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Robotech: Army of the Southern Cross - IC Thread

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GunMan2

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The coms officer looks through his sensors and the satellite imagery to get. Good view of the surrounding and anything within 100km of the anthon-17 base. Not taking anymore chances with these malcontents.

“If history has to teach a soldier something its that underestimating the opposition is a very bad idea”
 
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Psychie

Princess Psychie
After two long hours go by, Anton-17 is still working on the emergency repairs on the power supply, and report that they are getting close to being able to restore full main power to the base. Everyone is currently seated in your mecha, using your various detectors to try and keep an eye out for any sign of Malcontent activity. It is at this time that everyone manages to spot a flicker of movement and a gleam of metal off in the distance, peeking out through the trees. Almost four miles out, your radar begins to show a signal, confirming that there is something there. Looking closer, a single Recon Battle Pod comes out from behind a tree, its sensors probing out for any sign of other mecha.

Nova calls out, "Contact! I have visual on one Recon-class Regault Battle Pod, range 3.8 miles from our current position. Sergeant, I know from experience that there is no such thing as just one Battle Pod, especially a Recon model. More are out there, we just haven't seen them yet. Orders?"

Dorsey says, "You're right. One Pod is just the tip of the iceberg. Barnes, call it in and warn Anton-17 of what we've seen, and everyone hold fire until we have a better idea of just what kind of numbers we are dealing with. I say again, weapons tight until we have solid information or we are fired on. Clear?"

Nova nods. "Crystal, Sergeant."

Trying to fine-tune your radar, it is clear that there are multiple mecha sized targets in the trees that are just out of sight from your visual detection, and with your telescopic sight, you can see the occasional glimpse of motion of shapes of large targets shifting about. From the size of the signal, it is a conservative estimate that there is upwards of fifty to eighty mecha of various classifications. It is a good thing that the armored forces of Anton-17 are already on alert, because this will end up being a nasty fight if they decide to engage.
 

Sherwood

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Steven can feel the metallic taste of fear in his mouth as he sees the potential numbers of targets out there. If things are as bad as they look, the five of us will be little more than a speed bump for the Zentraedi as they advance on the base. "Sarge? I suggest we call in some air support. There have to be some fixed-wing and Veritech aircraft in the region that can come to our aid. Otherwise, even the mecha force on guard at Anton-17 could be overrun."
Combat Bonuses
On Foot / In the Tank

Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Knockout/Stun on a Natural 19-20

Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15
MPAT (AoE 50ft) - 2d6x10+10: 9
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3
 

Psychie

Princess Psychie
Sgt. Dorsey nods. "Uplink all your data feeds to Anton-17. They need to see what we see." Switching channels, he says, "Command, this is the 3rd JSOG. We have a confirmed sighting of a Recon Pod, with scattered radar returns that suggest a force of Malcontents of at least fifty plus enemy mecha. I say again, we have radar readings that indicate a large Zentraedi strike force 3.8 miles from our current location. I recommend an artillery or air strike on the area."

"Copy that, 3rd JSOG. We still have no power to the defense turrets or sensor lines, so we need all the information from you on the composition of the enemy force and its location as you can give us. We are connecting you to Forward Artillery Base Charlie so you can call in heavy shells and missiles on the Malcontent force. Stand by."

A moment goes by, then a new signal comes in. "This is FAB Charlie. I hear you have some work for us?"

"Affirmative. We have a Zentraedi target of at least company strength hiding in the woods near our position. We can laze the location for artillery strikes."

As he is speaking, there is sudden movement from the trees. A full dozen Regult Battle Pods, three Light Artillery Pods, and an Glaug Officer Pod come leaping out from behind the cover they were under. The one exposed Recon Pod joins them, leaping along as they approach Anton-17's defense line. More targets are still hiding in the trees, and they are firing long range plasma cannons towards the armored walls of the BSURP. From their dug-in positions, the other mecha defenders begin to return fire.

Dorsey says, "FAB Charlie, our targets are splitting up. We are still lazing a target site, and are in need of a rapid strike ASAP."

"Understood. Ground to ground missile strike is getting spun up. Incoming now. Keep the target illuminated."

Dorsey switches back to the squad channel. "We have the hammer coming down. Everyone, hold position and cover me as I designate the area."

Sherwood Sherwood Dannigan Dannigan GunMan2 GunMan2 What do you do now?
 

Sherwood

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Steven debates between holding his position under the makeshift camouflage that was tossed up around his tank or shifting into battloid mode to ready his arm shields to block any incoming fire aimed at Sgt. Dorsey. For the moment, sitting still wins out as he continues to keep his main gun ready to fire on any target that looks like it may be ready to fire on their positions.

He keys his mic. "Standing by, Sergeant. Just say the word and I'll send some hurt downrange. In the meantime, I'm holding position."
 

Dannigan

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"Cover me," sayeth Sgt. Dorsey. At least that is what sums up in Kitty's mind.

"Acknowledged, sir." Miyazaki replies.

In Kitty's Meltrandi brain, he is ordering her to protect him. What better way to accomplish this than to be in a Maru in Battloid Mode? As quietly as she is able, she shifts her Spartas into that mode and puts herself between the Zentraedi and her human teammate - right where she she feels she was meant to be - between the humans and their enemies. She raises her EU-11 and, more importantly, Maru's shields. Once there, she stays immobile, low-power, and quiet. But she wants something to do. So she aims at the Recon Pod if only to follow its movements.
 

Psychie

Princess Psychie
Everyone holds their positions as Sgt. Dorsey lines up his laser designator on the trees, trying to get a good target lock for the incoming artillery missile strike. Watching the radar, you can see that there are multiple missiles arcing in from the Forward Artillery Base, racing along at high speed towards their destination. As the missiles close in, they break apart to reveal several sub-munitions in each one, fanning out to spread the hurt far and wide over the target area.

Just before the missiles hit the trees, up from the cover that they provide comes a volley of autocannon fire and a single missile, all aimed at the incoming missile strike. This manages to destroy several of the sub-munitions in the air, wiping out over three quarters of the warheads before they can hit and do their damage. The remaining missiles impact and explode in a wide area, and several secondary explosions can be seen from your position, but not enough to account for all the enemy mecha in the target zone.

Dorsey lets out a angry sound, the closest you have ever heard the man say any swear words. "FAB Charlie, your missile strike was only partially effective; they interdicted most of the ordnance you sent down range."

"Understood, 3rd JSOG. Changing to heavy shells. Lets see them knock those 40 centimeter shells out of the air. Prepare for a saturation strike."

Dorsey replies, "Split your aim between these two points. A large force is heading towards Anton-17 and need to be cut down. Coordinates follow."

As this is going on, more Zentraedi mecha come leaping out of the burning trees, trailing smoke and fire as they charge forward. But they do not all head for Anton-17. A bunch of the enemy forces are heading in your direction: six Male Powered Armor, one Officer Pod, and ten Battle Pods. It is possible that they are simply trying to flank the defenders of the BSURP, but it is also possible that you guys were spotted.

Everyone has a saved action that you've been holding that you can use before moving into a standard combat round. Go ahead and post what you wish to do/what kind of attack you make along with your initiative rolls (or your initiative bonus for me to roll it for you).

Dannigan Dannigan Sherwood Sherwood GunMan2 GunMan2
 

Sherwood

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At this range, only the sabot round will be able to reach the target, but fortunately for Steven, he had one lined up and ready to fire. He calls out, "Targeting that Officer Pod with a silver bullet. On the way!"

17 to hit, doing 110 Mega Damage
Initiative total of 9
Combat Bonuses
On Foot / In the Tank

Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Knockout/Stun on a Natural 19-20

Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15 / 14
MPAT (AoE 50ft) - 2d6x10+10: 9
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3
 
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Dannigan

Kaerri's Man. =)
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Miyazaki wastes no time in transforming Maru back into Tank mode to take advantage of the accuracy benefits belonging to Maru's main gun. Besides, given the range, she believes she will have enough time to transform back and cover Sgt. Dorsey as needed.

She loads an APFSDS round and aims it on Steven's target, but she holds her fire. 3rd JSOG is concealed. But far more importantly to her, Kitty has heard no order from Sgt. Dorsey for 3rd JSOG to open fire.

"Awaiting orders, sergeant."

It is late here and my brain is tired. I could be misinterpreting, but I am convinced this order is for the artillery battery, not 3rd JSOG. Only FAB Charlie.

Once that order is given, she'd like to loose that shell on the Officer's Pod, but until then, she's holding her fire out of sheer discipline.

Dorsey replies, "Split your aim between these two points. A large force is heading towards Anton-17 and need to be cut down. Coordinates follow."

Also, Kitty's Initiative is +3.
 
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Psychie

Princess Psychie
Dorsey does not hesitate at all when Kitty asks for orders. "Light 'em up! We need to take as much heat off of the base defense force as possible!"

Steven is quick on the trigger to fire on the Officer Pod. The APFSDS shell hits, but while the armor is damaged, it is still intact enough to be a threat.

With Kitty's declared action to fire on the Officer's Pod, the shell flies out and scores a second hit, this time taking it out of the fight.

Holding on GunMan2 GunMan2 to see his initiative roll and his surprise attack, then we'll go onto the normal melee round.

Initiative order
18 - Kitty
16 - MPA 1-3
14 - Battle Pods 1-5
11 - MPA 4-6
9 - Steven
5 - Battle Pods 6-10
 

Dannigan

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Kitty can only look on with a wide smile as the Officer's Pod goes down. It represents one less threat to humanity as far as she is concerned.

"Steven? That..." Kitty quips cheerfully, "...is what I call a most excellent example of teamwork! Good show!"
 

GunMan2

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"Looks like we will have to light them up back to Texas" Said Barnes As he prepped the AP Shell as they proven to be the most effective against the Officer pods. "Let see you survive this" He aims and fires at one of the pods
 

Psychie

Princess Psychie
The sabot shell flies out and pierces the armor of the Battle Pod with ease, instantly killing the pilot.

The Zentraedi forces are now 3.5 miles out from your current position and closing in fast.

Dannigan Dannigan is up

Initiative order
18 - Kitty <====
16 - Chris
16 - MPA 1-3
15 - Doug
14 - Battle Pods 2-5
12 - Nova
11 - MPA 4-6
9 - Steven
5 - Battle Pods 6-10
 

Dannigan

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Carefully, Kitty spins Maru in the direction of the enemy aerial targets.

"Congratulations pilot," Miyazaki purrs as if talking to the Malcontent in the male power armor. "You get to retire early... and permanently."

Kitty is attempting to fire an APFSDS round at MPA #1.

Her current Strike modifier is +10.

Then immediately after the round is fired, she transforms Maru into Battlloid form to protect Sergeant Dorsey as ordered.
 

Psychie

Princess Psychie
The shell flies straight and true before slamming into the chest of the Powered Armor. It was either a perfect shot or the armor was already damaged, because it normally wouldn't be enough to kill the MPA in one shot the way it did.

GunMan2 GunMan2 is up

Initiative order
18 - Kitty [1]
16 - Chris <====
16 - MPA 2-3
15 - Doug
14 - Battle Pods 2-5
12 - Nova
11 - MPA 4-6
9 - Steven
5 - Battle Pods 6-10
 

Dannigan

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Kitty freezes in momentary surprise as she watches the Male Power Armor erupt and the promised "retirement" take place very shortly thereafter as the pilot dies with it. "Oh, Maru!" She literally kisses and pats Maru's console while performing a brief happy dance right there in her cockpit. "I'm so proud of you!" she tells the machine.
 

Sherwood

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Steven pumps his fist, saying, "Damn good shot! Outstanding! Keep it up, Kitty!"
 

Dannigan

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Kitty happily replies. "Maru and I certainly intend to, Steven!"
 

GunMan2

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Barnes does not celebrate since he ended another life for an idiot warlord. But lets a small smile grace his lips as it means one less person to harm his allies. He loads another SABOT round and takes aim at another pod. "The more we get rid of here the less we worry about later."
 

Psychie

Princess Psychie
The sabot round from Chris' tank misses its mark, probably due to a combination of the extreme range and the jumping movement of the Battle Pod.

MPA 2 and 3 both kick in their flight jets and accelerate in the direction of the squad, but they are still out of range of their weapons from you.

Dorsey uses his time to target MPA unit #4 with a sabot round of his own, but the Zentraedi unit manages to jink out of the way just enough to avoid a killing blow, but it is still badly damaged.

Battle Pods 2-5 all continue to close in but do not fire since they are out of range of their weapons.

Nova aims at the damaged Male Powered Armor unit with one of her own sabot rounds and manages to get the kill and finish it off.

MPA units 5 and 6 also kick in their jets, and are closing in very rapidly.

Sherwood Sherwood is up with Steven

Initiative order
18 - Kitty [1]
16 - Chris [1]
16 - MPA 2-3 [1]
15 - Doug [1]
14 - Battle Pods 2-5 [1]
12 - Nova [1]
11 - MPA 5-6 [1]
9 - Steven <====
5 - Battle Pods 6-10
 

Sherwood

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At this range, only the sabot round will reach to hit the target, so Steven cycles his main gun up for a second shot, this time taking aim a MPA 2.

29 to hit, doing 90 MD
Combat Bonuses
On Foot / In the Tank

Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Knockout/Stun on a Natural 19-20

Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15 / 13
MPAT (AoE 50ft) - 2d6x10+10: 9
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3
 

Psychie

Princess Psychie
The targeted MPA unit tries to dodge out of the way, but Steven is able to line up the shot perfectly and score a direct hit. It is smoking from the impact, but still flying.

Pods 6-10 are leap-running forward.

The Pods are now just over 3 miles out, while the four MPA units are now 10,000 feet out and closing in fast.

Dannigan Dannigan is up with Kitty

Initiative order
18 - Kitty [1]
16 - Chris [1]
16 - MPA 2 [2] seriously damaged
16 - MPA 3 [1]
15 - Doug [1]
14 - Battle Pods 2-5 [1]
12 - Nova [1]
11 - MPA 5-6 [1]
9 - Steven [1]
5 - Battle Pods 6-10 [1]
 

Dannigan

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"D.I.Y tuning - Vangelis - Blade Runner Blues 432Hz ( 回聲增幅+音場延伸echo increase + sound field extension)"

Kitty takes a deep breath, taking in the moment. Here it is. Absolute violence on a grand scale. The attempts to save human lives, some of whom could not care less about people like herself and Corporal Nova. Yet... here she was. In the cockpit. Risking her very existence. Training her targeting reticle on the damaged Male Power Armor Steven had just scored on. It was smoking. Looking pitiful to her eye. And soon it would be another blasted-out reminder of something that was once alive.

This might have troubled a human. But Miyazaki was never human. This might have troubled an ASC soldier. But Miyazaki was a clone created for a team of hunter-killers before she even knew what the ASC was. In some ways, this was fun. In some ways, this was terrible. As she uses Maru's rangefinder to wait until the Power Armor gets into the 11,000 foot range (2.2 miles was just what she needed), the thought dawns on her that is the only life she will probably ever know.

Humans get to live. Love. Grow. Get old. Die. Maybe get remembered by those who love them.

But Kitty was never human. Kitty considers herself to be just a tool in yet another war. And a damned good tool at that. So she feels no regrets at all about loading the 105mm High Explosive Armor Piercing tank round into Maru's smoking chamber. She wondered what it would be like if she were human. To live. To love. To grow and all the rest.

Or if she would just end up like this soon-to-be-forgotten Zentraedi pilot.

Once she feels she has a good bead, she caresses the trigger on the HEAP round and sends his probable death speeding along. Goodbye fellow clone, thinks she. You were on the wrong side of my barrel. Goodbye Malcontent. You will only be remembered as another kill-stripe on Maru's shining hide. You will explode and cease to be and litter this Brazilian jungle with your remains to feed the greenery of this precious planet that you and yours tried to conquer. And after you are gone, time will simply move on for the living.

Briefly... just briefly... Kitty wonders what it is like to be human. To live? Be loved? Grow old?

BOOM! Fires Maru's cannon. And that thunderous sound erupts, violently shaking Maru's armored body. Kitty's white hair shakes too. All of these sensations bring her back to reality.

A wave of feeling washes over her. She feels so very, very foolish. This was life, she realizes. She is only a clone. A tool. She is doing all that she was meant to do. There is nothing more for her. If the round lands true, then at least she gets to end this enemy's life before he ends hers or someone else's. At least she will have the satisfaction that the humans - those meant to live, love, and grow - will have one less threat to trouble them.

Feeling numb, Kitty tries hard to take satisfaction in that - before her own bones someday litter some other smoking, war-torn battlefield and her own resting body has its turn to nurture the green soil of this precious Earth.

High Explosive Anti-Tank (HEAT). A shell with a shaped charge warhead.
Range: 2.2 miles (3.52km)
Mega-Damage: 2d6x10+10 M.D.

Kitty's Strike modifier is currently +7 (since Maru is in Battloid mode). I would like to spend an Action Point to add another 1d6 to the roll.
 
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