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  • CapRock

    Character arc enthusiast
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    [div class=cursor]
    [div style="background:url(https://cdn.discordapp.com/attachments/608132068685381634/673341008850714635/Perpetual_Rift_logo_final_COPY.png);height:400px;margin:auto;background-position:center;background-size:95%;filter:brightness(160%);background-repeat: no-repeat;"][div style="opacity:0.5;background:#000000;width:82%;height:100%;margin:auto;"][div style="background:url(https://i.pinimg.com/originals/4c/66/51/4c6651c720953581a27977b7c3869101.jpg);width:850px;height:100%;background-position:center;background-size:100%;margin-left:-58px;"][/div][/div][/div]
    [div style="opacity:0.9;background:#000000;width:75.8%;height:100%;margin:auto;"][div style="background:url(https://i.pinimg.com/originals/4c/66/51/4c6651c720953581a27977b7c3869101.jpg);width:100%;height:100%;background-position:center;background-size:80%;padding:0px 0px 10px 0px;"]

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    Welcome to Perpetual Rift's main page!
    This hub contains basic information about all active planets, current plots and roster regarding the RP. Please refer from posting here without contacting a mod first.

    How to start:
    1 - Your character may either spawn immediately through a portal or start their story already having been transported here for a while. If you wish to start the story already as an inhabitant of a world, please contact a GM.
    2 - Select a world you wish to start in. Currently, you may start in Reocopia, Neon Haven or Colonium, with New Rhine to join the roster very soon!
    3 - Select your starting point from one of the available models and begin building from there; we encourage you to meet and form groups with other players' characters right away if you can, it'll make yours (and your GM's) experience start much smoother!
    4 - Have fun!

    Current starts:
    Reocopia
    Ashi-Plakei

    Neon Haven:
    - Polaria (Peaceful, good for arriving from space, access to everywhere except Neon Community Republic)
    - Temperate Strip (Easy, access to Neon Community Republic, Newerth, Platinum and Ironworks)
    - Tropic Strip (Moderate, access to Genesis Labs and Laurelia)
    - Equator Strip (Hard, access to Blacksea and a secret location)


    [/div][/div]​
    [/div]

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    CURRENT
    [div style=background:url(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/7252a69b-a35e-4850-b79b-228ff18f18ac/ddpk3q2-fc41f8b5-2a31-4b90-80c4-db6af0293433.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzcyNTJhNjliLWEzNWUtNDg1MC1iNzliLTIyOGZmMThmMThhY1wvZGRwazNxMi1mYzQxZjhiNS0yYTMxLTRiOTAtODBjNC1kYjZhZjAyOTM0MzMucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.kPTyTYokAjRTJHW_H4EXmElWBjbbb2JTpX-gHsJmeXY);width:72.3%;height:300px;margin:auto;background-position:center;background-size:cover;][/div]
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    Important Locations
    [div style=background:#9B5D50;width:98.5%;max-height:100%;margin:auto;padding:5px;text-align:left;]
    Pryden:

    - Welcoming Hall/ Spacial Airport (Start!);

    - Main Square;

    - Trolley Stations;

    - Racing Dome;

    - Hexcorp:

      --> Corporative (The Honeycomb);

      --> Mining Camp;

      --> Science & Technology Complex;

      --> Main HQ.

    - Marketplace Alleyway;

    - Sectorial Neighborhoods:

      --> Southeast;

      --> East;

      --> Southwest;

      --> Northwest;

      --> North;

      --> Northeast;

      --> South.

    Tolwrath & Voxmire:
    - The Junkyard.​
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    Important Locations
    [div style=background:#319F63;width:98.5%;max-height:100%;margin:auto;padding:5px;text-align:center;]Day side (Novedonis)
    Surface
    Gates of Duat
    Polar landing pad
    Eternal summer
    Sector V-13
    Sector I- 71
    Sheriff’s offices
    Transit station
    Chroma Springs Private Lake Resort (only accessible by special monorail)
    Slums
    Johnny’s house
    General Store
    Doctor’s office
    Transit station
    Miner’s village
    Brock’s house
    Miner’s base camp
    Secret location
    Transit station
    Police estates
    Sheriff Okenfel’s house
    Novedonis Police and Security HQ
    Secret location
    Transit station
    Elite Families’ domes
    Maulwurf Dome
    Arakos Dome
    Skeyman Dome
    Internal Border
    Customs
    Transit station

    Night side (New Atlantis)
    Surface
    Crater Sea
    Crystal Spires
    New Atlantis Megastructure
    Atlas Manufacturing Factory
    Prismatic Fabrications Factory
    Minerva Observatory
    The national library and archives
    Raven Park
    Adamant Chemical Labs
    New Atlantis minor structures
    Jackson household
    Belon University
    [/div]
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    [div style=background:url(https://cdn.discordapp.com/attachments/608132068685381634/680214417694261258/Neon_Haven_cropped.jpg);width:72.3%;height:300px;margin:auto;background-size:cover;background-position:center;][/div]
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    Important Locations
    [div style=background:#54ACD2;width:98.5%;max-height:100%;margin:auto;text-align:center;padding:5px;]
    Newerth: The faction Parliament, Magic Academy, Central Market, Housing area, Leyline Tower, NBI headquarters.
    Polaria: Hangars, main hall, train station, guests housing, resident housing, bar/hot springs, maintenance room.
    Green Paradise: Hotel building, Spa, Private beach(s), Dusk-Til-Dawn avenue, Safari central.
    Blacksea: Housing neighborhood, Bazaar plaza, maintenance station, dome gate.
    Laurelia: Faction’s dining hall, colosseum, hunter’s lounge, Arsenal house, acropolis, dirt slums.
    Pioneer: Entrance gate, visitor’s museum, forum building, security’s bunker.
    Torikago: E-mpress’ palace, fabric factory, broadcast center, Twitch plaza, apartment buildings.
    Genesis Lab: Supervising station, bio agent shop, housing cells, Chaser Army’s base, research lab.
    Platinum: Stock Exchange, Faction’s office, Platinum Mall, Apartment buildings, Magitech central.
    Home Bunker: Rayner’s quarters, citizen quarters, Chirping Finch Inn, barter joint, Supply warehouse.
    Ironworks Town: Underground mines, refinery, housing complex, production control building, Syndicate hideout.
    Sequoia: Main locations: Treetop houses, lumbercamp workshop, trinket fair, e-girl pantheon.

    [/div]
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    --Personal Interactions Exclusive Sandbox--
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    Important Locations
    [div style=background:#754C78;width:98.5%;max-height:100%;margin:auto;padding:5px;text-align:center;]Round #01
    Child Dome: Was your childhood taken away from you? Were you an organism that was born a full-grown adult? Have you always wondered what it would be like to be small? The mastery of your powers has resorted back to what it once was when you were only 8 or 10 years old. Maybe it's gone, as you unleashed it at a later stage in your life. Either way, none of you can reach the top shelves in the already oversized home. Too bad the door is locked and you have to find the key to get out.

    Dome Two: ???

    Dome Three: ???
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    [/div]
    IN THE WORKS
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    [/div]
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    Important Locations
    [div style=background:#545454;width:98.5%;max-height:100%;margin:auto;text-align:center;padding:5px;](TBA)[/div]
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    EXPIRED
    [div style=background:url(https://cdn.discordapp.com/attachments/608132068685381634/683445581485572200/Untitled_5.png);width:72.3%;height:300px;margin:auto;background-size:823px 300px;background-position:center;][/div]
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    Important Locations
    [div style=background:#0d0d4b;width:98.5%;max-height:100%;margin:auto;text-align:center;padding:5px;] -Colonium Check-In Station
    -?????????
    [/div]
    [/div]​
     
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