Tom-Pen
Mysterious Writer
Perhaps, seeing as "Nation Building" has recently become a topic of discussion here on RpNation, some of you might be interested in doing a Role-play of that sort?
Now I know what some of you are thinking, "Nation building is fun but you have to wait for others to post (which can take forever - literally - some people never post), and some people over power their nations!"
And that is all true, but only if the stories taking place within the Role-play are dependent on more than one writer. I know one of the main benefits of the Role-play experience is intermingling stories with other Role-players, but some - like me - might be more interested in some of the other benefits Role-playing has to offer. For instance, when you join a Role-play someone else has already giving you much of what you need to know about the setting, key elements of the story, and other important guidelines. Using what you've been given - almost like tools - you get to the create characters, stories, and in this case nations all within the bounds set.
Another benefit is you have an audience. An audience can be one of the hardest things for a writer to obtain; and on the other side of the coin, you have interesting stories to read, and characters to follow.
So, what I propose is a "Nation Building Role-play" where we do not interact with one another. That is to say, our nations and characters do not directly interact with each other in regards to the plots and stories going on. It would be sort of like all writing stories that take place in the same world, with the same setting, in the same time period, but without having to wait for other people to respond before continuing your story/stories. That being said, there could be some interaction between nations, like letters between rulers over what sort of terms they are on with each other, trade, and other such political things, which might effect what nations your characters can and cant go to.
I know this isn't everyone - possibly anyone's - cup of tea, but I thought I'd check to see if anyone would be interested in trying this idea out with me. It's still rough idea, but I'm throwing it out there anyway
Now I know what some of you are thinking, "Nation building is fun but you have to wait for others to post (which can take forever - literally - some people never post), and some people over power their nations!"
And that is all true, but only if the stories taking place within the Role-play are dependent on more than one writer. I know one of the main benefits of the Role-play experience is intermingling stories with other Role-players, but some - like me - might be more interested in some of the other benefits Role-playing has to offer. For instance, when you join a Role-play someone else has already giving you much of what you need to know about the setting, key elements of the story, and other important guidelines. Using what you've been given - almost like tools - you get to the create characters, stories, and in this case nations all within the bounds set.
Another benefit is you have an audience. An audience can be one of the hardest things for a writer to obtain; and on the other side of the coin, you have interesting stories to read, and characters to follow.
So, what I propose is a "Nation Building Role-play" where we do not interact with one another. That is to say, our nations and characters do not directly interact with each other in regards to the plots and stories going on. It would be sort of like all writing stories that take place in the same world, with the same setting, in the same time period, but without having to wait for other people to respond before continuing your story/stories. That being said, there could be some interaction between nations, like letters between rulers over what sort of terms they are on with each other, trade, and other such political things, which might effect what nations your characters can and cant go to.
I know this isn't everyone - possibly anyone's - cup of tea, but I thought I'd check to see if anyone would be interested in trying this idea out with me. It's still rough idea, but I'm throwing it out there anyway