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Fantasy The Elven Caravan (Looking for group)

Owl Knight

Don't let it ruffle your feathers, my liege.
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THE ELVEN CARAVAN
LOOKING FOR GROUP
Hello! I've been away for a bit, but I am back with a story idea! If you are a relatively detailed writer looking to join in on a group roleplay, read on!

The World ~
Dondar, the King of the Elves, is twenty years dead. The Elven lands have fallen to the corruption of a dark sorcerer and his minions, and those who escaped his enslaving will, find themselves trapped in the hard and cruel kingdoms of men, where they are seen as thieves, tricksters, and unwanted vermin.

Forced to live as outsiders, some living in squalid ghettos and finding poor work as laborers and servants, others living as nomads in wagons that serve as both their transport and home, the remnants of the Elven clans dream of a day when they will have a homeland of their own. Some dream of returning to the fallen homelands and driving out the sorcerer, others wonder if a new homeland may exist beyond the realm of men.

Now, word has come from the distant north that Andar, the exiled Prince long thought to dead, is alive and he has founded a new land for the survivors of the Elven holocaust.

Those who are bold and able to undertake the journey, will find the road a difficult one. Wolves and other less savory creatures stalk the great forest of pines, highwaymen and bandit tribes patrol the roads, trolls and goblins infest the hills that rise to meet the Grimrock Mountains, and beyond the mountains lies a land no one has entered save for the followers of Prince Andar.

The Elves~
Elves are creatures of the earth, deeply connected to nature. There are very few among their dwindling numbers who can still sense and commune with the lifeforce of plants, water, and animals who have not been touched by the taint of sorcery. They are diminutive, compared with the race of men, the tallest among them only standing 5 feet in height, because of this, men believe they are sneak thieves and pickpockets.

Each elf family is bound to one of the five ancient clans.

Elweth - Clan of the white mountain: Elves of clan Elweth are fair skinned and their hair is most often the color of straw or bright red. They are known for their surefootedness on difficult terrain as they made their dwelling in the foothills of the holy white mountain.

Carda - Clan of the emerald plain: Elves of clan Carda are dark of hair and eye and ruddy of complexion. proud and fiercely independent. They made their living in the homeland by herding the wild plains elk, a beast that provided hide, milk, meat, and was strong enough to draw elven wagons. Those who escaped the holocaust managed to bring many of their herd animals into the kingdom of men, though they were met with resistance from human herdsmen who did not want to share grazing land.

Nymren - Clan of the riverlands: Like the Elves of clan Carda, the Nymren are dark of hair and face, though they tend to be shorter and more slender and fair of face. They are skilled at water craft, fishermen and boatmakers, and they have a great knowledge of herbs and roots that can be used for medicine.

Lothan - Clan of the grey wood: While many of the Elven clans intermingle and share knowledge and resources, in the days before the holocaust the forest dwelling clan Lothan was secretive and protective of their borders. Only when the sorcerer burned down the grey wood, did Lothan survivors flee with their elven brethren into the kingdom of men. Lothan Elves are red or brown of hair and often darker of skin than their brethren. They are unmatched in woodcraft and marksmanship.

Adari - Clan of the starlight spring: Elves of clan Adari are the proudest of all Elves. They are believed to be the oldest clan and King Dondar was the last in a long line of Adarian high kings. They are brown or black of hair and pale of complexion. A very small few still boast skills in starlight magic, but their powers of foresight and divination have grown weak compared to the elder days.

In the days following the holocaust and the flight from their homeland, the Elves have united into small communities, with only a few precious relics of their homeland held in the hopes of one day rebuilding the clans. It is common for clan members to intermarry, with the females taking on the clan allegiance of their husband.

The Game~
We will take on the role of a small caravan of Elf families, making their way north along a dangerous rode to eventually cross the grimrock mountains and hopefully find a new homeland and a chance to rebuild what has been taken from us. Each player may play as a single Elf individual or take on the role of their whole family unit. (Thing of this as high fantasy Oregon trail)

The road will present many challenges and also opportunities for rest and conversation between the members of the caravan. Everyone is welcome to insert danger and setbacks for the group to react to and it is possible that many of us will not make it all the way to the new homeland. Danger can come from threats without, or, if people get creative, threats within.

Feel free to add internal intrigue, treachery, even romance! This is going to be a long trip!

My Characters~
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Name: Aden Stonewood

Age: 32

Clan: Carda

Height: 4' 8"

Hair Color: Dark brown

Eye color: Blue

Brief Bio: Aden was the son of a clan Carda elk herder who died defending the plains from the armies of the sorcerer. Arden was only 12 at the time and he and his mother and infant sister escaped with a caravan of refugees. A few years later, his mother and sister both died of red fever in an ill kept Elven district of the human city of Tarth, leaving Aden alone before his twentieth birthday. He left Tarth and made his living in the counrtyside as a trapper and hide trader, although many human merchants accused him of theft or other underhanded dealings. Before long he began to ply his trade as a guide for Elven wagon families as they made their way from settlement to settlement. It was during one of these trips that he met and fell in love with Demri, a healer and midwife from clan Nymren. After their wedding ceremony, the pair decided they would brave the road north to the new homeland. Although he had no desire to be a leader on the expedition, Aden was quickly elected to captain the caravan due to his experience with trailfinding.

Skills: Trapping, skinning, woodcraft and trail finding, he has moderate skill with a bow at short distances, and he has some combat skill with a knife.

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Name: Demri Stonewood

Age: 28

Clan: Carda (formerly of Nymren)

Height 4' 3"

Hair Color: Auburn

Eye color: Green

Brief Bio: Demri was sent away from the riverlands with her grandmother, a herbalist and midwife in their village when her parents learned that the sorcerers armies were moving towards them from the south. She was very young and in the years that followed, she found she remembered little of her time in the riverlands. In the human kingdoms, her grandmother joined with a traveling family of wagon Elves and served as a resident healer and midwife, training Demri in the old ways. Demri took to the work naturally and bore more and more of the responsibility as her grandmother's fingers lost their skill. The first time she delivered a baby for an Elven mother in the back of a wagon, she was only fifteen years old. After her grandmother passed, Demri moved from wagon village to wagon village, serving her fellow elves where she could and even providing service to some open minded humans. She met Aden when the two of them were traveling with the same wagon train and they were married before that fall.

Skills: Herbalism and a faint touch of healing magic, midwifery.

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Character Ideas~

If you are interested in participating, here are some optional ideas for the types of characters you could play:

1. A young elf farmer or hunter or worker with a pregnant wife. Their baby will arrive soon and they don't want to raise the child in a squalid ghetto or a wagon village. They hope to make it to the new homeland before the baby arrives though they know they may not make it in time.

2. A teenage brother and sister hoping to meet with their parents who they believe may have escaped the sorcerer and made their way north with Prince Andar. (Maybe there is a young elf girl or boy on the journey that will catch their eye)

3. An old elf soldier who knows he may not make it to the new homeland, but he wants to help defend the caravan as it makes its way north.

4. An elf thief joining the caravan to escape the human law enforcers who are trying to hunt him down.

5. A member of a once powerful Elven house hoping to reclaim their glory in a new land, their wagon may be laden with whatever riches they have been able to keep since their escape from Elven lands.

6. Any idea you want!


Hit me up below if you are interested or have questions. If you have a character idea, fill out a character sheet!


Character Sheet~
Fill out one of these for each character you will play as. You can include a picture if you want, I found mine on pinterest!

Name:

Age: (Elves live to about 200 although, in the past, their lifespans were longer)

Clan:

Height: (Remember, a tall elf is 5')

Hair Color:

Eye color:

Brief Bio: (The elves were driven out of their homeland 20 years ago, is your character old enough to remember that? What has their life been like since? Most humans don't trust elves, how has this impacted your character?)

Skills: (Pick a few skills this character has to bring to the table on this journey)
 
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This looks good.

Name: Rowan Redroach

Age: 19

Clan: Elweth

Height: 4'6

Hair Color: brown

Eye color: brown

Brief Bio: Grow in the harsh environment of the Eastern Desert, Rowan's childhood was spent running from oasis to oasis. The wagonless family was very poor and they live by stealingscavenging anything they can get their hands into. Fortunately they were a small group so they don't need much to survive.

Things change when they won a clash against another nomad elven family. Instead of killing or shooing them away like usual the chief of their family offered the defeated side to join them instead. Their number started to grow and with that, so was their needs. stealingscavenging wasn't enough anymore so they started raiding the villages they passed by while slowly made their way west to look for greener land.

Rowan always asked himself when was things go wrong. Before the merge they might be dirt poor, but they were certainly better than a group of power-hungry animals they had become. He deserted during a raid to a village and helped them defend from the attack. The damage done to the village was numerous, the Nightshade would surely put a bounty on his head and now he has a tagalong in the form of an elf kid.

Skills: running, dagger play, escaping, stealth, retreating, acrobatic, withdrawing.
Name: Maria Magpie

Age: 12

Clan: Adari

Height: 3'3

Hair Color: black with occasional streaks of white hair.

Eye color: black.

Brief Bio: A pregnant elf was found dead on the outskirt of a human village. The villagers were about to cremate the corpse when a miracle happened, the baby inside the belly was alive and crying. No one wants to take the baby, but no one have the heart to abandon the baby either so the local church took her in.

Despite all the prejudice she was growing with, Maria managed to keep her smile and gradually the villagers warmed up to her. She was accepted as part of the village and she should be able to live peacefully there. However, since the villagers were used to Maria's presence they didn't suspect a thing when a bunch of elven refugees come to the village. Unknown to them these self-proclained refugees were actually scouts sent by a group of elven bandits called Nightshade.

The group launched a surprise attack at the village, causing a considerable damage to structure, economy, and their trust toward elfs. Fearing the what would happen to Maria, the head priest decided to send her away for a 'missionary task', which Maria understood as a soft way to ask her to leave the village.

Skills: divination magic, light magic, blessing(??? It doesn't work on non-believer)
 
Cool stuff! I like the idea of Elves that resorted to raiding after the exodus from the homeland. Great!
 
lit. here's my old elf soldier lol

Name
: Cydonis
Age: 149
Clan: Carda
Height: 5"2'
Hair Color: Fair-haired, locked in ornamental braids that drape his shoulders.
Usually worn into a headscarf under his knight's helm.
Eye color: Sky blue

Brief Bio: Before the holocaust, Cydonis was an acclaimed mercenary hailing from the Clan Carda. He spent his youth herding cattle before his restless nature eventually led him to the life of the sword. He joined the King's Army and trained relentlessly, fought countless skirmishes, and marched into great battles alongside King Dondar's father. Cydonis was promoted to the rank of Captain in his twenties, earning his place in clan nobility and becoming an advisor on their war councils. He served his clan faithfully until he was called up (into the King's Own Guard) to fend his homeland against the minion raiders, commanded by their dark sorcerer. Cydonis was ultimately trapped within a deep labyrinth, entombed for days when his company was ambushed on the outskirts of a local town they were sent to garrison. A powerful entity lingered the decrepit halls and Cydonis almost met his fate when battling it for nine grisly hours, affording his men a chance to escape. It was the most visceral moment of his life. He eventually led his men out and laid siege to reclaim the town, but it was too late and his forces were utterly crushed in the ensuing battle. Cydonis rode hard to the Elven capital and was present when King Dondar was slain. The King's Own Guard disbanded shortly thereafter, a failed guerilla campaign, and soon fled the fallen kingdom to escape execution.
He retired his blade, working as a carpenter in the human cities for twenty years, and living a quiet life. Occasionally, he'd offer his sword to slay monsters for the city guilds and earned some renown for these exploits. One day, a blue-eyed pathfinder named Aden Stonewood recruited him into the caravan.

Skills:
Power strike - an extremely proficient martial artist and of brute strength, Cydonis is notably bulkier (and taller) than his Elven brethren.
Weapon master - trained years with swords and spears. He's equipped with a long, two-handed greatsword made of Dwarven steel.
Dexterous and Agile - Cydonis is lightly armoured, wearing only a knight's helm (or headscarf), shawl, kilt, and caestus (a leather-padded glove with iron studs).
 
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Name:
Juriell Gilfoud

Age:
45

Clan:
Lothan

Height:
5'5"

Hair Color:
Dark Brown, Almost Black

Eye color:
Deep Grey

Appearance:
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Brief Bio:
While he was old enough to remember the great burining of his homeland Juriell cares little about that. Yes it affected his life. As does the humans inherited distrust of Elves as a whole. That being said, he prefers to focus on the positive things that have come from his life.

One such event was the discovery of the Notchish way. This is his chosen religion of sorts. Or the most impactful hunt of his life, which gave him his pack of Field Raptor companions. These are things that helped define him as a person and helped shape him into the man he wanted to be. Racism and prejudice, even a mass hunting of his kind are only as big as we choose to make them. Juriell chooses to make them not as devastating as it could be. That is why his life is so peaceful.

Yes, in that moment when his home was burned, children orphaned and lives destroyed, he was angry. That being said, he made the choice to not let the anger consume him. Rather, he made the choice to live for what made him happy.

Skills:
Expert Marksman, General Woodworking skills used to craft arrows, master hunter, trapping, animal field stripping.

Way of Notchism:
The Notchism religion is a religion only practiced by a select few of the Lothan Clan. They believe that it only takes one arrow, or lack there of, to change a fight or the world as it is known. As such they practice a form of archery that looks to end a hunt or fight with one decisive arrow. Even among the marksman of the Lothan clan, those who practice Notchism are considered to be the best of any archers. Able to pin a fly to a tree without killing it from 50 yards out. Or so the legend says.

The followers of this belief system are so devoted to the craft that they created the Yggmoth bow (his custom Yggmoth is seen in his picture). These bows are significantly larger than normal bows. This is because they were made for accuracy and range. Exchanging rapid firing ability for pure ability to hit their exact target with little to no error. The practice and art of using these bows are so well hidden that not even other Lothan clansmen know how to wield them properly.

Field Raptor Pack:
Back when he was younger Juriell joined a hunting party. Their objective was to hunt a pack of Field Raptors that had gotten too close to the elven lands. Field Raptors were some of the most successful hunters in the world. Using tactics, superior intelligence and numbers to take on prey much larger than themselves.

The hunt was successful. No injuries, no death and all of the targets were taken out. However, while collecting the bodies for food and other things, Juriell stumbled upon the nests and five eggs of the pack. He knew that they would not survive on their own. The other hunters wished to take them as another meal, but Juriell refused. Something in his heart told him to save them. So he did.

Bringing them home, he spent 5 months caring to them. Providing heat and safety as they grew. Once they all hatched he had no further issues. Since they had pack mentality, they recognized him as the leader. He fed them, gave all of them names and trained them. They were much like dogs. They followed orders and looked at elves as friends, but on Juriell's orders, they were an efficient team of hunting animals. They became famous in the Lothan clan. Everyone lnew them all by name.

There are five Field Raptors to this pack. Gruul, the largest male standing at just 4'9". Next was Silica, the head female of the pack. Then there was Yammick, the best tracker. Horiz is the fastest of the group. Finally, the runt of the litter, Fiila. She was only 3'3", but she was undoubtedly the bravest of the group.
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Interested c: What would you say are the age ranges of the elves in this world? (what is considered young, old, what have you))
 
At this point the average elf lifespan is 200-225 years. They mature at the same rate as humans but their "middle age" is considerably longer. And elf is considered an elder after their 175th year, although they may not begin to show signs of deterioration until they get closer to the 200 mark.
 
Hi, may I join if it is still open I have a character idea but I don't want to start working on it until I feel like it would be worth it.
 
Name: Beala (bell-ee-a)

Age: 15

Clan: Lothan

Height: 3'8

Hair Color: Rust

Eye color: Pale green

Brief Bio: She was born and raised in a human village living as a servent her mother was killed by her master at a very young age. She is traveling with no family or friends hoping to make a few friends along the way or even a family-like figure. She never met her father seeing as he had run off 1 year after she was born. She has hatted her master since day one and often would sneak into his room and swipe something to sell for a few coins. She also owns a necklace from her mother and wears it all day every day.

Skills: Fast. kind, wood-crafting/blacksmithing, and is vary stealthy (would be good as a lookout)

look:
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download (11).jpeg
 
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Are half elves allowed? Do they exist? If they do, how do the elves and how do the humans see them?

That's a great question! Most humans are VERY prejudiced towards Elves and Elves are wary of humans because of this. A half elf is very rare and likely would have a hard time fitting in in either world. The Elves would probably be more accepting than humans would be.
 
Are Half Elves allowed?

Edit: Also, how does the Adari Divining work? Since its rather dwindled over the years?

Edit 2: I'm probably going to ask a lot ofquestions about the world, I hope thats okay
 

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