Blu
ᴏɴʟʏ ᴄᴏʟᴏʀꜱ ʟᴇꜰᴛ ᴀʟɪᴠᴇ.
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1900 A.D. - Britannia is engulfed in the flames of war once again. The immortal Sorcerer King Mordred seeks to snuff out the remaining embers of humanity. Without magic, people turned to technology to combat Mordred's forces. But try as they may, humanity still lingers on the brink of extinction.
A platoon of soldiers fleeing a desperate battlefield has a chance encounter at the site of an ancient lake. They soon find themselves in possession of weapons of immense magical powers seemingly named after members of King Arthur Pendragon's Knights of the Round. With these Arms, they may very well turned the tides of war and save humanity from certain destruction...
History
After the death of King Arthur Pendragon and his Knights of the Round at the hands of the sorcerer Mordred (Battle of Camlann, Circa 537 A.D.), the kingdom of Camelot soon perished. Few were lucky to escape alive. Those that did—along with those of the rural and hill tribes—now form the basis of humanity in the present day.
Mordred, having suffered critical injuries in his battle, retreated to the southern isles of Britannia and established his empire of sorcerer and sorceress-kind, where they ruled for centuries in relative isolation. This gave humanity time to recover and rebuild.
Peace did not last... In the Mid-1800's, Mordred's forces marched upon the Northern Isles and laid waste to all in sight, sparking the beginning of humanity's present war and, undoubtedly, its last. The forces of Mordred proved too much for humanity and, gradually, the human population began to dwindle more and more. With nearly no adult surviving past the age of 35, humanity began to use child soldiers beginning as early as 15 years of age to form the brunt of Britannia's forces.
Present day: the human population is only 30% of what it used to be just a century ago. Every day, Mordred claims more land for his empire and soon his reach will engulf the entirety of Britannia. You—a child soldier of Britannia's remaining forces—are thrust into a hopeless war. Will today be the day you die, you ponder to yourself. But perhaps fate has something else in store for you...?
Le Morte d'Diamant is a fantasy/alternative history RP that is set in the early 1900's (World War I setting). It explores a Britannia ravaged by war and a populace on the brink of extinction. Magic is controlled by the forces of Mordred while humanity fights back with weaponry that can be found around that time (guns, artillery, tanks, biplanes, etc.).
You are a child soldier in Britannia's army. You have no parents and barely a childhood. You were raised in a military academy along with numerous other children for 15/16 years of your life and are now thrust into war to save the last of mankind from a seemingly unstoppable force. Throughout your life, you've barely met any adults as anyone past the age of 25 have taken permanent shelter in the last remaining cities of the empire.
All you've know in your life is your duty to fight for humanity; that and the certainty of death. Even love is a foreign concept to you. But either by chance or fate, you will soon come upon an incredible power that will ultimately decide the fate of humanity.
Arms
Arms—short for Armament—is the power that you will obtain in the RP. Weapons of immense magical power, each one is named after a member in King Arthur's Knights of the Round. They each take on a unique shape whether it be a sword, spear, halberd, bow, etc. With these weapons, there may yet be hope for Britannia.
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The war that was lost... The war that followed...
Overview
1900 A.D. - Britannia is engulfed in the flames of war once again. The immortal Sorcerer King Mordred seeks to snuff out the remaining embers of humanity. Without magic, people turned to technology to combat Mordred's forces. But try as they may, humanity still lingers on the brink of extinction.
A platoon of soldiers fleeing a desperate battlefield has a chance encounter at the site of an ancient lake. They soon find themselves in possession of weapons of immense magical powers seemingly named after members of King Arthur Pendragon's Knights of the Round. With these Arms, they may very well turned the tides of war and save humanity from certain destruction...
History
After the death of King Arthur Pendragon and his Knights of the Round at the hands of the sorcerer Mordred (Battle of Camlann, Circa 537 A.D.), the kingdom of Camelot soon perished. Few were lucky to escape alive. Those that did—along with those of the rural and hill tribes—now form the basis of humanity in the present day.
Mordred, having suffered critical injuries in his battle, retreated to the southern isles of Britannia and established his empire of sorcerer and sorceress-kind, where they ruled for centuries in relative isolation. This gave humanity time to recover and rebuild.
Peace did not last... In the Mid-1800's, Mordred's forces marched upon the Northern Isles and laid waste to all in sight, sparking the beginning of humanity's present war and, undoubtedly, its last. The forces of Mordred proved too much for humanity and, gradually, the human population began to dwindle more and more. With nearly no adult surviving past the age of 35, humanity began to use child soldiers beginning as early as 15 years of age to form the brunt of Britannia's forces.
Present day: the human population is only 30% of what it used to be just a century ago. Every day, Mordred claims more land for his empire and soon his reach will engulf the entirety of Britannia. You—a child soldier of Britannia's remaining forces—are thrust into a hopeless war. Will today be the day you die, you ponder to yourself. But perhaps fate has something else in store for you...?
What is this RP?
Le Morte d'Diamant is a fantasy/alternative history RP that is set in the early 1900's (World War I setting). It explores a Britannia ravaged by war and a populace on the brink of extinction. Magic is controlled by the forces of Mordred while humanity fights back with weaponry that can be found around that time (guns, artillery, tanks, biplanes, etc.).
You are a child soldier in Britannia's army. You have no parents and barely a childhood. You were raised in a military academy along with numerous other children for 15/16 years of your life and are now thrust into war to save the last of mankind from a seemingly unstoppable force. Throughout your life, you've barely met any adults as anyone past the age of 25 have taken permanent shelter in the last remaining cities of the empire.
All you've know in your life is your duty to fight for humanity; that and the certainty of death. Even love is a foreign concept to you. But either by chance or fate, you will soon come upon an incredible power that will ultimately decide the fate of humanity.
Arms
Arms—short for Armament—is the power that you will obtain in the RP. Weapons of immense magical power, each one is named after a member in King Arthur's Knights of the Round. They each take on a unique shape whether it be a sword, spear, halberd, bow, etc. With these weapons, there may yet be hope for Britannia.
Any questions, comments, or concerns? Be sure to ask!
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