GinkyGotBack
A Very Good Boy
I’ll tell you what: You’re going to keep doing the same things you’ve always been doing. You keep walking. You dump the trash and come back inside, watch some TV. You keep working. It’s in your head, right? You can’t really be seeing this. There must be some logical explanation. But a tiny part of you is questioning. It’s whispering: what’s going on? Where am I? What is this? It feels like you’re about to wake up from a dream, but this feeling stretches over weeks, months, and years.
You get used to it. You get used to it so much that you hardly ever remember this feeling is there. You go back to your life: you work, sleep, eat, you do whatever it is you do. See, you can’t afford to really ask yourself what was that thing you saw. You can’t, because deep down inside you know the truth. You know that if you go looking for answers, if you doubt the way things are, you will have no escape but to also doubt who you are. You’ll have to ask the toughest question of all: who am I?
City of Mist is a tabletop RPG that is partially based on the Powered by the Apocalypse game engine which made its first appearance in D. Vincent Baker's game Apocalypse World. It is a game where your character, known as a 'Rift', can perform incredible feats and gain access to extraordinary powers thanks to a mysterious force that is their 'Mythos'.
In its essence, City of Mist is a tabletop role-playing game in which you play modern-day versions of your favorite myths, legends, and fairy tales. It's essentially a blend of the superhero and noir genres where your characters must use their powers and investigative skills to solve crimes and rumble with wrongdoers in a city that seems completely oblivious to all the strange goings-on happening all around them. Will your character give in to their Mythos and become a legend come to life? Or will they lose track of their powers in pursuit of a better life for themselves and join the rest of society in sweet ignorance?
My Plans for the Game
I'm looking for anywhere from 3-6 players though I may be willing to do seven if there's a lot of interest and I'm really digging somebody's character concept. Definitely no more than eight though, that might be a bit out of my league. I'm not demanding that you write two or three paragraphs for every post and I'm not expecting perfect grammar either, but I think good spelling and at least two sentences to a paragraph depending on the situation isn't too much to ask for.
So far I have two different cases ready to ship out with the first being a fairly short homemade case and the second being an official module which is also kind of short. These are mostly just to get everyone used to the system since I've got a feeling most people haven't played City of Mist before. After that, the cases will be mostly homemade with maybe some official modules thrown in every now and again just to give my brain a break for a while.
Monday through Friday from 3 PM to 12 AM EST I work so most of my activity is going to be either before or after that time and of course, I'll be completely available during the weekends. To start I think we'll just try to get posts out when we can just to sort of get a feel for when people might be available and if or when we realize that isn't going to work we'll simply have 'sessions' on set days (and potentially set times), either Saturday or Sunday.
I'm more than happy to steer the game in whatever direction you guys might like. If you want to be like detectives and scrounge around for clues, solving crimes and busting criminals then that's great! If you guys want to be like actual superheroes, on the streets fighting superpowered villains, flying around and saving civilians then that's great too! If there's a mix of the two where some players want one and some players want the other I could potentially split you into two groups or we can compromise and see if we can't blend the two together.
As for Mythos, I don't really have any problems with what you guys come up with except for no comic book/cartoon/manga/anime characters. Your Mythos is normally going to be from a real-world story like a fairy tale, mythology, some legend or folklore, it could be something from a book or even a ghost story. This could, if you interpret it a certain way, mean that you could pick someone like Superman or Goku as your Mythos since they both come from some pretty popular and somewhat old literature. However, I feel it would be very weird to have characters with Mythos that originate from comics or manga or animated shows, not because they'd be potentially overpowered, but because they just wouldn't fit in well with the other characters' Mythos. Unless of course, everyone's Mythos was like that too, but I'm not sure how likely that would be. It just feels weird to get your superpowers from actual preexisting superheroes or villains is all in the context of this setting.
If you guys have any questions about how the system works or if you would like to discuss your character concepts or anything at all just leave a post down below and I'll get to it as soon as I can!