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Realistic or Modern Heroes of Today: God's Territory [Characters]

It's well rounded characters which typically pose the issue in superhero RPs. They are usually the ones who are used to godmode, powerplay, and overall be "I'm better than you." The point is to have diverse characters, not have an army of characters who all have the same powerset to avoid accidental deaths.
I can see your point, but i have to disagree. As it stands it seems the screening process is a bit...selective.
From what i see in the cs there is a multitude of characters who can beat mine, i have made five CS's taking time to balance strengths and weaknesses, and honestly it feels like this isnt the rp for me. So while i like the idea that was had here im sorry but i must move on.
 
I can see your point, but i have to disagree. As it stands it seems the screening process is a bit...selective.
From what i see in the cs there is a multitude of characters who can beat mine, i have made five CS's taking time to balance strengths and weaknesses, and honestly it feels like this isnt the rp for me. So while i like the idea that was had here im sorry but i must move on.

This RP isn't for everyone, good luck elsewhere!
 
It's well rounded characters which typically pose the issue in superhero RPs. They are usually the ones who are used to godmode, powerplay, and overall be "I'm better than you." The point is to have diverse characters, not have an army of characters who all have the same powerset to avoid accidental deaths.
I can see your point, but i have to disagree. As it stands it seems the screening process is a bit...selective.
From what i see in the cs there is a multitude of characters who can beat mine, i have made five CS's taking time to balance strengths and weaknesses, and honestly it feels like this isnt the rp for me. So whike i like the idea that was had here im sorry but i must move on.
This RP isn't for everyone, good luck elsewhere!
And to you :)
 
|| At a Glance ||
Name: Violet Jaye

Alias: Pastel Bunny

Nickname(s): Vi, J

Age: 28

Gender: Female

Alignment: Chaotic Neutral

Affiliation: Independent. Chooses to be good or bad depending on which path benefits her the most, but is not currently affiliated with any groups

Appearance:
6b9be11f91402ecff19f51bbcb5ac314.jpg
Touka_as_Rabbit.png


Height: 5'11"

Weight: 150lbs


|| Persona ||
Personality:
On the surface, Violet is a very kind person. She is surrounded by friends that know very little about her that is actually correct, choosing to give everyone different answers when asked the same question. Below the surface, Violet cares only about herself. Even her friendly facade is simply a tool she uses to control the way she is perceived to avoid any potential problems. She is constantly planning and scheming. Her schemes aren't always evil, but they are almost always motivated by self-interest.

Backstory {O}: Violet was born into a rich family that was always too busy for her. She didn't have many friends as people were too intimidated by her family name, so she used her powers to create little critters to be her friends. They were her companions and her muse, as they were a constant inspiration during her career as an artist. During her teenage years, she tried to join some of the many junior super hero leagues, but was constantly rejected. They looked down on her because of her wealth and convinced her that her power to create little critters was not a valuable power in the hero world.

It wasn't until she was recruited by a villain that she was able to develop her powers into new ways and find a use for her critters. Violet eventually found out that the villain was only using her and had no plans to actually recruit her into any group. To him, she was just another blunt tool for him to use and throw away. His was the first life she ever took. Spurned by the good guys and taken advantage of by the bad guys, Violet learned that she couldn't rely on anyone but herself. She rejected her life of wealth, changed her name, and used her newly improved powers to start a life of her own.

Eventually, Violet purchased a large warehouse and turned it into artist work studio for the many up and coming artists in the area. When she added a trendy coffee shop, the place blew up and became known as a cultural hot spot. Her building became an unofficial neutral ground for both heroes and villains, where she encouraged everyone to get along (or else). Not many people violated that rule, but those that did would eventually turn up either dead or seriously injured with no memory of what happened. Although, she has been known to hide villains on the run inside hidden rooms within the storage areas of the studio, for a steep price of course. While very popular, nobody is aware that there exists an entire facility hidden beneath the warehouse, where Violet operates anonymously under the name "Pastel Bunny".

Strengths:
High Intelligence -
Violet is very intelligent and observant. She watches everyone that enters her coffee shop and listens for any useful gossip. She is constantly planning and scheming, knowing exactly when and how to exploit situations to her benefit.

Friendly - She has the natural ability to appear friendly to anyone. She uses this to exploit the trust of others and to help detract suspicion from herself.

Pillar of the Community - Because of the popularity of both her art studio and coffee shop, she has become well known within the community. She uses much of the shops profits to help benefit the neighborhood, all in the selfish pursuit of making herself look like someone that can be trusted. She's been known to use neighborhood projects to hide other sinister side projects.

Weaknesses:
Fighting Ability - Violet is not trained in any sort of fighting capacity. She had hoped to learn from a super group as a teen, but after many rejections, she chose instead to strengthen her mind. Because of her lack of fighting prowess, Violet relies heavily on maintaining her anonymity and moving around covertly during her missions.

Weak Healing - Because violet's blood is oil, her wounds cannot be treated normally. Any serious injuries require her to seek an underground specialist that will not ask any questions. She will treat any other type of minor injury from her home base.

Abilities: [These are skills that your character has that aren't related to their powers.]
Stealth - Violet has mastered the art of allowing her creations to do the heavy lifting for her. This way makes it incredibly hard for people to find the person controlling the strings. Even if she is caught, she has built enough of a reputation to easily refute any baseless claims.

Creative - Being an artist, Violet has a very creative mind. It allows her the ability to solve problems in a much more abstract manner.

Equipment: [Maximum 5 equipment]
-
Beneath her hoodie is a spinal harness that injects "Linseed" directly into her spine. The spine has enough doses for 5 Injections.
- A messenger bag containing a med kit, painting supplies, and a pen/notebook.
- She carries an extra 5 steel injectors filled with "Linseed" along a belt hidden beneath her hoodie.
- A simple hoodie that can easily blend in with any other group of people wearing hoodies or jackets.
- A bunny mask and wig held onto her face and head with her Blood Oil. The wig is constantly changing colors as the result of the "Linseed" coloring the Blood Oil.

|| Superpowers ||
Powers: [Must be all related in theme. Include a description of the main power]
Blood Oil Manipulation:

Violet's blood is an unpigmented oil, like that of oil paint. She can shape and manipulate the oil through holes hidden on her hands, feet, back, and, when desperate, through her mouth.

Critter Creation:
Violet is able to create 2-3 unpigmented small and unintelligent critters. She can only give them simple commands and they must be within 10 feet of her. With every injection of "Linseed," she is able to create critters in larger quantities, with more intelligence, and within a larger movable radius. The smaller critters can last for the duration of her active sessions, but they will burn up if attacked as they do not possess much defense.

Tool/Weapon Creation: Violet is able to create small tools using her blood, such as skeleton keys and screwdrivers. With "Linseed" she is able to create much more elaborate tools and weapons, such as shaping a thrown amount of blood oil into a sharpened blade. With enough injections, she can even create a shield with limited protection or manipulate the oil to instantaneously form spikes.

Elites: This power can only be activated with 3 "Linseed" injections and is limited to only 1 per session. Elites are powerful critters that are completely autonomous. They can be given complex orders and can travel 50 miles before experiencing difficulties. Elites are often used for advanced surveillance and will usually take the form of hawks. Once the Elite returns to Violet, she can reabsorb it to obtain its information. With 5 "Linseed" injections, Elites gain doubled range, limited shape shifting powers, and become formidable attackers. Elites can remain active for up to 8 hours with 3 injections, and 12 hours with 5 injections.

Restraint: The most basic of Violet's abilities. As the name suggests, Violet is able to transform her Blood Oil into tools like handcuffs to restrain any pursuers or attackers. With enough injections, "Restraint" can be used as a devastating physical attack, covering a persons body with her Blood oil and either crushing or suffocating the individual.

Wings:
This power can only be activated with 3 "Linseed" injections. This power creates wings that allow for brief flight. They can only sustain 10 minutes of flight at a time before the used blood oil is burned up. Once the ability has worn off, it takes her body an hour to regenerate enough blood oil to use the ability again. Because of it's limited use and flashy appearance, wings are usually only used as a means of escape.

Catalysts: A multi pigmented drug called "Linseed" originally created by the first villain that took her in. Each injection helps her to focus her powers and improves the regeneration of her blood oil (Note: The regeneration refers only to her bodies production of the blood oil, in order to fulfill the higher production demand. Violet does not have a physical regeneration ability). The result is the creation of either larger quantities of her lower powers, or helps to create elite versions of some of her more complex powers. Her safe limit with "Linseed" is 5 injections within a 12 hour period. Any more then that will put her powers into an overdrive mode that, while very powerful, will put an immense amount of stress onto her body. 8 injections within a 12 hour period will give her unlimited control over the max versions of her powers, but will ultimately end with her body failing when the drug wears off.

Blockages/Inhibitors: Extreme heat or cold will destroy the blood oil creations.

Limits: Violet's base powers are limited by their sheer lack of strength and resilience. "Linseed," while a powerful augment, puts stress onto Violet's body. The more injections she uses, the less amount of time she can remain active. At 5 injections, Violet can only remain active for 2 hours (Note: the 2 hour time period does not effect Elites, as they are essentially autonomous beings). She is also limited by her physical resilience, as her abilities do not afford her much defense or attack power. She chooses instead to move around covertly, doing whatever it takes to protect her identity.

|| File Data ||
Occupation:
Violet is an artist by trade, but she owns a cool large warehouse like building that has been renovated into both a working artist studio (that can house as many as 20 artists at a time) and an attached trendy coffee shop.

Extra:
Violet is sometimes known to use some of the art made in her studio as base ideas for her creations. Her coffee shop is known to be neutral ground, both heroes and villains are welcome. Either faces an extreme (sometimes deadly) penalty for breaking the unspoken rule both in and around her building, no matter who or why.
 
|| At a Glance ||
Name: Violet Jaye

Alias: Pastel Bunny

Nickname(s): Vi, J

Age: 28

Gender: Female

Alignment: Chaotic Neutral

Affiliation: Independent. Chooses to be good or bad depending on which path benefits her the most, but is not currently affiliated with any groups

Appearance:


Height: 5'11"

Weight: 150lbs


|| Persona ||
Personality:
On the surface, Violet is a very kind person. She is surrounded by friends that know very little about her that is actually correct, choosing to give everyone different answers when asked the same question. Below the surface, Violet cares only about herself. Even her friendly facade is simply a tool she uses to control the way she is perceived to avoid any potential problems. She is constantly planning and scheming. Her schemes aren't always evil, but they are almost always motivated by self-interest.

Backstory {O}: Violet was born into a rich family that was always too busy for her. She didn't have many friends as people were too intimidated by her family name, so she used her powers to create little critters to be her friends. They were her companions and her muse, as they were a constant inspiration during her career as an artist. During her teenage years, she tried to join some of the many junior super hero leagues, but was constantly rejected. They looked down on her because of her wealth and convinced her that her power to create little critters was not a valuable power in the hero world.

It wasn't until she was recruited by a villain that she was able to develop her powers into new ways and find a use for her critters. Violet eventually found out that the villain was only using her and had no plans to actually recruit her into any group. To him, she was just another blunt tool for him to use and throw away. His was the first life she ever took. Spurned by the good guys and taken advantage of by the bad guys, Violet learned that she couldn't rely on anyone but herself. She rejected her life of wealth, changed her name, and used her newly improved powers to start a life of her own.

Eventually, Violet purchased a large warehouse and turned it into artist work studio for the many up and coming artists in the area. When she added a trendy coffee shop, the place blew up and became known as a cultural hot spot. Her building became an unofficial neutral ground for both heroes and villains, where she encouraged everyone to get along (or else). Not many people violated that rule, but those that did would eventually turn up either dead or seriously injured with no memory of what happened. Although, she has been known to hide villains on the run inside hidden rooms within the storage areas of the studio, for a steep price of course. While very popular, nobody is aware that there exists an entire facility hidden beneath the warehouse, where Violet operates anonymously under the name "Pastel Bunny".

Strengths:
High Intelligence -
Violet is very intelligent and observant. She watches everyone that enters her coffee shop and listens for any useful gossip. She is constantly planning and scheming, knowing exactly when and how to exploit situations to her benefit.

Friendly - She has the natural ability to appear friendly to anyone. She uses this to exploit the trust of others and to help detract suspicion from herself.

Pillar of the Community - Because of the popularity of both her art studio and coffee shop, she has become well known within the community. She uses much of the shops profits to help benefit the neighborhood, all in the selfish pursuit of making herself look like someone that can be trusted. She's been known to use neighborhood projects to hide other sinister side projects.

Weaknesses:
Fighting Ability - Violet is not trained in any sort of fighting capacity. She had hoped to learn from a super group as a teen, but after many rejections, she chose instead to strengthen her mind. Because of her lack of fighting prowess, Violet relies heavily on maintaining her anonymity and moving around covertly during her missions.

Weak Healing - Because violet's blood is oil, her wounds cannot be treated normally. Any serious injuries require her to seek an underground specialist that will not ask any questions. She will treat any other type of minor injury from her home base.

Abilities: [These are skills that your character has that aren't related to their powers.]
Stealth - Violet has mastered the art of allowing her creations to do the heavy lifting for her. This way makes it incredibly hard for people to find the person controlling the strings. Even if she is caught, she has built enough of a reputation to easily refute any baseless claims.

Creative - Being an artist, Violet has a very creative mind. It allows her the ability to solve problems in a much more abstract manner.

Equipment: [Maximum 5 equipment]
-
Beneath her hoodie is a spinal harness that injects "Linseed" directly into her spine. The spine has enough doses for 5 Injections.
- A messenger bag containing a med kit, painting supplies, and a pen/notebook.
- She carries an extra 5 steel injectors filled with "Linseed" along a belt hidden beneath her hoodie.
- A simple hoodie that can easily blend in with any other group of people wearing hoodies or jackets.
- A bunny mask and wig held onto her face and head with her Blood Oil. The wig is constantly changing colors as the result of the "Linseed" coloring the Blood Oil.

|| Superpowers ||
Powers: [Must be all related in theme. Include a description of the main power]
Blood Oil Manipulation:

Violet's blood is an unpigmented oil, like that of oil paint. She can shape and manipulate the oil through holes hidden on her hands, feet, back, and, when desperate, through her mouth.

Critter Creation:
Violet is able to create 2-3 unpigmented small and unintelligent critters. She can only give them simple commands and they must be within 10 feet of her. With every injection of "Linseed," she is able to create critters in larger quantities, with more intelligence, and within a larger movable radius. The smaller critters can last for the duration of her active sessions, but they will burn up if attacked as they do not possess much defense.

Tool/Weapon Creation: Violet is able to create small tools using her blood, such as skeleton keys and screwdrivers. With "Linseed" she is able to create much more elaborate tools and weapons, such as shaping a thrown amount of blood oil into a sharpened blade. With enough injections, she can even create a shield with limited protection or manipulate the oil to instantaneously form spikes.

Elites: This power can only be activated with 3 "Linseed" injections and is limited to only 1 per session. Elites are powerful critters that are completely autonomous. They can be given complex orders and can travel 50 miles before experiencing difficulties. Elites are often used for advanced surveillance and will usually take the form of hawks. Once the Elite returns to Violet, she can reabsorb it to obtain its information. With 5 "Linseed" injections, Elites gain doubled range, limited shape shifting powers, and become formidable attackers. Elites can remain active for up to 8 hours with 3 injections, and 12 hours with 5 injections.

Restraint: The most basic of Violet's abilities. As the name suggests, Violet is able to transform her Blood Oil into tools like handcuffs to restrain any pursuers or attackers. With enough injections, "Restraint" can be used as a devastating physical attack, covering a persons body with her Blood oil and either crushing or suffocating the individual.

Wings:
This power can only be activated with 3 "Linseed" injections. This power creates wings that allow for brief flight. They can only sustain 10 minutes of flight at a time before the used blood oil is burned up. Once the ability has worn off, it takes her body an hour to regenerate enough blood oil to use the ability again. Because of it's limited use and flashy appearance, wings are usually only used as a means of escape.

Catalysts: A multi pigmented drug called "Linseed" originally created by the first villain that took her in. Each injection helps her to focus her powers and improves the regeneration of her blood oil (Note: The regeneration refers only to her bodies production of the blood oil, in order to fulfill the higher production demand. Violet does not have a physical regeneration ability). The result is the creation of either larger quantities of her lower powers, or helps to create elite versions of some of her more complex powers. Her safe limit with "Linseed" is 5 injections within a 12 hour period. Any more then that will put her powers into an overdrive mode that, while very powerful, will put an immense amount of stress onto her body. 8 injections within a 12 hour period will give her unlimited control over the max versions of her powers, but will ultimately end with her body failing when the drug wears off.

Blockages/Inhibitors: Extreme heat or cold will destroy the blood oil creations.

Limits: Violet's base powers are limited by their sheer lack of strength and resilience. "Linseed," while a powerful augment, puts stress onto Violet's body. The more injections she uses, the less amount of time she can remain active. At 5 injections, Violet can only remain active for 2 hours (Note: the 2 hour time period does not effect Elites, as they are essentially autonomous beings). She is also limited by her physical resilience, as her abilities do not afford her much defense or attack power. She chooses instead to move around covertly, doing whatever it takes to protect her identity.

|| File Data ||
Occupation:
Violet is an artist by trade, but she owns a cool large warehouse like building that has been renovated into both a working artist studio (that can house as many as 20 artists at a time) and an attached trendy coffee shop.

Extra:
Violet is sometimes known to use some of the art made in her studio as base ideas for her creations. Her coffee shop is known to be neutral ground, both heroes and villains are welcome. Either faces an extreme (sometimes deadly) penalty for breaking the unspoken rule both in and around her building, no matter who or why.

Approved
 
|| At a Glance ||
Name: Namgung Jin-Young Alias: Tokko Yeong-Hee
Alias: Birdhouse
Nickname(s) {O}:
Age: 25
Gender: Female
Alignment: Lawful Evil
Affiliation: Villain, Hacker, Terrorist as she works with Vítězslav.
Rank in Affiliation {O}: (See locations)
Appearance:

23ced97fa73078d44f8184b286da0916.jpg


Height: 5'3"
Weight: 125 lbs


|| Persona ||
Personality: Namgung is a genius and is known for causing chaos through technological means. She, like Vítězslav, wants to see the superheroes and vigilantes eliminated. She cares not for others and has no problem with people dying, as long as it furthers hers and Vítězslav's goals. Ironically, she sometimes shows that she can only take blood and gore to a certain extent. She is sarcastic, but she is also well read and very bright, she has learned how to become charismatic, convince people of things, and is well spoken, but none on the level of Vítězslav, but enough that she can do her job effectively. She is also a tactical and strategic thinker, but most of this is left to Vítězslav, although this has helped keep her enigmatic as well and off the radar and gives her a small advantage in combat.
Backstory {O}:

Born in Seoul, South Korea, Namgung grew up quite bright as her intelligence was at a level that was the peak of human intelligence not completely superhuman, although she had a bit of a rebellious streak and enjoyed technology, however this started to turn more and more malicious in nature as she began to become a hacker, and eventually when she was 22 she became acquaintances and friends with Vítězslav, starting their dark humanist crusade together with the police and superpowered vigilantes none the wiser about them being Mockingjay and Birdhouse

Strengths:

Vastly Intelligent: Being at the Peak of Human intelligence, Namgung is very deadly in her own right, while she is overall less skilled than Vítězslav in many aspects, she can very easily outsmart someone, and while she is not the most skilled in combat she can use the intelligence to supplement her fighting skill, based on experience. It also helps with getting out of sticky situations.

Technologically savvy: In practically every regard of electronic tech such as computers, phones, and whatnot, she is the tech person to definitely fall on, she is able to easily fix tech problems, and has taught herself how to be a technician, allowing herself to repair equipment if necessary, as well as obviously being able to hack, create malicious software cover her tracks, as well as create arguably the best anti-malware software available and anti-hacking protection available, making her's and Vítězslav's tech devices the most heavily guarded software in the world nigh un-hackable making any attempt an absolute nightmare.

Persuasive Speaker/Manipulator: Considering all the time she spent with Vítězslav, you would think she would be able to grasp some of his skills, that she did, Namgung decided to also have herself used as Vítězslav's liaison, so for some circumstances she will show herself to speak on his behalf, and so she has to be able to put things in favor of Vítězslav and get people to swing to their side, so she knows how to persuade and manipulate people to their side.


Weaknesses:

Hand to Hand Combat: While it should be noted Namgung is no slouch in hand to hand combat, it's not the biggest strong suit for her, she is definitely better than the average joe, and could adequately defend herself, as Vítězslav is teaching her his style of combat which means she has room to become better in the future, she would probably get her ass kicked against someone who is an expert in it, maybe hold out long enough to make an escape, or delay, but not win against someone skilled.

Pretty much an average human: Aside from her mind, a bit of her skill in hand-to-hand combat, and the fact that she is fast and agile, she is still pretty much an average human meaning that depending on the situation she could get overwhelmed quite easily due to her physical limitations.

A bit frail: Namgung can be taken out a bit quicker than others, this is somewhat mitigated by the fact she is fast and agile.

Needs a PC or Phone to Hack: Namgung may be the best hacker in the world, but that doesn't mean she is an all-powerful god, she needs some of her own technology to be able to do so.

Takes time to hack or create malware: Depending on what is needed to be done, again going with what was stated above, even though her skill allows her to hack pretty much anything, she needs time to do so, while it will be quicker to do so than the standard hacker, it still takes time to take all the precautions to make sure that her digital footprint is eliminated, so that she can't be tracked and traced or even have it found out it was hacked in the first place, actually make her way into the other tech etc. As well as coding various malware that can also cause harm.

Abilities:

Peak Human Intelligence: Namgung is more intelligent than most humans, She is able to perform feats of mind comparable to computers: remembering vast amounts of knowledge flawlessly, performing complex calculations or other similar tasks. Though this tends to be overshadowed by Vítězslav's intelligence, she definitely not someone to be messed with.

Hacking Intuition: Namgung knows instinctively considering her intelligence how to hack through difficult mainframes of information and bypass intensively difficult levels of online security. She can also hack the systems of incredibly complex devices and weapons to aid her in various situations. She is so good at hacking there is little to no system she cannot hack, as a result, she also knows very well how to cover her tracks as she does so, leaving little to no digital footprint to follow, she is also excellent at encrypting files and other various digital stuff, being nigh impossible to solve, making trying to hack on either her devices or Vítězslav's devices nigh impossible and an absolute nightmare. She can decrypt files with ease allowing her to read things others would not want her to read.

Computer Malware Creation: Namgung can control computer viruses and malware, including computer viruses, Trojan horses, computer worms, spyware, adware, ransomware and other kinds of things harmful to the computer. With this, she can harm files or programs. Can keep people from using something unless they pay. Can spy on another person's computer. Can make computers not work properly. Can be used to steal personal information from others. Replicate viruses onto other computers. Can send computer viruses and malware to other computers. Can make computer systems unstable. Can negatively affect system performance. Can cause unusual behavior in computers. Can change the properties of existing viruses.

Tech Repair: Due to the need of constantly having tech run smoothly she has taught herself how to repair technology physically, and software wise.

Fast and Agile: Namgung is faster and agile than most, definitely not near Vítězslav though.

Competent in firearms: Her firearm skills are comparable to Vítězslav's.

Persuasion: Look at strengths.

Equipment:

Laptop: Extremely fast, top of the line laptop for herself, has top of the line defense system's created by herself.

Desktops: Top of the line desktops at her own apartment as well as at her's and Vítězslav's base of operations

Smartphone: Due to the fact that the internet can be accessed, she can use this as a hacking tool (not to the extent of the unrealistic aspects of Watchdogs hacking)

K5 Pistol silenced


|| Superpowers ||
Powers:

None (depending on how you look at it how skilled she is at hacking could be considered a power due to how amazing she is and her intelligence if you want to stretch it.)

Catalysts {O}: N/A
Blockages/Inhibitors {O}: N/A
Limits: N/A


|| File Data ||
Occupation {O}: Freelancer in Coding, tech supporter, and computer anti-malware services
Extra {O}:

Since she is so good with coding and tech, she tends to earn a lot of money by people who know how good her coding is and how protected she can make people's computers or other devices, although she sneakily tends to leave a loophole that allows her to gain access to the tech's software, and other things, allowing for no need to have to hack it, this helps with getting a hold of info and whatnot from certain people or organizations. She even does this to then steal funds, even though they already pay for her service, the way she does this is very discreet and nigh impossible to detect, if she does this she converts the money she wants to take into bitcoin as it is anonymous and can't be traced, and then goes to hack and then alters the code of whatever bank/organization the person uses, fixes the number back to its original amount and erases evidence that it was tampered with, allowing her to steal funds without anyone noticing or truly harming whoever it was stolen from. Maintaining her good rep in the process. She does this on top of her legal methods of making money to fund her's and Vítězslav's operation.
 
|| At a Glance ||
Name: Namgung Jin-Young Alias: Tokko Yeong-Hee
Alias: Birdhouse
Nickname(s) {O}:
Age: 25
Gender: Female
Alignment: Lawful Evil
Affiliation: Villain, Hacker, Terrorist as she works with Vítězslav.
Rank in Affiliation {O}: (See locations)
Appearance:

23ced97fa73078d44f8184b286da0916.jpg


Height: 5'3"
Weight: 125 lbs


|| Persona ||
Personality: Namgung is a genius and is known for causing chaos through technological means. She, like Vítězslav, wants to see the superheroes and vigilantes eliminated. She cares not for others and has no problem with people dying, as long as it furthers hers and Vítězslav's goals. Ironically, she sometimes shows that she can only take blood and gore to a certain extent. She is sarcastic, but she is also well read and very bright, she has learned how to become charismatic, convince people of things, and is well spoken, but none on the level of Vítězslav, but enough that she can do her job effectively. She is also a tactical and strategic thinker, but most of this is left to Vítězslav, although this has helped keep her enigmatic as well and off the radar and gives her a small advantage in combat.
Backstory {O}:

Born in Seoul, South Korea, Namgung grew up quite bright as her intelligence was at a level that was the peak of human intelligence not completely superhuman, although she had a bit of a rebellious streak and enjoyed technology, however this started to turn more and more malicious in nature as she began to become a hacker, and eventually when she was 22 she became acquaintances and friends with Vítězslav, starting their dark humanist crusade together with the police and superpowered vigilantes none the wiser about them being Mockingjay and Birdhouse

Strengths:

Vastly Intelligent: Being at the Peak of Human intelligence, Namgung is very deadly in her own right, while she is overall less skilled than Vítězslav in many aspects, she can very easily outsmart someone, and while she is not the most skilled in combat she can use the intelligence to supplement her fighting skill, based on experience. It also helps with getting out of sticky situations.

Technologically savvy: In practically every regard of electronic tech such as computers, phones, and whatnot, she is the tech person to definitely fall on, she is able to easily fix tech problems, and has taught herself how to be a technician, allowing herself to repair equipment if necessary, as well as obviously being able to hack, create malicious software cover her tracks, as well as create arguably the best anti-malware software available and anti-hacking protection available, making her's and Vítězslav's tech devices the most heavily guarded software in the world nigh un-hackable making any attempt an absolute nightmare.

Persuasive Speaker/Manipulator: Considering all the time she spent with Vítězslav, you would think she would be able to grasp some of his skills, that she did, Namgung decided to also have herself used as Vítězslav's liaison, so for some circumstances she will show herself to speak on his behalf, and so she has to be able to put things in favor of Vítězslav and get people to swing to their side, so she knows how to persuade and manipulate people to their side.


Weaknesses:

Hand to Hand Combat: While it should be noted Namgung is no slouch in hand to hand combat, it's not the biggest strong suit for her, she is definitely better than the average joe, and could adequately defend herself, as Vítězslav is teaching her his style of combat which means she has room to become better in the future, she would probably get her ass kicked against someone who is an expert in it, maybe hold out long enough to make an escape, or delay, but not win against someone skilled.

Pretty much an average human: Aside from her mind, a bit of her skill in hand-to-hand combat, and the fact that she is fast and agile, she is still pretty much an average human meaning that depending on the situation she could get overwhelmed quite easily due to her physical limitations.

A bit frail: Namgung can be taken out a bit quicker than others, this is somewhat mitigated by the fact she is fast and agile.

Needs a PC or Phone to Hack: Namgung may be the best hacker in the world, but that doesn't mean she is an all-powerful god, she needs some of her own technology to be able to do so.

Takes time to hack or create malware: Depending on what is needed to be done, again going with what was stated above, even though her skill allows her to hack pretty much anything, she needs time to do so, while it will be quicker to do so than the standard hacker, it still takes time to take all the precautions to make sure that her digital footprint is eliminated, so that she can't be tracked and traced or even have it found out it was hacked in the first place, actually make her way into the other tech etc. As well as coding various malware that can also cause harm.

Abilities:

Peak Human Intelligence: Namgung is more intelligent than most humans, She is able to perform feats of mind comparable to computers: remembering vast amounts of knowledge flawlessly, performing complex calculations or other similar tasks. Though this tends to be overshadowed by Vítězslav's intelligence, she definitely not someone to be messed with.

Hacking Intuition: Namgung knows instinctively considering her intelligence how to hack through difficult mainframes of information and bypass intensively difficult levels of online security. She can also hack the systems of incredibly complex devices and weapons to aid her in various situations. She is so good at hacking there is little to no system she cannot hack, as a result, she also knows very well how to cover her tracks as she does so, leaving little to no digital footprint to follow, she is also excellent at encrypting files and other various digital stuff, being nigh impossible to solve, making trying to hack on either her devices or Vítězslav's devices nigh impossible and an absolute nightmare. She can decrypt files with ease allowing her to read things others would not want her to read.

Computer Malware Creation: Namgung can control computer viruses and malware, including computer viruses, Trojan horses, computer worms, spyware, adware, ransomware and other kinds of things harmful to the computer. With this, she can harm files or programs. Can keep people from using something unless they pay. Can spy on another person's computer. Can make computers not work properly. Can be used to steal personal information from others. Replicate viruses onto other computers. Can send computer viruses and malware to other computers. Can make computer systems unstable. Can negatively affect system performance. Can cause unusual behavior in computers. Can change the properties of existing viruses.

Tech Repair: Due to the need of constantly having tech run smoothly she has taught herself how to repair technology physically, and software wise.

Fast and Agile: Namgung is faster and agile than most, definitely not near Vítězslav though.

Competent in firearms: Her firearm skills are comparable to Vítězslav's.

Persuasion: Look at strengths.

Equipment:

Laptop: Extremely fast, top of the line laptop for herself, has top of the line defense system's created by herself.

Desktops: Top of the line desktops at her own apartment as well as at her's and Vítězslav's base of operations

Smartphone: Due to the fact that the internet can be accessed, she can use this as a hacking tool (not to the extent of the unrealistic aspects of Watchdogs hacking)

K5 Pistol silenced


|| Superpowers ||
Powers:

None (depending on how you look at it how skilled she is at hacking could be considered a power due to how amazing she is and her intelligence if you want to stretch it.)

Catalysts {O}: N/A
Blockages/Inhibitors {O}: N/A
Limits: N/A


|| File Data ||
Occupation {O}: Freelancer in Coding, tech supporter, and computer anti-malware services
Extra {O}:

Since she is so good with coding and tech, she tends to earn a lot of money by people who know how good her coding is and how protected she can make people's computers or other devices, although she sneakily tends to leave a loophole that allows her to gain access to the tech's software, and other things, allowing for no need to have to hack it, this helps with getting a hold of info and whatnot from certain people or organizations. She even does this to then steal funds, even though they already pay for her service, the way she does this is very discreet and nigh impossible to detect, if she does this she converts the money she wants to take into bitcoin as it is anonymous and can't be traced, and then goes to hack and then alters the code of whatever bank/organization the person uses, fixes the number back to its original amount and erases evidence that it was tampered with, allowing her to steal funds without anyone noticing or truly harming whoever it was stolen from. Maintaining her good rep in the process. She does this on top of her legal methods of making money to fund her's and Vítězslav's operation.

I think it's acceptable judging by the fact she has no powers. Otherwise I'd ask you to add another weakness that is more...severe. but i think "no powers" makes it all gucci

On another note YAY ITS VIETNAM
 
I think it's acceptable judging by the fact she has no powers. Otherwise I'd ask you to add another weakness that is more...severe. but i think "no powers" makes it all gucci

On another note YAY ITS VIETNAM
Yes! I thought right around now would be a good time to throw her in so that I can move my plans along, especially since Vítězslav has such an interest in KISS something that has been alluded too
 
|| At a Glance ||
NPC

Name:
Marcus Reston
Alias: N/A
Age:
25
Gender: Male
Alignment: Neutral Evil
Affiliation: Kendrickson Institution of Scientific Study (KISS)
Rank in Affiliation {O}: Scientist
Appearance:
b3e9883357ace18a33441a4d44863e82--shoulder-hair-cute-anime-guys.jpg

Height:
5'11
Weight: 172 lbs

|| Persona ||
Personality:
Marcus is an intelligent individual who often finds himself in the wrong side of things. He tends to find himself torn between doing one thing or the other and usually is stressed as a result of it. He usually cares for genetic experimenting more than anything else, and has a sadistic side, which is watching the subjects feel pain and such.
Strengths:
Intelligence -
Marcus is intelligent in scientific fields, notably biology and medical chemistry.
Weaknesses:
Squishy Human -
Marcus cannot fight, throw a punch, or do anything of the sort.
Abilities:
Biochemistry -
Marcus knows the human body in and out, and knows exactly where certain drugs will affect it. He is well versed in technical language and often finds himself trying to talk his way out of situations with this sort of stuff.
Mathematics - Marcus is also well versed in mathematics, so much so that he managed to once counter the mathematical prowess of the Unknown Numerals.
Equipment: N/A

|| Superpowers ||
Powers: NONE


|| File Data ||
Occupation {O}:
Scientist, Head
Extra {O}: Anything else I missed?
 
Last edited:
cZDQiaF.png

M I S S I N G

Name: Eko Ray Williams
Missing from: Auburn Hills, NY
Age: 12
Gender: Male
Height: 4'9"
Weight: 88 pounds
Hair: Black
Eyes: Brown
Last seen in the vicinity of Empire City.

IF YOU HAVE ANY INFORMATION, PLEASE CALL OUR TOLL-FREE HOTLINE: 555-4869.




Personality: Quiet with a touch of cowardice is the best way to describe Eko. Considering the fact that he's a reasonably-sheltered twelve-year-old child, this shouldn't come as surprising. Even so, the boy appears to be more withdrawn than most, and likely has at least some amount of social anxiety. When happy and alone, or with those he greatly trusts, however, Eko reveals himself as a surprisingly free spirit, with a great deal of color hidden within his constantly-present shell.

Backstory: Eko Ray Williams was born to a happily-married middle-class couple in upstate New York. He spent his early life the way that any child his age would, never needing or asking for more than he was given, and sustaining himself happily on the many gifts his doting parents gave him in a bid to foster his budding creativity.

Yet, despite his loving family, Eko struggled to make friends in school, developing an isolated personality due to social anxiety from a young age, and turning to a music player to try and alleviate his loneliness. Some of the more boisterous students made fun of Eko, berating him for everything from his long hair to his quiet nature. The boy withdrew further, preferring to be alone, yet hurting from said loneliness all the same. He was unable to shake the fear that he was too different to make friends, a fear cemented when an unexpected moment of microphone feedback resulted in Eko unexpectedly shattering all of the lights and glass in the school gymnasium. Though the students and faculty were unable to determine who was responsible, Eko nonetheless retreated further into his shell once the private realization that he was responsible came in the form of a light nosebleed.

Though he experimented from time to time, using music and pleasant sounds, he nonetheless found the advent of his abilities a nail in the coffin when it came to socialization, due to the distrust that the public had with heroes and ascended humans. Eko lived through continued drudgery until, several months later, he was approached by a high school sophomore named Maddie Wells, who, strangely enough, was just like Eko.

Maddie's control over her abilities was much more refined, the girl requiring little more than her own will to bend and shape the world around her. Though she did help to reign in Eko's powers, and made a few misguided attempts to help Eko control them without his crutch, the two were, primarily, nothing if not brother and sister, vastly preferring the company of each other and the seclusion of their made-up worlds to friends and activities more befitting their respective age groups. Eko constantly shared his favorite music with Maddie, and in turn, Maddie told Eko all about the various hero groups she had seen on the news growing up, before they were disbanded one by one. Maddie herself aspired to join the Heroes of Today, and though Eko wasn't all that interested in heroes and their stories, they seemed to make Maddie happy, and so he was more than happy to listen himself.

The two enjoyed their friendship for two years, at which point Maddie, having just graduated from high school, said goodbye to Eko, forgoing college in order to travel to Empire City and sign on as a C-List hero. She promised Eko that when she arrived, she would send a letter, and write to him every month to tell him how things were going.

Eko never received his first letter. A missing person report bearing Maddie's face began to circulate on the news a month later.

Fearful for Maddie's safety, yet unsure as to whether or not he should do anything, Eko attempted to wait things out in hopes that she would resurface, yet no new news came. Unable to bear the idea that not only would he be losing his one and only friend, but he would also be losing the one person in the world he could truly relate to, Eko backed a bag of necessities, and used his allowance to purchase a bus ticket to Empire City.

He is now marked as a missing person.

Strengths:
For the most part, Eko doesn't have any particular strengths or skills. He is, however, very observant, rather imaginative, and surprisingly smart for his age.

Weaknesses:
Eko is noticeably flighty and anxious, and his thoughts often border on the paranoid. His first and last reflex is to run, and if escaping doesn't pan out, he will usually resign himself to whatever fate is supposedly coming his way. Similarly, Eko tends not to assert himself, or question requests from those around him, at least not outwardly. However, if he can clearly notice that a request is going to put him in danger, he will immediately attempt to weasel his way out of performing it. He is also physically weak.

Abilities:
Decent doodler and dancer.

Equipment: Eko keeps his smartphone and headphones on him at all times, along with a backup pair of earbuds. In his backpack, he carries a sketchbook, a pencil set, and a few changes of clothes.

Powers: Eko is a reality-warper, capable of influencing his surroundings to any extent of his imagination. However, using such a power to its fullest extent requires a high level of understanding of the power, a high level of understanding in regards to the nature of reality itself, and a great deal of mental control, all things which Eko does not have. The only method through which Eko is capable of accessing his power is through letting his mind wander via music.

As a result, Eko has developed a sort of mental dependency on music in order to use his powers to any extent, even idly. Without music, Eko is powerless.

Catalysts: Music. The better Eko knows a song, the more he can do with it.
Blockages/Inhibitors: No music, fear, poor mindset, unfamiliarity with a song.

Limits: Due to Eko's mental understanding of his power, he cannot warp reality without music. Additionally, Eko's reality warping is chained to the rhythm and feel of what he listens to; he cannot, for example, mount an aggressive offense while listening to slow and relaxing music, and things around him can only shift, change, and move to the beat of what he hears. Even if music is playing in an area, if Eko cannot hear it, he cannot use his abilities. Similarly, if he isn't "in the grove," or is too frightened to enjoy his music to even the smallest extent, his powers will not manifest properly, or at all.

Unexpected, piercingly loud noises (such as audio feedback or painful tinnitus) cause Eko's powers to whiplash, harming things around him, as well as dazing and injuring Eko himself.

Eko cannot "stealthily" use his powers on any scale beyond things that would fit in the palm of his hand. Changing reality is a bright, messy, and flashy affair; even abstract changes tend to take the form of concert-esque lightshows. And that's without mentioning the fact that the larger the warpage, the louder the music surrounding it.

Eko can only warp or change his surroundings, due to his limited understanding of his powers. Though he can create new things (for as long as a song lasts), he must know where he is creating an object, meaning that he cannot influence areas outside of his immediate perception.

Lastly, when Eko stops listening to music, either by choice or by force, any warpages around him immediately disappear. This includes the space between song changes. Strangely, damage caused by audio whiplash appears to be permanent.

Alignment: Neutral Good
Nickname(s): His mother has been known to call him Ray-Ray.
Status: Runaway.
Extra:
-- When Eko sleeps, small warpages tend to appear around him, only to disappear when he wakes. He seems unaware of this.
--Missing child reports bearing Eko's name and face have recently begun circulating on the news.

D duegxybus Decided I'd throw in.
 
cZDQiaF.png

M I S S I N G

Name: Eko Ray Williams
Missing from: Auburn Hills, NY
Age: 12
Gender: Male
Height: 4'9"
Weight: 88 pounds
Hair: Black
Eyes: Brown
Last seen in the vicinity of Empire City.

IF YOU HAVE ANY INFORMATION, PLEASE CALL OUR TOLL-FREE HOTLINE: 555-4869.




Personality: Quiet with a touch of cowardice is the best way to describe Eko. Considering the fact that he's a reasonably-sheltered twelve-year-old child, this shouldn't come as surprising. Even so, the boy appears to be more withdrawn than most, and likely has at least some amount of social anxiety. When happy and alone, or with those he greatly trusts, however, Eko reveals himself as a surprisingly free spirit, with a great deal of color hidden within his constantly-present shell.

Backstory: Eko Ray Williams was born to a happily-married middle-class couple in upstate New York. He spent his early life the way that any child his age would, never needing or asking for more than he was given, and sustaining himself happily on the many gifts his doting parents gave him in a bid to foster his budding creativity.

Yet, despite his loving family, Eko struggled to make friends in school, developing an isolated personality due to social anxiety from a young age, and turning to a music player to try and alleviate his loneliness. Some of the more boisterous students made fun of Eko, berating him for everything from his long hair to his quiet nature. The boy withdrew further, preferring to be alone, yet hurting from said loneliness all the same. He was unable to shake the fear that he was too different to make friends, a fear cemented when an unexpected moment of microphone feedback resulted in Eko unexpectedly shattering all of the lights and glass in the school gymnasium. Though the students and faculty were unable to determine who was responsible, Eko nonetheless retreated further into his shell once the private realization that he was responsible came in the form of a light nosebleed.

Though he experimented from time to time, using music and pleasant sounds, he nonetheless found the advent of his abilities a nail in the coffin when it came to socialization, due to the distrust that the public had with heroes and ascended humans. Eko lived through continued drudgery until, several months later, he was approached by a high school sophomore named Maddie Wells, who, strangely enough, was just like Eko.

Maddie's control over her abilities was much more refined, the girl requiring little more than her own will to bend and shape the world around her. Though she did help to reign in Eko's powers, and made a few misguided attempts to help Eko control them without his crutch, the two were, primarily, nothing if not brother and sister, vastly preferring the company of each other and the seclusion of their made-up worlds to friends and activities more befitting their respective age groups. Eko constantly shared his favorite music with Maddie, and in turn, Maddie told Eko all about the various hero groups she had seen on the news growing up, before they were disbanded one by one. Maddie herself aspired to join the Heroes of Today, and though Eko wasn't all that interested in heroes and their stories, they seemed to make Maddie happy, and so he was more than happy to listen himself.

The two enjoyed their friendship for two years, at which point Maddie, having just graduated from high school, said goodbye to Eko, forgoing college in order to travel to Empire City and sign on as a C-List hero. She promised Eko that when she arrived, she would send a letter, and write to him every month to tell him how things were going.

Eko never received his first letter. A missing person report bearing Maddie's face began to circulate on the news a month later.

Fearful for Maddie's safety, yet unsure as to whether or not he should do anything, Eko attempted to wait things out in hopes that she would resurface, yet no new news came. Unable to bear the idea that not only would he be losing his one and only friend, but he would also be losing the one person in the world he could truly relate to, Eko backed a bag of necessities, and used his allowance to purchase a bus ticket to Empire City.

He is now marked as a missing person.

Strengths:
For the most part, Eko doesn't have any particular strengths or skills. He is, however, very observant, rather imaginative, and surprisingly smart for his age.

Weaknesses:
Eko is noticeably flighty and anxious, and his thoughts often border on the paranoid. His first and last reflex is to run, and if escaping doesn't pan out, he will usually resign himself to whatever fate is supposedly coming his way. Similarly, Eko tends not to assert himself, or question requests from those around him, at least not outwardly. However, if he can clearly notice that a request is going to put him in danger, he will immediately attempt to weasel his way out of performing it. He is also physically weak.

Abilities:
Decent doodler and dancer.

Equipment: Eko keeps his smartphone and headphones on him at all times, along with a backup pair of earbuds. In his backpack, he carries a sketchbook, a pencil set, and a few changes of clothes.

Powers: Eko is a reality-warper, capable of influencing his surroundings to any extent of his imagination. However, using such a power to its fullest extent requires a high level of understanding of the power, a high level of understanding in regards to the nature of reality itself, and a great deal of mental control, all things which Eko does not have. The only method through which Eko is capable of accessing his power is through letting his mind wander via music.

As a result, Eko has developed a sort of mental dependency on music in order to use his powers to any extent, even idly. Without music, Eko is powerless.

Catalysts: Music. The better Eko knows a song, the more he can do with it.
Blockages/Inhibitors: No music, fear, poor mindset, unfamiliarity with a song.

Limits: Due to Eko's mental understanding of his power, he cannot warp reality without music. Additionally, Eko's reality warping is chained to the rhythm and feel of what he listens to; he cannot, for example, mount an aggressive offense while listening to slow and relaxing music, and things around him can only shift, change, and move to the beat of what he hears. Even if music is playing in an area, if Eko cannot hear it, he cannot use his abilities. Similarly, if he isn't "in the grove," or is too frightened to enjoy his music to even the smallest extent, his powers will not manifest properly, or at all.

Unexpected, piercingly loud noises (such as audio feedback or painful tinnitus) cause Eko's powers to whiplash, harming things around him, as well as dazing and injuring Eko himself.

Eko cannot "stealthily" use his powers on any scale beyond things that would fit in the palm of his hand. Changing reality is a bright, messy, and flashy affair; even abstract changes tend to take the form of concert-esque lightshows. And that's without mentioning the fact that the larger the warpage, the louder the music surrounding it.

Eko can only warp or change his surroundings, due to his limited understanding of his powers. Though he can create new things (for as long as a song lasts), he must know where he is creating an object, meaning that he cannot influence areas outside of his immediate perception.

Lastly, when Eko stops listening to music, either by choice or by force, any warpages around him immediately disappear. This includes the space between song changes. Strangely, damage caused by audio whiplash appears to be permanent.

Alignment: Neutral Good
Nickname(s): His mother has been known to call him Ray-Ray.
Status: Runaway.
Extra:
-- When Eko sleeps, small warpages tend to appear around him, only to disappear when he wakes. He seems unaware of this.
--Missing child reports bearing Eko's name and face have recently begun circulating on the news.

D duegxybus Decided I'd throw in.

Generic reality warping is far too powerful for the purposes of this RP. Please describe what he does to warp reality, and pick one aspect. In a way, all supernatural manipulation powers are manipulation of reality. For example, gravity manipulation, or physics manipulation, or something like that. Reality warping is too powerful, as it blankets a lot of things and can negate a lot of things as well. Please pick one aspect of reality or a more general power.
 
Generic reality warping is far too powerful for the purposes of this RP. Please describe what he does to warp reality, and pick one aspect. In a way, all supernatural manipulation powers are manipulation of reality. For example, gravity manipulation, or physics manipulation, or something like that. Reality warping is too powerful, as it blankets a lot of things and can negate a lot of things as well. Please pick one aspect of reality or a more general power.

Physically changing his surrounding environment is what I had in mind for this. Is that reasonable?
 
Physically changing his surrounding environment is what I had in mind for this. Is that reasonable?

Most people can't handle dealing with Doctor Strange-level things going on with a changing environment, as it can kill a lot of people/characters instantly (a crevice popping up and literally breaking someone's body in half in the process), so I'm going to need you to describe how. Just warping reality has, in my experience, been a flawed power that doesn't RP well. What does he manipulate to change his surroundings?
 
Most people can't handle dealing with Doctor Strange-level things going on with a changing environment, as it can kill a lot of people/characters instantly (a crevice popping up and literally breaking someone's body in half in the process), so I'm going to need you to describe how. Just warping reality has, in my experience, been a flawed power that doesn't RP well. What does he manipulate to change his surroundings?

I would hope that his personality profile has made it abundantly clear that killing people (or confrontation in general) isn't at all within his mindset. Conceptually, he's more along the lines of a wunderkind that's afraid of his surroundings to the point where he creates his own to hide from his troubles.

If you're looking for a technical explanation, I suppose a good starting point would be something along the lines of the temporary rearrangement of material on an atomic level. Since he as a child doesn't have an innate technical understanding of that process, he's unable to make things "stick" once he takes his mind off of things (hence the note about everything reverting within the limitations section).
 
I would hope that his personality profile has made it abundantly clear that killing people (or confrontation in general) isn't at all within his mindset. Conceptually, he's more along the lines of a wunderkind that's afraid of his surroundings to the point where he creates his own to hide from his troubles.

If you're looking for a technical explanation, I suppose a good starting point would be something along the lines of the temporary rearrangement of material on an atomic level. Since he as a child doesn't have an innate technical understanding of that process, he's unable to make things "stick" once he takes his mind off of things (hence the note about everything reverting within the limitations section).

I meant on accident, but okay? Point is, I think reality warping is a very broken power that doesn't RP very well, so I'll approve this and see how it goes. I should be open to new things. But if I see it being exploited/bullshitted in any way, I will ask for a reiteration.
 
I meant on accident, but okay? Point is, I think reality warping is a very broken power that doesn't RP very well, so I'll approve this and see how it goes. I should be open to new things. But if I see it being exploited/bullshitted in any way, I will ask for a reiteration.

Thank you. Don't worry, I have a very particular view in mind for this character, and it doesn't involve one-upmanship.
 
Here is my first villain
Lion Gold X

full



  • Alias:
    Hero Killer X/Hero Killer the Tenth

    Nickname(s):
    Lion X, Lion Ten, The Tenth Lion

    Age:
    Presumed to be in his early 30s

    Gender:
    Male

    Alignment:
    Lawful Evil

    Affiliation:
    Independent Villain

    Height:
    5'20

    Weight:
    160

 
Here is my first villain
Lion Gold X

full



  • Alias:
    Hero Killer X/Hero Killer the Tenth

    Nickname(s):
    Lion X, Lion Ten, The Tenth Lion

    Age:
    Presumed to be in his early 30s

    Gender:
    Male

    Alignment:
    Lawful Evil

    Affiliation:
    Independent Villain

    Height:
    5'20

    Weight:
    160


Approved!
 
W.I.P
| At a Glance ||
Name:
Twisted
Alias: Hellhound
Age: 5
Gender: Male
Alignment: Chaotic Good
Affiliation: Independent Hero
Appearance:
bull_at_the_gate_by_serphire-d70h3al.png

Height: 21 Inches or 2'4 feet
Weight:
Unknown, likely a bit heavier than the average pit bull terrier

|| Persona ||
Personality:
Twisted is hound who believes the bowl to be half-empty, but due to this, he has strong desire to make the world better. However Twisted lacks an understanding of complex morality, so he doesn't hesitate to kill if necessary
Backstory {O}: Twisted was originally adopted by a cruel couple who only bought him, so they could train him to fight in underground fight clubs where he was forced to fight a variety of opponents ranging from other dogs, humans, bears, and crocodiles, until one night while sleeping in his cage, in the back of the truck that belonged to one of his owner's hired goons, being transported to his next fight, Twisted was struck between the eyes by a strange meteor.

The meteor granted him enhanced intelligence, strength, endurance & speed. And not to forget his newfound capability to speak.

And thanks to his newfound intelligence, he quickly came up with a plan to escape, which involved him waiting, cause he knew that at least one of the mooks, would need come in the back to check up on their bosses prized fighter.

When the mooks opened his cage, Twisted waisted no time, and charged the mook closes to him followed by him tearing out the poor mook's throat out with his bare teeth, the other reached for his gun with the intention of putting down the supposedly rabid dog, he fired a few shots, but the bullets merely bounced off his skin, the only evidence of them even hurting him, where the wounds the bullet's impact left.

Twisted didn't like to be hurt, charged the mook with such force, that he was sent flying.

With all obstacles taken care of, Twisted escaped into the city, where he quickly rose to the top as the king of all strays
Strengths: Perceptive, Strong Sense of Justice
Weaknesses: Black & White morality, Short-Tempered.
Abilities: As a dog, Twisted has a stronger sense of smell than a human and thanks to years of dog fighting, Twisted isn't a combatant to be underestimated.
Equipment: [Maximum 5 equipment]

|| Superpowers ||
Powers:
Super Strength, Endurance, Speed, and intelligence.
Limits: These are Super by the standards of a canine of his breed, his top speed is twenty miles-per-hour, and while small caliber rounds will not penetrate his skin, but higher caliber rounds will have fewer issues, and if the meteor were to be destroyed/removed then Twisted is likely to lose all powers and possibly die.

And his intelligence is on par with the levels of an average human. Twisted is strong enough to toss a Black Bear into the air
Catalysts {O}: The Meteor

|| File Data ||
Occupation {O}: He's a dog he doesn't work
Extra {O}: Anything else I missed?

Bork. Approved.
 
|| At a Glance ||
Name:

Robert George Bruce
Alias:
Metallica
Nickname(s) {O}:
Father, George.
Age:
38
Gender:
Male
Alignment:
Neutral Good
Affiliation:
Heroes of Today
Rank in Affiliation {O}:
X
Appearance:
8b1efdf824d047946403d30544498af6f3976b87_hq.jpg

1886187.jpg
Height:
193cm/6'4
Weight:
82kg/180lbs

|| Persona ||
Personality:
Robert is a kindly man who has dedicated his life to helping others. His main goal in life is to bring a little goodness in the world through his actions. That may not seem like much to some, but the blood, sweat and tears that Robert has poured into this dream over the years likely puts the more "ambitious" people to shame. Robert firmly believes in redemption, and that it can come for any man at any time in his life, therefore he does not treat villains any different than he does heroes, as he believes they are simply lost souls that he must guide back to the light. Along with this Robert is a devout christian and when he isn't acting as a hero he can be found working as a priest in one of the churches in Empire City. Robert also strives for the virtues of Christianity, hoping that this will help him further his goal.

Generally Robert is a solid and serious person, but by no means is he a prideful or ruthless person. He is capable of being lighthearted and having a good laugh but he believes that it is better if he remains composed. He is willing to work with others but he prefers to work alone, believing that his mind and judgement may get clouded when working in a team, or being forced to work towards a goal that he does not believe in. He is not content with being a follower and believes that everyone has the right to choose their own path in life, because he believes that it is part of gods will.

Backstory {O}:
Robert never had the pleasure to know his parents as he was taken in by an orphanage when he was only a baby, as an orphan he was looked after by the church that he would grow up to be a priest for, something that Robert believes was fate. His adopted parents were a nice and pleasant family, they had already adopted another child before as his adoptive father was unable to have children. Robert thinks that growing up with positive role models helped him become the man he is today, and so through his work as both a priest and a hero he tries to be a role model for anyone who is in need of one.

At school Robert was not particularly outstanding, nor was he particularly underwhelming. He had a nice group of friends and got the qualifications that anyone could hope for, only Roberts main focus wasn't his school, it was his powers. Every day he would practice using his powers before and after school, hoping to impress the Heroes of Today when he reached the age of 16 and become a pro hero. Despite all the work Robert put into it, he was surprised and honoured when the Heroes of Today accepted him as a C-Rank hero. Along with the training that the organisation provided him, Robert continued to train himself in his free time, not only physically but also spiritually as he also began his work as a priest. At the age of 18 Robert became a V-Rank hero, only 2 years after he joined the organisation. But Robert did not think of slowing down as he continued to dedicate his time to improving himself.

At the age of 21 Robert was promoted to a X-rank hero, cementing himself as one of the most capable heroes in Empire City. Since then Robert has continued to dedicate his life to his job and believes that there is always room for himself and others to improve.

Strengths:
Forgiveness:
Robert is a very forgiving person, even willing to forgive criminals and villains for their past crimes. Even to the point where he might offer to aid them in their rehabilitation.

Wisdom:

He is a surprisingly intelligent man with a wide range of knowledge on a variety of subjects. He is by no means a genius but he has a good mix of not only academic advice but also life advice to provide those who need it. He is also very well spoken, which helps him get his messages across.

Humanity:

He displays a great understanding and feeling of kindness, love and social intelligence. He is not only reliable but also a good friend to have. Generally he is able to captivate the person he is speaking to, even the more difficult cases.

Weaknesses:
Stubborn:

Robert struggles to work in teams with other heroes as at times he can be pretty unreasonable. He has an unyielding resolve and once he sets his mind to something he won't give that up until he sees it through. For better or for worse.

Idealist:
Robert is an Idealist, the way in which he acts is generally influences by his ideas and not what is practical. This can lead to him being unrealistic at times and leads him to making the wrong decision.


Abilities:

Enhanced Conditioning:

Through many years of training Roberts body has become extremely strong, to the point where if he were to gather his strength he has the ability to jump ten meters and grab someone before they would even notice what is happening. His muscles are developed to tho point where his strength is far more than what is necessary to over power a civilian. He can easily fall twenty meters and land without any issue. He can run 30 miles per hour on uneven terrain without reinforcing himself with his powers an it is rare for him to fatigue.

Battle Experience:

As well as being used to battling other powered individuals Robert is also used to facing firearms and skilled enough to judge the type of bullets by the sound of gunfire. Even veterans of many battles can lose morale and judgment capabilities when surprised by a machine gun, but Robert is able to analyze the situation calmly. He can quickly make judgements on his battle strategy depending on what type of power or weapon he is facing. He does not have the ability to dodge bullets so he has to predict the shooter's thoughts, killing intent, and preparatory actions and act beforehand.

Mastery of Powers:

For over 2 decades he has trained and developed his powers with great effort, making their use as familiar to his body as breathing. He has grown to obtain an understanding of his powers that few before him were able to achieve.

Martial Arts:

Robert is a 3rd Dan black belt in Kyokushin kaikan, a 1st-degree Black Belt in Brazilian Jiu-Jitsu, a black belt in Gaidojutsu and a black belt in Shidokan. This makes him a formidable opponent in close quarters combat. Especially considering his already impressive strength and even his height and weight.

Equipment:

Copy of the bible.

|| Superpowers ||
Powers:

Metal Manipulation: User can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire).
    • Ferrokinetic Constructs: The user can turn metal into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
    • Metal Attacks: The user can release/use metal to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
    • Metal Detection: Users can sense the presence of metal and possibly gain detailed understanding about the metal they are sensing. They can determine the size of metal structures they are sensing by determining the amount and whether or not that metal is hidden.
    • Metal-Dust Manipulation: User can create, shape and manipulate metal in granular form, ranging from coarse, sand-like consistency to powder-like or dust-like.
    • Metal Generation: The user can create metals from nothing and use them for a variety of purposes.
    • Burying: The user can bury their opponent in metal, potentially dealing significant damage to the body and if held for a certain amount of time can suffocate them.
    • Ferrokinetic Combat: The user can combine manipulation of metals with physical combat, usually this involves creating weapons and armors, but any metal near the user is also usable including the opponents weapons.
    • Metal Absorption: The user can absorb metal, while removing it from the source it is transferred into energy for the user and can be used to boost their power.
    • Metal Mimicry: The user can transform their body into metal, this can range from specific parts (hands, feet, ect) to the whole body.
Limits:
- Creating metal drains the energy of the user.
- Moving/Lifting/Manipulating large structures places significant strain on his body. (For example a stadium.) He would also have to be focused on the task, sometimes maybe even needing preparation beforehand. It is not uncommon for him to need a few minutes to recover after doing so.

|| File Data ||
Occupation {O}: Priest/Pro Hero
 
|| At a Glance ||
Name:

Robert George Bruce
Alias:
Metallica
Nickname(s) {O}:
Father, George.
Age:
38
Gender:
Male
Alignment:
Neutral Good
Affiliation:
Heroes of Today
Rank in Affiliation {O}:
X
Appearance:
Height:
193cm/6'4
Weight:
82kg/180lbs

|| Persona ||
Personality:
Robert is a kindly man who has dedicated his life to helping others. His main goal in life is to bring a little goodness in the world through his actions. That may not seem like much to some, but the blood, sweat and tears that Robert has poured into this dream over the years likely puts the more "ambitious" people to shame. Robert firmly believes in redemption, and that it can come for any man at any time in his life, therefore he does not treat villains any different than he does heroes, as he believes they are simply lost souls that he must guide back to the light. Along with this Robert is a devout christian and when he isn't acting as a hero he can be found working as a priest in one of the churches in Empire City. Robert also strives for the virtues of Christianity, hoping that this will help him further his goal.

Generally Robert is a solid and serious person, but by no means is he a prideful or ruthless person. He is capable of being lighthearted and having a good laugh but he believes that it is better if he remains composed. He is willing to work with others but he prefers to work alone, believing that his mind and judgement may get clouded when working in a team, or being forced to work towards a goal that he does not believe in. He is not content with being a follower and believes that everyone has the right to choose their own path in life, because he believes that it is part of gods will.

Backstory {O}:
Robert never had the pleasure to know his parents as he was taken in by an orphanage when he was only a baby, as an orphan he was looked after by the church that he would grow up to be a priest for, something that Robert believes was fate. His adopted parents were a nice and pleasant family, they had already adopted another child before as his adoptive father was unable to have children. Robert thinks that growing up with positive role models helped him become the man he is today, and so through his work as both a priest and a hero he tries to be a role model for anyone who is in need of one.

At school Robert was not particularly outstanding, nor was he particularly underwhelming. He had a nice group of friends and got the qualifications that anyone could hope for, only Roberts main focus wasn't his school, it was his powers. Every day he would practice using his powers before and after school, hoping to impress the Heroes of Today when he reached the age of 16 and become a pro hero. Despite all the work Robert put into it, he was surprised and honoured when the Heroes of Today accepted him as a C-Rank hero. Along with the training that the organisation provided him, Robert continued to train himself in his free time, not only physically but also spiritually as he also began his work as a priest. At the age of 18 Robert became a V-Rank hero, only 2 years after he joined the organisation. But Robert did not think of slowing down as he continued to dedicate his time to improving himself.

At the age of 21 Robert was promoted to a X-rank hero, cementing himself as one of the most capable heroes in Empire City. Since then Robert has continued to dedicate his life to his job and believes that there is always room for himself and others to improve.

Strengths:
Forgiveness:
Robert is a very forgiving person, even willing to forgive criminals and villains for their past crimes. Even to the point where he might offer to aid them in their rehabilitation.


Wisdom:

He is a surprisingly intelligent man with a wide range of knowledge on a variety of subjects. He is by no means a genius but he has a good mix of not only academic advice but also life advice to provide those who need it. He is also very well spoken, which helps him get his messages across.

Humanity:

He displays a great understanding and feeling of kindness, love and social intelligence. He is not only reliable but also a good friend to have. Generally he is able to captivate the person he is speaking to, even the more difficult cases.

Weaknesses:
Stubborn:

Robert struggles to work in teams with other heroes as at times he can be pretty unreasonable. He has an unyielding resolve and once he sets his mind to something he won't give that up until he sees it through. For better or for worse.

Idealist:
Robert is an Idealist, the way in which he acts is generally influences by his ideas and not what is practical. This can lead to him being unrealistic at times and leads him to making the wrong decision.


Abilities:

Enhanced Conditioning:

Through many years of training Roberts body has become extremely strong, to the point where if he were to gather his strength he has the ability to jump ten meters and grab someone before they would even notice what is happening. His muscles are developed to tho point where his strength is far more than what is necessary to over power a civilian. He can easily fall twenty meters and land without any issue. He can run 30 miles per hour on uneven terrain without reinforcing himself with his powers an it is rare for him to fatigue.

Battle Experience:

As well as being used to battling other powered individuals Robert is also used to facing firearms and skilled enough to judge the type of bullets by the sound of gunfire. Even veterans of many battles can lose morale and judgment capabilities when surprised by a machine gun, but Robert is able to analyze the situation calmly. He can quickly make judgements on his battle strategy depending on what type of power or weapon he is facing. He does not have the ability to dodge bullets so he has to predict the shooter's thoughts, killing intent, and preparatory actions and act beforehand.

Mastery of Powers:

For over 2 decades he has trained and developed his powers with great effort, making their use as familiar to his body as breathing. He has grown to obtain an understanding of his powers that few before him were able to achieve.

Martial Arts:

Robert is a 3rd Dan black belt in Kyokushin kaikan, a 1st-degree Black Belt in Brazilian Jiu-Jitsu, a black belt in Gaidojutsu and a black belt in Shidokan. This makes him a formidable opponent in close quarters combat. Especially considering his already impressive strength and even his height and weight.

Equipment:

Copy of the bible.

|| Superpowers ||
Powers:

Metal Manipulation: User can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire).
    • Ferrokinetic Constructs: The user can turn metal into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
    • Metal Attacks: The user can release/use metal to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
    • Metal Detection: Users can sense the presence of metal and possibly gain detailed understanding about the metal they are sensing. They can determine the size of metal structures they are sensing by determining the amount and whether or not that metal is hidden.
    • Metal-Dust Manipulation: User can create, shape and manipulate metal in granular form, ranging from coarse, sand-like consistency to powder-like or dust-like.
    • Metal Generation: The user can create metals from nothing and use them for a variety of purposes.
    • Burying: The user can bury their opponent in metal, potentially dealing significant damage to the body and if held for a certain amount of time can suffocate them.
    • Ferrokinetic Combat: The user can combine manipulation of metals with physical combat, usually this involves creating weapons and armors, but any metal near the user is also usable including the opponents weapons.
    • Metal Absorption: The user can absorb metal, while removing it from the source it is transferred into energy for the user and can be used to boost their power.
    • Metal Mimicry: The user can transform their body into metal, this can range from specific parts (hands, feet, ect) to the whole body.
Limits:
- Creating metal drains the energy of the user.
- Moving/Lifting/Manipulating large structures places significant strain on his body. (For example a stadium.) He would also have to be focused on the task, sometimes maybe even needing preparation beforehand. It is not uncommon for him to need a few minutes to recover after doing so.

|| File Data ||
Occupation {O}: Priest/Pro Hero

Approved as usual
 

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