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The Black Knight

One Thousand Club
Gate

fantasy-art-black-holes-cgi-apocalyptic-wallpaper-preview.jpg
Synopsis: A role play inspired by Solo-Leveling. You do not have to have read the manga to participate for this RP is its own thing.

On 1 January 2021, the ball dropped and humanity was never the same. An immense portal opened in the sky that could be seen from anywhere around the world. A great blue light descended in a pillar and upon crashing into the Earth it sent out a wave of energy in all directions. The blue energy enveloped the entire planet and faded, and everyone thought nothing had happened until humanity started to demonstrate supernatural powers. Some human beings were stronger and sturdier than others. Some had the powers to manifest the elements. Some were quick and others had heightened senses. Many thought it was a miracle at first. Everyone’s secret dream to become super heroes had finally come true, but the true purpose behind the powers was not for humanity to be saved. The same portals as the Master Portal in the sky started to appear all over the world. No one dared to venture inside of them out of fear. The governments cordoned the vicinity around the portals to keep people from venturing within. After seven days, monsters came out and started to destroy the planet. It took all with powers granted by the Master Portal to fight back the monsters. Some monsters were on a level that many believed to be god-like. Others were as weak as insects. Similarly, there were some humans who had varying strengths and could go toe-to-toe with the god-like monsters, but never alone.

When the monsters were all slain, the portals vanished, but more later appeared. The governments started to create special units comprised of the strongest fighters to enter the portals and fight the threat head-on, but they learned through research that not all portals were the same. Some portals had stronger monsters than other portals. Time flowed differently inside them. A week inside the portal could be a mere three hours real time. Those who died in the portal could not be recovered unless their bodies were physically removed before the final boss was killed.

In order to make a profit, a new occupation was created called a Hunter. Hunters were registered and licensed in a planetary database and given a rank of E thru S based on their power level. In order to survive, Hunters had to create a party of at least ten members and venture inside a portal to beat the boss. Sometimes, there were valuable materials inside the portal that could be sold for real world money. Greed was often a killer. Some groups were formed to use the weak to fulfill an objective at their expense.

In the world of Gate only the strong survive and the weak are either abused or perish. You must level and grow stronger maybe not just for you, but for your loved ones. Whatever the reason, eat or be eaten; and discover the secrets of the portals.


GM Role: Welcome to Gate. My role as the GM is to play God. Not literally God, but I will be the mysterious force that gives your characters XP, titles, and even your roles as you go through the game. I will not have a player character in this game, but I will have NPCs as necessary. I give you rewards for completing dungeons and you can do whatever with those rewards and points. Tailor your character into a completely custom job class. If you plan to join this game, then your mind must be open to this mechanic. If you're not open to it, then this isn't the game for you.

Your Role: All players who join this game will be human. Your human wears everyday clothes just as you do IRL. While there is RPG-style armor, weapons, etc. in this game. They must be acquired from the portal. However, characters are allowed to start with a basic starting weapon. All players are E rank. You do not choose your class. The GM will give you a randomly generated job class. Do not be upset. This is because the Master Portal gave you this class starting out, but as you receive XP and points, you use those points to build your character into an ideal class that matches your style. At a certain point in the game, your character will receive a job change.

Your role is also to write with others and build on your story. The reason why the GM controls the gains is so that players aren’t senselessly grinding and not adding anything to the story. The GM decides when a portal opens. The GM runs the portal environment and grants each player unique items. Not all players may get the same thing. Some may receive items unique to them or resulting from their actions.

Portals: As already mentioned, the GM will open the portals. The portal rank may be higher than your character, and so it’ll take some strategy for you to decide if you want to go in with “x” amount of people. The more people you enter a portal with, the higher your chance of survival. Portals can only be closed if the portal boss or dungeon boss is defeated.

Loot: All enemies killed in the portal drop loot whether it be useful or rubbish. The loot uses the same rank as the Hunter rank system: E-S, where S is legendary. The GM will use a random generator to determine what player gets what, but don’t expect S-class items from an E rank monster. Can players steal loot from other players? Yes. Who has to deal with the consequences? Everyone IC. I don’t expect all characters to be good natured. Can players share or trade loot with other players? Yes, they can. Can players kill other player characters? Yes, but it must be brought up to the GM and both parties must agree to the death battle. This world is whatever you guys make of it. As long as you keep the drama IC, then I don’t care.

Setting: The primary location for our characters will be Seoul, Korea. It is different from the usual Japan themes prevalent on this site. If you don't know anything about Korean culture, welp, Google is right there. Your character can be from anywhere around the world. You just need to justify why they're in Korea.


Character Sheet:

Post your character sheet in this Interest Check. It keeps the Interest Check active, and it allows prospective players to see what kinds of characters are joining. Only finished and approved sheets will be allowed in the Character Thread.

Code:
[divide][/divide]
[Size=7][b]Basic Information[/b][/size]
[divide][/divide]
[b]Character Name:[/b] First and Last Name please.
[b]Nickname(s):[/b] If relevant. If you can't think of anything, then some may be given to you in game.
[b]Rank:[/b] E
[b]Age:[/b] 16-25
[b]Gender:
Height:[/b] Nothing below 5'0 and nothing above 6'4"
[b]Weight:[/b] Believable weight please.
[b]Hair Color:[/b] Can be any color. This is based on a webtoon.
[b]Eye Color:[/b] Any color. It's based on a webtoon.
[b]Aura Color and Appearance:[/b] Describe your character's aura.

[b]Occupation:[/b] This is a role your character has when not being a Hunter. This can be high school student, college student, grocer, work at a coffee shop, bartender, etc.
[b]Job Class:[/b] This will be given to you randomly by the GM. Remember, if you don't like the job class, then tailor your character toward the job class you want when you receive points.

[b]General Appearance:[/b] Describe what your character looks like that isn't presented in the imagery you choose. This goes into extra details such as accessories, tattoos, distinct scars, etc. Please don't give you character all of these things because you feel you have to. I would like for anime or digital art to be used for imagery of your character. You can put the pictures anywhere in this CS or jazz up this CS however you like.

[b]Personality:[/b] Write enough here so that it looks like you tried.

[b]Current Story:[/b] What is your character's occupation? What are they hoping to achieve? Do they have family members? Do they live alone? Do they have a boyfriend/girlfriend? Are they wanting a boyfriend/girlfriend?
[divide][/divide]
[SIZE=7][b]Equipment & Stats[/b][/SIZE]
[divide][/divide]
[b][u]Equipped[/u]

Weapon 1[/b]
[i]Weapon Name:[/i] Wait until you receive your job class from the GM.
[i]Type:
Rank:[/i] GM will randomize a weapon between E or C rank. Good luck. May the Dice Lords be with you.
[i]Material:[/i] Basically, what the weapon is comprised of.
[i]Bonus(es):[/i] This will depend on the class. You will get all of this information when the GM gives you job class and weapon rank.

[b]Weapon 2[/b]
[i]Weapon Name:[/i] Wait until you receive your job class from the GM. Your character may dual wield or have an off-handed weapon such as a dagger or shield. They may have a sword and a bow. You're allowed up to two weapons or a weapon and a shield.
[i]Type:
Rank:
Material:
Bonus(es):[/i]

[b]Armor[/b]
[i]Armor Name:
Description:
Rank:
Material:
Bonus(es):[/i] Same as above. Wait for your job class and armor rank.

[b]Accessory 1:[/b]
[i]Description:[/i] You will not get these starting out. These can be acquired in a portal dungeon.
[i]Type:
Rank:[/i]

[b]Accessory 2:[/b]
[i]Description:[/i] You will not get these starting out. These can be acquired in a portal dungeon.
[i]Type:
Rank:[/i]

[b]Accessory 3:[/b]
[i]Description:[/i] You will not get these starting out. These can be acquired in a portal dungeon.
[i]Type:
Rank:[/i]

[b]Rank:[/b] E
[b]Title:
Level:[/b] 1/10
[b]HP:[/b] 50
[b]MP:[/b] 100
[b]Defense: 50
P. Attack: 50
M. Attack: 50
Accuracy:[/b] 1d100+(Your Agility Pts)

[b]Vitality:
Intelligence:
Strength:
Agility:
Sense:
Fatigue:[/b] 0/100
[b]XP:[/b] 0/10

[b]Skills[/b]
[i]GM will give you these randomly. Certain actions your character's perform can earn you skills.[/i]

[b]Magic[/b]
[i]Except for the magician class, all other classes must learn magic from cracking open rune stones that fall from powerful enemies.[/i]

[b]Inventory[/b]
[i]Keep a log of every item you acquire in the game including money. Gold can only be spent in the System Store. Some materials you earn in the portal dungeon can earn your character IRL money. Korean money is called "won."[/i]

Example CS

Basic Information
5b37a0dce5f54ab785023add339e5ed3.jpg
Character Name: Sun-Young Gwan
Nickname(s): Sun
Rank: E
Age: 18
Gender: Female
Height: 5'7"
Weight: 145 lbs
Hair Color: Dyed Blonde
Eye Color: Blue
Aura Color and Appearance: Bright, pink wisps that swirl in a tornado around her.

Occupation: Senior in High School
Job Class: Mage

General Appearance: Sun-Young is considered one of the beautiful girls in school despite her nerdy glasses. While she doesn't mean to appear to be stereotype, she actually is very smart. She dyed her hair blonde to add something different since most girls in Korea have somber-hair colors. She is very thin with little curves with bright blue eyes and natural pink lips. She likes to wear comfortable baggy shirts and sweaters with ripped jeans when she isn't in her school uniform.

Personality: Sun-Young takes her studies seriously and is often disliked for not knowing when to take a break. Her peers often think she's constantly trying to compete with them in school and doesn't want to be one of the cool kids and go to parties. Other girls call her a dork and harass her, mainly jealous because she tends to attract the guys they're interested in. It's not like she asks them to come over and talk to her! Sun just doesn't want to rely on becoming a Hunter to pay for her college, so if she can get into college on a scholarship then that will help her with money so that she won't have to run portal dungeons so much. She doesn't really like being a Hunter, but just like with most people she finds the easy money tempting. She can enter a portal dungeon and stand in the back while the high rankers do all the work. She doesn't mind carrying their bags and staying in the background. Some people consider her to be a weak personality because of this. While she tries not to let the ridicule from others bother her, deep down she does feel alone.

Current Story: Sun-Young is studying hard in school, hoping to obtain high enough grades to apply for any college she wants. She wants to receive a scholarship so that college is mostly paid for, and she doesn't have to rely so much on Hunter salary. She lives in Hongdae in an apartment with her mother, Ha-Joon, her father Sung-ho, and kid brother Ji-Hoon, who unlike her, dreams of becoming the best hunter in Korea. He wants to join one of the elite guilds. They often argue about Hunter work for Ji-Hoon can't believe his sister isn't taking it more seriously. Sun-Young doesn't trust the Master Portal and doesn't believe its existence was meant to benefit them in any way. In college, she hopes to enter a major that allows her to study these portals to learn more about them. Perhaps she can one day find a way to close the Master Portal.
Equipment & Stats
Equipped

Weapon 1

Weapon Name: Rift Rod
Type: Rod
Rank: E
Material: Wood
Bonus(es): +10 Intelligence, +10 Agility

Weapon 2
Weapon Name: Arcane Tome
Type: Tome
Rank: D
Material: Paper
Bonus(es): +15 Intelligence, +2 Mana Regen per Turn

Armor
Armor Name: Apprentice Cowl
Description: A cowl worn by a student of the arcane arts.
Rank: D
Material: Cloth
Bonus(es): +15 Intelligence, +10 Vitality

Accessory 1:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Accessory 2:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Accessory 3:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Rank: E
Title:
Level:
1/10
HP: 65
MP: 160
Defense: 60
P. Attack: 60
M. Attack: 120
Accuracy: 1d100+(25)

Vitality: 15
Intelligence: 15 (+40) 55
Strength: 10
Agility: 15 (+10) 25
Sense: 5
Fatigue: 0/100
XP: 0/10

Skills
GM will give you these randomly. Certain actions your character's perform can earn you skills.

Magic
Except for the magician class, all other classes must learn magic from cracking open rune stones that fall from powerful enemies.

Inventory
Keep a log of every item you acquire in the game including money. Gold can only be spent in the System Store. Some materials you earn in the portal dungeon can earn your character IRL money. Korean money is called "won."

Rules

1. Read my Game. Fight the urge to rush. Fight the urge to not pay attention. Read this game so you don't ask obvious questions. I didn't write this for me. I wrote this for you so please read it. Use the "Game Mechanics" thread to help you fill out the character sheet.
2. GM Rules. This game is very GM heavy. There are a lot of things I do for your characters that you may not be used to. The reason I do this is to allow you to psychologically know how it feels in-game. There's a mysterious Lovecraftian portal above Seoul. You don't know what's going to happen. You're always wondering what's going to happen. It is a purposeful affect in this game and it also maintains the peace to an extent. Some people try to come for the grind than the story. Well, those types cannot do that here. If you're not here for the story, look elsewhere. If you don't like the GM having so much power, look elsewhere.
3. Drama. I don't have time for it so please don't start it. I will ask you to leave the game and if you refuse, then I'll just simply report you. Do not waste my time.
4. Suggestions. You may notice something that could be written better. If you notice a section that can be clarified, then 1) identify the problem, and 2) offer a solution. If you are only identifying problems, and offering no solutions, then you are complaining. Constant complaining will become drama. So please use the technique I am mentioning. Again, 1) Identify the problem, and 2) offer a solution. Some of you are argumentative. Like you get off on arguing. I am not one of those types of people. I will dismiss you from the game if it becomes a recurring problem. The best way to not be considered argumentative is to follow that method. 1) Identify a problem, and 2) Offer a solution. If this doesn't work, then you may just be unhappy with the game, and you may just need to leave before you make it a toxic environment. Nobody likes that. We're here to have fun.
5. No half-ass character sheets. If your CS looks like a skeleton and you expect me to approve it, you're mad. If you give me lazy work, then I will lazily not bother to read it. I will just deny you.
6. Log your gains. Use your character sheet as a log. How you log your gains is up to you. But please log them. It'll help you.
7. Game SMEs. If you find yourself loving this game and become a subject matter expert (SME), meaning you just have the combat, stat system, and everything down, you can ask to become a Co-GM. I also ask that you help any new players who come to the game and are trying to figure out the system. I don't expect people to grasp it easily. I know I worked hard to make it simple, but systems are systems. They often take practice to get used to and you will be given the practice without penalty.
8. Have fun, enjoy the story, and add to the story. The GM is the supernatural entity in the game known as The System. There is a lot of stuff you won't know and you may not be able to anticipate everything I plan to do. Have faith in me. I am not here to screw you over. I am here to present a story that not only moves as you do, but you should be bringing an interesting character to the game to add to this awesome world. Please have fun and be willing to write with others.
9. Discord: Yay or Nay? Let me know if you want a discord. I know not everyone uses it. Majority vote will ultimately decide. This game uses Discord.

Links

Game Mechanics

Character Thread (Do not post your CS here unless your CS has been approved by the GM)

OOC (OOC is only for approved players/We mainly use discord)

IC (IC is only for approved players)
 
All right; any new folks who are interested in joining. You just need to fill out the CS, and if you don't get the stats, then don't worry about them. Your peers and myself will help you get settled. We are doing some recruiting to get some fresh folks in this game. College and new jobs have been taking out a good chunk of our morale, and I'm hoping to keep building on a dedicated cast. The story is still fresh and we have two unexplored portal dungeons waiting to be explored with some new folks. We got amazing writers in this game, and while we mostly use Discord for OOC, if you don't want to use Discord, then you don't have to, but I please ask you to inform me so I can accommodate. Once you're ready, just drop your CS in recruitment, and I'll get around to giving your character their starting job class, weapons and armor. Everything is randomized. I only ask that you state immediately if your character will be using two weapons or one weapon.
 
Potentially inch rested! I have a question though… would it be possible for my character to go into these portals and slay these monsters without… you know… being a Hunter? Like, they want to do it because it’s the right thing to do, and not to make a profit?
 
Inch rested! I have a question though… would it be possible for my character to go into these portals and slay these monsters without… you know… being a Hunter? Like, they want to do it because it’s the right thing to do, and not to make a profit?

Everyone who was affected by the Master Portal is a Hunter because they possess powers unlike the normies born after 1 Jan 2021. So, even if your character wants to claim they aren't one, they possess the powers of one, therefore, they are one. You can go into portal dungeons and choose not to make money for yourself, but in this game, it takes a party of 10 to be able to enter a dungeon. Your best bet would be befriending or joining other guildless hunters because when a guild claims a portal, our players have already found it is really difficult to get into that portal dungeon if they aren't apart of that guild.

Most people are hunting as a side-job to pay the bills, college tuition, etc. since mana crystals and monster drops can be sold for cash or any gear that you're not interested in. If your character doesn't want to profit, he/she/they can always donate the money to charity. Someone can benefit from it.
 
"Let the people gather, for the Gates, don't wait for people, the earth's fate is closing in, each day new gates open.
Each day monster might come out of said gates, and eviscerate mankind but there stand the hunters.
Those souls are determined to protect the plane.
They are fueled via their desire, the desire to live, to protect, their greed for money, for fame.
But those desires don't matter to those they protect, since they already are heroes to them."

The things said in "" are a mini poem about the rp. Sorry if someone misunderstands it or if it's poorly written.
So yeah the Gate is still recruiting people, if you are interested do ask.
 
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Let the people gather, for the Gates, don't wait for people, the earth's fate is closing in, each day new gates open.
Each day monster might come out of said gates, and eviscerate mankind but there stand the hunters.
Those souls are determined to protect the plane.
They are fueled via their desire, the desire to live, to protect, their greed for money, for fame.
But those desires don't matter to those they protect, since they already are heroes to them.

So yeah the Gate is still recruiting people, if you are interested do ask.
Fine, if you can't wait for me, I'll pass on this one.
 
Yeah, plus more gates will open anyways, and it'll keep going until either we get wiped out or we wipe all of them out. And who knows how long that'll take.
 
Basic Information
Character Name: Florence Arthur
Nickname(s): Other feel free to give me some! I'd love it to be genuine from characters!
Rank: E
Age: 22
Gender: M
Height:
6'2"
Weight: 203 lbs
Hair Color: Blonde
Eye Color: Green
Aura Color and Appearance: Deep Blue, wispy and free flowing near his feet. The aura gains potency as it travels up and around him, deep seated in his chest maintaining a strong aura from his heart.

Occupation: Sous Chef de Cuisine, French Asian Fusion Cuisine.
Job Class:

General Appearance: Florence is a tall boy, toned and sporty. His left ear is pierced with a golden triforce earring and his back right shoulder blade there is a green Triangle with black casted shadows with the text "Courage; What are you so scared of?" constantly has his hair pulled back in the kitchen sporting plane clothes like black T's and black Jeans.

1635096870146.png
Personality: Stoic young man with the passion for cooking, he believes heavily in family and friends. His choices way heavy on his heart, while other's around him seem to be much more care free. Loves his free time with his 2 cats, usually brain storming about food, or what he's forgotten. Recently single he's been in a slump and has a hard time talking to new people, because his biggest fear is ending up alone. Has a strong team oriented attitude, feeling as though he can accomplish way more with friends, but struggles to involve anyone not outwardly working towards the same thing so will always try to do more than he's capable of. Clumsy at times with lack of sleep from work, with tendencies to day dream during the day and procrastinate sleep to avoid the troubles tomorrow might bring. honestly a true extrovert with introvert mannerisms.

Current Story: Recently single, Florence has been working at his uncle's restaurant as the Sous Chef. His Girlfriend Mimi left him and their apartment for "never being around to enjoy what love is!" He's been driving himself to work harder thinking, "I'll take over the restaurant and finally retire with plenty of cash coming in! Recently gradated form Culinary School, he still keeps in touch with his Volleyball teammates and plays regularly with them each week. Desperately wants to maintain his glory days of being the teams Ace scorer. Keeping his circle small the past few months, he had only thought of finally bringing his cooking to a new level to finally be good enough. The opening of the portals and the offer of being a hunter were just to good to be true. Unsure of the danger ahead, he's never let fear settle things in his life. So he was ready to do anything to get ahead.

Equipment & Stats
Equipped

Weapon 1

Weapon Name: Wait until you receive your job class from the GM.
Type:
Rank:
GM will randomize a weapon between E or C rank. Good luck. May the Dice Lords be with you.
Material: Basically, what the weapon is comprised of.
Bonus(es): This will depend on the class. You will get all of this information when the GM gives you job class and weapon rank.

Weapon 2
Weapon Name: Wait until you receive your job class from the GM. Your character may dual wield or have an off-handed weapon such as a dagger or shield. They may have a sword and a bow. You're allowed up to two weapons or a weapon and a shield.
Type:
Rank:
Material:
Bonus(es):


Armor
Armor Name:
Description:
Rank:
Material:
Bonus(es):
Same as above. Wait for your job class and armor rank.

Accessory 1:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Accessory 2:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Accessory 3:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Rank: E
Title:
Level:
1/10
HP: 50
MP: 100
Defense: 50
P. Attack: 50
M. Attack: 50
Accuracy:
1d100+(Your Agility Pts)

Vitality: 10
Intelligence: 10
Strength: 10
Agility: 20
Sense: 10
Fatigue:
0/100
XP: 0/10

Skills
GM will give you these randomly. Certain actions your character's perform can earn you skills.

Magic
Except for the magician class, all other classes must learn magic from cracking open rune stones that fall from powerful enemies.

Inventory
Keep a log of every item you acquire in the game including money. Gold can only be spent in the System Store. Some materials you earn in the portal dungeon can earn your character IRL money. Korean money is called "won."
 
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Flare Flare Looks great. Now, for the stat. section. The way you want to distribute your points is according to the class you intend for your character to be. You may not get this class initially because it is randomized, but later in the game as your character grows, he will have an opportunity to change class. You have 60 points to distribute from Vitality to Sense. When those five categories are added, as long as the total comes out to 60, then you are good. :)
 
Flare Flare Looks great. Now, for the stat. section. The way you want to distribute your points is according to the class you intend for your character to be. You may not get this class initially because it is randomized, but later in the game as your character grows, he will have an opportunity to change class. You have 60 points to distribute from Vitality to Sense. When those five categories are added, as long as the total comes out to 60, then you are good. :)
Done! I believe i'm all set then :D
 
Flare Flare

Randomizing for Weapon Rank 1: E

Randomizing for Weapon Rank 2: E

Randomizing for Armor Rank: D

d-day-stencil.regular.png


38-385968_clip-art-library-stock-arrows-drawing-fantasy-bow.png

Hunter's Bow
Type:
Bow
Rank: E
Material: Bone
Bonus(es): +10 Strength, +10 Agility

bb6c6cdef24dd9523de8e8900ce7064e.jpg

Bone Daggers
Type:
Dual Daggers
Rank: E
Material: Bone
Bonus(es): +10 Strength, +10 Agility

5ee51bded80539e0d302f413bb2649f4.jpg

Sharpshooter's Garb
The uniform of an adept marskman.
Rank: D
Material: Leather
Bonus(es): +15 Vitality, +10 Agility​

Your CS is good. Feel free to add your CS to the Character Thread and familiarize yourself with the links. I'll be sending you a discord link shortly, so if you need assistance with the stats. We'll help you there.
 
Basic Information
Character Name: Young-Jae Lim
Nickname(s): "J" (nicknamed by friends and family), "Yung Dragon" (stage name)
Rank: E
Age: 20
Gender: Male
Height:
5'11"
Weight: 165 lbs
Hair Color: Black
Eye Color: Golden
Aura Color and Appearance: Specks of gold dust and golden flames that envelop his head and feet (like a sort of halo).

Occupation: Barista/Part-time rapper hoping to make it big
Job Class: This will be given to you randomly by the GM. Remember, if you don't like the job class, then tailor your character toward the job class you want when you receive points.

General Appearance:

unknown1.png
He has a few small scars just above his eyes, which are remains of his injuries from the initial attacks from the portals on January 1, 2021.

Personality: Young-Jae is someone who, despite being a rapper, doesn't care for money or clout. He only cares about making a difference in the world. He tries to be kind whenever possible, but can come off as rude sometimes. But the truth is, he's brutally honest. Despite being an up-and-coming rapper, he isn't that charismatic, and he's rather shy, but can come off as outgoing in the right scenarios. He has a bit of a temper but tries not to let it overcome him. He tends to sacrifice things for the greater good, and whatever excess money he gets he donates. He's not typically self-sacrificing, though, as he sees self-sacrifice as more of a selfish act.

Current Story: Young-Jae is an only child to his Korean father Jee-won and his Hawaiian mother Kalani. His father was a rapper in his prime, so he wanted to follow in his footsteps. But he took a much different approach to his rapping than his father and other mainstream rappers. Due to the recent events, especially the opening of the portals, he decided to rap about unconventional things, such as finding light in the darkness, and changing the world by working together. His approach to life is to do the right thing, no matter the cost. But when he discovered his supernatural powers shortly after the attacks on January 1, he resented the Hunters, because of the profit they made on combatting these external forces. But eventually, he figured that the only way he would be able to defeat these monsters was to join the Hunters, so he did so, but refrained from joining a guild. Now a member of the Hunters for some time, but having done nothing of note within the group, he seeks to give rise to the Guildless, to those who would help save the world without asking for anything in return.
Equipment & Stats
Equipped

Weapon 1

Weapon Name: Wait until you receive your job class from the GM.
Type:
Rank:
GM will randomize a weapon between E or C rank. Good luck. May the Dice Lords be with you.
Material: Basically, what the weapon is comprised of.
Bonus(es): This will depend on the class. You will get all of this information when the GM gives you job class and weapon rank.

Weapon 2
Weapon Name: Wait until you receive your job class from the GM. Your character may dual wield or have an off-handed weapon such as a dagger or shield. They may have a sword and a bow. You're allowed up to two weapons or a weapon and a shield.
Type:
Rank:
Material:
Bonus(es):


Armor
Armor Name:
Description:
Rank:
Material:
Bonus(es):
Same as above. Wait for your job class and armor rank.

Accessory 1:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Accessory 2:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Accessory 3:
Description: You will not get these starting out. These can be acquired in a portal dungeon.
Type:
Rank:


Rank: E
Title:
Level:
1/10
HP: 50
MP: 100
Defense: 50
P. Attack: 50
M. Attack: 50
Accuracy:
1d100+(Your Agility Pts)

Vitality: 15
Intelligence: 10
Strength: 15
Agility: 10
Sense: 10
Fatigue:
0/100
XP: 0/10

Skills
GM will give you these randomly. Certain actions your character's perform can earn you skills.

Magic
Except for the magician class, all other classes must learn magic from cracking open rune stones that fall from powerful enemies.

Inventory
Keep a log of every item you acquire in the game including money. Gold can only be spent in the System Store. Some materials you earn in the portal dungeon can earn your character IRL money. Korean money is called "won."
 
Last edited:
Hmm… are we cool with more than one of the same class? Because it kinda doesn’t make sense to have the two new recruits both be archers…

Whatever you decide is fine.

I think I’ll take the risk and also take two weapons.
 
yutohase yutohase

Randomizing for Weapon Rank 1: D

Randomizing for Weapon Rank 2: E

Randomizing for Armor Rank: C

d-day-stencil.regular.png


Final_2f.jpg

Polished Crossbow
Type:
Crossbow
Rank: D
Material: Wood
Bonus(es): +15 Strength, +10 Agility


Simple%20Sword%2001_PREW.png

Crude Sword
Type:
Short Sword
Rank: E
Material: Iron
Bonus(es): +10 Strength, +10 Agility


e8c2f3c2e1c1c63846a42c3cae62dd06.jpg

Chameleon Skin
Enchanted, light-weight armor that camouflages the wearer.
Rank: C
Material: Cloth
Bonus(es): +20 Vitality, +15 Agility, Passive: Vanish - you appear to vanish as your armor allows you to blend into the environment. The armor can be activated and deactivated at-will without cost. While the wearer can't be seen, enemies can discover the wearer using High Sense so be careful!


Your CS is good to go. Feel free to add it to the character link and familiarize yourself with all the links. A discord link will be sent to you shortly.​
 

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