6'2"






    weight

    171 lbs






    hair c.

    bleached blonde






    eye c.

    brown












    hair

    Aki's hair is naturally a dark brown hue. For a while, that’s what it stayed as. As he got older, however, he dived into the wonderful world of bleach. Aki has no qualms lightening his locks to a blondish color. In fact, he believes the hue looks good with his often wildly styled haircut, even if it's "non-traditional".






    eyes

    Despite their gorgeous brown color, Aki has often expressed dissatisfaction with his eyes. They are, in his opinion, boring even when sunlight turns them caramel. Plain hue aside, his lashes are heavy. As a result, he often appears tired, disinterested, or at the very least critical. Slight shifts are barely noticeable, though the corners will wrinkle when he’s genuinely smiling.






    body mods

    Aki has piercings on both ears, which he often adorns with silver or gold earrings. Though he has no tattoos, it's not due to lack of want. His impulsivity would've earned him several if not for his brother's constant chiding and reminders to uphold appearances.






    hanyou attributes

    Yokai is a term denoting special magical beings, plants, and animals in Japan, where Mahoutokoro is located. Aki is a
    hanyou
    — the result of a Kitsune yokai having a child with a human. He's similar to half-veela (the result of a veela-human union) in that this inheritance grants him unique abilities, but different in regards to his noticeable lack of control. Although kitsune hanyou are the most common in Japan, they're not always easily identifiable, often due to their implementation of glamours. In Aki's case, he has sharper canines and retractable claws he hides courtesy of a charmed ring.






    faceclaim

    Yuta Nakamoto
















































♡coded by uxie♡



Full Name: Akimitsu Yūki

Name Meaning: Akimitsu consists of the kanji 昭 (aki) meaning "bright" and 光 (mitsu) meaning "light".

Nicknames: Aki; Mitsu; Tsu

Gender: Male (he/him)

Age: Sixteen

Birthdate: September 30th



Nationality: Japanese

School: Mahoutokoro

Rank: Secondary

Year: Ninth Year. Mahoutokoro students start attending when they turn seven, though they do not board until they are eleven. Aki was no exception, although he was quite a handful in his younger years.

House: Due to its small population, Mahoutokoro doesn't partake in the tradition of school houses. Instead, a person's uniform signifies their specialty and ranking within the student body. During their first year, their robes largely remain pink. As they progress through their classes and demonstrate their prowess, their robes will change with them, shifting colors depending on their area of expertise and grades. For earning the top grades in his subjects, for example, Aki's uniform turned a glittering shade of gold. It's yet to ever waver, though sometimes curious swirls of orangish red ripple through the fabric.

Wand: Wisteria wood with a fox spirit whiskers core, 12 ¾ inches with a slightly yielding flexibility.

Pet: None. Though he'd deny it, some part of Aki believes he's too irresponsible to properly care for a pet. The family owl was more than enough company for him at the time, anyway; he doesn't want to take on an animal by himself that he thinks he can't properly care for.



Blood Status: Half-blood. Aki's mother is a muggle, so his magical heritage can be traced back to his father. Unfortunately, he left at some point after Aki's brother, Masaharu, was born, leaving their non-magical mother to learn how to care for the two boys on her own.

Patronus: Fox. Clever, quick-witted, and calculating, foxes outwit their prey with adaptable strategies. These cunning creatures have a bad reputation for being tricksters as a result, although perhaps that playfully deadly personality fits Aki just a bit too well. In any case, there's a chance Aki's patronus is influenced by his wand's core.

Boggart: When faced with a boggart, Aki's vision is immediately obscured. Whipping winds and foggy air give the sensation of weightlessness. Ultimately, the sensation subsides, but not before the floor seems to give way. Aki's falling — or, he feels like he is. Still, what he fears is not the fall itself, but the inevitable crash into patchy soil.

Quidditch: Chaser. Aki is a frequent and proud Quidditch player. As the story goes, Hogwarts students blown off-course on broomsticks ended up in Mahoutokoro. There, they taught their Mahoutokoro peers the basics of Quidditch, which they later regretted. After all, they lost to them in the Quidditch World Cup. Aki lives up to the feats of his predecessors, skilled in flying even in atrocious weather.

Preferred Classes: Ambient Magic (the study of the presence of natural/innate magic in an area, or the absence thereof), Musikamagy (the study of music as a conduit for magic), and Divinity (the study of the art of predicting the future). Dabbles in Cursebreaking from time to time as well.



Appearance:
Hair: Aki's hair is naturally a dark brown hue. For a while, that’s what it stayed as. As he got older, however, he dived into the wonderful world of bleach. Aki has no qualms lightening his locks to a blondish color. In fact, he believes the hue looks good with his often wildly styled haircut, even if it's "non-traditional".​

Eyes: Despite their gorgeous brown color, Aki has often expressed dissatisfaction with his eyes. They are, in his opinion, boring even when sunlight turns them caramel. Plain hue aside, his lashes are heavy. As a result, he often appears tired, disinterested, or at the very least critical. Slight shifts are barely noticeable, though the corners will wrinkle when he’s genuinely smiling.​

Height & Weight: 6'2" & 171 lbs

Body Modifications: Aki has piercings on both ears, which he often adorns with silver or gold earrings. Though he has no tattoos, it's not due to lack of want. His impulsivity would've earned him several if not for his brother's constant chiding and reminders to uphold appearances.

Hanyou Attributes: Yokai is a term denoting special magical beings, plants, and animals in Japan, where Mahoutokoro is located. Aki is a hanyou — the result of a Kitsune yokai having a child with a human. He's similar to half-veela (the result of a veela-human union) in that this inheritance grants him unique abilities, but different in regards to his noticeable lack of control. Although kitsune hanyou are the most common in Japan, they're not always easily identifiable, often due to their implementation of glamours. In Aki's case, he has sharper canines and retractable claws he hides courtesy of a charmed ring.

Faceclaim: Yuta Nakamoto



Personality:
At the surface level, Aki is confident. Bold, brash, and bossy. He likes to take charge of situations and strive for perfection, and though he’s hard-working, this constant desire for control is dangerous. On one hand, he gets things done right. On the other, though, he’s susceptible to a one-track mind. His ambition makes him hyperfocus on whatever’s nabbed his thoughts, no matter how silly or impossible it seems. This gets real unhealthy real quick. Diligence almost shifts to stubbornness in some cases. He refuses to give up even when he needs a break.​
After all, to him, he shouldn’t even need that break. Showing weakness in any capacity is strange to him. He believes he is (or that he should be) perfect. Free of flaws. Rare does he experience any sense of self-doubt, but when he does, it makes him spiral. He prefers to think of himself as superior. This mentality is only fueled by his ego and talent, which seem to confirm everything he thinks. He’s capable of just about whatever he sets his mind to, honing skills for even strange hobbies. That said, such a selfish mentality is bound to one day backfire.​
Aki also is passionate. A desire to be the best at everything propels him to actually succeed. This enthusiasm is perhaps the easiest of his traits to vibe with. He’s fun, excitable, and ever-curious, even if he’s without a filter. Such an energetic outlook can be contagious, uplifting the people around him and encouraging them to reach just as high. However, it can also be annoying or grating. He just doesn’t know when to quit. When complimenting someone, too, Aki can either be bluntly genuine or subtly cunning. There’s always a purpose to what he says, and though he tends to speak his mind rather than lie… that doesn’t necessarily mean he’s clear with his intentions. Nevertheless, he’s decently considerate, even if he upholds high expectations. He sets people up for success and only gets upset if they fail despite everything working in their favor.​
When there’s a question on his mind, Aki isn’t self-conscious enough to fret about asking. In fact, he rarely worries what people think of him. He’s competitive, too, to the point where he’s fierce when challenged. Provoke him enough and you might find yourself at a sudden, unexpected disadvantage. While he won’t always throw the first punch, and prefers verbal aggression over physical or magical confrontations, he won’t at all avoid a fight. His cleverness goes hand-in-hand with his strength, and he’s not afraid to use every skill to his advantage… especially if it means ‘winning’. Watch out.​
Unfortunately, this also means he bores easily. If something or someone fails to capture his attention, he’s prone to daydreaming or losing interest entirely. He only pays attention and focuses on the things that truly matter to him. It’s therefore hard for him to make friends or lasting connections — he won’t open up and doesn’t know how to dedicate energy to someone, albeit not for lack of trying.​

Positive Traits:
  • observant — aware, alert, and adaptable, even under pressure
  • diligent — motivated and dedicated when it comes to goals
  • confident — self-assured and full of unwavering determination

Negative Traits:
  • vain — overly arrogant with a heightened sense of importance
  • perfectionist — pushes self and others to be impossibly flawless
  • guarded — struggles to express the emotional side of things

MBTI Type: ESTP

Moral Alignment: Chaotic neutral

Temperament: Sanguine-Choleric



Likes:
  • sushi — most notably fatty tuna
  • intelligence — seeing it both in himself and in others
  • reliability — people acting on their own and without the need for constant guidance

Dislikes:
  • unmet expectations — when others stop trying to accomplish something
  • inadequacy — someone pretending to be better despite having no proof, or claiming something but then never following through
  • emotional sensitivity — trying to comfort him instead of actually helping him solve the problem

Habits:
  • ruffling his hair or twisting locks between his fingers
  • overly expressive, although not always truthful with those expressions
  • drawing out words or syllables to prove his point

Fears:
  • irrelevance — leaving no legacy or lasting mark on the world
  • falling — not just the process, but the thought of hitting the ground
  • mediocrity — being viewed as plain, predictable, worthless, incapable, etc.

Hobbies:
  • hiking and exploring the wilderness, oftentimes to befriend fantastical creatures
  • practicing quidditch and honing his flying skills
  • collecting chocolate frog cards and other knick-knacks, some of which he shares with friends



Family:
  • Father | ??? | Status: Unknown
  • Mother | Kaori Yūki | Status: Alive
  • Younger Brother | Masaharu Yūki | Status: Alive

Hometown: Kanazawa

Childhood:
Aki doesn’t remember much from his youngest years. With such volatile yokai magic coursing through his veins, he knows from his mother’s stories that he was a handful. She mentioned once or twice how early he instinctively used his magic. It was especially prominent in pressured situations, she told him, where he or his brother were at risk. What exactly they were at risk of, Aki is to this day unsure.​

Years 1-3:
Upon turning seven, Aki was accepted into Mahoutokoro. The first two years were bumpy. Rough. His natural proclivity to magic and inability to sit still made him hard to teach, and though he was undeniably powerful and scarily smart, his lack of interest in honing his ability kept his uniform a rich pink — the base ranking color of all Mahoutokoro students.​
When his brother was old to enough to join him in class, that’s when Aki began to focus. It was less a shift in diligence and more in priorities. Masaharu was far more focused than Aki when it came to magical studies, and he quickly began to excel. Competitiveness compelled Aki to take things more seriously, and as a result, they began to fight over who was better in true sibling fashion.​
The very next semester featured a drastic jump in Aki’s grades. He bothered to pay attention and took time outside of class to practice. It made a world of a difference, turning his uniform golden.​

Years 4-6:
As he began to explore his magical capabilities further, Aki realized he had a natural gift for flying. In his fifth year, he was gifted his first personal broom by Masaharu, who then flicked his head and told him to be careful with it. After swearing via pinky promise to fly safely, Aki tried out for the Quidditch team. His natural affinity for speed and agility quickly won him a spot, and it wouldn’t take much time thereafter for him to perfect his technique.​
An accident at the end of his sixth year, however, changed things. Unable to slow down after getting knocked around on his broom, Aki hit the ground. The pain was so unbearable, and while he can't remember much of the accident itself, the feeling of agony igniting every muscle in his body is nightmare fuel to this day.​
Aki took a brief break from Quidditch thereafter, and ended up spending some time abroad during vacation with his family. It was then that he learned more about his heritage — in particular, the benefits it granted him. He always knew his magic was stronger than most, and not necessarily in a good way. An overly emotional lack of control could cause a lot of harm, even if it was the last thing he wanted. He’d been told to keep himself under wraps and refrain from letting emotions get the best of him, but… Well. He didn’t know how nice it was to finally let go.​
Surrounded by new Ambient Magic, anyone would be wary — but Aki? Aki felt right at home. Reinvigorated. He was naturally in tune with the environment, able to sense the innate magic thriving in the soil, plants, animals… even the air. Just as well, he could pick up on abnormalities, letting him fairly quickly get to the root of a location’s problem. He took his skillset back with him to Mahoutokoro, using it to get ahead in his classes. With it, his instinctive abilities were multiplied, letting him connect more deeply with magical creatures, places, and things. They were all easily attuned to him as a person, helping him succeed.​

Years 7-Present Day:
Starting his seventh year, Aki fell back into his Quidditch routine. He could never stay away entirely, and besides… he was determined to overcome his fears with his newfound courage. Like he usually does, he brute-forced it. The taste of success and popularity among other students kept him going. It was easy to get back into flying, too, as if akin to riding a bike. Above everything, however, he loved nudging his teammates forward and inspiring them to win. A leader in some ways, even if he got frustrated with lazier members or those who gave up too soon.​
Aki also started to work on his ambient magic studies. He wanted to learn more about the way the world worked. Still, the entire time, his love for active sports never subsided. Genius and magical affinity mixed with pure athleticism, guiding him towards perfection. He became a model student in a way that most of his professors playfully begrudged to admit. A smart-mouthed troublemaker, yes, but a hardworking one.​
As one of Mahoutokoro’s top students, Aki was an easy choice for the Octowizard Tournament. There were some concerns raised by other students for his arrogance and immaturity, but he’s confident he can prove them wrong. There’s a reason he’s here, and he wouldn’t have it any other way.​



Sexuality: Unlabeled

Relationship Status: Single

Crush(es): Aki doesn't currently have a crush. In fact, he hasn't been interested in a serious relationship in a while now, although he will playfully flirt or joke with people he likes hanging around. Not like it means anything… right?

Past Relationships: Once, Aki had a puppy crush on a girl he met during his trip abroad. They held hands and spent plenty of time together, but distance kept them from ever taking it further. He's yet to ever kiss anyone, although you'd never be able to tell with how confidently he talks.

Green Flags:
  • capable of challenging him and keeping him on his toes
  • comfortable with his rambles, but also sitting together in silence
  • has a life outside of the relationship that they can gush to him about
  • knows what they want and aren't afraid to go get it/stand up for it
  • matches his effort in a relationship; knows how to give as much as they take

Red Flags:
  • expects him to do the heavy lifting for maintaining the relationship
  • doesn't set their own boundaries and has poor self-esteem
  • refuses to be honest with the things that matter
  • fails to follow through on promises or plans he was looking forward to
  • can't vibe with his sense of humor (not everyone has to, but it isn't a good sign they'll get along)

Disposition: Dominant-leaning
 
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  • 04
    03
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    general
    Aoi
    full name
    Kiyomizu Aoi | 清水 碧
    age & d.o.b.
    Sixteen | March 20th
    gender
    Genderqueer, AMAB | He/Him or Any
    sexuality
    Asexual
    marital status
    Single
    place of birth
    Tokyo, Japan
    Mahoutokoro Secondary
    きよみず アオイ
    Name Meaning.
    Kiyomizu is his family name and consists of the kanji 清 (kiyo きよ), meaning "pure," combined with 水 (mizu みず), meaning "water." Aoi is a unisex given name with the kanji 碧 (Aoi アオイ) and is a typically masculine form meaning "beautiful" or "blue." Kiyomizu is a name that references his necessity for clarity and cleanliness, often represented best by clear, running water or by the connection to the Kiyomizu-Dera (清水寺 / きよみずでら). Kiyomizu, as a person, is very clean and tidy and takes his rituals very seriously. Aoi references not only his physical appearance and desire to be put together at all times but also his intimidating depth, like the ocean's deep blue.

    Nicknames.
    Aoi does not appreciate nicknames if he isn't close with the person in question. He will tolerate abbreviations of his family name, such as Kiyo or Mizu, with only minor protests. Due to them being in a foreign country, Aoi doesn't expect honorifics to be used, though correct ones will make him smile.

    Nationality.
    Japanese.

    School and Year.
    Mahoutokoro, 9th year. All students from Mahoutokoro officially begin attendance when they turn seven and are only made to live within the walls of Mahoutokoro when they turn eleven.

    House.
    Gold. Kiyomizu's robes are a vibrant shade of gold that shimmers under sunlight and stands out in dark rooms. As a student who has consistently received top grades in all subjects, Aoi's robes have and will continue to remain gold as he proceeds through his studies. Since Mahoutokoro is very small, it lacks a housing system. Instead, Mahoutokoro has always given their day students robes that change color based on their performance. As for Kiyomizu, he has worn a vibrant gold ever since he was seven, consistent just like his focus, though there seems to be a weave of green tinging the cuffs and hem of the garment.

    Wand.
    Sakaki wood with a sacred crane feather core, reasonably supple at a length of 10 inches.

    Pet.
    A Japanese Stoat, also called Okoji (オコジョ), bound to him as a familiar since he was a child. Her name is Yuuma (優守 / ゆうま, meaning "superiority"), and she acts almost as an extension of Aoi on any given day. It isn't uncommon for Aoi to hide her inside his robes during classes. Generally, she is as moody as Aoi is and spoiled rotten (to the point where she has a more expensive weekly routine than most adults do) and will throw a hissy-fit if she isn't nearby Aoi. Around a select few, Yuuma is comfortable and will make herself at home in pockets or curled around their neck.

    Patronus.
    Occamy. As a creature of logic and fierce defense, an occamy is said only to be conjured by a "pure soul" who will do anything for the people they love, including making significant sacrifices. These creatures thrive off of attention from others, and despite Kiyomizu's icy exterior and bared fangs, he, too, breathes easier when his loved ones are nearby.

    Boggart.
    Kiyomizu doesn't always react outwardly when faced with a boggart. No, as it takes shape, Aoi finds he can hardly breathe. Everyone is wiped clean from his sight, eyes glazing at an empty room of nothing. No door, no breathing, just the weight of his mistakes, locking him away forever. Abandonment has never felt so cold and so damning before. He fears that one day, even those who claim they love him will leave him to rot for his choices.

    Quidditch.
    Keeper. Aoi has been on the Quidditch team at Mahoutokoro since his seventh year. He's an impressive flyer, as are all Mahoutokoro players, and uses his surprising flexibility to defend all three goals with relative ease. Despite being a defensive player, Kiyomizu can be easily rotated into a Chaser position if one of the Chasers goes down. Scoring when Kiyomizu is in the scoring zone is often impossible when he flies and bends at inhuman angles on a whim.

    Preferred Classes.
    Calligraphy (an essential class for creating wards and rituals), Divination (the study of predicting the future), Defensive Arts, and Ancient Magic - Norito (spoken liturgies from ancient forms of Japanese magic).

left

清水 碧​

きよみず アオイ

Full Name: Kiyomizu Aoi
> Aoi - Given Name
Kanji: 碧
Hiragana: アオイ
> Kiyomizu - Family Name
Kanji: 清水
Hiragana: きよみず

Name Meaning: Kiyomizu is his family name and consists of the kanji 清 (kiyo きよ), meaning "pure," combined with 水 (mizu みず), meaning "water." Aoi is a unisex given name with the kanji 碧 (Aoi アオイ) and is a typically masculine form meaning "beautiful" or "blue." Kiyomizu is a name that references his necessity for clarity and cleanliness, often represented best by clear, running water or by the connection to the Kiyomizu-Dera (清水寺 / きよみずでら). Kiyomizu, as a person, is very clean and tidy and takes his rituals very seriously. Aoi references not only his physical appearance and desire to be put together at all times but also his intimidating depth, like the ocean's deep blue.

Nicknames: Aoi does not appreciate nicknames if he isn't close with the person in question. He will tolerate abbreviations of his family name, such as Kiyo or Mizu, with only minor protests. Due to them being in a foreign country, Aoi doesn't expect honorifics to be used, though correct ones will make him smile.

Gender: Genderqueer, AMAB. He uses he/him as default but would consider himself impartial to any gender identity.

Age: Sixteen

Birthdate: March 20th

Ethnicity: Japanese



School: Mahoutokoro

Rank: Secondary

Year: Ninth Year. All students from Mahoutokoro officially begin attendance when they turn seven and are only made to live within the walls of Mahoutokoro when they turn eleven.

House: Gold. Kiyomizu's robes are a vibrant shade of gold that shimmers under sunlight and stands out in dark rooms. As a student who has consistently received top grades in all subjects, Aoi's robes have and will continue to remain gold as he proceeds through his studies. Since Mahoutokoro is very small, it lacks a housing system. Instead, Mahoutokoro has always given their day students robes that change color based on their performance. As for Kiyomizu, he has worn a vibrant gold ever since he was seven, consistent just like his focus, though there seems to be a weave of green tinging the cuffs and hem of the garment.


Wand: Sakaki wood with a sacred crane feather core, reasonably supple at a length of 10 inches.

Pet: A Japanese Stoat, also called Okoji (オコジョ), bound to him as a familiar since he was a child. Her name is Yuuma (優守 / ゆうま, meaning "superiority"), and she acts almost as an extension of Aoi on any given day. It isn't uncommon for Aoi to hide her inside his robes during classes. Generally, she is as moody as Aoi is and spoiled rotten (to the point where she has a more expensive weekly routine than most adults do) and will throw a hissy-fit if she isn't nearby Aoi. Around a select few, Yuuma is comfortable and will make herself at home in pockets or curled around their neck.


Blood Status: Pureblood. Kiyomizu comes from a long line of witches and wizards specializing in divination and rituals. The Kiyomizu family name is regarded as one of the best casters of wards, and their history with magical beasts and spirits has produced many noteworthy oracles in Japan. If there is a gathering of all the powerful pureblood families, a Kiyomizu would be at the head table. If any laws regarding the wizarding world were being passed, a Kiyomizu would have their hands on it. Intimidating, cold, sly, and always looking to extort power over the rest of the wizarding world, the Kiyomizu bloodline has always maintained a firm grip on the state of Japan's affairs.

Patronus: Occamy. As a creature of logic and fierce defense, an occamy is said only to be conjured by a "pure soul" who will do anything for the people they love, including making significant sacrifices. These creatures thrive off of attention from others, and despite Kiyomizu's icy exterior and bared fangs, he, too, breathes easier when his loved ones are nearby.

Boggart: Kiyomizu doesn't always react outwardly when faced with a boggart. No, as it takes shape, Aoi finds he can hardly breathe. Everyone is wiped clean from his sight, eyes glazing at an empty room of nothing. No door, no breathing, just the weight of his mistakes, locking him away forever. Abandonment has never felt so cold and so damning before. He fears that one day, even those who claim they love him will leave him to rot for his choices.

Quidditch: Keeper. Aoi has been on the Quidditch team at Mahoutokoro since his seventh year. He's an impressive flyer, as are all Mahoutokoro players, and uses his surprising flexibility to defend all three goals with relative ease. Despite being a defensive player, Kiyomizu can be easily rotated into a Chaser position if one of the Chasers goes down. Scoring when Kiyomizu is in the scoring zone is often impossible when he flies and bends at inhuman angles on a whim.

Preferred Classes: Calligraphy (an essential class for creating wards and rituals), Divination (the study of predicting the future), Defensive Arts, and Ancient Magic - Norito (spoken liturgies from ancient forms of Japanese magic).



Appearance: Kiyomizu is as tall as he is lean, with gangly limbs and a disturbing level of flexibility from every one of his joints. His hair is a sable color with thick curls that are neatly styled and organized and stand out against a very pallid complexion. Beauty marks pepper his skin from his eyelids, cheeks, throat, arms, and legs. He is arguably gorgeous in baser standards, with long lashes and piercing eyes that betray no emotion swimming behind them. He would be even more pretty if he dared to smile; instead, it isn't uncommon for Aoi to cover his lower face with a scarf or mask, and if not, the bow of his lips pout and sneer as if he hates even being regarded. Kiyomizu is best described as "icy" and "standoffish," with many preferring to admire from a distance rather than deal with the vicious mouth attached to a pretty face. At the very least, he serves as some nice eye candy when he's in the quidditch pitch, muscles on full display even beneath a padded uniform as he defends his goals like his life's work.

Height & Weight: 6'4" | 160.7 lbs

Body Modifications: Aoi has a few piercings in his ears, though he typically prefers not to wear them all the time. He also has a tongue piercing, which he enjoys rolling along the back of his teeth or using to amplify his disapproving clicks.

Physical Disabilities: While not worth writing home about, Kiyomizu has hyperopia ("farsightedness") and needs correction lenses when focusing on coursework or needing to work with nearby objects. If he attempts to work on studying, reading, or close-up tasks for long periods without glasses, he can suffer from migraines and eye strain.

Faceclaim: Park Yuri



Personality: It's effortless to write off Aoi as standoffish and rude. He's not one to smile, let alone look anything less than annoyed when others speak, and when he does spare a moment to listen, his eyes hold nothing but ice and unmet expectations. To strangers, Aoi immediately comes off as ruthless — saying strictly what comes to mind, even if it's in poor taste or batters them with too much scrutiny. He has walls and walls, built brick by brick by a family that's kept a firm grasp over their power for centuries. When he walks into a room, he commands it even without speaking.

It takes only a few hours to realize that Aoi is also a recluse. He's often quiet, preferring to keep to himself and not be bothered by others. He's comfortable in his solitude and won't bother to do anything he doesn't want to do. So be it if that means turning someone down or making them upset. If that means others shoot him judgemental looks, it's their fault for assuming he'd entertain them. He won't smile to make you feel better or indulge you just because your feelings hurt. For lack of better words, most people think Aoi is just an asshole.

People will think what they want to believe, and that's perfectly fine by him. Below the surface, however, he has more to offer. His competitive nature takes hold of a vicious ego, especially when he's heaving breaths on his broom in the middle of a quidditch game or glaring over his textbook at the scores to ensure his name doesn't fall below someone else's. He is an over-analyzer who insists on thinking, thinking, and thinking again until he's exhausted his mind and his curls are tangled from his constant worrying hand. He's worked hard for everything he's had since his birth, and Kiyo continues to strive towards a goal that even he doesn't know — a deep yearning to prove he's capable, an ambition coated in insecurity.

He won't stop something once he's started, sticking it out to the end even if he's dragging himself across the finish line. Aoi doesn't go back on his word once he's given it, even if it weighs bitter on his tongue. He may be mean, but he's not a liar. He doesn't want to be cruel, even if he was never taught how to be anything else. Vulnerability scares him, even more so when he's the one who always builds up those iron defenses before anyone can even hope of reaching him.

Kiyomizu holds organization and order at the forefront of his mind. Messes and grime make him grimace; he refuses to change without folding his clothes as he goes, and he will sanitize his hands whenever he has to touch someone else. He upholds his own values and morals before anyone else's and emphasizes his traditions regardless of who he's with. Order, quiet, and structure are what he works towards, even when thrust into unfamiliar scenes. A part of this makes him incredibly responsible, always managing himself and his needs with level-headed insight. He's a planner with realistic goals, and when those plans fail, he surprisingly blames himself.

When he's angry, oh, when he's angry, he knows his own limits. He will leave stressful situations when he knows he's said too much or done something rude. He will admit when he's one step away from saying something he'll regret and assures those he cares for that it isn't their fault but that he can't return to whatever they were doing. However, if others try to annoy him, he will not back down. He will glare down his nose and offer a heinous smile, going toe-to-toe with them with zero regard for anyone around them. He will resist things that feel far too out of the norm and can even miss alternative solutions simply because he's hotwired and ready to strike. Give him a few hours to cool down, and you might find he's seeking out your company again, even if an apology never passes.

At his core, Kiyo desires the warmth others have. He's very doting when he wants to be, unable to voice his feelings, so he turns to physical intimacy or worrying like a mother-hen when the few people close to him are hurt. He's observant, noticing things that might need replacing or gifts his friends might enjoy. Kiyomizu Aoi is a blunt jerk, but he's not heartless, and he's certainly not evil. Those on his team and those who chose to stick with him all quickly learn that he's just bad at voicing his thoughts, that his jabs and comments are not meant to cut but to tease the surface, that he might be aloof, but he'll always double back to help even if he vehemently denies caring.

A jerk but a big softie at heart.



Positive Traits: Practical, decisive, independent, responsible, observant, detail-oriented.

Negative Traits: Stubborn, insensitive, reclusive, judgemental, subjective, assumptive.

MBTI Type: ISTJ

Moral Alignment: Lawful Neutral

Temperament: Melancholic [Dominant]

Likes: Cleanliness, structure, reading, spoiling Yuuma, Quidditch (to an obsessive degree), plums, anyone who can challenge him and keep up, loyalty.

Dislikes: Childish tantrums, obnoxious laughter or loud conversations, chaos, being touched, accepting gifts or offers, failure (on his end or others), and family gatherings.

Habits: Clicks his tongue in a 'tsk' motion when he's displeased, stares until he's given an answer he desires, adjusts his sleeves when steadying his resolve, worrying his fingers through his curls.

Fears: Abandonment, first and foremost, followed quickly by his mother and his life being chosen for him.

Hobbies: Archery takes up a lot of his time outside of Quidditch as it is another big elective in Mahoutokoro, but Kiyo also enjoys birdwatching with Yuuma and cooking when he gets a chance.

Mental Disorders: Kiyomizu has severe OCD (obsessive-compulsive disorder). It is undiagnosed, even if it is painfully apparent by his meticulous schedule and hostility towards change. Even if many people point towards his germaphobia as the key factor, they overlook his more common symptoms, such as his constant scrutiny of everything around him, violent (and often unwanted) thoughts towards others who grate his nerves, and his restlessness if he isn't able to finish a routine - often until he's exhausted into a breakdown.



Immediate Family:
  • Father | Kiyomizu Ren | Status: Alive | Age: 57
  • Mother | Kiyomizu Tomami | Status: Alive | Age: 55
  • Older Brother | Kurosawa Akio | Status: Alive | Age: 35
  • Older Sister | Himura Chiyo | Status: Alive | Age: 32
  • Older Sister | Kiyomizu Masako | Status: Alive | Age: 27



Hometown: Tokyo, Japan

Backstory:

> Childhood
Aoi was unexpected and considered the baby of his family. His mother gave birth to him at the ripe age of thirty-nine, with his closest-in-age sibling being eleven years older than him. Despite having three older siblings and two living parents, Aoi was not raised by loving arms. Ever a sweet child, Aoi was passed off from nanny to nanny, sometimes left in the sight of his family's Zashiki Warashi. It was stressed that he must quickly catch up with his older siblings because the house had no room for chaos in such an ever-changing political environment.

Of course, Aoi hardly remembers much outside of his strict schedule, some of his core memories being practicing calligraphy until his tiny hands had splinters and sitting beside his mother as she spoke to a council of powerful families about... something while waiting for his nanny to collect him for lunch. Crying was unbecoming of a Kiyomizu, and running through the halls would have his arm snatched and his elder siblings fussing that he'd break something.

> Years 1-3
When Aoi turned seven, he began his day classes at Mahoutokoro, as expected. The moment he gained his robes and the first grades were announced, they quickly warped and changed into ribbons of gold; Aoi had been homeschooled enough before to already be several years ahead of most of his peers. It was awkward, staring at the pink tones of his classmates despite his teacher's praise and compliments for being a genius. Blatant favoritism rooted Aoi to his seat, and several beady eyes locked onto him — children were cruel to those who stood out sometimes, especially when adults seemed to elevate them higher.

Aoi found it hard to make friends with anyone during his day classes, holding his things close to his chest as he dipped in and out of home and Mahoutokoro. He never lingered long, mind jumping back and forth from studies to impressing his family. Unfortunately, he hardly saw them after his brother and sister got married, and when he did spin to show off his golden robes, his mother's smile turned terse. Yet another core memory: Aoi froze when fingers cupped his chin and pulled him steady. She manhandled his posture, popping under his jaw until Aoi stood straight, "You know better than throwing your weight around. Stand up straight and show me some respect."

By year three, Aoi was mortified to realize that his peers were catching up with him, especially when his parents didn't seem impressed with his perfect scores anymore. It was just expected; anything less than perfection meant that Aoi needed to spend less time watching the city and more time practicing folding for his shikigami. But, Aoi was a sweet, sweet child. He looked forward to when he'd be allowed to board at Mahoutokoro and prove that he was yet another Kiyomizu gifted and capable of surpassing everyone "below" him.

> Years 4-6
As soon as Aoi was admitted into Mahoutokoro's boarding, he felt awkward around children who had been friends for several years. Luckily, he was sharing a bed with another boy who seemed to share a similar background, and the two spent late nights talking about studies and their plans later on the line. Aoi's first friend is still one of the only people he feels the most comfortable confiding in to this day.

Sometime during year five, Aoi took up archery - a sport that his older brother cheered about at family dinners. He remained among the top students at Mahoutokoro, quickly picked up the discipline and focus that archery took, and showed a particular talent for ancient forms of magic that had a flash of pride cross his parents' eyes. As a gift, Aoi was presented with a baby stoat, his mother threading her fingers through his curls with a coo. Perhaps one of the only gifts Aoi has never felt bad about accepting, he babied Yuuma well into his sixth year, even if it meant adjusting his rigid study and training schedule.

However, by the start of his sixth year, Aoi's consistent results began to get dull for his family dinners. His mother had a habit of fixing things when she felt they weren't perfect. Conversations slowly shifted from his time there to when he planned to take his following exams. They stopped asking about his friend and how Yuuma was doing, focusing more on their other children, who were already well into their careers and new lives. He was used to not getting that much attention, but usually, he had a nanny to turn to. His father told him he was far too old to have a nanny now, so he had to participate with the family.

With gritted teeth, Aoi began to dread his breaks from Mahoutokoro, pushing himself harder and harder in his classes. Luckily, he was bound to have a vision soon enough. The Kiyomizu family line was filled with oracles, and all had some connection to the stars. It was what made the Kiyomizu family name so powerful to begin with. Constantly trying to prove himself was draining, especially when his family tended to push and pressure him until he gave them the answer they wanted, and it weighed on his grades. They slipped briefly, and Aoi nearly broke down in his room after seeing the green crawling up his sleeves, marring once pure gold.

Ever the attentive best friend, his roommate comforted him and even suggested he focus on class instead of the upcoming holidays. "Why not join a team?" Aoi was already deep into archery; what more could he do? "I heard the Quidditch team just lost their main Keeper."

> Years 7-Present
Trying out for the Quidditch team was simple enough. He was a skilled flyer just like everyone else, but what he had as an advantage was his natural flexibility. It was invigorating, exerting his strength and capabilities in the pitch instead of in-class debates with students he didn't know the names of. It was a turning point in how Aoi spent his days, becoming a competitive force to be reckoned with in the short time he was put on the team. He went from tryout to their starting line at almost record speed, astonishing many who had only ever seen the Kiyomizu boy brooding over heaps of coursework.

Kiyomizu still isn't particularly popular amongst the student body with his nasty attitude and reserved nature, but his loyalty to his team is nothing to sneeze at. If he wasn't idly staring out the window at the island foliage or studying in an empty classroom, he was out in the pitch practicing until his chest screamed in need of breath. His friend group was still markedly reserved to two. However, his teammates were forming a soft spot within his brick-and-mortar walls, and Aoi rarely made an effort to hang out with anyone unless necessary, but he seemed a little less cruel than he did in his previous years.

Still, without a vision, Aoi was able to start his deep dive into divinity and ancient magic officially. He'd spend hours secluded, writing new symbols to strengthen wards and rituals that usually took days to complete. His visits home dwindled to when letters came from his mother inviting him over. When he turned fifteen, his mother began inquiring about his friend groups, more about who he enjoyed his little hobby with (Aoi had to bite back a snarl every time she called Quidditch a hobby. It was quickly becoming a career path he desperately wanted to follow.)

When she learned he had no pureblooded friends, she took it upon herself to begin scheduling Aoi to meet various other families from nearby councils. Every time Aoi returned to Mahoutokoro after these "family dinners," he glared down his nose at anyone who breathed wrong in his direction. It would take several weeks for the tension in his shoulders to release and at least two vicious arguments that led to professor intervention until Aoi felt somewhat normal.

Despite his sour attitude, there's no denying that Kiyomizu is one of the best Mahoutokoro offers. Even with mutters and side eyes, it's no wonder why Aoi was chosen to attend the Octowizard Tournament. He had the focused and poised look that his fellow students lacked and took everything he did seriously. If anything were to go wrong in the tournament, Kiyomizu would be the perfect fit not to buckle under pressure and to use his practical mind to solve even complex challenges. He's a well-rounded ritualistic caster and a terrifying athlete on top of that. Near-perfect grades aside, Kiyomizu has earned his place and would not stand to let down his school.



Sexuality: Asexual

Relationship Status: Single

Crush(es): Aoi holds a particular fondness for a boy who goes to Durmstrang Institute. His older siblings insist it's an "adorable little crush," though he isn't entirely convinced. He likes how he acts and how pleasantly calm he was to be around ever since Mahoutokoro held a match against them. However, they haven't spoken for over a year, and Aoi isn't rushing to find him.

Past Partners: Kiyomizu has never had a proper relationship, though he has made several attempts. In most cases, they had been with purebloods who his parents recommended to keep their magical line "clean," even if he didn't particularly care about his future in the same way they did. Dating has always felt more like a pressured label than something that causes his heart to flutter. Aoi has spent time wondering if his past relationships were made out of admiration or actual affection.

Green Flags:
  • Self Control: Aoi respects anyone who can think before acting; even if they admit they want something and are holding back, he'll feel touched that they care.
  • Athletic: Kiyomizu has always preferred people who sport muscles, especially since he's a very active quidditch player. It's an attractive feature for people.
  • Comfortable With Silence: Kiyo isn't very talkative as is, so he appreciates someone who can settle down with him and share the same breathing space.
  • Challenging: There is never a time when Aoi is happy with someone who rolls over and agrees with him 24/7. Instead, he likes someone who will force him to think harder and challenge him to do better.
  • Self-Assured: Someone confident and able to stand independently is much more attractive to Kiyo than someone constantly worrying or looking towards him for help.

Red Flags:
  • Unhygienic: Kiyomizu hates nothing more than someone who doesn't keep clean. He will visibly turn green if someone tries to touch him covered in dirt or muck.
  • Disorganized: The state of someone's things is an excellent example of how they are as a person. Kiyomizu will scowl if he sees a trashed bag, clothes on the floor, or a chaotic living space.
  • Hyperdependent: He doesn't need constant interaction to function and doesn't have the mental energy to think for himself and his partner simultaneously.
  • Begs For Forgiveness: The saying "better to beg for forgiveness than ask for permission" does not apply to Kiyo. If you do something he doesn't like without asking, you already knew it would upset him, yet you did it anyway. It will make him sour.
  • Questions His Feelings: Kiyomizu doesn't do anything he doesn't want to do, and he hates it when others try to second-guess his own decisions.

Disposition: Ambivalent. Aoi hates the implications of someone expecting a particular behavior from him. It just depends on his mood and who he's with. Generally, he's a "dominant" person as Aoi knows what he wants and stands his ground on what he's decided on.
 
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Full Name: Birger Gustav Einar
Name Meaning: Birger - One who helps, Gustav - Staff of the Gods, Einar - One who fights alone (all Norse Viking names)
Nicknames: Einar
Gender: Male
Age: 71 (and still a tough ol' bad a**)
Birthday: October 4th

Ethnicity: Scandinavian, primarily Swedish and Norwegian
School: Durmstrang
Rank: Professor of History of Magic
Year: He has been teaching there for like 40 years or more.
House (some schools may not be applicable): Formerly of the Atticus House
Wand: Norwegian Oak, Thestral Tail Hair
Pet: Peregrine Falcon named Sigurd

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Blood Status: Pure Blood
Patronus: Dire Wolf
Boggart: His wife and children dying (reliving that), his wife rising from the grave and blaming him
Quidditch: Back in the day he was a Beater

Appearance: Despite his age, Einar is still in surprisingly great shape and able to keep up with most youngsters relatively well. His figure is fit and well-muscled with excellent posture that shows that he holds himself to certain standards at practically all points in time. Students might not realize how physically fit he is at first due to his aged appearance but be assured that this old man can still keep up when it counts though he does not boast or brag about his well-maintained body. His hair is slightly long and mostly gray with a bit of his natural black still sprinkled in and a full well kept beard to match. He has many scars from his younger days and the many battles he has fought that he for the most part keeps well hidden though the scar across his back left hand is more difficult than others to keep hidden which is why he often wears a black glove over the hand. His eyes are an icy blue shade that can be as cold as the frozen North or as bright as the Northern lights depending on his mood.
Scent: Firewood and freshly fallen snow
Height & Weight: 6'4" 222
Body Modifications: He has the names of his wife and children tattooed on his chest
Physical Disabilities: N/A
Faceclaim: Jeff Bridges

Personality: When Einar was younger he was well known for being a brash and fearless man who was famed for jumping into a fight without much thought. He never doubted himself, had confidence the size of Mount Everest and an ego to match. He was also very charismatic and people were drawn to him in a way that made him the sort of leader people would follow into battle without question. He used his bravery and strength as well as his skill in dueling, for which he was said to be one of the best in the world and surely one of the best Durmstrang had ever produced, to blaze a career in the field of Auror work. He was known as a Viking among wizards, valiant and loyal as well as ferocious on the battlefield, it was said that along with his wand he carried an ax into every fight. He was a man who knew what he stood for and could not be dissuaded from what he believed to be right. If you met him now you might question the stories of the strategist and warrior he was. This famed and skilled wizard and fighter having become a passive old professor who would rather sit back and enjoy an old tome and some sweet rolls rather than duel. He is the sort of man at this point in his life who is there to talk to students and impart wisdom on them from his own past experiences. He looks out for his students and many might think of him as a disappointment compared to the man he once was but he still gives his all to teach his students what is really important which often means the path of peace and forgiveness. He would rather see the next generation learn how to avoid a war rather than fight one but that doesn't mean he is without a fire in his belly. He has simply come to understand that reckless violence for the sake of violence, no matter the cause, is an option that should never be considered and wishes to impart that knowledge on his students which is why he teaches History of Magic rather than Dueling or Combat magic. He tends to act peaceful, calm, even goofy for his students but there is a hidden sadness in his eyes, the look of a man who has experienced true loss and still blames himself. He thinks of his students as his kin and will protect them as such when it comes down to it. He might be a man of peace now but like an old tiger he still has fight left in him and he should never be underestimated. He is also the kind of man who would give you the shirt off his back and would never put someone in a situation that he is not willing to face himself.
Positive Traits:
~Wise
~Funny
~Grandfatherly
~Patient
~Strategic
~Very intelligent
~Brave
~Good natured
~Open-minded
~Charasmatic
~Natural born leader
~Generous
~Comforting
~Advising
~Kind
Negative Traits:
~Often seen as a disappointment compared to how he used to be
~Many believe him to be a coward because he retired early from the life of an Auror
~People think he is lazy because he often sits around playing wizards chess, eating sweet rolls, and reading old tomes
~Haunted by his past
~Very sad
~Overly peaceful when it comes to how people treat him, he often lets things just roll off because he sees no point in holding ill will against another for what he views to be petty reasons
~Feels lost in this world more often than not
~He is tired, just very very tired
MBTI Type: ENFJ
Moral Alignment: Lawful Neutral
Temperament: Very grandfatherly but also a secret badass.

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Likes:
~Sweet rolls
~Reading
~Falconing with Sigurd
~Wizards chess
~Teaching
~Looking at/rubbing his fingers along his locket
~A nice cup of tea
~The cold
~Viking culture
~Cooking for his students
~How people underestimate him and he feels no need to give them the satisfaction of showing what he can really do
~Canes (pretends he needs one but doesn't really)
Dislikes:
~Unnecessary violence
~Those who use magic to inflict pain on the innocent
~Being called a coward (he won't prove them wrong but when it comes down to it this man is the FURTHEST thing from a coward)
~Turnips
~Disrespecting the dead
~His kindness being mistaken for weakness
~Being told what to teach
~Cooked blueberries
~Seeing his students tempted towards a darker path
~Forgetting his keys
~Bad coffee or tea
~Over cooked sweet rolls
Habits: He tends to mindlessly rub his fingers along his locket that is always around his neck; inside are magical pictures of his family.
Fears:
~Losing those closest to him to darkness
~Becoming an arrogant fool once again
~Ghouls (thus why he wants a Vikings funeral)
~Certain characters from his past coming back even though most of them are dead or dying in prison
~Not being there to help when he is needed
~Failure
Hobbies:
~Wizards chess
~Cooking
~Falconry
~Reading
~Dueling (though he doesn't do it much these days)
Mental Disorders:
~Depression
~PTSD

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Family:
Alva Einar - Wife - Deceased
Runa Einar - Daughter - Deceased
Sture Einar - Son - Deceased
Thora Einar - Daughter - Deceased
Hometown: Flåm
Backstory:
When Einar was a young Auror he felt he really only needed to worry about himself and thus didn't really care how many enemies he made along the way. In his mind, it was his concern and his concern alone who his enemies were since they would only be coming after him. He was a world-renowned Auror who was famed for both his dueling capabilities as well as his bravery in combat and his ability to lead. He did not send those who followed him into any situations that he was not on the front lines of facing himself. The way he worked and lived might have been reckless but it was exciting and brought a thrill that Einar craved and believed he could never want for anything more. When he met his wife Alva he spent his time courting her and she was the most amazing creature in the world in his eyes. She became his world and for once he started to put something/someone before his job as an Auror and his desire to stop the forces of darkness that existed in the wizarding world. When he and Alva started their family Einar really considered leaving his life as an Auror behind but kept getting pulled back into the rush and the excitement of it all. He would leave for days or weeks at a time then come home for days or weeks in order to spend time with his family. He foolishly believed he could have it all; that he could be a family man as well as the hand of justice without any repercussions.
Such a thought process changed very quickly the day he was returning home from a job and found out several dark wizards he had imprisoned had broken out and decided to pay a visit to his family. By the time Einar managed to reach his home, it was too late. His wife and children had already been tortured under the Cruciatus curse for hours if not days. His wife had been forced against her will to torture and butcher their children when the Imperius curse was cast on her and while she had fought at first eventually the fight had been drained from her and she fell completely under the spell. This was the sight that greeted Einar when he came crashing into his house. He returned just in time to watch his wife be forced into slitting her own throat and that moment haunts his every heartbeat. That was the day that Einar broke, the day he lost everything including a great part of himself. He ended the lives of the wizards who did such a thing to his family and was found holding his family in his arms, a broken man grasping at the pieces of his life that had been ripped away from him.
After that day Einar was never the same. He never returned to his work as an Auror and eternally regretted not having quit sooner as he had promised his wife that he would. Eventually, over the years Einar began to find some semblance of peace as he began to teach at Durmstrang. They originally tried to hire him as a dueling or combat magic professor but he decided he would rather teach History of Magic in hopes of better reaching his students through the use of the past so that they could learn from the accomplishments and mistakes of those before them. Every day Einar is haunted by his mistakes that led to his family being slaughtered but he has become focused on trying to help craft a better future for the students he now cares so greatly for.

Sexuality: Heterosexual
Relationship Status: Single (Widower)
Crush(es): N/A
Past Partners: Alva
Turn-Ons:
~Smart
~Strong
~Whitty
~Knows how to stand on her own
~Big heart
~Puts up with his nonsense
~Loves to read
~Might add more
Turn-Offs:
~No self-respect
~Cruel
~Judgemental
~Harsh
~Non-commital
~Might add more
Dominant or Submissive: Dominant

Playlist:
~Will do eventually

Physical
Strength - 15
Speed - 10
Endurance - 13
Agility - 10
Flexibility - 8
Dexterity - 14
Swimming - 8
Stealth - 8

Magic
Transfiguration - 12
Charms - 13
Potions - 16
History of Magic - 18
Defense Against the Dark Arts - 19
Astronomy/Divination - 11
Herbology - 12
Care for Magical Creatures - 13
Flying - 15
Healing - 11
Apparition - 16
Legilimency/Occlumency - 19

Virtues
Responsibility - 15
Kindness - 15
Ambition - 11
Creativity - 13
Intelligence (book smart) - 15
Wisdom (street smart) - 15
Openness (to new ideas) - 13
Courage - 16
Serenity - 12
Charisma - 14


Full Name: Gavriel Renee Sylvie
Name Meaning: Hero of God / Reborn
Nicknames: Gavy
Gender: Female
Age: 16
Birthday: April 23rd

Ethnicity: American, French heritage (birth mother is from France), basically half American and half French
School: Ilvermorny
Rank: Champion
Year: 6th
House (some schools may not be applicable): Thunderbird
Wand: Acacia, Phoenix Feather Core
Pet: Snow Owl named Shay, white snake named Pinto (he wears many hats)

Blood Status: Metamorphmagus, half-blood
Patronus: Manx Cat
Boggart: Her grandparents, a priest, her sister being taken away from her
Quidditch: Seeker
Preferred Classes: Transfiguration, Care of Magical Creatures

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Appearance: A lovely young lady with a slim and athletic build. Just because she is slim doesn't mean she isn't without the perfect curves here and there, especially in the chest and rear regions. She is also very naturally muscular from a life of never being able to sit still and always needing to be on the move. Her skin is soft with a slight tanned color to it but still over all on the pale side. She has platinum blond hair that reaches to her mid to lower back and is overall straight with a slight gentle wave to it. Her eyes are a vibrant mint green with dark, almost black, coloring around the outer ring of her iris. She is also very fond of changing her appearance, mostly her hair to wild colors such as purple or dark blue. Her eyes she often changes to glowing green and sometimes they will become that shade on their own if she becomes annoyed or emotional.
Style: Outfit 1, Outfit 2, Outfit 3, Outfit 4, Outfit 5
Scent: White Carnations and Mint
Height & Weight: 5'3", 115
Body Modifications: She changes her body very frequently and will often put different types of tattoos on it as well as change the rest of her appearance when she wants. Her most frequent tattoos are on her wrist, finger, finger, sternum, and arm.
Physical Disabilities: N/A
Faceclaim: Dove Cameron

Personality: Gavy is a very friendly and warm-hearted young woman despite her cold-looking appearance. She can be very flirty and feminine but you should never doubt her capability to get down and dirty when she needs to. She is constantly on the move and is very active because of what is likely un-diagnosed ADHD which also leads to her being very open to speaking her mind and breaking social norms. Well, that is at least part of the reason, the other part is that she really just doesn't care about social norms since she as a person is not a social norm due to her abilities as a Metamorphmagus. She is very bold and will get involved in fights that might not be her own either because she is bored or she has a desire to defend others. While her reactions and intentions might be in question at times, one should never question her heart. She lives her life never questioning and never doubting what her heart tells her to do, this might make her reckless in the eyes of others but in her mind it is reckless to think too much and miss the chance to make something better in a moment rather than fixing it later. She has no issues standing up for herself or others and even if it means she needs to disrespect an authority figure she will make sure that people hear exactly what they need to without hesitation. Never threaten her friends or family, she will go through hell and back for her older sister as well as the people she calls her friends because to her they are also her family. To be honest, Gavy would likely go through hell and back for an absolute stranger because she believes that as much as others think the world has given up on them it is her duty to be that one person who proves them wrong. She doesn't care how the world views her, what they think of her abilities, and what they think of her attitude, all she cares about is making sure that she does not embody the hatred and cruelty that she has been shown in the past; she refuses to be the demon that people once claimed she was. She can also be extremely flirty and will flirt with almost anybody because it is fun and because she is really good at it. You should also never get between her and her sister because they will burn the world down to be together.
Positive Traits:
~Selfless
~Resilient
~Bold
~Brave
~Loyal
~Huge heart
~Will fight for what she believes
~Major cuddler
~Lives to make other people feel better, loved, and wanted
~Great little sister
~Very active
~Flirty
~Artistic
~Loves to make others laugh

Negative Traits:
~Very honest
~Can come off as disrespectful
~All over the place
~Literally hates having to sit still
~Challenges authority figures
~Has NO filter
~Will be the one to kills someone if they mess with her friends
~Can be very quick to anger

MBTI Type: ENFP
Moral Alignment: Chaotic Good
Temperament: Excitable and very fiery but quick to calm down.

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Likes:
~ANYTHING chocolate
~Human contact/ cuddles
~Changing her appearance
~Strawberries
~Spending time with her big sister
~Nice open spaces
~Animals, she loves animals
~Her father, even tho he wasn't always there she doesn't blame him
~Playing with Shay
~Flirting
~Living life on the edge
~Drawing
~Surfing
~Surfing during hurricanes
~Swimming / freediving
~Horror movies
Dislikes:
~Being restrained
~Small spaces
~Organized religion
~Priests
~Her mom and her mothers side of the family
~Being taken away from her sister
~Dementors
~People calling her a demon
~People calling her a monster for her abilities
~Spicy food
Habits:
~If she isn't doing something or is being forced to sit for too long she will start to shake her leg side to side very quickly
~She sometimes talks to herself in hushed voice but out loud (from years of being locked up alone)
~Flinches when people bring up organized religion
~Her hair changing colors when she gets emotional
Fears:
~Her grandparents
~Dementors
~Priests
~Organized religion
~Being taken from her sister again
~Being locked up/restrained
~Isolation
Hobbies:
~Drawing
~Trying out new looks
~Quidditch
~Volunteering with magical animal rescues
~Singing
~Braiding hair
Mental Disorders:
~ADHD
~Dyslexia
~PTSD

Family:
Father - Lysander Sylvie (Alive -- Wizard)
Mother - Samantha Scotts (Deceased -- Muggle)
Grandparents - Alice Scotts and Philip Scotts (Alive -- Muggles)
Sister - Annalise Sylvie (Alive -- Wizard)

Home Town: Wilmington, NC, USA
Backstory:
Before Gavy and her sister were born their parents met when her mother was studying abroad in France. The two fell in love and though they didn't know each other well they were convinced that they were meant for one another and got married within the first two weeks of knowing one another. Not long after that Annalise was born and a year later Gavy was born as well. They lived as a happy family for a short period of time, that is until Lysander decided to reveal himself as a wizard to Amelia. After the shocking reveal Amelia, who had been raised in a strictly religious family, fled her husband believing him to be a demon worshiper and taking her daughters with her to go live with their grandparents. All of this happened when Gavy was only about a year old and by the time she was two her mother had passed away in a car crash. Gavy's grandparents were kind and loving people who, while very strictly religious, loved their grandchildren very much. They made sure they were cared for in every way after their mother's death and for a few years, it was all smooth sailing, at least until Gavy was four years old and her metamorphmagus abilities began to show with her abilities to change her appearance. Her grandparents instantly freaked out, believing Gavy to be possessed by the devil, and locked her away in a small room in their basement. For years Gavy was held prisoner down there, forcibly separated from her sister because her grandparents didn't want her to risk tainting Annalise. The only times the two were allowed to talk was when no one was home and they could speak to each other through the vents. For years their grandparents hired all different sorts of priests and "miracle workers" to perform all different sorts of exorcisms and rituals and painful practices on Gavy to try and expel the demon from within her. Terrible things happened to Gavy in that room, the things these men did to her, the ways they touched her, the pain they brought on her, all things she still will not talk about but wakes up screaming and in tears because of. Her once-loving grandparents called her a demon and spoke to her as though it weren't her they were speaking to and far worse in the name of saving her soul. For five years Gavy lived chained up in a small room enduring her own personal hell. However, one day everything changed when a dashing gentleman appeared in the room before her with nothing but kindness and love in his eyes. He scooped a weak and dying Gavy up into his arms and before Gavy knew it she was waking up in a beautiful bedroom with her sister at her side and the chains and pain all gone. Gavy and her sister had been rescued by their father who promised to make sure that nothing bad would ever harm them again. Now Lysander, Annalise and Gavy all live together happily when the two girls aren't off at school. Gavy doesn't know what became of her grandparents and honestly hasn't bothered to ask, but part of her has a feeling that her father took care of them on the day he freed his children from their clutches.

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Sexuality: Pan-sexual
Relationship Status: Open
Crush(es): Open
Past Partners: Several
Turn-Ons:
~Taller than her
~Very physical/cuddles
~Works out often
~Likes a bit of crazy
~Lets her steal food from them
~Kisses her tattoos
~Hugs from behind
~Picks her up
~Piggy back rides
~Will chase her around
~Honest with her
~Doesn't mind her unique abilities
Turn-Offs:
~Lazy
~Restraints
~Overly cautious
~Is afraid of her
~Hates tattoos
~Shorter than her
~Disrespects her or her friends
Dominant or Submissive: Honestly depends, is dominant with men usually but submissive with women, it all depends on the relationship tho.

Playlist:
~Fire on Fire by Sam Smith
~Meet Me on the Battlefield by SVRCINA
~I May Fall by Jeff Williams and Casey Lee Williams
~Imperfection by Evanescence
~Silent Voices by Shamans Harvest
~Tusk and Bone by Shamans Harvest
~I Stand Alone by Quest For Camelot Cast
~You Can't Take Me by Bryan Adams
~The Call by Regina Spektor
~No Light, No Light by Florence + the Machine
~Daisies by Katy Perry

The stat sheet:

Physical
Strength - 10
Speed - 11
Endurance - 14
Agility - 18
Flexibility - 11
Dexterity - 15
Swimming - 17
Stealth - 9

Magic
Transfiguration - 18
Charms - 15
Potions - 12
History of Magic - 10
Defense Against the Dark Arts - 17
Astronomy/Divination - 14
Herbology - 15
Care for Magical Creatures - 18
Flying - 15
Healing - 10
Apparition - 14
Legilimency/Occlumency - 11

Virtues
Responsibility - 13
Kindness - 15
Ambition - 13
Creativity - 15
Intelligence (book smart) - 14
Wisdom (street smart) - 17
Openness (to new ideas) - 14
Courage - 17
Serenity - 9
Charisma - 14
 
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k-i-p k-i-p Gorgeous form! I love the detail you put into Aki's personality and backstory, and it's really evident that you did your research on Mahoutokoro! Accepted 1,000 times over.
 
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Full Name: Vasu Anand Tej Saini
Name Meaning: Vasu means “bright” or “excellent” in Sanskrit and was, in accordance to Indian naming traditions, partially chosen by an astrologer who divined Vasu’s horoscope. Anand means “happiness” or “bliss” in Sanskrit. Tej means “light” or “lustrous” and is used in several cultures. Saini is an Indian surname derived from the Arora clan, a mercantile caste.
Nicknames: Was affectionately called Bandar, meaning “monkey,” by his father as a child. For those at Koldovstoretz who struggle to pronounce his exotic name, Vasu sometimes goes by just V or Vivi. Among several less savory circles of students with a fondness for gambling, Vasu is known as Udachlivyy, a Russian word that means “lucky.” After having competed in the international Quidditch finals in his third year, the local newspaper dubbed him as "Shiva's Heir," or simply, "the Demigod."
Gender: Cisgender male
Age: 15 years
Birthdate: February 18th

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Nationality: East Indian; Vasu was born in Bihar and grew up speaking both Hindi and Bengali. However, he is a polyglot also fluent in English, Russian, Marathi, Nepali, Portuguese, Romanian, and Parseltongue. Currently he is learning Yoruba and is conversational. Being a Parselmouth by birth, Vasu also has an uncannily acute sense of smell, much like a snake's, going so far as to be able to identify individual people based on scent alone.
School: Koldovstoretz. Generally speaking, India is far too diverse a country to have its own magic school and home-schooling wizards is the norm for those of a moderate income. However, being from a distinguished pureblood pedigree, Vasu was accepted to the same foreign university where uncountable generations of his ancestors were educated for a tuition.
Rank: Champion, baby!
Year: 5th year
House: Koldovstoretz has three courts into which a student is sorted based on their academic talents. After graduating from the first-years’ Grey Court, Vasu was sorted into the Red Court, or the Court of Beauty, due to his impressive aptitude for Charms.
Wand: Pine and Phoenix Feather, 9”, slightly springy
Pet: When he was eleven years old and on his way to Koldovstoretz for the first time, his grandmother, thinking real pets are unbecoming, gifted him a borderline creepily realistic-looking stuffed animal in the form of a blue-eyed Siamese cat. Furthermore, the cat stuffy is equipped with enchantments that animate it in a basic sense, meaning that the cat can purr and walk around of its own accord like a real animal, without the need for food or a litterbox. Her name is Zoya, named after the kind Koldovstoretz representative who tested Vasu's magical aptitude and approved him to enroll in Koldovstoretz.

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Blood Status: Pure-Blood
Patronus: Calico cat; Vasu is the first in his family not to have a snake or at least reptilian Patronus within memory. His grandmother regards it as a terrible disappointment.
Boggart: An undead bride; Vasu is terrified of the very real prospect of an arranged marriage to sustain his proud line of pure-blood wizards.
Quidditch: Keeper for the Red Court. At Koldovstoretz, it’s customary to fly on entire uprooted trees, roots and all. Vasu is perplexed by the boring tame broomsticks that wizards at other universities use.
Preferred Classes: Charms, Potions, and Defense Against the Dark Arts. On the flipside, Care for Magical Creatures and Arithmancy are consistent challenges for him to pass, as he lacks the nurturing nature required for the former and the attention span for the latter.

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Appearance: Even before his selection for the tournament, Vasu always stood out at Koldovstoretz for being one of a handful of brown boys in attendance. To his grandmother's dismay, he is too dark to fit conventional standards of Indian beauty, making him less desirable for a marriage. Despite what she deems a "great misfortune," Vasu is physically attractive, sporting the borderline feminine features with which the most beautiful male deities in Hindu mythology are depicted. He has a heart-shaped face, emphasized by a widow's peak that only appears when his floppy bangs are pushed back from his forehead, his chin tapering into a fine point. He has a soft yet very distinct jawline, the corner of it forming a graceful obtuse angle with a long, swanlike neck. He has heavy, bushy brows that are often reduced by his bangs, sweeping across his forehead and into his eyes. Unlike many Eastern Indians with pin-straight hair, Vasu's hair is surprisingly wavy and a little bit overlong, refusing to be combed into submission no matter the occasion. He has full lips that tend to smile without revealing his teeth, several of which are crooked souvenirs from years of playing Quidditch that strangely defy many past attempts to magically realign them. In both cheeks is a dimple deep enough to pour tea into, which Vasu strategically flashes when he wants something.
His nose is slightly long and curves upward in a gentle, graceful arc, the tip forming an endearing button that makes him look younger than his fifteen years. An enchanting sienna hue, Vasu's eyes are a medium-dark brown with reddish hints, resembling the fiery reflection in a phoenix's eyes as it turns to ash. As one who has received the best English tutors that money can buy, any trace of his native accent when speaking English is gone; if anything, he speaks with a slight Brummie accent, as his tutors were from Birmingham, England. Vasu is also fond of using trendy Western slang like "Mum and Da" in place of the Hindi counterparts, as he's very concerned with his image and thinks it makes him sound cooler and more modern. For those who are curious, he is almost perfectly ambidextrous, having trained to use both hands equally well during his fencing lessons.
Wardrobe: The Koldovstoretz uniform consists of fairly short flowing robes of deep navy blue with a trim and velvet lining of the wearer's Court color; in Vasu's case, red. Underneath students wear a white button-up, again with a color-coded collar. Brown trousers are generally worn underneath. In the winter months, typically the outer robe is replaced with a long navy coat with stripes of the Court colors, a belted red sash, and fuzzy maroon gloves. Scarves either come in all of the Court colors (grey, red, blue, and black) or just in navy and grey, which are regarded as Koldovstoretz's official colors.
When away at school but not dressed for class, Vasu can often be found wearing discreet, nondescript clothes, stuff that could be unisex and is neutral in palette. Among his wardrobe are the most boring of staples: blue jeans, white t-shirts, loose button-downs, and slightly raggedy windbreakers. Usually his clothes are wrinkled, torn a little bit, or snug-fitting. Vasu likes to pretend that the reason for these bland choices is that he doesn't want to be "one of those prissy guys who cares about fashion," but the truth is that his family can no longer afford to buy him clothes regularly, let alone stylish ones. If the situation calls for something more formal, he has two suits and a Sherwani that he rotates between, all of them mostly neat and fitting well.
Koldovstoretz Uniform
Outfit 1 Outfit 2 Outfit 3 Outfit 4
Scent: Pecan, leather, and moonlight on metal. A distinct boy smell.
Height & Weight: 5'9" & 135 lbs. Vasu is a little bit on the tall side for an Indian boy his age, and he's cut and muscular without being bulky, with a shredded set of deltoids that indent and swell at all the right angles, because he works out fiendishly. However, a somewhat curvaceous booty has his back pockets occasionally unbuttoning of their own accord, and he has unintentionally knocked things over with it before.
Body Modifications: Because Vasu would be disowned if his grandmother knew he'd had tattoos, he's taken good care to keep them under wraps, strategically breaking them out to boast of his badassery. Both are rather simple and hastily done by amateurs. He has an infinity symbol encircling his right upper arm and a star-encrusted broomstick stretching laterally along the left side of his ribs.
Physical Disabilities: Delayed sleep phase syndrome, meaning that it is incredibly hard for Vasu to go to sleep before 2am and he's prone to missing his morning classes (Apparition and Ancient Studies, but he's already decent at the former) as a result of waking up late. He is an amazingly deep sleeper and will just snooze through alarms, once even a fire alarm. Furthermore, a recent development: epilepsy, which only just started becoming a problem in Vasu's third year. He will sporadically suffer seizures that last a few minutes and not remember what happened before waking up.
Faceclaim: Mehul Somar

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Personality: For a fifteen-year-old, Vasu is almost scarily put-together. Hailing from the elite Kshatriya caste in Indian society, only the best was acceptable from him growing up. His childhood was built around the idea of efficiency and how best to encompass it. Fencing classes to teach him coordination. Tutors in a variety of subjects, both magical and mundane, before he was even old to have his own wand. Singing classes to make him comfortable in the spotlight and commanding an audience. He was pushed hard. Of course, not too hard, because it would have been against his family's best interests to test their only male heir's fragile bones or psyche. But it turns out that children can take much more strain than they are traditionally given. Just about every minute of his childhood was penciled in for success, with typically only a half-hour of free time before bed. As a result of this training, Vasu is something of a master organizer. He is exemplary at managing a team and moving chips where they must be to get the job done in the fastest time possible. On the flipside, he's kinda bossy and does not take challenges to his leadership well. But he has a damnable tenacity for following through on his goals... and browbeating others in that direction too. He is in "go" mode almost to a detriment, having difficulty relaxing and doing nothing when there is always, always something to be done.
For much of his life, Vasu has been starved of positive attention. Thus, praise and adulation--especially from someone he respects--make him sparkle, and will quickly ingratiate the giver with him. He has an incorrigible competitive streak and wants to "win" at everything, from the Octowizard Tournament to a game of wizards' chess to a simple conversation. After being told that he's not good enough for years by his grandmother, Vasu is obsessed with his image and impressing others. He is known to tell tall tales about himself and enjoys the rumors that circulate at Koldovstoretz, where he is believed to be descended from a god of Hindu lore and blessed under lucky stars to emerge victorious in any competition he tries his hand at. The truth is anyone's guess, but he has indeed been an advanced spellcaster since he was old enough to wield a wand, and he has an affinity for tipping the scales in his favor with probability spells. But saying so isn't as interesting or fun, so he replaced the likely, ordinary story with something more theatrical.
Vasu is a materialist, and despite how his family has fallen financially in recent years, he'll go far to preserve the illusion of wealth. He's a sucker for status, liking to be seen wielding expensive brands for social approval. Arrogant and fully confident in himself and his abilities, Vasu is a rebel who cherry-picks the rules that he obeys, flouting them nightly at Koldovstoretz to sneak out of the dorms with his best mates to get drunk and gamble over cards. However, he's so hung up on others' perceptions of him as a role model that he will engage in prosocial behaviors like tutoring or volunteering just for acceptance. He enjoys climbing ladders and thriving within the system society has created, so Vasu only breaks the rules that he feels won't jeopardize his place within it. He wants to be loved and adored and envied, not alienated because he's broken a massive taboo. For this reason, much of Vasu's public facade is cultivated and "fake," as he's a big believer in faking it till ya make it.
Because of his need to be seen as superior, Vasu is aggressive when challenged. He's not one to shy away from confrontations and won't back down when threatened. In fact, he does his fair share of reading malicious intent in ambiguous situations and turning them into fights. His emotions run hot, and while he usually effuses upbeat warmth, they quickly spill over into rage that seeks to destroy everything around it. Part of the reason he's so quick to anger is because he's secretly insecure. He harbors a paradoxical inferiority-superiority complex, immediately thinking that if he's not at the center of attention, it's because he's boring or lacking. He is eager, often desperate, to prove himself, and he doesn't take failure well. Rather than seeing mistakes as a learning experience, he thinks them a waste of time and dignity.
Despite his emotional volatility, Vasu is an excellent person to have in a crisis because he is always prepared. The sudden death of his father left him feeling vulnerable, like all the goodness in his life is temporary until it's inevitably snatched away. As a result, he doesn't like to be caught off guard. He thinks through a variety of ways that a situation could go wrong and plans for them, covering all eventualities. He's anxious but won't admit it, due to not wanting to appear weak and afraid. While he's a high-achieving student, Vasu is not a particularly curious person. He only likes learning information that he sees a practical application for, and he's not particularly open to new experiences. Vasu likes to stick with that which he knows because that's his safety net. Unfamiliar scenarios make him feel caught off-guard and wary. He's prone to homesickness and would generally choose remaining at Koldovstoretz with his friend group than travel the world, if not for the promise of glory that lays in the international tournament. It's hard for him to open up to anyone, even his closest friends, and he's quick to assume the worst of people outside of this category. Vasu has a paranoid streak, reading ambiguous behaviors as attempts to bring him down. His family no longer possessing the extraordinary wealth they once did makes him feel endangered. He aspires to amass a fortune of his own not so much for the status, but so that he never knows uncertainty and fear again. The two frequently go hand-in-hand with him.
As the oldest child and the only living male in his immediate family, Vasu often feels as though the entire world is on his shoulders. He feels under pressure at all times, and what with his family's wealth having disintegrated in recent years due to his father's death and a series of unlucky stocks, thinks it's his responsibility to reestablish their reputation as players in the Indian subcontinent's Wizarding World. Despite having mostly selfish motivations, he genuinely cares for his little sister, Ekta, and his mother, despite her being a pushover to her tyrannical mother's whims. There isn't much he wouldn't sacrifice for them, because he's bound by a sense of duty reinforced by unconditional love.
Positive Traits: Logical, pragmatic, entrepreneurial, resourceful, charismatic, responsible, diligent, magnanimous, sophisticated, sociable, goal-oriented, direct, loyal, perceptive, persuasive, organized, motivated
Negative Traits: Materialistic, snobby, obsessive, fake, competitive, bossy, controlling, insecure, egotistical, opinionated, uncurious, melodramatic, greedy, volatile, restless, paranoid, anxious, suck-up, show-off, skeptical, cold
MBTI Type: ESTJ
Moral Alignment: Lawful Neutral
Temperament: Melancholic

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Likes: Accomplishing goals, being the center of attention, praise, winning, working out, musicals, performing, hip-hop and metal, playing the flute and clarinet, gambling, wizards' chess, rum, cocktails, socializing, staying up late, cats, trash talking, learning languages, repairing broomsticks, inventing magical items, fortune-telling, astrology, Quidditch, fencing, the smell of money, scented candles and incense, making a battle plan, antiques, gaudy rings and watches, Charms and Potions class, veggie pizza, queso, rare meat, naan, Chicken 65, chili powder, cashews, the color brown, coins and currencies, head-turning girls, vulgar language done right, luxury, the status of the Saini name
Dislikes: Humiliation, criticism, being engaged and unable to date, not having money, being ignored, having to sit for long periods, watching TV, spiders and bugs, tobacco products, cooking, waking up early, having to show up to class despite knowing the subject, pickles, tomatoes, sour cream, well-done meat, fast food, lentils, cabbage, dark chocolate, soda, country music, synthesizers, his grandmother, Western tourists, poetry, philosophy, Muggle culture, math, writing essays, letting in a goal, no air conditioning, abundant cologne or perfume, sharing a room, ugly sweaters, being touched without permission, the beach
Habits: Fiddling with an enchanted coin that is a luck predictor, venting to Zoya, counting backwards in foreign languages to ground himself, making a boisterous cheers before every shot, wearing several rings at once and fiddling with them, smelling flowers, seemingly randomly bursting into song in a good mood, sleeping past his alarm, grasping objects by the corners, continuously snacking
Fears: Small spaces, deep water, spiders, failure, being vulnerable, public humiliation, Nani (his grandmother), arranged marriage, feet, ominous tarot or tea leaves readings, needles, Muggle technology
Hobbies: Studying, school musicals, Quidditch, fencing, gambling, drinking, going out with friends, mending broken items, learning languages, reading tea leaves and tarot, wizards' chess, arguing, attending family functions, Hindu worship despite his mixed feelings on religion
Mental Disorders: Narcissism, low-key alcoholism, paranoia

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Family:
- Yayati Saini // Father // Deceased
- Eshana Saini (née Varma) // Mother // Age 36
- Ekta Saini // Younger Sister // Age 8
- Aditi Varma (née Dixit) // Maternal Grandmother // Age 63
- Manvir Varma // Maternal Grandfather // Deceased
Hometown: Bihar, India
Backstory: Aditi Dixit had double the reason to be proud of her birth. Having not been born into one but two pedigrees, a Brahmin family, India's most esteemed caste, and she was also a pureblood witch. In order to keep her pureblood line going strong, she was initially outraged when her parents announced her engagement to a young wizard one whole caste lower than she. The newly-named Aditi Varma was dismissive of her husband, Manvir, in her first few months married to him, regarding him as little more than a business partner and a necessary stepping stone to cement an important alliance for her family. As a Parselmouth rumored to have been descended from the god Shiva the Destroyer himself--as are all of India's finest, purest of blood witches and wizards; practically magical royalty--she knew her worth, and it was more than her humble husband. But Aditi had been born under a bad star, legend had it. An inauspicious marriage was part of her fate, a trial sent to her by the gods to overcome. Unfortunately, the bad luck didn't end there for Aditi, as she only bore one child--a daughter, no less--before reproductive complications prevented her from carrying a heathy child to term again.
Eshana, Aditi and Manvir's only daughter, was born under a mixed sky, luck and misfortune intertwining in her future. But the bad luck came sooner rather than later, and she would bring it onto her parents too. What with the lack of masculine children in the family, Aditi and Manvir had less future income and bargaining power at their disposal. Aditi's long-standing familial alliances were drying up despite her immaculate heritage. To her immense chagrin, Eshana insisted on marrying a boy that she had met at Koldovstoretz, the Russian magic school where India's elite are typically educated for tuition rates. Aditi tried to threaten her daughter out of the marriage by cutting her off financially. But while her boyfriend was not fabulously wealthy, his family was comfortably upper middle-class, having flourished as the successful merchants of a Charms shop that invented their own spells and specialized in object enchantment and patented magical knickknacks. When her mother withheld money from her, Eshana immersed herself in her husband-to-be's business and became a company employee in little time, pulling her weight. Aditi was livid.
Eshana and Yayati had only been married for a few months when their first child, a son, was born in the middle of November. Finally, Aditi thought, one of her descendants had been born under a lucky star, and a boy, no less. It mostly made up for the fact that he was so dark in complexion; an impurity from her son-in-law's degenerate family, of course. Not to mention the egregious sin her daughter had committed by being pregnant before marriage. Anyway though. A skilled astrologer, Aditi, according to Hindu tradition, performed the naming ceremony for the baby boy, declaring Va as the prefix of his name, chosen because it is the same first syllable as her married name, a hopeful example her disobedient daughter should strive to live up to. Like any descendant of the lofty Dixit family descended from Shiva himself, Vasu was born with a distinct star-shaped silver mark on his left shoulder and a sense of smell on par with a snake's.
As hard-working merchants, when Eshana and Yayati were busy managing their spell shop--which they frequently were--Vasu was left in the care of his grandparents. Aditi was livid when her daughter refused to hire a nanny to take care of her son, demanding that she receive a "service fee" for looking after their little problem with chubby legs and grabby hands. Zealous practitioners of Hinduism, Aditi and her husband Manvir indoctrinated Vasu into the religion from a young age, reading him stories of Krishna's adventures and making him memorize the Vedas by heart and recite them to their satisfaction. Refusing to take a tone-deaf child to the temple, Aditi, an adept musician, also taught Vasu to sing so that his contributions to public prayer were positive ones. Failure was not an option, and after painstaking hours, Vasu attained an angelic voice. A blessing, Aditi thought, for if this child failed on every other front, he could fall back on singing for profit.
Given the demanding nature of running their own business, Eshana and Yayati could only spend limited time with Vasu, but they spoiled him rotten when they did, gifting him the best broomstick money could buy; investing in a vocal coach when Vasu indicated his interest; and taking him to Varanasi, India's holy "City of Death" for the day and indulging in tourist activities. And then, when Vasu had just turned seven, a surprise: his mother was a month pregnant with a younger sibling.
Vasu initially feigned disinterest when his sister Ekta was born, a little bit jealous that the new family addition seemed to monopolize his parents' attention. But unsaid to anyone, his heart melted the first time he laid eyes on the infant, and he knew he would give her the world if he could. He relished taking care of her so Aditi wouldn't have to, reading aloud to her and teaching her how the Wizard's Chess pieces move. Growing up, they were as close as siblings could be, with Vasu doting on Ekta and Ekta admiring her big brother.
But all good things must come to an end. When Vasu turned eleven, at Aditi's insistence, his parents enrolled him in Koldovstoretz, even though they were seriously considering home-schooling Vasu, as was the emerging trend for young Indian wizards. Aditi and Manvir bitterly agreed to go halves on the cost of Vasu's international tuition, waived for only Russian students. Wrapped up in all the excitement of going abroad to school, it came out of left field when Manvir, Vasu's grandfather, died of a sudden and intense stroke. At least, that's what it felt like to Vasu, who had tried to minimize contact with his strict grandparents over the past few years and overlooked a lot of Manvir's ailing symptoms. For starters, he was an alcoholic, as Vasu had learned from a young age after once nicking a bottle of rum from the abundant liquor cabinet.
Manvir's death had occurred in late July, barely a month before Vasu was to be sent off to school. Aditi's demeanor was appropriately gloomy, but she didn't seem terribly surprised. Thankfully, her husband's passing had softened her a little, and right before Vasu's departure, she pulled him aside, told him how very much she loved him and expected greatness from him, and gifted him a stuffed animal. Not just any one, but apparently it was a product from his parents' workshop, an enchanted stuffed animal that played and prowled and purred like a real cat, with snow-white fur and electric-blue eyes. None of the work of a real animal and all of the fun, Aditi had told him. Vasu selfishly felt a little disappointed that it wasn't a real pet, but he discarded his ingratitude, supposing that his Nani was right. It was one of only a handful of gifts that Aditi had ever bestowed upon him, and the first that wasn't preempted by a holiday, birthday, or temple ceremony, and thus he cherished it. He named the cat Zoya, after the kind-hearted Koldovstoretz representative who had visited his home to test his magical aptitude and accepted him to the school.
Unbeknownst to Vasu the stuffed animal that Aditi gave him is actually a Horcrux with a piece of Manvir's soul inside of it.
During Vasu's first night at Koldovstoretz he was--unsurprisingly--sorted into the Red Court, home of students with an aptitude for Charms and Transfiguration. It appeared as though his parents' magical talents were hereditary too. Enjoying the novelty of school but fiercely missing home when fair-skinned students openly stared at him or professors compared him to his parents whom they'd also taught not that long ago, he wrote to Ekta and his parents weekly. He developed his first crush in Arithmancy class, a pretty Russian girl named Anzhelina who helped him with math problems when Vasu's brain rejected the tiny cramped equations. They never kissed, and Vasu wished they had, because when he returned home over winter break and mentioned her to his parents over a family dinner, Aditi interrupted in that cold drawl of hers. She told him that he would be failing his duty to the family to pursue other girls when they were already looking for a suitable marriage partner for him. His parents were shocked into silence but didn't deny it.
When Vasu returned to Koldovstoretz the next semester, he kept Anzhelina at a distance, rebuffing her when she asked him to go on a date. When she asked again the next week, Vasu was slightly harsher with his rejection, wanting to get the point across and frustrated with for being denied his desires. Hurt flashed through Anzhelina's eyes, and she did not talk to him again. Vasu dealt with the pain by immersing himself in his studies more than ever before, remembering his grandmother's criticism for having finished Arithmancy with a 4, or "good" in Russian grading, instead of a 5, "excellent." More than her, he wanted to make Ekta proud, little Ekta who looked up to him and thought him invincible. The next semester he finished on the headmaster's list of top academic achievers, ranked fourth in his class. Given the fact that only some of the classes were taught in English and Vasu's Russian was still coming along, he was indeed very satisfied with this result.
In his second year Vasu, an incorrigible extrovert and socialite by upbringing, decided that he needed more friends. As such, he started dabbling in the annual school musicals. In his very first performance, he played a female supporting character, given his countertenor voice and slight build. This would be a novel experience, however, because In subsequent musicals, his voice had dropped. Like, significantly. Starting in his third year, he became a baritenor, and presently, he's a baritone capable of hitting some bass notes. Moreover, he succeeded in his goal to make some new friends within the theater department. On the weekends, they'd venture into the St. Petersburg area, shop, and drink. And on weeknights, they stayed inside and gambled over either Wizards' Chess or cards, which turned out to be a very lucrative endeavor for Vasu. Which should be obvious when he's an advanced Charmcaster with a variety of his parents' original luck-enhancing products at his disposal. In fact, he was such a shark, that his nickname among his Koldovstoretz friends became Udachlivyy, a Russian word that means “lucky.” To this day, he carries in his pocket an enchanted coin that is a luck predictor, with imminent fortune smiling when it lands on heads.
In his third year, at the behest of Ekta, six years old and already an avid Quidditch fan, Vasu tried out for the Red Court's Quidditch team as Keeper. Never did he expect to make it, having only been a casual player of the sport, and against all odds, he did, wondering if his controlling grandmother had anything to do with the outcome. Unable to let Ekta down, he persevered with the sport, even though it was a significant time commitment, and amid all his scholarly and social responsibilities, Vasu was starting to feel overwhelmed. But it was worth it just to see the grin on his sister's face when his family traveled to Koldovstoretz to see Vasu play in the international final against the Beauxbatons team. They lost, but seeing Ekta so happy was the real prize. In an adorable interview that she did with the local newspaper following the match, Ekta gushed about her big brother's talents, not just as a Quidditch player, but as a student, as a stage performer, and--much to Vasu's embarrassment later on--impressive lineage, expounding on how everyone on their mother's side was a pureblood Parselmouth descended from Shiva the Destroyer himself. In the following days and weeks, the press had a field day with Vasu, who already commanded a lot of attention being one of a handful of Indian students at the Russian wizarding school. The rookie Keeper was dubbed "Shiva's Heir," or by his teammates, Polubog, which means "the Demigod."
The memory of his family's visit and Ekta's interview were among Vasu's last dregs of happiness for a while. Starting just a few months before the Quidditch final, Vasu had experienced a handful of seizures, triggered at seemingly random times. Fortunately, he sustained no permanent damage from them; just an inability to recall the past few minutes until it passed. He was actually terrified to participate in the Quidditch final because he was scared of the possibility of having a seizure midair, but Vasu hadn't told his family about his episodes, and they'd already made plans to attend the final. The show must go on, as they say. And fortunately, despite losing the Cup, it went on seamlessly.
But Vasu's newfound epilepsy continued to worsen until the end of the year. Once it happened while he and his friends were out for a night on the town, celebrating the last weekend before finals week. Vasu remembers drinking at a bar, dancing to a jukebox, and shooting pool... and then nothing. He woke up in the snow with three of his friends hovering over him, and a horrible pain in his jaw. As he sat up, blood flecked the snow. With wide eyes, his friends informed him that he'd gotten into an altercation at the bar when he'd bumped into players at the adjacent pool table. Hands had been thrown. Until they'd forcibly broken up the fight and dragged Vasu outside. They chalked it up to too much drink, having never witnessed one of Vasu's seizures before. And Vasu wanted to believe them, because he didn't want to consider alternative explanations and this was an easy one.
Spending time around Zoya, the living stuffed animal that Aditi had gifted him, gave the Horcrux more knowledge of Vasu and thus more power over him. The remnant of his grandfather's soul, attempting to break free of its shadowy cage, was gradually learning to possess Vasu and live vicariously through him but could only manage it in short bursts.
In the first semester of his fourth year, tragedy struck. One Monday morning while at breakfast, Vasu received a disturbing letter, informing him that his father had fallen mysteriously ill and had been confined to a bed the better part of a week. Frantic, Vasu started arranging for passage home, when two days later a second letter arrived. Yayati Saini was dead. Presumably of tuberculosis. Instead of coming home to sit by his father's bedside and apply what little medical magic he knew, Vasu came home to a funeral. At the funeral, a traditional Hindu one, Aditi made a scathing comment about how Yayati had been an unbeliever and the ceremony was better than anything he deserved. Vasu snapped at her, saying that his parents taking her in after her husband's death was better than anything she deserved. Aditi had only ever struck Vasu once before, for having eaten beef at Koldovstoretz tables. This time it was very public when she slapped him, and no one reprimanded her for it. With Yayati dead and Vasu fourteen years old, she was the new matriarch of the family. Her word was law.
Aditi, ever the inventive witch trying to cheat death, had poisoned Yayati with the goal of creating yet another Horcrux FOR Manvir, drawing on some of his essence in the previous Horcrux trapped inside of Zoya. Additionally, she'd always resented Yayati for, in her eyes, not being a suitable husband for her daughter. Resenting him was easy, especially when his death would appoint Aditi as head of the family, as should have been the case long ago.
The rest of Vasu's fourth year was pain. Not even Ekta, growing so big from when he'd initially left for Koldovstoretz, could put a smile on his face anymore. He considered withdrawing from the Quidditch team, but his friends and teammates implored him to stay, so he did, for their sakes. As if triggered by his depression, the seizures worsened, becoming more frequent and lasting longer. Vasu one time woke up the victim of a Petrificus Totalus spell that his roommate had cast on him; apparently he'd been standing over the other boy with a knife in his hand. Scared by his loss of control and cognition, Vasu considered telling his mother in a letter but decided that she already had too many financial problems on her plate. Hearing that her son was losing his mind was the last thing she needed.
In the wake of her husband's death, the spell shop was all Eshana's responsibility. Running the business was a demanding enough job for two people, and it was a nightmare for one. Eshana's life was now devoted to work and caring for Ekta, and still she did not make enough money to live comfortably. Furthermore, Vasu's tuition was only getting more expensive with each passing year, and he had three more to go, before it would be Ekta's turn to attend Koldovstoretz. Realizing how strapped for cash his mother was, Vasu strongly considered dropping out of Koldovstoretz to return home and help her work the spell shop. Doing so would have been the hardest decision of his life, as his existence was now rooted in the university, but he was on the verge of doing it for Ekta. Instead, on the vernal equinox, a school-wide announcement was made: after ten years since the last Triwizard Tournament, a new, larger tournament was taking place, the first of its kind. On account of the eight participating wizarding schools, it was dubbed the Octowizard Tournament.
Upon hearing that Vasu was considering dropping out, Aditi sent him a Howler later that same week, taunting him for wanting to leave with his tail between his legs. Vasu was outraged that she would twist a selfless decision into an act of cowardice, but as the matriarch of the family and Eshana's financial life support, when Aditi told him to jump, it was Vasu's job to ask how high. She told him to pull himself together and enter his name into the Tournament, assuring him that his academic and extracurricular records were impressive enough to guarantee his selection. And if they weren't, he was no longer a member of the family, because his failure was unforgivable. Oh, and on top of that? She'd found a pureblood girl from an idiot family willing to marry Vasu, and although she wasn't wealthy, it was the best match Vasu could hope for given their own ailing finances. The wedding was set for three years from now, the summer that Vasu graduated from Koldovstoretz.
Vasu was tempted to disobey his grandmother's order to enter the tournament just for the sake of disobeying. Because his father was less than half a year dead, he was losing his mind, and Aditi thought to abuse him for the pain he felt. And because he didn't want to be forced to wed a total stranger in three years. But then, a thought occurred to him: If he entered the Octowizard Tournament and inexplicably won, no one would dare call him a child again. He would be a man, and as such, he could wrest control of the family away from Aditi, and with the riches he won, he'd liberate his mother and sister from her tyranny. He wouldn't need to marry for money or for purity of blood.
Over the summer while Vasu was home, just as Aditi had predicted, the Koldovstoretz candidates were announced, and Vasu was among them. And now Vasu is fighting to even the score and usurp his grandmother, regarding this tournament as his hardest test of strength yet that he must overcome, because it's not just his future at stake if he fails. To give him a leg up in the tournament, Aditi encouraged him to break the rules of no magic during summers away from school and taught him to Apparate, a skill that he wouldn't have learned until midway through his sixth year. Vasu is determined to use this skill within the tournament to hopefully incriminate her and get her away from Ekta, should he fail to win the tournament.

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Sexuality: Heterosexual; absolutely nothing about the male species appeals to him. Quite frankly, he finds most men disgusting.
Relationship Status: Betrothed to Chitrita Pawar, a Bangladeshi pureblood witch in her last year at Mahoutokoro. Vasu still has yet to meet her.
Crush(es): Although Professor Monroe is fine af, Vasu has (mostly) accepted that nothing will happen. Perhaps some feelings for his school partner, Mey, to complicate his engagement.
Past Partners: Had a first-year flirtation with a Koldovstoretz girl named Anzhelina, but Nani quickly put a stop to it. His only experience has come from a dare, where he made out with a girl in an alley behind the train station. Unfortunately, he was too drunk to remember her name...
Turn-Ons: Pixie cuts, non-white, melodic voice, religious but chill about it (not necessarily Hindu), buxom, compassionate, emotionally intelligent, extroverted, ornate evening gowns, dyed hair, bright makeup, talented, gives him space, sarcasm and dark humor, respects his boundaries, good music taste, a little bit older than him, pushes him gently outside his comfort zone, can keep up drinking with him
Turn-Offs: Unfit, lazy or slobby, unhygienic, attempts to control him, masculine fashion sense, oversensitive, weak resolve, flirts with others, attempts to baby or nurture him, does not make time for him, pushes the relationship too fast, just wants a fling, criticizes him, perfectionist tendencies, lots of tattoos or piercings, forces him to open up, prejudiced, refuses to eat Indian food, crying and complaining
Dominant or Submissive: Switch leaning submissive; the notion of not having to be in control for once seems surreal.

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Playlist:
- Your Blood—Nothing But Thieves
- Holding Out for a Hero—Nothing But Thieves
- Dressed to Suppress—Metric
- Don't Hurt Yourself—Beyonce
- Bernadette—IAMX
- Hold Me Down—Mansionair
- Wake Me Up—Foreign Air
- Les—Childish Gambino
- Bob Dylan—Fall Out Boy
- The Chain—Fleetwood Mac

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Physical
Strength 14
Speed 12
Endurance 9
Agility 13
Flexibility 12
Dexterity 14
Swimming 9
Stealth 13

Magic
Transfiguration 9
Charms 18
Potions 18
History of Magic 16
Defense Against the Dark Arts 16
Astronomy/Divination 14
Herbology 14
Care for Magical Creatures 12
Flying 9
Healing 12
Apparition 13
Legilimency/Occlumency 14

Virtues
Responsibility 18
Kindness 14
Ambition 16
Creativity 15
Intelligence (book smart) 16
Wisdom (street smart) 10
Openness 14
Courage 17
Serenity 15
Charisma 14
 
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Full Name: Naomi Eun Hai (De Vries)
Name Meaning: Naomi - Pleasant/Gentle, Eun - Kindness/Mercy, Hai - Alive
Nicknames: Miun (A combination of her first and middle name)
Gender: Female
Age: 16
Birthdate: February 18th

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Nationality: Born in South Korea, Brought up in France from the age of 7
School: Beauxbatons
Rank: Secondary
Year: 6th
House (some schools may not be applicable): Papillonlisse
Wand: Willow, Mermaid Hair
Pet: Claus, Zuko

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Blood Status: Muggle-Born
Patronus: Hedgehog
Boggart:
-Her bio-grandpa's body
-Her bio-parents screaming at her
-Herself as an Obscurus
-Tsunamis
Quidditch: Seeker
Preferred Classes: Charms, Herbology, care for magical creatures

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Appearance: Naomi is a very petite young woman who exudes delicate beauty. Because of this people often think she is far more fragile than she really is. She has smooth alabaster skin that is often smeared with some sort of paint or pastel from her artwork. She has stunning deep brown eyes that look like perfectly cut and polished enstatite in the light. Her lips are a natural soft pink shade and can usually be found in the form of a smile or pinched together as she focuses intensely on her art or studies. Her natural hair color is dark brown almost black but for years she has happily dyed it blonde as a sign of growth and becoming her own person. She is about 5'6" in height and has a very unique mark along her spine and across half of her upper back that is often hidden by her clothing and is left over from when she was rid of her Obscurus.
Wardrobe: Beauxbatons Uniform, Outfit 1, Outfit 2, Outfit 3, Outfit 4, Outfit 5, Outfit 6
Height & Weight: 5'6" 115
Body Modifications: The mark left over from the Obscurus being removed from her
Physical Disabilities: N/A
Faceclaim: Rosé

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Personality: Naomi is like a willow tree. When you first meet her you are faced with an airy and artsy young woman who seems to lose herself in the clouds and get pulled away by the smallest things. She dances from thought to thought and her attention drifts along from one thing to another seemingly without a care. Some might think her to be stupid or easy to take advantage of but once you get past the dancing limbs of the willow tree you find its sturdy trunk. If you spend time getting to know Naomi you will find she is far more than she seems. She is resilient and she endures, having inner strength that is unwavering in even the toughest of storms. She allows herself to be care free because she knows the pain of being unable to express herself and never wants to bottle herself up like that again. She is smart, kind, patient, and some might even consider her motherly as she looks out for others as much if not more than she looks after herself. She has some issues from her past that she is still working her way through but she has turned to art as her favorite form of therapy. She loves to explore her passions and help others to find their own. When she seems to be mentally distracted by the smallest of things it is because she thinks it is incredibly important to appreciate every fine detail of life before it slips away. She could spend hours watching a little mushroom patch at the edge of the forest, drawing the creatures that make their home there and the beauty of nature. She works hard at school and is incredibly clever with a sharp tongue to match her wit when the need arises. Mostly though she prefers to listen and mediate rather than allow tempers to rise.
Positive Traits:
-gentle
-patient
-graceful
-clever
-selfless
-reliable
-creative
-resilient
-kind
-generous
-strategic
-sees beauty in everything
Negative Traits:
-comes across as naive
-soft-spoken
-secretive
-all over the place
-dealing with demons from her past
-can be insecure at times
-is always worrying about others
MBTI Type: INFP
Moral Alignment: Neutral Good
Temperament: Phlegmatic

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Likes:
-art, all forms, she loves to paint and draw and makes sure to do so every day
-flying
-magic, it just feels so good and natural and right
-International travel
-sending postcards to her friends
-calligraphy
-plants/gardening
-singing
-talking with the portraits
-pumpkin flavored sweets
-spending time in nature
-mushroom and flower decorations (she 10000% has the beautiful cottage in the woods dream)
-painting wildlife, including magical
-makeup
-spicy foods
-cotton candy
Dislikes:
-the destruction of art
-feeling like she needs to bottle up her emotions
-guilt trips
-the idea of ever being near her bio-family again
-manipulating others
-food with no flavor
-seeing animals get hurt
Habits:
-constantly doodling in her notes
-always has to have her cheeks painted before a quidditch game
-the sadder she is the more likely it is that you will find doodles and drawings on her skin
-happy dance when she eats tasty food
Fears:
-that she was almost completely lost to becoming an Obscurus
-her bio-family plus hurting them
-losing her adoptive parents
-getting hit with sticks repeatedly
-the sound of Elvis Presley music (her mother used to play it loudly whenever she was being punished so the neighbors wouldn't hear)
-barracudas
Hobbies:
-all types of art from drawing, painting, sculpting, etc.
-singing
-quidditch
-volunteering at the magical animal sanctuaries
-gardening
-practicing her calligraphy
-playing guitar
-drawing on herself
Mental Disorders: PTSD

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Family:
-Duri Jun (Bio-Father, Alive)
-Hana Jun (Bio-Mother, Alive)
-Hyuk Jun (Bio-Grandfather, Dead)
-Ara Jun (Bio-Grandmother, Alive)
-Selene De Vries (Adoptive Mother, Alive)
-Marcus De Vries (Adoptive Father, Alive)
Hometown: Formerly Pocheon-si (South Korea), now she lives in Annecy (France)
Backstory: TRIGGER WARNING: ABUSE
There are countless stories of muggle families discovering one of their children to be a witch or wizard and being overjoyed or at least accepting. That unfortunately was far from the case for Naomi. From a young age, the muggle-born witch had begun to show signs of magic within her blood and from the moment her family witnessed it she was told to keep it away and never let it out. Being a child she didn't understand what was wrong or why she was different and with the horror and anger her parents and grandparents showed towards her and her gifts it became very clear that she needed to bottle everything up. Every thought of magic, every emotion no matter how strong, every wish or desire, all of it had to be buried deep within her or she would risk something happening that couldn't be explained. Whenever she messed up and let a little magic slip out Naomi was met with fierce punishment from all the adults she was meant to trust. Her mother would turn up Elvis Presley's music loud enough to hide any sounds and Naomi would be punished severely while being told she was dirty and cursed and would ruin their family. For years Naomi did all she could to bottle everything up, all magic and emotion were trapped within her, and from it, something horrific began to grow.

One night when a plate fell from the side of the table, through no fault of Naomi's, everyone assumed she must have done some sort of magic despite how precariously the plate had been placed. Her family began to turn up Elvis and her grandfather, being the nearest one to her, grabbed her to keep her from escaping punishment. The moment the old man's hand locked around her wrist something within Naomi surged forth. It was a black sand-like substance that seemed to have awoken from within her and lashed out at the old man. Her grandfather was thrown backward through the wall and out into the street three floors below. Naomi has no idea at what point he had died but what she did know what that the thing inside of her killed him. Instantly the rest of her family began to scream and panic. Her father began to run for the kitchen knife and her mother and grandmother started throwing any and everything they could at her. Naomi did the only thing she could think to do and fled, leaving all she had ever known behind and taking off with only the clothes on her back.

For days Naomi wandered around the countryside on her own. A few people tried to interact with her but she ran and hid from them, those who pursued were faced with the same black sand-like creature that came from within her. She isn't sure how many of them survived, she never wanted to hurt or kill any of them, not even her grandfather, but this entity was out of her control and it felt like it was eating her alive. One night as she lay tucked against a fallen log in the forest she spotted a light coming her way. It took her several heartbeats to realize the lights were coming from sticks being held by a woman and a man, two wizards using their wants to illuminate the dark. This was the first time Naomi had ever seen magic aside from her own and instantly she was afraid and desired nothing other than to run away. Before she could move the woman spoke and with such kind and soft words she expressed how she could understand all Naomi had been through and that she only wanted to help her. Naomi was of course suspicious but it seemed this woman could read her mind which meant she was daring to stay and help despite knowing the danger Naomi posed to her and the man beside her. When Naomi stood to let them approach the black sand appeared once more and that was the first time she ever heard the name of what it was called, an Obscurus.

What happened after was all a blur but when Naomi awoke she was tucked into a cot with the woman sitting beside her. The woman explained that she and the man were wizards who had been sent to find Naomi. Apparently, they were part of a research group that was studying a way to cure young witches and wizards who had been made host to an obscurus. All of it was a great deal to take in but over time the man and woman, Selene and Marcus, began to earn Naomi's trust and thus began their attempt to cure her of her magical parasite. The ordeal was a long, painful, and strenuous one for Naomi to endure. It involved rituals done over several days and delving into the depths of herself in order to root out the obscurus at her core. Selene and Marcus were incredibly kind, loving, and gentle with her through every step of the rituals, their support and guidance being sometimes the only reason Naomi believed she survived at all. Finally, after many long days, the day came that her Obscurus was expelled. Naomi was both relieved and terrified at the idea of being without it, its mark still on her body but its presence now fading from within her. For so long it had been her fear and her protection and now she was without it. Her fears were put to rest though by Selene and Marcus who once again came to her aid and with their love, they showed her just what she could be without the Obscurus and around those who would accept her. The couple adopted Naomi and brought her back to France with them where the young girl could finally have a chance at a normal life in the world of magic she was always meant to be a part of. Over the years she has grown so much and healed in so many ways but there are still demons she must face and parts of her past that continue to haunt her.

Sexuality: Bisexual
Relationship Status: Open
Crush(es): Open
Past Partners: Open
Turn-Ons:
-Daring
-Patient
-Funny
-Lets her lean on them when she needs to
-Will lean on her when they need to
-Does not manipulate her
-Animal lover
-Doesn't mind sitting together and quietly doing their own thing while she does hers
-Lets her draw them
-Holds her (the girl was starved of positive touch for so long)
Turn-Offs:
-Cruel
-Manipulative
-Always needs her attention
-Thinks she is dumb
-Hates physical signs of affection
-Rushes her when she clearly doesn't want to be rushed
-Afraid to be open with her
Dominant or Submissive: Submissive

Playlist:
- Sand
- Home
- Welcome to Wonderland
-
-

Physical
Strength - 9
Speed - 13
Endurance - 13
Agility - 16
Flexibility - 13
Dexterity - 16
Swimming - 12
Stealth - 12

Magic
Transfiguration - 11
Charms - 17
Potions - 15
History of Magic - 11
Defense Against the Dark Arts - 15
Astronomy/Divination - 14
Herbology - 17
Care for Magical Creatures - 16
Flying - 16
Healing - 14
Apparition - 13
Legilimency/Occlumency - 13

Virtues
Responsibility - 9
Kindness - 17
Ambition - 9
Creativity - 18
Intelligence (book smart) - 14
Wisdom (street smart) - 17
Openness (to new ideas) - 10
Courage - 12
Serenity - 16
Charisma - 13
 
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vvkastel vvkastel Absolutely splendid form! Aoi sounds like a living LEGEND! Accepted.

I plan to make a dent in my own character sheet tonight and tomorrow! Tomorrow night the plotting thread will be up as well for y'all early birds. :P
 
The deed is done. Feel free to get plotting and brainstorm some character relationships, my loves! Enjoy. ❤️

PixieDust PixieDust Are you still interested in this thread? No rush, just haven't heard from you in a little while! Also Wolfiee Wolfiee are you still planning on making a second character?
Hi! I’m intending to work on my characters today! At least one of them should be finished today if that’s ok :)
 
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Full Name: clara eris winter
Name Meaning: clara is a name with latin origins that translates to 'bright' or 'famous'. eris is a name of greek origin that means 'goddess of discord'. her last name, winter, is derived from the old high german word 'wintar', which was used as a byname for those having a cold personality
Nicknames: clara really only goes by her first or last name
Gender: female
Age: sixteen
Birthdate: june 6th - clara is a gemini

Nationality: german(?)
School: durmstrang institute
Rank: champion
Year: sixth year student
House (some schools may not be applicable): clara was quickly sorted into the wolverine house. as read from the wiki site: "the wolverine house color is green, and the house symbol is a wolverine. students sorted into this house have a reputation for ferocity and strength. they are naturally territorial and never let anything stand in the way of getting what they want in life, no matter how big the obstacle."
Wand: a 13 inch redwood with a dragon heartstring core. her wand is flexible
Pet: clara has a black cat that she simply calls 'big boy'. though he is not fat and is in fact rather good shape for his age and activity level, she calls him this because of his big ego. he meows a lot, loudly, and appears to take pleasure in one upping his owner in just about anything. they have a love hate relationship - clara doesn't like having fur all over her clothes or the fact that her cat is always getting into trouble, but she didn't want any of the other options for her pet either and knows that she made the choice to get big boy

Blood Status: pure blood, as far back as her family can trace it. she used to be a 'purist', however is in the process of changing her beliefs that were forced on her by her mother and other family members
Patronus: an eagle. as read from the amino app: "the eagle suggests the caster is highly analytically minded and decisive. although these are admirable traits, they can become stubborn and narrow minded when frustrated, making them lose sight of what is around them, leading to them being insensitive towards others. they must find a way to balance the world around them and the emotional and subconscious of the world. these people can sometimes seem emotionless or detached to those that don't know them very well, but for those few they are close to, they can open up with a little help. this is due to the fact that they prefer to deal with their emotions inwardly."
Boggart: when clara encounters a boggart, she sees the faces of those she loves talking and laughing amongst one another. when she tries to engage with them, not a single one acknowledges her. her father is the only one who speaks of her, and it is to say that she has been nothing but a failure and a disappointment, basically going on about how she's really let him down. what clara winter most fears is being truly left alone with nobody to care for her, and disappointing the only person who has ever believed in her - her father
Quidditch: clara is a chaser, and a very skilled one at that. it being a role that requires good hand-eye coordination while moving at high speeds the entire time, she was ready to play the role well before she even had an interest in quidditch
Preferred Classes: her favorite class is dark arts, as well as defense against the dark arts. she loves to fight and learn about things that are controversial or that she shouldn't know of; with that being said, she is really good at her magic so she excels in classes such as charms, transfiguration, and alchemy. she does rather well in all of her classes, if not simply to be better than cosmo

Physical:
Strength - 10
Speed - 13
Endurance - 14
Agility - 16
Flexibility - 12
Dexterity - 12
Swimming - 10
Stealth - 18

Magic:
Transfiguration - 14
Charms - 14
Potions - 14
History of Magic -16
Defense Against the Dark Arts - 18
Astronomy/Divination - 9
Herbology - 14
Care for Magical Creatures - 11
Flying - 11
Healing - 10
Apparition - 12
Legilimency/Occlumency - 14

Virtues:
Responsibility - 13
Kindness - 10
Ambition - 15
Creativity - 15
Intelligence (book smart) - 18
Wisdom (street smart) - 17
Openness (to new ideas) - 13
Courage - 13
Serenity - 13
Charisma - 16

Appearance: clara stands at 5'5 with long dark hair. while it naturally has some lose texture to it, she often takes the time to straighten it, her soft curls only coming out to play when it is humid or she has been working at something physically draining for a while. she has striking blue eyes and a pale complexion with freckles sprinkled here and there. she has a slightly big nose, with heart shaped lips and a diamond shaped face. her body type is closest to a pear, being more bottom heavy than evenly distributed and thin arms in comparison to her bigger thighs
Wardrobe: the durmstrang uniforms are darker colored, but when clara is not in school uniform she typically wears darker colored outfits - always with some sort of boot, and usually the only 'real' color added to her outfits are red or green, because both are the colors associated with her school and/or house. she spends a lot of time on her appearance, so most of her outfits are carefully put together and her makeup properly in place. she almost always sports a heavy eyeliner wing because she likes it (and more importantly, because her mother doesn't like it)
example 1 example 2 example 3 examples 4 and 5 example 6 example 7 example 8
Scent: clara smells muted floral scents with hints of spice for her perfume. she mostly smells of leather or new frost on grass if she is not wearing any perfume
Height & Weight: 5'5, and probably a little over 130 pounds. to be honest, i've been underweight my whole life so i don't know what a 'normal' sixteen year old would weigh lol. if anyone has something more accurate to pitch ill change this
Body Modifications: she has multiple ear piercings and a bellybutton piercing, but that is all
Physical Disabilities: na, unless you really don't like clara and want to consider the fact that she is left handed a disability
Faceclaim: michele alves

Personality: clara is the epitome of a well-meaning but deeply misguided anti-hero. she parades herself on being a chaotic and playfully sadistic person, but underneath the carefully crafted facade of whimsically cruel nonchalance is a somber, rigidly principled and insecure girl who forms dangerously loyal alliances to the people she loves. she is an unusual mix of vicious and sweet which results in her being a generally tragic person. because of her personality, she is almost always getting rejected in one way or another but hides it behind a "who cares what you think, i'm wonderful!" mask, because it is easier than wearing her heart on her sleeve and getting hurt for tryin. when she thinks she has been wronged she becomes very wounded (but she also convinces herself that everyone will betray her, which can be rather confusing for all parties involved). clara tends to adhere to forced and fanatical beliefs that dont really reflect who she is under the belief that pretending to be what others expect her to be will give her psychological armor to hide behind to buffer herself against the fact that she is alone. she lies to herself to feel less terrified of her solitude and constant rejection by others.
she likes to play with people's emotions and confuse them while also not liking when they get upset about it, and she likes to bend and break the same rules that she once followed to a 't'. she follows her own morals and beliefs and because of how often they change, she is rather unpredictable. the only thing a person can know for certain is that any interaction with clara will cease to be boring or uneventful.
while in her younger years she was more calm and gentle, she now exhibits narcissistic and histrionic traits; she has unstable personal relationships, an unstable sense of self, and a need to deliberately test the patience of others in order to see how much she can get away with before she inevitably pushes them away and is abandoned.
despite loving her brother cosmo dearly, clara no longer knows how to act around or relate to him. she resents cosmo for naturally being everything clara tries and fails to be, as well as the fact that he wont stand up to their family when she knows he does not agree with their purist beliefs. it is a large conflict she struggles with daily. at the end of the day, she doesn't want him to be hurt and is grateful that he frets for and puts up with her. in their younger years, it was clara who defended cosmo to their mother and would scold him for being reckless. clara used to be the level-headed one of the two, though it could be argued that she still might be. on the same hand, living a lifetime in her brother's shadow has made clara resentful over time. on top of her other family problems, clara now believes that love wasn't earned, it had to be taken. after struggling for so long with her family and her mother telling her she is unlovable, clara does't think love is real and that it is only something made up to make middle aged women feel better about their awful marriages. this will change later down the line, but for the time being she struggles with what love is supposed to be and if it even exists for someone like her. deep down, she craves to be seen and liked despite thinking it impossible. she lies to herself often to justify the bizarre things she says and does. she is incredibly distrusting of others, and though she has people she gets along with for short periods of time, even if they say they like her she doesn't believe it.
clara likes to wear many different personalities depending on what it is she wants in the moment and is known to sacrifice devastating collateral and sometimes even her own well-being in order to get it. she is too smart for her own good and despite being violently stubborn about whatever it is she wants, she will change courses multiple times to obtain it. again, this goes back to her insecurity and self-loathing.
she is also a control freak. she doesn't like to feel like she isnt in charge or that she has to give too much of herself unfairly to others because she spent her entire childhood doing so in the vain hope of fitting in and being approved of by her family. this is why she hates losing; cosmo has been known to make fun of clara for being a "sore loser" and a crazy hormonal "drama queen", but really it makes clara feel insufficient as a person. it makes her feel used and discarded. she has no sense of self-preservation and when she feels like she has lost too much control it scares her.
despite this, clara enjoys taking the long route to getting whatever she desires. she will entirely forego easier and more certain methods solely for the enjoyment of fabricating highly circuitous plots and watching them come to fruitition with surprising side developments that force her to use her wits in order to wriggle out on top. this is partially because she likes to show off, but this is also because she feels as if she will learn more by doing things the long way. clara thirsts for knowledge and likes to know the ins and outs of how things work, if not only to have a better understanding of it. it is why she is so good at her magic; she doesnt just learn the spells, she learns how they were created, why they work, etc. magic comes very easily to her and this is only strengthened by her deep respect for magic.
clara is known to be as much of a liar as she is known to be a troublemaker. while she doesnt actually lie very often, she has a way of bending the truth and allowing people to draw their own conclusions based on the mind games she plays with them. lying is closely tied to illusive endeavors and she is great at both. while she will point out that not all lies are bad, she will never admit to how many more she's told to preserve the feelings of those around her than the ones shes told in order to inflict pain.
the only way that clara knows herself to be able to show unwavering sincerity is by crying, but she hates doing it in public and is known to make herself scarce when she thinks she might break into tears. she's actually not able to fake cry on command/at all and has grown to be really insecure about showing that kind of vulnerability around anyone. crying is how constantly brewing intense emotions for so long and all by herself broil to the surface.
while clara is redeemable and at best misguided, she doesnt seem to care at the moment that she is the problem in most of her issues. with the few she does let her walls down around, she is a kind and caring person, and pays close attention to the little details of those she loves. she can be thoughtful, but cruel as well - so when those loved ones hurt her, clara shoots to kill with her words. she also craves revenge when she feels she has been wronged - and though she has been betrayed a lot, she gets so into her head that she will come up with a false narrative and assume that her friends have lied to her and done something to wrong her. i might add more but this feels really long already lol

Positive Traits: can be clingy, observant, bold, outwardly confident, charming, cunning, intelligent, driven, determined, strategic, resilient, resourceful, bold, cheeky, calculating, sneaky, witty, playful, deceptive, flamboyant, curious
Negative Traits: unforgiving, attention seeker, manipulative, insecure, sarcastic, chaotic, unpredictable, selfish, a narcissist, emotional, dramatic, sensitive, snarky, reckless, childish, sulky, proud, arrogant
MBTI Type: intp if i had to pick just one - but she is largely a mixture of artisan, rational, idealist, composer and mastermind
Moral Alignment: chaotic neutral. clara does things by her own morals, which change rather often. she plays things by her own agenda and because of all of the back and forth in her mind and heart she's never the same person twice
Temperament: very hot-headed. she runs hot and cold and gets angry very easily

Likes: reading, writing, a good competition, dueling, messing with her loved ones, confusing people, exceeding other's expectations, attention of any kind, wrestling with close friends, rainy or cloudy weather, thunderstorms, sunrises and sunsets, winning, making people laugh, large parties, getting into trouble, riding horses, being the smartest, prettiest or funniest person in the room, learning
Dislikes: getting caught, losing, disappointing people, her bad reputation, having to be serious, people who cant take a joke, being outsmarted, her insomnia, when she takes things too far and hurts those she cares about, serious injuries (on herself or others), being alone at social events, being 'figured out' too personally, getting attached to people, making real personal connections
Habits: having been raised to appear picture perfect to strangers, when in social situations clara doesnt seem to show any signs of anxiety or stress. however, in the comfort of trusted company, she tends to pull the joints on her fingers and pop them when she is stressed. she is also known to cup her neck with her hands when she is agitated
Fears: clara is scared she will end up alone without anyone to love or care about her, as well as disappointing her father to the point that he gives up hope on her
Hobbies: reading, working out, self defense (seriously this girl loves to fight and she has way too much energy at any given moment), trouble making, and hiking
Mental Disorders: though she has not seen a professional for anything, she likely has bipolar disorder and some form of depression

Family: clara has a twin brother named cosmo. her father's name is boris and her mother's name is ingrid
Hometown: sigtuna, upland
Backstory: clara and her twin brother cosmo were born to boris and ingrid, with cosmo coming out a few minutes before clara. the twins grew up close together and while cosmo was closer with ingrid, clara was a daddy's girl through and through. however their family stuck to really old traditions when it came to their wealth and how to split everything. cosmo was often favored, both as the son of the house as well as the older twin; their father loved them both equally but ingrid was rather cruel to clara at times. as the siblings got older, it became evident that cosmo would get everything in the family name as soon as he got married, and though he promised to share with clara, she felt it unfair that she was being cut out of everything. to her, it wasn't even about getting anything - she just wanted to feel like she was also their child, also related to cosmo. she simply wanted to be a part of the family. she didn't have a desire to continue the old traditions of their family name of keeping the bloodline 'pure' and whatnot, but it felt like she was being exiled simply for being born a few minutes after her brother. this caused a huge wedge between everyone, and one nasty fight in particular that has since been the reason behind clara no longer keeping her friends around or getting along with anyone besides her father. she felt betrayed and left out, and soon came to find out that her mother had never wanted a daughter to begin with and that she only kept clara because she 'had to'. shortly after, she began to question the beliefs that her parents still thought to be true. while she and cosmo could agree that those with muggle blood werent dirty, cosmo was happy to play the part just until he got what he wanted, whereas clara thought that to be disgusting, even to a degree that her chameleon like ability to blend in and do whatever it took to please others could not stand. either way, clara and cosmo continued to go to school, with cosmo being the far more liked sibling while clara continued to only be known as 'cosmo's sister'. clara had her own achievements but with their parents she felt overlooked after all the fighting and decided to make her own name for herself by being... generally speaking, a trouble maker. she had always had a devilish streak but it only worsened after all of the family problems.
which is what led to her competing for the octowizard tournament. im not sure if i get to pick how the winner was chosen since i am champion so ill leave this as it is until i know for sure, but though clara won fair and square, she also could have won a lot sooner but simply chose to drag out the competition. she decided to forego easier and more certain methods to winning solely for the pure enjoyment of fabricating highly ridiculously dramatic ploys and watching them come to life. she just wanted the attention basically. what can you say? she's a thrill seeker and lives for the applause or element of surprise. anyways, for once she had an achievement even cosmo couldn't say he'd won, and though she didn't really care to actually go through with the tournament, she's bidding her time to decide if she actually wants to win or if she just wants to have fun and revel in the attention that has been taken off of her brother
tldr: her mom is a terrible person and a purist, the only family she feels like is on her side is her dad, and she has a love/hate relationship with her brother whose everyones favorite that she is super envious of

Sexuality: bisexual
Relationship Status: single
Crush(es): oh yeah. she wont see it coming and its gonna hit her like a semi
Past Partners: na, can be plotted though!
Turn-Ons: playful personalities, someone who keeps her on her toes and keeps her a little in line, someone who isnt a strict rule follower, someone who challenges her, accepts her for who she is, fun to be around, maybe a few overlapping interests?
Turn-Offs: strict rule followers, boring personalities, people who cant keep up with her, someone who cant take a joke, someone who wont take her seriously at all but also someone who wont take her jokes to heart, someone who cant see past her mistakes
Dominant or Submissive: she gives big dommy vibes but is more likely a switch. she likes to take control of most things, but in relationships she would like to not have to pay such close attention for once; her relationship is supposed to be a break from the 'spotlight' and her safe place to relax and unwind and let go of her other stresses. so probably more dominant until the relationship is serious enough that there is trust for her to be submissive

Playlists:
- i did something bad // taylor swift
- sucker for pain // lil wayne, wiz khalifa, imagine dragons, x ambassadors, logic, wow theres a lot of people on this track
- mirrorball // taylor swift
- this is me trying // taylor swift
- boss bitch // doja cat
- i will not bow // breaking benjamin
- anxiety // megan thee stallion
- migraine // twenty one pilots
- growing sideways // noah kahan
- everybody loves me // onerepublic
- look who's inside again // bo burnham
- the judge // twenty one pilots
- anti hero // taylor swift
- popular monster // falling in reverse
- the archer // taylor swift (can you guys tell im a swiftie yet?)
- paint the town red // doja cat
- bad reputation // joan jett and the blackhearts
- my mind and me // selena gomez
- afraid // the neighbourhood
- demons // hayley kiyoko
- the drug in me is you // falling in reverse
- casper // robert grace
- shadow of mine // alex benjamin
- no complaints // noah kahan
- paralyzed // nf
- i like mondays // taylor bickett
- meet me in the woods // lord huron
- let you down // nf
- reflection // lea salonga
- tolerate it // taylor swift
- sign of the times // harry styles
- everybody's fool // evanescence
- daylight // david kushner
- matilda // harry styles
- code mistake // corpse and bring me the horizon
- angry too // lola blanc
- my tears ricochet // taylor swift
- buzzkill // mothica
- lights are on // tom rosenthal
- family line // conan gray
- watch the world burn // falling in reverse
- the grudge // olivia rodrigo
- you've got a friend in me // randy newman
- when emma falls in love // taylor swift (cus emma could be gavy or kiara lol)
- rivers and roads // the head and the heart
- black friday // tom odell
- new romantics // taylor swift
- thats all i need // the dirty heads
- chosen last // sara kays (more for her old friends than the ones she will make in this roleplay)
- haunt you forever // sarcastic sounds
- clean // taylor swift
- mad woman // taylor swift
- i lost a friend // finneas
- bad feeling // jagwar twin
- god damn liar // dirty heads
- seven // taylor swift
- i know it wont work // gracie abrams
- fake // lauv and conan gray
- feather // sabrina carpenter
- twin size mattress // the front bottoms
- best // gracie abrams
- friend // gracie abrams
- i should hate you // gracie abrams
- he's a bully // robbie wyckoff
- bad idea // dove cameron
- bad blood // taylor swift and kendrick lamar
- backstabber // kesha
- putting the dog to sleep // the antlers
- through the valley - shawn james
- bloom // the paper kites
- illicit affairs // taylor swift
- gold rush // taylor swift
- dont blame me // youll never guess, its more taylor swift
- willow // taylor swift
- gorgeous // taylor swift
- kissaphobic // make out monday
- if i killed someone for you // alec benjamin
- slut // taylor swift
- id like to walk around in your mind // vashti bunyan
- future days // pearl jam
- nothing // bruno mars
- broke my habits // powfu
- savior complex // phoebe bridgers
- cinnamon girl // lana del ray
- happiness is a butterfly // lana del ray
- midnight love // girl in red

Physical
Strength - 10
Speed - 13
Endurance - 14
Agility - 16
Flexibility - 12
Dexterity - 12
Swimming - 10
Stealth - 18

Magic
Transfiguration - 14
Charms - 14
Potions - 14
History of Magic -14
Defense Against the Dark Arts - 18
Astronomy/Divination - 9
Herbology - 12
Care for Magical Creatures - 11
Flying - 11
Healing - 10
Apparition - 14
Legilimency/Occlumency - 16

Virtues
Responsibility - 13
Kindness - 10
Ambition - 15
Creativity - 15
Intelligence (book smart) - 18
Wisdom (street smart) - 17
Openness (to new ideas) - 13
Courage - 13
Serenity - 13
Charisma - 16

PHYSICAL: 14, 13, 10, 10, 16, 12, 12, 18
MAGIC: 12, 9, 14, 18, 11, 10, 16, 14, 11, 14, 14, 14
VIRTUES: 13, 13, 10, 13, 15, 16, 15, 13, 18, 17
clara

finalized stat picks
durmstrang champion


coded by weldherwings.
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Full Name: cosmo atlas winter
Name Meaning: cosmo generally means 'order' or 'organization' and comes from a greek background. atlas also has a greek origin, but is well known for the strongest titan who held the sky and heaven on his shoulders, and winter of course has that 'cold personality' thing that was mentioned in clara's form
Nicknames: cosmo generally goes by his first name, but loves any ridiculous nickname you can come up with for him
Gender: male
Age: sixteen
Birthdate: june sixth - he is a gemini

Nationality: german(?)
School: durmstrang institute
Rank: secondary
Year: sixth year
House (some schools may not be applicable): cosmo is in the vulpelara house, and their symbol is an arctic fox. as read from the wiki page: "students sorted into this house are generally friendly and value friends and family. they aren't usually aggressive but can become so if they feel like their friends and family are threatened"
Wand: laurel wood with a unicorn hair core, 14.5 and rigid flexibility
Pet: like his sister, cosmo has an orange cat named meatball; cosmo loves his cat dearly, though much like big boy he is very troublesome despite knowing no stranger. he's the kind of cat cosmo goes back to his dorm to and finds out he ate part of a doorhandle or something equally ridiculous

Blood Status: pureblood
Patronus: his patronus is a lion. as read from mugglenet: "if your patronus is the lion, you are likely brave, close to those in your inner circle, and extremely protective. despite your fierceness when challenged, you have a soft spot for those weaker than yourself for whom you are willing to make sacrifices"
Boggart: cosmo's boggart would be losing all of his friends and family and it being his fault. he has a big savior problem where he doesn't want to be in charge of everyone's safety or sense of security but he feels awful if anyone is even sad around him. so watching his loved ones die or go through something terrible alone without him knowing and being there for them would really suck. however, he is also very scared of snakes
Quidditch: this boy is a chaser
Preferred Classes: his favorite classes are astronomy, divination, and care of magical creatures. using his magic does not come easy to him so he really struggles to keep his grades high in his core classes - he studies a lot to maintain the good grades he has, which clara loves to throw in his face

Appearance: cosmo stands at 5'9 with dark hair, hazel eyes, and a more tan complexion than that of his sister. he is significantly darker than his twin due to tanning easily and spending a lot more time in the sun - however he pales just as quickly. because of his athletic nature he has a body that reflects that, with muscles more defined that clara's and more meat on his body
Wardrobe: similarly to his sister, cosmo prefers to stick to a color scheme. they aren't nearly as dark, and he actually dresses the opposite. carla prefers darker colors with the sprinkle of red or green, but cosmo likes to wear brighter colors with a touch of blue to honor his house. he can often be seen wearing whites, grays, tans, and other colors of the sorts. however on a day where he is feeling rather high in spirits, he will switch out those colors for something that hurts the eye, such as a neon green or a hot pink. because he doesn't wear makeup and has more real confidence than his sister, it doesn't take long for him to get ready. as long as he is in uniform he feels fine. however his clothes are usually wrinkly to some extent as he doesn't take nearly as much care to his appearance like his sister does
example 1 example 2 example 3 example 4 examples 5 and 6 example 7
Scent: cosmo smells very earthy and fresh, such as cedarwood, pine, or freshly cut wood
Height & Weight: again don't come for me but 5'9 and maybe... 180ish pounds??
Body Modifications: he has pierced ears but rarely wears anything in them
Physical Disabilities: he is partially deaf in one of his ears, but not so much that he can justify wearing an ear piece to help. he likes to joke that he wished he had been fully deaf so as to avoid listening to his sister and mother scream at one another
Faceclaim: brandon flynn

Personality: cosmo is warm, friendly, charming and energetic. he has a bold presence and knows how to work a room. for the most part, he is all smiles, loud laughter, and has a way of setting someone at ease. he loves a good adventure and doesn't like to sit around and talk instead of taking action. he very much walks his talk, and because of this he has a reputation for being reliable and true to his word. he is also rational and resourceful, and will not ask for favors unless he really can't make do with what he already has. cosmo is very ambitious; when he was younger, he was rather arrogant and greedy but after learning how terribly things can go with that kind of ignorance, he does not act so impulsively. he is great at improvising and working things out as he deals with a problem, however knows when a problem is too big to dive right into. additionally, he likes to rock the boat a little bit and is no stranger to pushing boundaries. he doesn't like conflict and will generally try to avoid it if it can be dealt with at a later time, however his family makes that pretty difficult. the risks he take are calculated, but for the most part they turn out fine because of his ability to think on his feet. regardless, cosmo is someone who easily rises to any challenge he is faced with. he is passionate and enthusiastically embraces challenge, especially if it is simply for the fun of it. he believes that one can learn from every experience or opportunity presented to them. he is very social because he values connections and mutual support. he has many friends, and it is because the appreciation and recognition he shows to others is often reciprocated. he takes the time to really get to know a person and enjoys the thrill of meeting someone new and learning about them; he often jokes that if he can get along with carla even half of the time, that there isn't a soul out there who stands a chance against him. for the most part, he is correct, as he is able to get along with a lot of people. he runs a little loud for some people's taste, but he can read a room or a person and figure out if they want someone a little quieter to be at their side. he's also a good listener. for all of the talking (and sometimes bragging) that he does, cosmo is a very attentive and understanding friend. he is a good shoulder to cry on and gives phenomenal advice. with that, he is exceptional at keeping secrets; even his sister, the master manipulator, can't get much out of him when he knows to lock away certain information in the back of his mind. he's also not very judgmental - chances are he's seen his sister do it or has done it himself, so he doesn't think it is fair to hold someone in a certain light. he relies on logic and rationale rather than facts too. he isn't afraid to question what some view as 'fact' or 'law' and often encourages others to question the world around them and to keep an open mind about things. cosmo is also group oriented, he really doesn't like to do things alone and likes to be amongst friends when possible. he is capable of sharing credit and is always striving to boost morale and keep spirits up. he tries to be socially acceptable as mentioned earlier, and he makes both a good teammate or a leader. he's more of a leader but doesn't mind not being in charge if there is someone more capable - but usually, there isn't. i feel like this is long too so im gonna stop here?
Positive Traits: confident, patient, wise, selfless, motivated, brave, logical, responsible, honest, fair, strong-willed, compassionate, kind, loyal, respectful, optimistic, energetic (but this is just as bad as it is good)
Negative Traits: emotional, a softie, too trusting, naive, assertive, protective (to a fault), loud, proud, boastful (but it comes off as charming with him), (at inappropriate times) unserious, way too trusting,
MBTI Type: estp - known as the energetic problem solvers. cosmo loves addressing problems immediately and with as broad a scope as possible. sometimes, his rush to immediate action can lead to a messier approach
Moral Alignment: chaotic good. cosmo cares about doing the right thing above all else, and though he doesn't like to break the rules, it is an easy decision to make if his heart is telling him the rules aren't fair or right
Temperament: for the most part, cosmo is rather patient. he grew up in chaos and was often the referee for a lot of the family fighting so its really hard to crack him. he does have those rare slipups where his emotions get the best of him, but generally speaking he is very patient and willing to wait for whatever it is he wants

Likes: working out, sports, sunbathing, animals, children, christmas music, lemonade, cooking (but he is awful at it; you may get food poisoning if you eat anything he makes), being with friends, playing or practicing quidditch, sunny weather, being trusted, earning trust, solving conflicts, board or card games, helping those around him
Dislikes: most classes, failure, not being liked, bad moods (for himself or others), arguing with people, snakes, humid weather, watching carla go into a downwards spiral, how his family is always arguing, the expectations their mother place on him, being seen as stupid just because he likes to laugh with his friends (he has a dumb himbo reputation because only his close friends know how smart he actually is)
Habits: when cosmo is feeling any sort of emotion, he lets it out physically. when he is stressed he paces back and forth and bounces his leg, when he is angry he goes for a run or tries to stay still in fear of breaking something
Fears: he really doesn't like snakes, but he's also scared that he will lose the connections and relationships he has with his loved ones. that someday he will lose their respect and affections like carla has done to herself
Hobbies: he really doesnt do much outside of quidditch and working out. he's a very antsy guy, so he has to stay busy to stay out of trouble
Mental Disorders: he really struggles with depression and hates that he has to take medicine to resemble a 'normal person'

Family: sister carla, mother ingrid and father boris
Hometown: sigtuna, upland
Backstory: cosmo and his twin sister clara were born to boris and ingrid, with him coming out a few minutes before his (barely) younger sister. the twins grew up close together and while clara was closer with boris, cosmo was rather close to both of them and only had a slightly closer connection with ingrid. growing up he was told about all of the family expectations and rules he would have to follow in order to take over the family business and inherit everything his parents had. he never really had a chance to decide if it was truly something he wanted anyways, because it was just assumed that he would oblige without question. though clara thinks that he was favored over her because he was born a male and got everything by default, cosmo knows this to not be entirely true. it was after carla and their parents began fighting about the old timey customs that things really went south for their family - cosmo is no longer close to their mother because of how messed up she has treated carla in the past few years, and cosmo was disgusted to hear what she had said about never wanting carla to begin with. naturally, his sister doesn't know that cosmo stood up for her and he hasn't gone out of his way to tell her this. cosmo grew up and continues to be stuck in the middle of every family argument, which have only increased in time. he is just thankful that a lot of their time is spent away at school instead of at home, but summer and other school breaks are awful for him and he dreads going home to it. he also does not agree with any of the purist stuff his family stands for, and intends to break all of the customs once they die and he gets everything, as well as split it with carla despite her truly thinking that he would leave her to fend for herself.
at school he is significantly more popular, liked, and is treated far nicer than carla. this wasn't always the case, but after carla went into a downwards spiral he couldn't do a lot to help her and all of their friends became his friends. a lot of them talk down to carla and he tries to stay out of it entirely, because while he doesn't like to hear his sister being talked about that way, he knows the things his friends say about her could be a lot worse given everything she has done or said to them all. people try to avoid eye contact or talking to carla but people approach cosmo and get excited to talk to him.
when their school held the competition for the tournament, carla and cosmo actually went up against each other. it was a very close fight and carla won by the scrape of her teeth; cosmo, for once, did not let her win by pulling punches, as she won fair and square. she outsmarted him on the last challenge and he got beat out. carla had expected him to be upset, but he is actually really happy for her. however, that joy will be shortlived once carla realizes that their mother is forcing cosmo to go with her as her secondary. cosmo knows this will not go over well and begged to be able to stay home so that way she could have her time to shine and maybe gain some much needed confidence. but also... he's scared what she will do to him when she realizes he has to pretty much do anything she asks

Sexuality: bisexual. when he and carla like the same girl, cosmo approaches first. if shes straight cosmo gets to try and ask for her number but if cosmo finds out she's fruity, he waves carla over
Relationship Status: single
Crush(es): cosmo currently doesnt like anyone, however im open to plotting something!
Past Partners: cosmo has only had one serious partner, and it was his ex girlfriend levy. they dated for about six months and ended on good terms
Turn-Ons: can be goofy, kind hearted, good spirited, attractive, likes to work out with him, accepts him as he is, doesnt make fun of him for his struggles, doesnt make him feel less than them, will indulge in his childish interests with him occasionally, lets him be the little spoon
Turn-Offs: mean spirited, always negative, doesnt take mental health seriously, when they dont actually care about him, too proper. cosmo is a hard guy to turn off so i really challenge people to do so lol. hes very accepting
Dominant or Submissive: switch but leans more towards dominant. he likes to plan dates and 'win' people over as well as care for them. he likes this in return as well, but he wouldn't be with someone if he didn't know they cared about him

Playlist:
- cloud 9 // beach bunny
- believer // imagine dragons
- cupid's chokehold // gym class heroes
- migraine // twenty one pilots
- eye of the tiger // survivor
- crazy = genius // panic! at the disco
- like real people do // hozier
- surface pressure // jessica darrow
- mean // madeline the person

Physical
Strength - 17
Speed - 11
Endurance - 15
Agility - 16
Flexibility - 10
Dexterity - 10
Swimming - 14
Stealth - 9

Magic
Transfiguration - 10
Charms - 10
Potions - 9
History of Magic - 10
Defense Against the Dark Arts - 16
Astronomy/Divination - 14
Herbology - 9
Care for Magical Creatures - 18
Flying - 14
Healing - 14
Apparition - 13
Legilimency/Occlumency - 9

Virtues
Responsibility - 10
Kindness - 11
Ambition - 12
Creativity - 9
Intelligence (book smart) - 11
Wisdom (street smart) - 12
Openness (to new ideas) - 11
Courage - 17
Serenity - 16
Charisma - 18


PHYSICAL: 15, 17, 14, 11, 10, 9, 16, 10
MAGIC: 16, 9, 13, 14, 10, 10, 10, 9, 18, 13, 14, 14
VIRTUES: 9, 11, 16, 17, 12, 18, 10, 11, 11, 12
cosmo

finalized stat picks
durmstrang secondary


coded by weldherwings.
 
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pearjuice pearjuice Wonderful forms, and I am so pumped to see this sibling duo in action! To answer your questions, Durmstrang is located in Svalbard, an archipelago between Norway and the North Pole, but it serves students from all over Northern Europe. Also Clara and Cosmo competing with others in some trials for the title of Champion is super cool! Originally I was thinking that it would be at the professors' discretion who gets nominated for the tournament and then from their selections the Goblet of Fire chooses the Champion, but I actually like your method more! Because then only one type of student would likely be chosen and it wouldn't be Clara, eh? XD Anyway, welcome to the RP and feel free to join us with your babes on the plotting thread. 💜

orpheus. orpheus. Hey hey, are you still interested in this RP? No rush with Oleander's form! Just wanted to check in because we haven't heard from you in a lil while.
 
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thank you! i can adjust how they got in a bit; but i wouldn't put it past clara to manipulate a teacher into letting her compete, so i imagine what you said also holds some truth to what i wrote haha
 

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