miyabi
๐ช ๐ข๐ฎ ๐ง๐ข๐ญ๐ญ๐ช๐ฏ๐จ, ๐ช ๐ข๐ฎ ๐ง๐ข๐ฅ๐ช๐ฏ๐จ
MISSION
Blood On The Cobblestones
scroll
MISSION:
Newly inducted members have been summoned; Wolftrenk, a city near the Black Orderโs Eaveton Keep in Aclait valley, has murmurs of murder. Bodies speckled just outside of the city, those of formerly missing peoples, have been found left and right--horribly mutilated, mouths found agape. There is talk of witchcraft, shapeshifters, and a fellow city dweller gone rogue--tasked with investigating these incidents, the group must find the culprit before they strike again. Although a seemingly easy mission, the group must stay cautious--one misleading piece of information could throw the entire operation off. Will the newly assembled group work together or go their separate paths, risking failure?
COUNTRY: Hestea
DIFFICULTY: 6.5/10
UNIT I: track
Ymir, Veli, Gavriil, Xiangyu, Casimiro, Naya, Petra, Farukshay
Task: There has been a report of trace evidence just outside of the city, breaking off into the Shadowing Wilds: a dense forest just on the outside of Eaveton Keep. Unit I is tasked to find the origins of the evidence while fighting off the various creatures that riddle the woodlands.
UNIT II: collect info
Killian, Ales, Maeve, Safira, Omalora, Matthias, Bena, Teru
Task: As suggested by Glane, Unit II will be performing interviews, collecting as much information as they can on the deaths that have happened in Wolftrenk. Their starting point will be at the Sunshield Tavern, a bustling building with often unruly patrons, harlots, and drunken regulars. There must have been someone that has seen something.
Newly inducted members have been summoned; Wolftrenk, a city near the Black Orderโs Eaveton Keep in Aclait valley, has murmurs of murder. Bodies speckled just outside of the city, those of formerly missing peoples, have been found left and right--horribly mutilated, mouths found agape. There is talk of witchcraft, shapeshifters, and a fellow city dweller gone rogue--tasked with investigating these incidents, the group must find the culprit before they strike again. Although a seemingly easy mission, the group must stay cautious--one misleading piece of information could throw the entire operation off. Will the newly assembled group work together or go their separate paths, risking failure?
COUNTRY: Hestea
DIFFICULTY: 6.5/10
UNIT I: track
Ymir, Veli, Gavriil, Xiangyu, Casimiro, Naya, Petra, Farukshay
Task: There has been a report of trace evidence just outside of the city, breaking off into the Shadowing Wilds: a dense forest just on the outside of Eaveton Keep. Unit I is tasked to find the origins of the evidence while fighting off the various creatures that riddle the woodlands.
UNIT II: collect info
Killian, Ales, Maeve, Safira, Omalora, Matthias, Bena, Teru
Task: As suggested by Glane, Unit II will be performing interviews, collecting as much information as they can on the deaths that have happened in Wolftrenk. Their starting point will be at the Sunshield Tavern, a bustling building with often unruly patrons, harlots, and drunken regulars. There must have been someone that has seen something.
โกcoded by uxieโก
intro
iron
woodkid
CHAPTER ONE:
CALLING THE BLACK ORDER
An endless snarl of words -- some that twisted into meaning, some into babbles; the victim, as much as one would like a positive outcome, met death. And, death then, was excruciating.
It wipes away the blood from its cheeks; no one has heard a thing, it seems, and as the creature departs, the shadow of a young boy stands far in the distance--he is quiet, eyes widened in fear, yet unable to make a sound. Frozen is what one could describe him as, and that he was. There was the steady scent of sulfur, followed by iron and spilled ale; not a single moment in between each breath was captured--the victim, as drunk as they were, felt the ripping of their own flesh.
Deep within the city is a stirring of closed windows, hushed voices, and hurried footsteps. The young boy lifts his palms to the sky, praying into the night. Moonlight engulfs the body, shining it brightly--the blood is drained, yet the flesh still glistens; meat hangs off the bones, ribs are torn open, and the heart still beats.
โ Wolftrenk, Hestea
The wind is cold, grass damp with droplets of water. Unlike any other day, the sky is dark; as if the universe was aware of the cruelty stricken the nights prior.
They arrive, with heavy hearts, and surround another corpse. Much like the others, the victimโs mouth is agape, limbs contorted; the poor soul must have suffered greatly. Smoke surrounds them as mourners light their torches; the sounds of children playing, ignorant--even willfully so--rush past. The sun is out once again, yet the light is dimmed by the clouds, adding to the grievous atmosphere. โWe found the body only a short ways away from the city entrance,โ Glane, Wolftrenkโs commander, interrupts the groupโs collective silence. He has seen it all, from not only a distance but in his face; the savagery of these attacks, how the sky could turn dark within an instance, how the shadows at night can feed on those who are alone. And yet, Glane could not fully process it, nor could he describe the perpetrator.
It hits the city all at once. Lock your doors at night, do not stray from the torchlight, do not speak to strangers in the night. What was once a city of laughter and clanking tankards became a city of fear and anguish. โWe have a witness: a child,โ the Commander is hesitant, but brings forth the little boy. A tremble runs up the mountain of ridges along his spine; his eyes belong to the cracks in the cobblestone, never to leave them, even as he speaks.
There is a silence, a deafening one. Soon, though, the boy speaks. His words are muffled within the confines of his rough, dirty palms, yet he continues to speak.
โMy mama said to tell you, so I will,โ warily, he continued, eyes still set to the myriad of stones beneath their feet, โI saw it--that thing--it was a woman. But a beast?โ The little boy cowers, unable to comprehend what exactly heโd seen; a woman? Yet, a beast? โShe was beautiful, so I followed her. And then I--I saw it. There was a smell, too. Like eggs? Yes, eggs. Ones that have sat out too long in the sun, I remember it,โ one could only imagine the devastation heโd experienced. There was an audible gulp as he attempted to recollect his thoughts, hand reaching to pull at the collar of his shirt as if it strangled him.
โMay I go now?โ It was obvious, the heavy discomfort jammed in the back of his throat; beads of sweat running down his cheeks; eyes that, although beckoning to look up at the adventurers, firmly positioned themselves to the ground. "Mama needs me. May I?"
There was a silence as the child ran off, eyes falling back onto the body. With further examination, there are claw marks, yet not a single sign of struggle. With no strands of hair, no fibers, the scene is almost too clean; it couldn't have been a natural phenomenon, especially with the lingering scent of sulfur. "We suspect it could be another one of the Gods' beasts; we're just unsure which one," Glane gritted his teeth as he handed the team's Captain a scroll, filled with starting points.
"You should start at the tavern, that is where the victim was last seen."
cast
cast.
intro
cast
hope died in heaven,
and the sky
wept
time
0600h, dawn
day
friday
location
wolftrenk, hestea
status
open; not accepting
โกcoded by uxieโก
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