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Age of The End (D&D 5E) (IC)

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Hearing that the first part of the trials isn't about fighting per se, but rather hitting inanimate orbs out of the air, Diella brightens up immediately. It's not quite clear to her how this task determines whether they deserve a second chance at life, but for the moment, it doesn't matter.

Keeping her eye fixed on one of the orbs whizzing past her, Diella loads her sling and then hurls a stone at the glowing sphere.

To-hit: 20+6=26

You destroy a target with your sling, as the other members of your goup are doing who knows what with their bodies, Since when could Troyk shoot lightning?
 
you take down two more targets, as you feel a slight pain from in your chest... What could that mean?

Toryk lowered his hand and took a deep breath, to try to alliveate the bit of pain. Heartburn? No. He was a gnoll. Gnoll could eat anything. Was it the powers?

Toryk raised his hand. Trying to summon a little bit of his power. Just a smidgen.

He thought of his time on the water, and of the two instances he witnessed the cursed fire of Saint Elmo. Its blue glow. It never harmed the ship, but crackled like the glow of lightning. That should be small and easy to replicate, and shouldn't draw on much.

He tried it to see if there was a link between powers and this pain he was starting to feel.

(Not sure if I needed to roll for something so small but did anyway. 17)
 
Toryk lowered his hand and took a deep breath, to try to alliveate the bit of pain. Heartburn? No. He was a gnoll. Gnoll could eat anything. Was it the powers?

Toryk raised his hand. Trying to summon a little bit of his power. Just a smidgen.

He thought of his time on the water, and of the two instances he witnessed the cursed fire of Saint Elmo. Its blue glow. It never harmed the ship, but crackled like the glow of lightning. That should be small and easy to replicate, and shouldn't draw on much.

He tried it to see if there was a link between powers and this pain he was starting to feel.

(Not sure if I needed to roll for something so small but did anyway. 17)

You attempt to summon more power, and the pain in your chest sharpens! your body takes 3 damage!
 
You attempt to summon more power, and the pain in your chest sharpens! your body takes 3 damage!
Toryk gripped his chest at the pain, immediately letting go of the power. Yes. Yes it seemed to be the case. Even when trying to draw on such a small amount. Too much, perhaps? Or did it wrong? No, he hadn't done anything different when it started.

"Oi, do be careful..." he said, taking in a sharp breath, "... it do be seeming that trying it too much has.... I'll effects."

With his other hand, he waved the barrel of his flintlock, trying to cool it down a little with air so he could use it again. He took a few more deep breaths, to see if he could try to make the feeling go away.
 
Hopsek stares at his hand. His eyes seem to turn almost bloodshot and he shakes slightly “Why no fire!?“ he yells to nobody in particular. Barely containing his frustration he puts the other sword in its sheath and turns toward the nearest grouping of orbs.

“FIRE!”

he casts burning hands.

(the Fiend expanded spell list)
1st-level evocation
Casting Time: 1 action
Range: Self (15-foot cone)
Components: V, S
Duration: Instantaneous
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren’t being worn or carried.

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Rolling ascended (+1) = 19 (the dice tell their own story 😂)
 
As her stone hits its mark and Diella tries to focus her eyes on another flying orb, she can't help but notice some of the others doing... new things, to say the least. For a moment, she just stares and watches Toryk shoot lightning before she remembers she needs to hit more targets herself. If only there was a way for her to do this faster than one shot at a time...

An idea strikes her and Diella reaches into her pouch of pebbles to pull out three more stones. They wouldn't fit into her sling like this, but perhaps they don't need to. Diella instead places them into her hand in a loose grip, and spinning in a full circle to gain momentum, throws them as hard as she can into the cloud of glowing spheres.

Ascended roll: 12+1=13
 
Hopsek stares at his hand. His eyes seem to turn almost bloodshot and he shakes slightly “Why no fire!?“ he yells to nobody in particular. Barely containing his frustration he puts the other sword in its sheath and turns toward the nearest grouping of orbs.

“FIRE!”

he casts burning hands.

(the Fiend expanded spell list)
1st-level evocation
Casting Time: 1 action
Range: Self (15-foot cone)
Components: V, S
Duration: Instantaneous
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren’t being worn or carried.

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Rolling ascended (+1) = 19 (the dice tell their own story 😂)

That's not fire, it's a purple gas, and what ever it did it melted the orbs into a puddle of toxic goo.
 
As her stone hits its mark and Diella tries to focus her eyes on another flying orb, she can't help but notice some of the others doing... new things, to say the least. For a moment, she just stares and watches Toryk shoot lightning before she remembers she needs to hit more targets herself. If only there was a way for her to do this faster than one shot at a time...

An idea strikes her and Diella reaches into her pouch of pebbles to pull out three more stones. They wouldn't fit into her sling like this, but perhaps they don't need to. Diella instead places them into her hand in a loose grip, and spinning in a full circle to gain momentum, throws them as hard as she can into the cloud of glowing spheres.

Ascended roll: 12+1=13

When you throw the rocks, leaves take form and embew the stones with further power. Destroying the target
 
Watching the hyena go all mental and zap shit, he moved farther away with a mutter before he watched the orbs zip around. "Alright.. let's see if we can speed this up a bit.." He uttered to himself and took in a breath and swinging his dagger. Maybe he could send a wave of sharp air to destroy multiple orbs at once.

Ascended roll
8 + 1 = 9
 
Watching the hyena go all mental and zap shit, he moved farther away with a mutter before he watched the orbs zip around. "Alright.. let's see if we can speed this up a bit.." He uttered to himself and took in a breath and swinging his dagger. Maybe he could send a wave of sharp air to destroy multiple orbs at once.

Ascended roll
8 + 1 = 9

With a quick flick of the wrist you cut through three orbs at once with a current of wind.
 
Orbs destroyed: 5
"Oh, this is nice. What else can this do..?" He chimed, glancing over at Toryk. "How many times did you use your abilities?" He asked. He swung his dagger again to stab an orb, trying to imagine the swing causing a gust of wind to crush more orbs against the arena wall.
D. Rex D. Rex
(OOC: I'm going to do two things just so I don't swamp the IC with just one-attack posts)
To-Hit: 9 + 6 = 15
Ascended roll: 18 + 1 = 19
 
Last edited:
Orbs destroyed: 5
"Oh, this is nice. What else can this do..?" He chimed, glancing over at Toryk. "How many times did you use your abilities?" He asked. He swung his dagger again to stab an orb, trying to imagine the swing causing a gust of wind to crush more orbs against the arena wall.

(OOC: I'm going to do two things just so I don't swamp the IC with just one-attack posts)
To-Hit: 9 + 6 = 15
Ascended roll: 18 + 1 = 19

With a quick swipe, you send another four orbs slamming into a wall and destroying them as well!
 
Orbs destroyed: 5
"Oh, this is nice. What else can this do..?" He chimed, glancing over at Toryk. "How many times did you use your abilities?" He asked. He swung his dagger again to stab an orb, trying to imagine the swing causing a gust of wind to crush more orbs against the arena wall.
D. Rex D. Rex
(OOC: I'm going to do two things just so I don't swamp the IC with just one-attack posts)
To-Hit: 9 + 6 = 15
Ascended roll: 18 + 1 = 19


Toryk reached in his pocket to pull out half a dozen needle like darts, and his blowgun. "Oh, be maybe about ten time tried. But some do be'd a flash in the pan. It could be different for you, but watch for a pain in yer chest."

He stuffed a needle into the Blowgun and raised it to his lips. Tracking one of the closer orbs before shooting it out.


TyranntX TyranntX
Hit: 10
 
Toryk reached in his pocket to pull out half a dozen needle like darts, and his blowgun. "Oh, be maybe about ten time tried. But some do be'd a flash in the pan. It could be different for you, but watch for a pain in yer chest."

He stuffed a needle into the Blowgun and raised it to his lips. Tracking one of the closer orbs before shooting it out.


TyranntX TyranntX
Hit: 10

You destroy another target
 
You destroy another target
Toryk nodded. Alright. So the orbs were not too durable. Just had to hit them. This made things a lot easier. The others could hit several at once. He couldn't. But he had accuracy on his side.

Fingerings five darts, he loaded the blowgun again. Aimed, fired. Loaded, aimed fired. Until the five in his palm ran out.

1. 14
2. 15
3. Nat 20
4. 25
5. 22
 
Toryk nodded. Alright. So the orbs were not too durable. Just had to hit them. This made things a lot easier. The others could hit several at once. He couldn't. But he had accuracy on his side.

Fingerings five darts, he loaded the blowgun again. Aimed, fired. Loaded, aimed fired. Until the five in his palm ran out.

1. 14
2. 15
3. Nat 20
4. 25
5. 22

You take down another 5 targets, with plenty more still floating about
 
Orbs destroyed: 9
"Understood. Everyone should make sure to be careful when experimenting.. lest we hurt one another unnecessarily." He said. He wondered if he could do it without holding a weapon, so he tossed the dagger into his off-hand and flicked his empty hand in an attempt to slam more of the orbs into the wall.

Ascended Roll: 7 + 1 = 8
 
When you throw the rocks, leaves take form and embew the stones with further power. Destroying the target
It worked! is all Diella can think for a moment, awed that her little experiment actually worked, and better than expected at that. Calling forth plants where there previously was none isn't completely unfamiliar to her, but this felt different from casting a spell. What else can she do with this? Though perhaps she should make sure this wasn't a complete fluke, first of all.

Drawing on her usual magic, Diella produces a small flame in the palm of her hand. It seems a bit contradictory to combine fire and leaves, but if she can shoot them at the same time, the leaves should catch and carry the flame to multiple targets at once. Just earlier, she managed three projectiles, so that number may be doable?

Reaching out to her still unfamiliar power, Diella shoots out the flame in her hand towards the flying orbs while trying to conjure more magical leaves as kindling to make the fire split into three.

Ascended roll: 3+1=4 (oh well)
Conjuration cantrip | Casting Time: 1 action | Range: Self | Components: V, S | Duration: 10 minutes
A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.
You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.
 
Orbs destroyed: 9
"Understood. Everyone should make sure to be careful when experimenting.. lest we hurt one another unnecessarily." He said. He wondered if he could do it without holding a weapon, so he tossed the dagger into his off-hand and flicked his empty hand in an attempt to slam more of the orbs into the wall.

Ascended Roll: 7 + 1 = 8

You take down another 2, as a soft pain wells up in your chest
 
It worked! is all Diella can think for a moment, awed that her little experiment actually worked, and better than expected at that. Calling forth plants where there previously was none isn't completely unfamiliar to her, but this felt different from casting a spell. What else can she do with this? Though perhaps she should make sure this wasn't a complete fluke, first of all.

Drawing on her usual magic, Diella produces a small flame in the palm of her hand. It seems a bit contradictory to combine fire and leaves, but if she can shoot them at the same time, the leaves should catch and carry the flame to multiple targets at once. Just earlier, she managed three projectiles, so that number may be doable?

Reaching out to her still unfamiliar power, Diella shoots out the flame in her hand towards the flying orbs while trying to conjure more magical leaves as kindling to make the fire split into three.

Ascended roll: 3+1=4 (oh well)
Conjuration cantrip | Casting Time: 1 action | Range: Self | Components: V, S | Duration: 10 minutes
A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.
You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.

You miss the targets
 
Orbs destroyed: 11
"Ah.. there it is.." He grunted, patting his chest before he glanced over at his brother. "What?" He asked before he swung at another orb whizzing by after switching his blade back into his main hand. ShadSmithGayDemon ShadSmithGayDemon

To-hit: 17 + 6 = 23
 
Beorin looks over at the one that just spoke in between his efforts to hit glowing orbs and says, "Boy, ye best get your head in the right place. This is not just a game; you are fighting for your life - or afterlife - here. Focus, and do what you can to pass these trials."
 

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