Caffeine_Obsessed
Lost: Marbles
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XD Thats hilarious! And yeah pretty much. Unless more people wanna join, but once Storyteller’s is in we can start!Woo! Is that everyone save for Storyteller's?
I've been sweating seeing everyone at a respectable level, but I figure I can spend some time making Seir/Carson a Level 8 Crybaby for a little bit for my own amusement xD
k o o lTheAceInTheDeck voracity StorytellerLathos Moomba NightmareDeviant
btw, I forgot to mention that once we start, we’ll be starting inside the game- and we’re already in the process of paying our debt!
players in the game can earn real life money through game coins and defeating monsters- or battles/fighting other players. Monsters also drop loot, so you can be in control of that- but nothing too high level (unless it’s a really high level monster) and nothing too out of place.
They enter back into the real life, in the afternoon so they all go to a cafeteria to eat. (What a sad life, they don’t even get breakfast or dinner )
they reside in kind of a holding cell, with a bed, an area to play the game, and a toilet. That’s about it.
just to let ya’ll know!
if you have any questions, just ask!
They are clearing the debt by earning money for the company- by earning money in the game. Sorry I didn’t clarify. The game has been around for a while now, so there is no need for testersJust some clarification, we're clearing out our debt by being enslaved as alpha-testers, is that right? It just sounded really weird when I said it out loud so I just wanted to make sure that's the general motive we're striving for here - finding bugs, trying to break the game as part of their job/sentence?
I don't think anything specific was mentioned, but did you have a overarching plot in mind for when they're in the video game? Do you need us to stick together as a party or are our characters free to do their own business and explore around solo?
How long have our characters been in their gamer prisons?
Hey! Sorry for the late replySomething that just came into mind - let me know if it kinda breaks the rules of the world you have, because I'm not exactly the most familiar with it:
Maybe in the video game, our characters have been beaten and taken as prisoners by another group/company of gamers. Since we're not earning money for OUR company, we're at risk of being thrown into jail for real, without any chance of repaying for our debts, so we have to work together to break out in the game? (And this is assuming that everyone has some ability to contribute to this prison break and/or have been weakened enough that they're not just going to pick their ear and blow up the whole prison block in one go)
Once they're out, they're all maybe mad enough to try and get revenge, which works out and they get a lot of money (or for example in Mitch's case, information) from their ex-captors/other company of gamers, but due to another incident, they lose all the money and then decide to sign up for the event that will get them the money back?
Generally, just not having money and being afraid that the company will find out and 'fire' them, so they're just a band of really poor, really desperate people? If someone else already has an idea which isn't as long winded as this one, I'm all for it :0
Ummm hm.. well let’s say that there are rare objects/drops/loot in the game that can block off a player’s abilities- and the rival company somehow got a hold of a few of themlike it! just sorta a side question tho, you can take away weapons but how would weapons like Chaos Magic and Whisper of Chains that don't have a physical form be stopped? can they be taken away too? or am i missing some important point?