Arynne
Salmon of Doubt
I feel that to have been truly awesome, First Age Solars need to have been rocking out on electric guitars while flying around on their hoverboards.
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Welcome! I'm the lone Lunar of the game, and my Solar Bond is Esbilon's character, Khutulun. I'm a sneaky/rogue/thief type of character.
*reads Ebon Arbiter's character*
Are you sure this guy didn't Exalt after damaging his hands in a vehicular accident?
Looks fine to me. I will allow it.Sherwood How do you feel about this custom Elemental?
Couatl
Couatls are magnificent winged serpents covered in multi-coloured feathers.
They are the record keepers and scholars of the Eastern air courts.
Summoning: Couatls are summoned both for their great knowledge and their sheer usefulness as mounts.
Motivation: To find and record all knowledge pertinent to their position in the Terrestrial Bureaucracy.
Attributes: Strength 6, Dexterity 3, Stamina 7; Charisma 3, Manipulation 2, Appearance 4; Perception 4, Intelligence 4, Wits 3
Virtues: Compassion 3, Conviction 3, Temperance 4, Valor 2
Abilities: Awareness 4, Bureaucracy 2 (Eastern spirit courts +3), Dodge 2 (While flying freely +2), Investigation 3 (Research +3), Linguistics 3 (Eastern dialects +3, Old Realm, Foresttongue, 2 others), Lore 4 (Their own spirit court +3), Martial Arts 3, Medicine 2 (Eastern herbs +2), Occult 4 (Eastern spirits +2), Performance 2, Presence 3, Resistance 2, Socialize 2 (Eastern etiquette +2)
Backgrounds:
Charms:
Amethyst Awareness — No eldricht secrets may elude the Couatl
Chrysalis of Preservation — The Couatl may preserve those items that are essential to the legacy of its court.
Landscape Travel — A couatl uses this charm to compensate for carrying armoured passengers, increase the speed of its parrot form fourfold and allow its humanoid form to fly.
Measure the Wind — Couatls are aware of their surroundings
Principle of Motion — A couatl usually has 8 actions banked.
Regalia of Authority — The majestic couatl commands obedience in the fulfilment of its position from all who behold it.
Shapechange — May change shape into either a parrot with the same colouring as their natural winged serpent form or a beautiful humanoid figure with feathers in their hair and great wings on their back.
Spice of Custodial Delectation — The simple task of keeping their records keeps a couatl nourished.
Subtle Whisper — In their role as advisors, it is often pertinent for the couatls to deliver information inconspicuously.
Touch of Grace — With the application of rare eastern herbs, a Couatl may accomplish miraculous feats of healing.
Tracking — A coutl's ability to track down lost (or Yu-Shan forbid, stolen!) lore is legendary.
Second (Ability) Excellency — Awareness, Investigation, Linguistics, Lore, Occult, Medicine
Third (Ability) Excellency — Awareness, Investigation
Join Battle: 7
Attacks:
Bite: Speed 5, Accuracy 7, Damage 6L, Parry DV -, Rate 3
Clinch: Speed 6, Accuracy 6, Damage 6B (P), Parry DV –, Rate 1
Soak: 5L/8B (1L/1B feathered body)
Health Levels: -0/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 5 (6 while flying freely)
Willpower: 8
Essence: 4
Essence Pool: 80
Other Notes: In its winged serpent or parrot form, a Couatl may fly at roughly 30 miles per hour (15 yards per tick). In its winged humanoid form, it can only fly with Landscape travel at 6 yards per tick or 16 yards per tick with a dash action.