Birdsie
The God-Emperor of Mankind
- Introduction
It was the 17th of Hofesh, in the year 1074.
A cold evening, the sun already setting behind the horizon, with the purplish-orange disk of blurry light the only indicator of its last known location. Ethereal snowflakes fell down upon the field of endless battle. Steel met steel, the snow becoming red and warm. Power clashed against power, artifact against artifact, crime against crime.
Archaic technologies long-forgotten unveiled as weapons in the perennial conflict that doomed the continent of Ebox. The spirits of heroes, rogues, and wizards cursed, spearheaded the path into enemy ranks, and fell in quick succession. It was another day in a war that had been steadily going on for thirty-seven years, and those who would end it met constant failure.
There was no power more utilized for the task of warfare than magic, and magic required mana: primal energy. The most available of mana sources was Findross: the greater source of the outer universe.
Findross had been honored as the lifeblood of the world, the entropy-defying engine fluid of the universe. It was tapped into by martial artists and prana-weavers alike, utilized to channel great might and magic that no mortal could dream of otherwise.
One man corrupted it. One man found the truth of polarity. One man unlocked the secrets of the forbidden. And in one fell swoop, he ended the war on that eventide on the battlefields of the Auseyas front.
"If Findross is the lifeblood of the world, then Findross is a mathematical one. If there is a one, there is a zero, somewhere, that serves as a mirror, and behind that mirror must lie the opposite statement."
Thus he founded Void, and Void was the most terrible mistress. The opposite statement: the deathblood of the anti-world, the gushing root of entropy from which everything came, and to which everything was supposed to return... only he forced the return to be earlier than expected.
Armies were annihilated. Cities were shattered. In only five minutes, thousands were already dead to his novel witchcraft. There was no ward, no artifact, that could protect from his vile power, for the power was a swarm of lice that ate its way through plate, warding, magic, and even logic.
He called this power the Spoken Silence - the anti-tongue. Spoken in response to a speech of zeal, it dissolved it into doubts. Said in a prayer, it rotted religion. Weak mortals could not resist it, and even the mighty found themselves clouding with doubt, hesitation, and fear. It rendered thoughts and voices into nonsensical glossolalia and dissolved understanding like a cocktail of acids eating through precious metals. Pages containing it shriveled. Stories spoken in it ended. Minds exposed to it became empty vessels, well-prepared to receive the Sacrament of Silence.
In a day, the nearest armies bent like a steel rod clad between the gauntleted fists of a monstrous ogre. It wasn't an easy task - it took months, alas, but the persistent war eventually ended at the hands of this one man. Kings were brutally dethroned, queens became hopeless brides, and this man - Turenval - was no longer mortal man, but immortal lich. This marked the founding of the Millennial Empire and the rise of the Millennial Emperor.
Almost immediately, the first resistance groups started pooling their resources together... this is the story of one such group, and its connection to the others. - Also Introduction
Welcome to the Guild of Foresters!
Our proud organization was first officiated in 1078, the Guild's original chapter was a self-contained cell in the province of Ekonox. Since then, it has been given permission and grants to expand to other, more prestigious regions, such as Auseyas, Hyacinth, and Al-Ib. By the turn of the millennium, we're expected to expand into Luasuela and Yeihen as well!
We are the proud assembly of lumberjacks, logging technicians, and logisticians responsible for the harvest of wood, forestry, and the hunting of creatures under our provision. We are also - secretly - the leading organizers of the resistance, adventurers, and illegal pre-War dungeon explorers; not that you're supposed to know that as a new member. Together with smaller cells in the Mages' Guild, the Bards' Guild, and many other, official or non-official, approved or non-approved organizations, we are amassing resources, influence, and power to resist the reign of the cruel Millennial Emperor!
The reason we tell you this is because, either through the trust of a friend or relative or through one of the higher-ups surveying you and finding your attitude satisfactory - you have been determined a worthwhile addition to the resistance ranks!
As a part of the secret elite club of the Forester's Guild, you are permitted to participate in planning sessions for the upcoming operations, the special training course in one of our many jungle-located facilities, and the sweet fight for freedom!
By the way, don't forget to actually chop wood. You're on commission, and... it really looks better on the checks and ledgers when "slime cores" and "wyvern livers" aren't our only export. - The Last Introduction
So you've read both the diegetic and less-diegetic introduction. In a way, this is also an introduction, but this one is completely non-diegetic. It is also much less flowery in language and tonal architecture... haha, unless?
This entire project is very shoddy in terms of actual thought, and something of a contretemps.
For you see, some time ago, I decided to take a long break from actual roleplaying, and focus more on personal creative writing. Upon my return, I have found a Discord server full of desperate people who'd agree to partake in a bowl of swine-gut-derived swill and steaming entrails that I gingerly fed to them.
So, much like the owner of a litter of kittens that I left alone for a week, only to come back and gasp upon finding their milk bowl empty and the kittens meowing for my attention and love, I have elected to... create this.
What is this? It's not an experiment, because an experiment implies that - while I do not know what I am doing - I will at least be recording the results and causes to improve. Here, that can't be true, because I don't know what I am doing, and I'm also very uninterested in the end results. Rest assured, I didn't come here to peddle you any of that bullshit - I came here to feed kittens.
Simply put, this is a vacation: a chance to let loose. An open setting, almost bordering on the sandbox, where I will appropriate the control over several key NPCs in order to steer the players into (hopefully) plot and character arcs and (also hopefully) cludge-work together some jury-rigged, Frankensteinian abomination of a story out of it all. Earnest estimate is that, much like the actual Frankenstein's Monster, it will die in 2-5 weeks or less, and its creator will go down with it in the flames.
For the record, I'm not actually sure if Dr. Frankenstein dies in that story, though I'd suspect he does simply due to the genre. For some reason, I've never bothered to read it - but then again, I've never been too big on Gothic romanticism. All I know is the quote, "I ought to be thy Adam, but I am rather the fallen angel," and that Greenie McBoltneck didn't like torches and screaming villagers.
But I digress.
The characters can be anything. Literally anything. So long as it fits thematically into the setting presented above, you are open, welcome, and encouraged to surprise, shock, revel, and disgust me. From the dewy-eyed simpleton lumberjack that discovered his entire profession is a lie, to the beautiful cloaked assassin vampire lady with throwing daggers hidden in her ass, to the automaton ex-military veteran that gets drunk on motor oil in the tavern attached to the nearest guildhall.
Obviously, I won't be accepting robots, gods, or space marines, unless you can "spin" it in the right way for the genre we're working under, which I'd describe as "High Fantasy" with elements of "Science Fantasy."
Why? Because I really like the idea of airships that run on powdered, red glowy crystals dug out of a slave-mine in some dark volcanic lavaland. It really fits in with the grim imperialism of the world.
There will also be power restraints. I don't want Heroic Spirits. I want, at best, Level 8 D&D characters that will work their way to the grueling top, through effort, teamwork, death, resuscitation,and eventual cybernetic augmentation and enslavement to the hive mind: glory to the Yu'Vath, mortals.
Other than that, go for the throat.