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Robotech - Southern Cross Adventure

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Damage applied to the shield, and while it is damaged, you still have plenty of armor left on that arm.

D. Rex D. Rex is up

24 -Ryuko [2]
17 - Neo [2]
17 - Tomahawk 1 [3] damaged
16 - Light Artillery Pods 2-4 [2]
12 - Tomahawk 3-4 [2]
12 - Comanchero 2 [2]
10 - Deunan -190/0/0 [3]
10 - MPA 2-5 [2]
9 - Marlon [1] <====
7 - Gabi [1]
6 - MPA 6-10 [1]
5 - Alan [1]
 
"Consider yourself covered, Alan." He said, about to leap up the wall when he watched another explosion rock one of the helicopters. Another one! Crap. He could leave the breach unoccupied to help, nor could he leave Alan uncovered. As much as he wanted to launch an assault in the enemy mecha, the base could be rebuilt, lives could not. That leaves a rather stupid option.

"Alan! Comanche down. Signaling extraction. I can give cover."

Marlon leaped onto the wall and switched to guardian mode. Firing off a smoke shell aimed at the ground near the fallen Comanche (100ft radius, do I need to roll for accuracy)

Hopefully this should give them some cover until extraction arrived. But that still left getting there... and it left others being shot down and the Zentraedi were running out of targets. Time for stupid option that covered all the bases. Gave cover, distracted enemy, and was stupid.

Activating his jump jets, Marlon leapt off his wall outside of the base, flipping back to destroid mode. Upon landing he activated his speakers. "HEY! I FUCKED ZERKIA LAST NIGHT AND HAD HER SCREAMING MY NAME. ENDS UP THAT BOUNTY ON ME IS FOR CHILD SUPPORT!"
 
Marlon is certainly original in his efforts to distract the Zentraedi. Just how well it works remains to be seen.

Purr Purr is up with Gabi

24 -Ryuko [2]
17 - Neo [2]
17 - Tomahawk 1 [3] damaged
16 - Light Artillery Pods 2-4 [2]
12 - Tomahawk 3-4 [2]
12 - Comanchero 2 [2]
10 - Deunan -190/0/0 [3]
10 - MPA 2-5 [2]
9 - Marlon [2]
7 - Gabi [1] <====
6 - MPA 6-10 [1]
5 - Alan [1]
 

VHT-10A Ajax mode: Battloid.

Missile Payload:
30/30 HEAP Mini-missiles: 1D4x10 M.D., 1 mile range, 3 foot radius, 2 M.D.C.
10/10 Plasma/Napalm (medium) Short-range missiles: 2D6x10 M.D., 3 mile range, 15 foot radius, 5 M.D.C.

"Rick Hunter's Theme" by Composer Ulpio Minucci


"Bravo, Asgardians! You have sent 11 Zentraedi and their Battle Pods to Hell!" And in one swoop, she thought, you have avenged our fallen Jungle Rats... I could kiss you!

With one eye on Ryuko (who was having amazing luck!), Gabi continued to call upon the MAC II Monsters. "Asgardians, we have 6 Power Armor unit taking cover in the trees. Request heavy missile support at these coordinates." She provided the details. With luck, the Asgardians would catch them on the ground.

She glanced back at their convoy. They had been quiet all this time, but with good reason. If the ground vehicles were not yet in cover, she would wonder what in the world they were doing and direct them to do so. "Hey!" She called out to the mecha in their convoy. "Are you open to providing some fire support for my friend up there?" She indicated Ryuko in her battle with the Male Power Armors. "I'm sure she'd be grateful, you know?"


full

Image credit: www.limetown.com.br
STATUS Location: About 3.5 miles from Anton-17.
Statblock: VHT-10A Ajax (400/400 M.D.). CBR Mk 2E Armor (105/105 M.D.). Heavy Shield (55/55 M.D.).
Effects Active: None.


 
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Gabi's signal goes out loud and clear, and the response is, "Asgardians copy! We like to hear good news like that. Preparing to launch a full salvo on your given coordinates for a saturation bombardment. Stand by."

From the artillery firebase, you can see on your radar multiple targets launching into the air that your computer identifies as twelve missiles coming in fast. A combination of Fragmentary and Plasma warheads explode in the area, filling the sky with gouts of black smoke from burning trees and mecha. Of the six targets down there, two Female Powered Armor units come bursting up and away from the trees. They speed off towards Anton-17 at high speed, accelerating as they go.

MPA 6-10 break away from attacking Ryuko, and they head towards the mecha at the base. They fire off a spray of grenades at Neo, and the blasts rattle her pretty good, but her armor is holding.

Rykon Rykon is up with Alan

24 -Ryuko [2]
17 - Neo -0/120/0 [3]
17 - Tomahawk 1 [3] damaged
16 - Light Artillery Pods 2-4 [2]
15 - FPA 1-2 damaged
12 - Tomahawk 3-4 [2]
12 - Comanchero 2 [2]
10 - Deunan -190/0/0 [3]
10 - MPA 2-5 [2]
9 - Marlon [2]
7 - Gabi [2]
6 - MPA 6-10 [2]
5 - Alan [1] <====
 
Alan feels the pressure baring down on him, he'd already started on the downed Tomahawk he needed to complete extraction before heading to the Comanchero.

Assuming his efforts successfully got the pilots free, he'd hail Marlon on the Radio. "We're clear over here, let's move up. Shields out."
 
Between your mecha's hands and a few well placed explosive bolts, the crew compartment finally opens up to reveal a pair of battered and bruised Destroid pilots. While the armor took the brunt of the blast, they did get rattled around quite a bit. But now, they are being helped down by the rapid response team as they spray fire retardant on the burning hull.

Gundam Watcher 27 Gundam Watcher 27 is up with Ryuko

24 -Ryuko [2] <====
17 - Neo -0/120/0 [3]
17 - Tomahawk 1 [3] damaged
16 - Light Artillery Pods 2-4 [2]
15 - FPA 1-2 damaged
12 - Tomahawk 3-4 [2]
12 - Comanchero 2 [2]
10 - Deunan -190/0/0 [3]
10 - MPA 2-5 [2]
9 - Marlon [2]
7 - Gabi [2]
6 - MPA 6-10 [2]
5 - Alan [2]
 
Psychie Psychie
"Damn! That's some thick armor they have!" Ryuko would state, before switching to helicopter mode yet again, before flying upwards towards one MPA (#3 if we're specific), before transforming mid flight to Battloid mode, aiming to perform a flying kick at the enemy Mecha.
 
Ryuko barrels at the Male Power Armor unit, but the nimble enemy jets out of the way before you can hit.

Neo shakes off the impact of the grenades from the Male Powered Armor, and sees the two damaged Female pilots coming towards her, and she fires a burst with her Eu-11 at the lead. The shot misses as the Zentraedi dodges out of the way.

Tomahawk 1 fires a burst from its dual autocannons at FPA 1, and manages to score a lucky hit on her.

The three Light Artillery Pods fire six short range missiles, one at Ryuko, one at Neo, and the last one at the damaged Tomahawk 1. The Tomahawk launches a counter missile at the six pack heading its way, and is lucky enough to destroy the volley before it hits. At the same time, Neo fires off some chaff, and the missiles go wide.

The two FPA suits open up their missile racks and they fire a swarm of twelve missiles each, one targeting Marlon, the other aimed at Deunan. They will hit unless you defend yourself. Just a reminder, you cannot dodge that many missiles, but you can try some chaff, or you can try to shoot them down.

Tomahawk 3 and 4 both fire missiles at MPA 2 and 3, and the Zentraedi mecha are blasted out of the sky.

Comanchero 2 fires its own missiles at the Light Artillery Pod 2, catching it by surprise and destroying it.

Gundam Watcher 27 Gundam Watcher 27 has a defense to declare, along with D. Rex D. Rex and Sherwood Sherwood .

Sherwood is up

24 -Ryuko [4]
17 - Neo -0/120/0 [4]
17 - Tomahawk 1 [5] damaged
16 - Light Artillery Pods 3-4 [3]
15 - FPA 1 [1] badly damaged
15 - FPA 2 [1] damaged
12 - Tomahawk 3-4 [3]
12 - Comanchero 2 [3]
10 - Deunan -190/0/0 [3] <====
10 - MPA 4-5 [2]
9 - Marlon [2]
7 - Gabi [2]
6 - MPA 6-10 [2]
5 - Alan [2]
 
Psychie Psychie

That MPA was certainly quick. It dodged the kick. It seemed However that six Missles would be sent to Ryuko's way.

"Ngh! These guys just won't let up!"

24/30 HEAP Mini-missiles: 1D4x10 M.D., 1 mile range, 3 foot radius, 2 M.D.C.
5/10 Plasma/Napalm (medium) Short-range missiles: 2D6x10 M.D., 3 mile range, 15 foot radius, 5 M.D.C.

Ryuko took this chance to counter the incoming missles by firing 1HEAP at the incoming barrage.
 
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Shit! Incoming! Deunan fires off a spray of Chaff and Flares to try and spoof the missiles. Once they fire off, she takes a second to try and score a hit with her Eu-11 on the badly damaged FPA 1.
On Foot:
Number of Attacks: 6
Strike: +10
Parry: +13 - +17 with Heavy Combat Shield
Dodge: +14
Roll: +6
Perception: +12
Initiative: +1
Damage: +2 from Ps

In the Hover Tank:
Number of Attacks: 8 - +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike: +12 with Cannons, +13 to HtH, +14 with EU-11 (+2)
Parry: +17 (+1)
Dodge: +17 (+1)
Roll: +9
Perception: +12
Initiative: +3 (+2)

Ammo Payload
APFSDS - 3d6x10: 30 / 29
MPAT - 2d6x10: 10
Plasma - 2d8x10: 5
Smoke: 3

Main Body: 475
Left Shield: 500 / 310
Right Shield: 500
 
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Psychie Psychie

That MPA was certainly quick. It dodged the kick. It seemed However that six Missles would be sent to Ryuko's way.

"Ngh! These guys just won't let up!"

24/30 HEAP Mini-missiles: 1D4x10 M.D., 1 mile range, 3 foot radius, 2 M.D.C.
5/10 Plasma/Napalm (medium) Short-range missiles: 2D6x10 M.D., 3 mile range, 15 foot radius, 5 M.D.C.

Ryuko took this chance to counter the incoming missles by firing 12 HEAPs at the incoming barrage.
Are you sure you want to use so many missiles? You can go ahead and try just one, or use your Chaff/Flares. Either one will give you a 75% chance of defending from the volley.
 
Deunan's chaff/flares go off, and the swarm of missiles goes haywire and miss. Your attack was dead on target, and you destroy the weakened FPA with ease.

D. Rex D. Rex you still have missiles coming at you. Do you wish to try and shoot them down, use chaff, or just parry and take the hit?

24 -Ryuko [4]
17 - Neo -0/120/0 [4]
17 - Tomahawk 1 [5] damaged
16 - Light Artillery Pods 3-4 [3]
15 - FPA 2 [1] damaged
12 - Tomahawk 3-4 [3]
12 - Comanchero 2 [3]
10 - Deunan -190/0/0 [4]
10 - MPA 4-5 [3]
9 - Marlon [2] <====
7 - Gabi [2]
6 - MPA 6-10 [2]
5 - Alan [2]
 
Marlon gritted his teeth as the twelve missiles appeared in radar heading his direction. Looks like he peeved somebody off. Twelve missiles was quite a bit. And it was times like this he wished he was in a missile boat. But that wasn't going to stop him. Not when he at least got some of their attention. Which reminded him, he forgot something crucial. He needed to rectify that.

He couldn't just dodge these, and smoke wouldn't help much here.

So what's a man to do? Well, continue the taunt, of course.

With an expert display of fine control of a mecha, Marlon activated his chaff and made his mecha perform a rather vulgar pelvic thrust and accompanying gesture with his hands.

As the chaff flares exited his mecha, he announced through the speakers, "YOU AINT GONNA BLOW ME LIKE BIG TIDDY ZENNY WILL WHEN I MEET HER TONIGHT! THAT TONGUE IS MAGIC" Crass, most certainly, but he was also half counting on his observations of their loyalty to her. Even just annoying them is a win in his book.
 
Marlon is lucky enough that his flares confuse the missiles, and they slam into the ground around you.

D. Rex D. Rex it is now your action; what do you wish to do?

24 -Ryuko [4]
17 - Neo -0/120/0 [4]
17 - Tomahawk 1 [5] damaged
16 - Light Artillery Pods 3-4 [3]
15 - FPA 2 [1] damaged
12 - Tomahawk 3-4 [3]
12 - Comanchero 2 [3]
10 - Deunan -190/0/0 [4]
10 - MPA 4-5 [3]
9 - Marlon [2] <====
7 - Gabi [2]
6 - MPA 6-10 [2]
5 - Alan [2]
 
Under the cover of the debris kicked up by the missiles, he switched his mecha to guardian mode and aimed the barrel of his cannon up to the sky. He switched shells to the airburst to better down the aerial target that had fired at him.

He took aim and fired the MPAT. "Now suck on this."

MDC
Main Body: 475/
Cannon: 150/
Arm L: 150/
Arm R: 150/

Arm Shield L: 500/

Arm Shield R: 500/
Leg L: 260/
Leg R: 260/
Pilot Compartment: 150/




In the Hover Tank:
Number of Attacks: 8, +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike Cannon: +11 (+2 UC)
Strike EU-11: +11(+2 UC)
Strike MIW-20: +8(+2 UC)
Hth strike: +12(+2 UC), +14 damage
Parry: +14 (+1 UC)
Dodge: +13 (+1 UC)
Roll: +10
Perception: +9
Initiative: +2 (+1 UC)

105mm Shells
APFSDS: 15
Plasma: 15
MPAT: 15
HEAT: 0
Canister: 0
Smoke: 3


105mm Cannon, Damage
APFSDS: 3d6x10
Plasma: 2d8x10, 25ft AoE
MPAT: 2d6x10, 50ft AoE
HEAT: 2d6x10
Canister(half range): 1d8x10, 25ft AoE
Canister(full range): 1d4x10, 50ft Aoe
Smoke: n/a, 100ft AoE


Rate of Fire: Twice per melee round
Payload: 48 rounds
Note: Typical loadout for the Hover Tank is nine shells of each kind except for the smoke rounds. Those have three rounds, unless something different is required for the mission.

EU-11 Gunpod
Single blast: 1d8
Five shot burst: 1d4x10
Ammo(rechargeable): 140/140

MIW-20 Triple Barreled Ion Pulse (tank mode only)
Three round burst: 1d6x10
Ammo: N/A
 
Unfortunately, the shell airbursts a bit early, and the target is missed.

Purr Purr is up

24 -Ryuko [4]
17 - Neo -0/120/0 [4]
17 - Tomahawk 1 [5] damaged
16 - Light Artillery Pods 3-4 [3]
15 - FPA 2 [1] damaged
12 - Tomahawk 3-4 [3]
12 - Comanchero 2 [3]
10 - Deunan -190/0/0 [4]
10 - MPA 4-5 [3]
9 - Marlon [3]
7 - Gabi [2] <====
6 - MPA 6-10 [2]
5 - Alan [2]
 

VHT-10A Ajax mode: Battloid.

Missile Payload:
30/30 HEAP Mini-missiles: 1D4x10 M.D., 1 mile range, 3 foot radius, 2 M.D.C.
10/10 Plasma/Napalm (medium) Short-range missiles: 2D6x10 M.D., 3 mile range, 15 foot radius, 5 M.D.C.

With a cheer inside her cockpit (because her Ajax needed to stay hidden and unmoving), Gabi directed the Asgardians to go after the remaining Female Power Armor. She was also very happy to see Ryuko was not nearly in as much danger as she had been.

Anton-17 had strong allies in the Asgardians and for that, she was grateful.


full

Image credit: www.limetown.com.br
STATUS Location: About 3.5 miles from Anton-17.
Statblock: VHT-10A Ajax (400/400 M.D.). CBR Mk 2E Armor (105/105 M.D.). Heavy Shield (55/55 M.D.).
Effects Active: None.

 
Gabi successfully directs another batch of medium range missiles from the launchers of the Asgardians, sending four HEAP warheads smashing into the pilot. She dies without a sound.

Then MPA 6-10 send a volley grenades over towards Marlon. It would seem that his distraction plan is working. They will hit unless you dodge, or you can try a parry.

Rykon Rykon is up

24 -Ryuko [4]
17 - Neo -0/120/0 [4]
17 - Tomahawk 1 [5] damaged
16 - Light Artillery Pods 3-4 [3]
12 - Tomahawk 3-4 [3]
12 - Comanchero 2 [3]
10 - Deunan -190/0/0 [4]
10 - MPA 4-5 [3]
9 - Marlon [3]
7 - Gabi [3]
6 - MPA 6-10 [3]
5 - Alan [2] <====
 
Alan leaves the Tomahawk pilots to the rest of the rescue team and steers the Spartas over to the downed Comanchero chopper. Like before he'd carefully attempt to pry the occupants free of the wreckage without making their situation anymore dire. Despite the smoke cover, Alan would make sure any fire directed their way would be obstructed by his own vehicle before letting it obliterate the chopper's crew.
 
When Alan gets to the crashed chopper, you can see that the crewman in the aft pilot's seat is already out of the wreck and is trying to pull out the gunner from the forward seat. The pilot waves up at you, "He's knocked out, and there is a bone sticking of of his leg! I can't lift him out on my own!"

Gundam Watcher 27 Gundam Watcher 27 is up, and you need to be sure you want to dump 12 missiles at the 6 that were targeted at you earlier.

24 -Ryuko [4] <====
17 - Neo -0/120/0 [4]
17 - Tomahawk 1 [5] damaged
16 - Light Artillery Pods 3-4 [3]
12 - Tomahawk 3-4 [3]
12 - Comanchero 2 [3]
10 - Deunan -190/0/0 [4]
10 - MPA 4-5 [3]
9 - Marlon [4]
7 - Gabi [3]
6 - MPA 6-10 [3]
5 - Alan [3]
 
Marlon blinked. That was a lot of grenades flying towards him... Looked like he really pissed them off this time. Well good! Now they were focused on him, should give Alan some time from their fire. Now that he had their attention, phase two was to survive it.

Marlon rolled the guardian backwards as it shifted into destroid mode, and used the jump jets to try and launch himself out of the trajectory before they could impact.

Dodge:29
 

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