MedievalMethods
Saturday Night Dragon-Slayer
AFTER WORLD
The Argo Reports!
An Alternative History of the Second World War
Suppose the Axis and Allies were forced to unite against an even greater foe?
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Name: After World - The Argo Reports
Concept: This role play details the five-year exploits of the The Argo Expeditionary Force, a coalition group of Axis and Allied soldiers, scientists, and explorers who travel to a parallel Earth, called Æsir (Ah-Seer). They do this through an unexplained phenomena that are simply called "Maelstroms". Large, supernatural, freak storms who act as moving Bermuda Triangles, or bridges to alternative worlds and dimensions.
Genre(s):High Fantasy, Speculative Science Fiction, WW2, Alternative History, Parallel Worlds, Action-Adventure, Old Skool Role Play,
Type (Character/Faction/Nation):Character perspective, influenced by limited Faction and Nation play.
Detailed Description:
Of course, you've guessed, its not of the nations own accord. In After World, 1942 was the year a series of Maelstroms appeared simultaneously. Seemingly at random, they appeared in nations across the globe. Over, in and under national capitols, metropolitan areas, even battlefields. Out of them, the real enemy came. Monsters, people and creatures that could only be described as fantasy appeared en mass. The resulting deaths, destruction, confusion and mass panic caused a temporary cease fire between the major powers embroiled in the Second World War, as each addressed the otherworldly invasion within their own borders.
A few months after Pacification, a joint Russian, British, American, German, and Japanese venture titled Operation Unthinkable declared a task force, The Argo Expeditionary Force, to assemble with the job of penetrating the quarantine set up around the last Maelstrom still active: in Downtown, Berlin. The Lions Den. From there, they are to establish a beach head on whatever is on the other side, so that a more thorough investigation of what lies can be conduct. In the interest of all nations, so that another such incident doesn't happen again.
But Earths Second World War is by no means finished. Its merely postponed, by powers who are barely restraining themselves from being at each others throats. The scene will be very tense and filled with intrigue between Axis and Allied characters, which can either improve or worsen depending on player actions. That said, the world of Æsir carries a horde of its own problems, which Argo will become apart of, whether it wants to or not. What follows is the account of Earth and Æsir characters, the events the overcome and those they meet along the way, in which they explore, discover, forge ties, and fight in a World War much different than our own.
Overview Link: https://www.rpnation.com/threads/after-world-the-argo-reports.140162/
I have a lot of the OPs and Lore finished. Just hoping for a tour de force of interest in the OOC.
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