Psychie
Princess Psychie
Anima appearance added.
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You know the city has been fortified since being made the Captial. But this is mostly to keep the Solars from sneaking in. Almost every common route in and out of the has at least one dragon blood guarding it, but you would assume that with all this going, it's likely to be a lot more.D. Rex I'm assuming this aqueduct leads through the city walls, and has one or more iron gates over it, maybe reinforced with magic. If we smash through those gates they're obviously going to know exactly where we are and which way we're going, so they'll be on us shortly thereafter. I've been working here as a spy for a year or so, so I must have learned a decent amount about the city defenses and more importantly the secret ways in and out of the city. The aqueduct could well be one of them if it goes underground, and I imagine I have the passphrases and tokens to enter and exit through the secret gates if my forehead lantern weren't giving up the game and the city hadn't gone into immediate lockdown the moment the first of us flared Iconic. I don't know if any of them are large enough to accomodate Red Tusk.
What in my professional assessment would be the most promising routes to attempt to smuggle a Hellboar out of Lords Crossing? Do I believe it's possible without just punching a hole in a main gate somewhere?
Regarding perfect mirror, you may replicate the visual effects of other types of anima. This will not Mask you Solar anima, but if you anima is flaring low enough, you may be able to stunt it so that it blends with the anima you are trying to mimic. For example, using a fire anima to mimic ones glowing light. However the caste mark will be visible, and is something that is not so easily hidden. In this situation, you are not confident you could fool the Dragon blood while your caste mark is shining so brightly.Roll attached. Also, what's your ruling on Perfect Mirror's interaction with real Solar animas? Does it disguise your real anima as a different kind of anima, or does it merely allow you to fake-flare without essence expenditure if you aren't already flaring? I guess you could double-flare. I previously thought it disguised your anima, but re-reading it I'm leaning towards it only lets you create a fake anima banner and doesn't let you disguise your own anima.
Correct.So we're at Glowing and all Stealth/Disguise rolls are made at -3?
The Aquaduct is on street level. It's not one of those fantastic ones that is stories high. Just a simple way to get water through the city.I'm not quite clear on the door situation. Outside one door is a DB. Jontom is looking out that door at said DB. There's another double door, also described as pointing towards the DB. There's a hole in the roof. There's a ramp down into the aqueduct, which runs... above the DB's head? Level with the DB?
Presumably we'll be rolling Join Battle soon, so I'm trying to figure out if there's a way Ember can leave the shed and plausibly maintain concealment by staying out of the DB's line of sight.
I'm not quite clear on the door situation. Outside one door is a DB. Jontom is looking out that door at said DB. There's another double door, also described as pointing towards the DB. There's a hole in the roof. There's a ramp down into the aqueduct, which runs... above the DB's head? Level with the DB?
Presumably we'll be rolling Join Battle soon, so I'm trying to figure out if there's a way Ember can leave the shed and plausibly maintain concealment by staying out of the DB's line of sight.