I ran a game for a while that involved a bunch of First Age Exalts waking up in the Second Age and trying to rebuild the fallen Solar Deliberative that went fine for a while then slowly fizzled. Right now, I'm pondering a second go of it, hopefully with a solid bunch of players that would be up for a long term nation building game.
Crunch wise, you would be starting off as Established Solars, Lunars or Sidereals from Dreams of the First Age with the 2.5 errata. No Infernals or Abyssals are allowed, since they are relatively new creations in the Second Age. If a person wants to run a Dragon Blood, I'll have to tweak their numbers to make them compatible in power level with the Celestial Exalts. I will not be using the TAW rewrite for the Lunars, and will probably be implementing a fixed Xp Chart to give everyone an equal footing so that the Solars do not run wild with power and leave everyone else behind.
Once I see if there is sufficient interest, I'll post the chargen details.
Crunch wise, you would be starting off as Established Solars, Lunars or Sidereals from Dreams of the First Age with the 2.5 errata. No Infernals or Abyssals are allowed, since they are relatively new creations in the Second Age. If a person wants to run a Dragon Blood, I'll have to tweak their numbers to make them compatible in power level with the Celestial Exalts. I will not be using the TAW rewrite for the Lunars, and will probably be implementing a fixed Xp Chart to give everyone an equal footing so that the Solars do not run wild with power and leave everyone else behind.
Once I see if there is sufficient interest, I'll post the chargen details.