Hanakai
Catbassador
Hundreds of years ago, the kingdoms of Mazeron lived in an uneasy peace. Not true peace, for monsters and bandits still roamed the roads. Still, knights were noble and wars were kept between armies. Adventurers roamed the lands, keeping the realm safe. This was known as the Age of Heroes. However, that age came to an end when a mad wizard tore open a gate into another realms. Seeking power, the wizard was instead greeted by the mighty Umbral Dragon. Behind it came a dark miasma that began to spread across the land, raising the dead and turning them into the dragon's mindless followers. Many adventurers and armies stood against the onslaught, but were quickly cut down and assimilated into the undead army. However, from this darkness came one hero; Torol. He and his 7 knights, along with the brave remains of the continent's combined armies, fought through the scourge. After months of fighting, the armies made it to the dragon's tower. In the ensuing battle, Torol and the knights scaled the tower and fought the great beast until, finally, it was slain.
This is a fantasy world set centuries after the 'heroes' saved the world already. After humanity had regained its ground, it began on a crusade against magic of all kinds to prevent such a travesty from ever occurring again. Elves and wizards were driven from their homes, magic beasts were slaughtered by the hundreds, and even the mighty dragons were eventually reduced to nothing more than legend. Aliech, a continental superpower, now presses against the northern kingdoms with firearms. Only the recent creation of magitech has managed to hold them from going against their peace treaty. Kings, queens, and courts still rule over most of the continent, though many have turned in their valor for coin. To make the corruption worse, bandit tribes have become organized criminal empires rooted deep into grand cities. Guns have long since replaced bows, though some traditionalists can still be found far at the edges of civilization. The only reminder of the age of heroes that remains is the Dusk Tower, the ancient fortress of the umbral dragon.
This game will be run in Pathfinders. I'm accepting all Paizo content, though I'm willing to discuss 3rd party items or even some Homebrew items. I'll add more lore later, once we have more people. Also, I'd like to use Roll20 (a free site) for this, but I'm willing to discuss that as well.
IMPORTANT:
I tend to play semi-mature games, hence part of why I'd prefer to move it to Roll20. Expect racial tension, gray morality, politics, etc. (M-rating for a video game.) I will not be accepting players below the age of 14, though I personally suggest that you be 16 or older.
...I say that, but I'm not a serious person. There's gonna be some serious moments, but I swear I'm not a killjoy! I was just warning you and setting the scene
This is a fantasy world set centuries after the 'heroes' saved the world already. After humanity had regained its ground, it began on a crusade against magic of all kinds to prevent such a travesty from ever occurring again. Elves and wizards were driven from their homes, magic beasts were slaughtered by the hundreds, and even the mighty dragons were eventually reduced to nothing more than legend. Aliech, a continental superpower, now presses against the northern kingdoms with firearms. Only the recent creation of magitech has managed to hold them from going against their peace treaty. Kings, queens, and courts still rule over most of the continent, though many have turned in their valor for coin. To make the corruption worse, bandit tribes have become organized criminal empires rooted deep into grand cities. Guns have long since replaced bows, though some traditionalists can still be found far at the edges of civilization. The only reminder of the age of heroes that remains is the Dusk Tower, the ancient fortress of the umbral dragon.
This game will be run in Pathfinders. I'm accepting all Paizo content, though I'm willing to discuss 3rd party items or even some Homebrew items. I'll add more lore later, once we have more people. Also, I'd like to use Roll20 (a free site) for this, but I'm willing to discuss that as well.
IMPORTANT:
I tend to play semi-mature games, hence part of why I'd prefer to move it to Roll20. Expect racial tension, gray morality, politics, etc. (M-rating for a video game.) I will not be accepting players below the age of 14, though I personally suggest that you be 16 or older.
...I say that, but I'm not a serious person. There's gonna be some serious moments, but I swear I'm not a killjoy! I was just warning you and setting the scene