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World war 2 alternate world political/war RP

Why am I afraid that people will just pick the best things from each historical military to make their's?
 
Why am I afraid that people will just pick the best things from each historical military to make their's?

Yeah man, the Toldi I and the Fokker DXXI
Truly the cream of the crop of militaries!
Feedback exists for a reason if you think a military is unbalanced then I would encourage you in pointing it out and if the maker of the sheet is willing to cooperate it could be made more sensible.


But seeing as how the general proportions are off from the word go the fundementals are not there to fix, so hey, can only deal what we can deal with.
 
Yeah man, the Toldi I and the Fokker DXXI
Truly the cream of the crop of militaries!
Feedback exists for a reason if you think a military is unbalanced then I would encourage you in pointing it out and if the maker of the sheet is willing to cooperate it could be made more sensible.


But seeing as how the general proportions are off from the word go the fundementals are not there to fix, so hey, can only deal what we can deal with.

I'm not going to ask people to change anything - it's not my RP. I just figure that it would be a good challenge and a helluva experience to start with a themed military before 1940. Hence all my pre-1940 italian tech
 
So is this how you want to execute writing combat? You're free to but to me it feels kinda soulless.
 
I'd rather do it from a more tactical perspective, e.g. 'The 6th Regiment of the 18th Motorised Division proceeded to move from the left flank of the enemy encampment. Paratrooper squads of the 23rd Airborne Division deploy 1 klick south of enemy artillery positions.'
 
Going below divisional level on a strategic scale for combat is probably unnecessary.
 
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Okay, then do. I'll write something like it but i'm not gonna hold off on the characters, I'll write what my leaders are doing/saying and maybe delve into the perspective off a soldier or civilian every now and then.
 
So is this how you want to execute writing combat? You're free to but to me it feels kinda soulless.

Combat will be turn based with the first turn being based on initiative and written operations. 


From that point on, each player submits orders and they are carried out at the same time. The results of the orders are then published and the forces become open to the next set of orders. 


The orders can be as specific as squads moving or as broad as entire movements of task forces or regiments but it must remain within the realm of the battle at hand. A division 100 miles away can not get to the battle within the same day. 
 
Combat will be turn based with the first turn being based on initiative and written operations. 


From that point on, each player submits orders and they are carried out at the same time. The results of the orders are then published and the forces become open to the next set of orders. 


The orders can be as specific as squads moving or as broad as entire movements of task forces or regiments but it must remain within the realm of the battle at hand. A division 100 miles away can not get to the battle within the same day. 



I'm assuming when using secret messages, we'll employ our individual communication encryptions, aye? 
 
So is this how you want to execute writing combat? You're free to but to me it feels kinda soulless.

Combat will be turn based with the first turn being based on initiative and written operations. 


From that point on, each player submits orders and they are carried out at the same time. The results of the orders are then published and the forces become open to the next set of orders. 


The orders can be as specific as squads moving or as broad as entire movements of task forces or regiments but it must remain within the realm of the battle at hand. A division 100 miles away can not get to the battle within the same day. 


Heres an example of combat moderation

On a sunny January day, the German Fleet sets sail from their home port within Baltic waters to perform their operations against their Scandinavian foes, fighters take off from airfields and carriers to assume CAP and reconnaissance. Not too long after setting sail, they would coming upon flying boats also flying high and in patrol, to which they manage to engage and destroy, the Destroyers also discovering submarine threats far in front of their convoys, engaging and attempting to sink as many as possible


5 Scandinavian Flying-boats destroyed, 1 German fighter shot down, 3 Scandinavian Submarines destroyed, German fleet undamaged but slowed in face of Submarine attacks


As the German fleet moves further to their destination, they would soon find themselves being screened by a large concentration of Scandinavian aircraft, however they do not seem to be attacking them for the time being, hinting that they were not attack aircraft but interceptors.


The German Admiralty decides to... 


... launch a ferocious AAA attack on these planes, flak fills the air and down several of them, the planes hover a bit before flying back from the destination the battlegroup is heading towards, hinting that they are ready and prepared.


4 Scandinavian planes were shot down.


Knowing this and the increased reports from ships swerving to evade torpedoes and intercept submarines, the German Admiralty decides to...


... maintain course, launching aircraft for scouting and reconnaissance while having their destroyers flank and screen.


What they find were not enemy warships, but a second wave of enemy fighters on approach, the two groups of fighters engage in an intense dogfight over the carrier group, flying with full fuel and not far from their carrier and surface forces, they attacked headlong and with daring against the more reserved Spitfires operating a while away from base and worrying about the ship's AA with no attacking aircraft of their own, it quickly turned sour for the Scandinavians despite the superior maneuverability of their planes, and they were beaten off.


Germany loses 24 fighters


Scandinavia loses 47 fighters


As the Germans fleet approaches, they would be engaged by four Coastal Defense ships, following orders as planned to engage near the shore and turning about with guns blazing, German battle formations would attempt to increase speed and close the distance, but another set of torpedoes fired by Scandinavian submarines force them to change directions, only the German battleship and heavy cruisers would be able to fire back, German training and equipment allowing them to score more hits than their Scandinavian counterpart, soon, all four CDS would be forced to beach themselves as the intense fire threatened their integrity and flotation, now acting as stationary guns that continued to fire back


4 CDS heavily damaged, disabled, beached


Light damage to Battleships, 4 heavy cruisers and 2 light cruisers heavily damaged


Fighters are launched from the carriers which were immediately engaged by Scandinavian CAP close by, and ship AA opens up in response, with several Spitfires breaking through the flak wall and taking the planes before they could build up speed and height however sustaining severe losses of their own, the flight controller immediately cancelling the rest of the fighter launch fearing further losses.


12 Ju-87s destroyed, 12 BF109's destroyed


20 Spitfires destroyed


The battleships and cruisers would continue battering the stranded ships, turning the ships into well beaten swiss cheese as it's 16" guns tear through the armour of the ships like paper, soon magazines were hit, and explosions ripped the ships apart, killing all still on board, the ones which didn't explode find themselves shred to uselessness or losing all the crew to man the guns.


The presence of Scandinavian submarines made themselves known again as they attempted to ambush the German navy, but before they could get into attack positions, they were detected by German submarines and alerted, with escorts rushing forward to conduct aggressive anti-submarine operations.


4 CDSs destroyed completely whilst beached, 10 Scandinavian submarines lost


4 torpedo boats sunk, 2 Z-34 hit and sunk, battleship had scored two torpedo hits, 1 Gazelle Cruiser sunk


With the way basically clear as they shook off the submarines, the fleet makes their way to Helsinki. Before they start their bombardment a massive fleet of German aircraft would approach over the horizon, in response, the Scandinavian aircraft present would engage while the reserves hastily scramble the rest of their interceptors, but the huge disparity in the opening stages of the dogfight had the Spitfires outnumbered and beaten down by the mass of Messerschmidts escorting them, causing horrendous losses before the second half of the interceptors joined in, though as they were trying to get into a contestable position they would have come under attack as squads of Bf-109s which went further ahead strafed many with impunity, causing the air-battle to be very one sided.


Not only that, but the airfields themselves came under bomber attack as hundreds of aircraft dropped bombs to destroy air facilities, military and government facilities alike, the bombing was quickly and immediately followed by the German warships opening up with their guns as they came into range, shelling the shores of the Finnish city, dock facilities, warships under construction and other military elements immediately within range and bombarded them until they were nothing but craters and flaming wrecks.


The closer vessels soon came under fire from hastily set up artillery positions... that would immediately come under accurate fire from the heavy cruisers and battleships guided by their airborne comrades who also flew low to strafe them, wasting the land and destroying any guns that made themselves known.


All Scandinavian aircraft present in Helsinki lost


85 x BF-109 Gs, 6 x He 111 and 7 B5N's lost


Helsinki coastal features, airfields, government buildings and military bases utterly devastated, ships in drydock destroyed, merchant vessels sunk in harbour, 95% artillery losses,18 civilian casualties, 1,000 ground units killed and 4,000 injured


5 Z-38 Destroyers damaged


As the navy pulls away from the city after yet more Scandinavian submarine attacks, the Admiral would be informed that the ships are running low on munitions after the prolonged firefights with the Coastal Defense Ships and shelling of the city, plus the battleship had received torpedo damage, knowing this, he acknowledges the risks and lack of progress which would occur should he continue operations, and embarked on the trip heading back to home ports.


Scandinavian submarine forces would attempt to attack the convoy of warships en mass, but the Battlegroup with their vast amount of submarine, small craft and destroyer escorts proved impossible to ambush after running into them many times, with daring ventures proving fruitless at best and disastrous at worst, the only thing they could do is track them until they lose sight past Stockholm.


German Battlegroup suffers 1 more torpedo boat lost


Scandinavian Submarine losses: 5
 
I think he was just providing an example, nobody would remain sane doing this on anything under regimental depth... stop giving me nightmares of gary grigsby's games man.
 
Let me try


despite the constant rainstorms over the New Francean capital, 5 char D1's advanced along a narrow road 3.98 miles from reserve grounds. The incessant rain blinded the Francean tankers so much that they couldn't see more than 5ft in any direction.  About 4 miles down the path, the lead tank suddenly took a direct hit to the side radiator and exploded violently.  As the other four Char D1's strained to find the hidden tank another shell hit a Char D1's front plate and cut through like a hot knife through butter. With the three remaining tanks trapped in the middle, suddenly a swarm of infantry charged out of the bushes, and threw hand grenades down the gun barrels of the tanks, and the last three erupted into huge balls of fire.


5 Char D1's destroyed, no enemy infantry casualties.


     so like that shepard?
 
Let me try


despite the constant rainstorms over the New Francean capital, 5 char D1's advanced along a narrow road 3.98 miles from reserve grounds. The incessant rain blinded the Francean tankers so much that they couldn't see more than 5ft in any direction.  About 4 miles down the path, the lead tank suddenly took a direct hit to the side radiator and exploded violently.  As the other four Char D1's strained to find the hidden tank another shell hit a Char D1's front plate and cut through like a hot knife through butter. With the three remaining tanks trapped in the middle, suddenly a swarm of infantry charged out of the bushes, and threw hand grenades down the gun barrels of the tanks, and the last three erupted into huge balls of fire.


5 Char D1's destroyed, no enemy infantry casualties.


     so like that shepard?

That's very specific so that would only happen if there was a very small movement. In a giant battle, that wouldn't happen.


Perhaps in the lull of a stalemated battle and one player decided to attempt a quick tank rush to flank the enemy, then yes that would happen. 


Very well written. Just too small of a scale for most battles. 
 
Movement example:


As The 35 Char D1's crawed through the snow they were only able to muster 13 out of the planned 30 miles they needed to move because of frozen diesel fuel, lack of parts, and little food or blankets, as well as many breakdowns.


15 Char D1's broke down, only 20 operational remain for orders.


how bout this?
 
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You'd look more at a...


1800, 3 regiments of the 5th infantry division "random name" are dug in along the river of clapclip, After a 15 minute preparatory barrage assets of the 2nd cavalry division carried out a general assault through the pontoon bridges constructed the day before, in the meanwhile a smaller motorized envelopment consisting of a single regiment with armored support launched from the northern bridgehead


2000 hours, With the arrival of the 22nd attacker squadron and the deployment of a task force from the 7th armored division a counterstroke was carried out against the bridgehead in the hopes to knock the offensive off its footing and possibly retake the initiative only due to poor organization and rushing the offensive the piecemeal deployment of forces led to an uneven distribution and the attackers holding the front.


2230 hours, a general retreat has been announced, with the 7th armored division fighting a rearguard action the 5th infantry division redeployed the defensive line around the village of page.


Losses: something or another


You could probably go more detailed but its just a rough example.
 
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Also, wouldn't the opposing player be directing their turn-based attacks rather than the other player?

In that case, the attacking player made a move (and had initiative) whereas the defending player made no specific orders and there happen to be tanks or at weapons deployed there. 
 
Recorded audio of a Labinian Infantry Platoon:


"Marching along, singing a song, whilst we open fire,


Upon the enemy, striking their mentality, oh their situation is dire.


Marching along, singing a song, whilst we hold the line,


Stopping it breaking, keeping and maintaining, oh everything is just fine."
 
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Recorded audio of a Labinian Infantry Platoon:


"Marching along, singing a song, whilst we open fire,


Upon the enemy, striking their mentality, oh their situation is dire.


Marching along, singing song, whilst we hold the line,


Stopping it breaking, keeping and maintaining, oh everything is just fine."

*Outside Roma, a military drill of the newly trained "Principe Legion" takes place*


"Hey, hey, Centurion!


What the hell is going on?


Dissapointed, I must say


I thought we'd kill the AAI today. 


Hey, hey, Centurion!


Who the hell are we waiting on?


Excited, I must say


To go out and kill the AAI today."
 
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