Deal Breakers. What makes you "walk" away?

By the former that it looks like a thread should be a game, and PMs be an OOC. By the latter that perhaps using PMs is a sort of private setting for people who don't want others to be able to read their RPs?
I think they're talking about having two different PMs, one for IC and one for OOC.
 
They also are talking about having a PM for games and threads for OOC.
My post went completely over your head. What Kaerri said is correct. I'll state it again, I don't mind doing a roleplay in a PM but I don't like ooc information mixed in with the PM thread/roleplay. I prefer making a separate PM for ooc stuff. Also you can call me Tove or she.
 
Ah my deal breakers, the usual stuff, partners not respecting boundaries, godmodding, "perfect" characters.

Now onto the more subjective issues, I greatly dislike long stretches between replies with no warning, like a couple of days as well as inconsistent replies. I understand life gets busy, just shoot me a warning first. I also dislike one-liners and overly edgy characters. The type of characters who have "raven hair" and " blue orbs" if you know what I mean.
 
Mmm...in my case, false advertising. (If you can call it that)

Like, how an RP will supposedly have this good, fleshed-out fantasy world that actually looks immersive but then the interactions just boil down to shipping between couples. It's one of those things that's hard to detect before investing a bit of time actually playing the story. The romances take center stage that what hooked me in just takes a backseat completely. It will even be tagged as 'Fantasy" and not romance so eh.

On a more subjective case...anything with predetermined shipping. If I am to RP in a romance setting, I'd prefer to have romances develop organically with a little room for IC drama between characters.
 
Mmm...in my case, false advertising. (If you can call it that)

Like, how an RP will supposedly have this good, fleshed-out fantasy world that actually looks immersive but then the interactions just boil down to shipping between couples. It's one of those things that's hard to detect before investing a bit of time actually playing the story. The romances take center stage that what hooked me in just takes a backseat completely. It will even be tagged as 'Fantasy" and not romance so eh.

On a more subjective case...anything with predetermined shipping. If I am to RP in a romance setting, I'd prefer to have romances develop organically with a little room for IC drama between characters.

I understand you on a personal level. There have been many times that I, myself, have come up with a fantasy world or made a plot that was supposed to be an epic journey with events and clever writing and trials for the characters and then my partner came, claiming to express an interest in the world and the plot, but then all they ended up caring about was how the romance developed between our characters.

I am not a hater of romance, don't get me wrong. But I never like it being the primary focus and I certainly don't like when people ship characters before they even interact.

I have found a good way to tell early on is if they go into extensive detail describing how beautiful or handsome their character is and how anyone of the opposite sex would love to do them. Other than that, you're right. It can be very hard to tell until it starts up.
 
I understand you on a personal level. There have been many times that I, myself, have come up with a fantasy world or made a plot that was supposed to be an epic journey with events and clever writing and trials for the characters and then my partner came, claiming to express an interest in the world and the plot, but then all they ended up caring about was how the romance developed between our characters.

I am not a hater of romance, don't get me wrong. But I never like it being the primary focus and I certainly don't like when people ship characters before they even interact.

I have found a good way to tell early on is if they go into extensive detail describing how beautiful or handsome their character is and how anyone of the opposite sex would love to do them. Other than that, you're right. It can be very hard to tell until it starts up.

Also another way. Just be blunt. Do you want romance? If so what kind?

I mean it might seem a little jarring to ask at first but I find it saves everyone involved a lot of wasted time.

I pretty much say up front = "If you can give me a detailed description of the romance you want it will not be in the roleplay."

If you do have a clear idea and I'm just not interested I'll tell you that too.

I feel like this way we all ultimately end up getting exactly what we want.
 
I have a few, many quite recent from a site I left for this one.

1. Anime characters in non-anime settings.
This is something that would come up very often as I used to host RPs in fantasy settings, however since I always tried to make a point of them being more grounded fantasy settings(Compare Lord of the Rings to Final Fantasy for this case, both are fantasy settings with the usual swords and dragons, however one is much less sparkly.) As such scantily clad demon girls don't really fit into this setting. Unfortunately it seems that this does not deter people from joining with them.

2. The point of RP is to work with other people.
The number of times I've wanted to grab a roleplayer by the collar and scream that they are not the main character of the entire world is disturbingly high. It is to my knowledge and experience that RP requires multiple people with characters that can work together in order to progress the plot and accomplish the quests- many people seem to have a very different idea however. It appears that quite often people seem to decide that they should be the main character of whom the plot revolves around, they create vastly overpowered and over-the-top characters that completely undermine the other player's characters in the thread. Worst of all these characters are quite often very rude and uncooperative, refusing to help other characters and yet expecting to be treated like kings and queens.

3. We are the good guys in this RP, why are you a demon knight that radiates malicious energy with a sword that kills instantly no matter the size of the wound?
When the RP setting has been established that the player characters are to be of good alignment, it baffles me when I get character sheets utterly sopping with edge and evil. I understand, in a setting where it is possible, a demon-heritage or some such character having a turn of heart and trying to be good, that's a fascinating and enjoyable concept- what I don't understand is a character that by all means would be considered a villain(eg. straight up murdering people for the hell of it, literally radiating evil energy and malicious intent{I wish I was joking}) being sent in as a player application. More often than not these players become very snappy when you ask if they could tone down their characters or even suggest compromises.

There are many many more, but these are a few of the bigger ones I've experienced many times.
Goodness I hope this is comprehensible.
 
3. We are the good guys in this RP, why are you a demon knight that radiates malicious energy with a sword that kills instantly no matter the size of the wound?
When the RP setting has been established that the player characters are to be of good alignment, it baffles me when I get character sheets utterly sopping with edge and evil. I understand, in a setting where it is possible, a demon-heritage or some such character having a turn of heart and trying to be good, that's a fascinating and enjoyable concept- what I don't understand is a character that by all means would be considered a villain(eg. straight up murdering people for the hell of it, literally radiating evil energy and malicious intent{I wish I was joking}) being sent in as a player application. More often than not these players become very snappy when you ask if they could tone down their characters or even suggest compromises.

There are many many more, but these are a few of the bigger ones I've experienced many times.
Goodness I hope this is comprehensible.

See I would literally laugh out loud. Then compose myself like a Serious Adult and give them a super peppy response.

"Gee that's so sweet that your trying to help with our antagonist but we aren't actually taking villain applications at this time. However I will be sure to keep, er, Murderblade The Edgelord Emperor of Emo on file in case we ever do open up villain apps."

Like if nothing else over the top nonsense for villains can be fun if it's done as a troll. Like okay guys since we're going high comedy here I will give you all at least one plot ex machina escape plan per story arc. Do feel free to get creative.

Seriously I think half the time the OP special snowflakes are really honestly the best comedic relief. Because they're just such bananas nonsense they kinda give everyone else the chance to play the straight man and get in playful digs. The problem of course is that none of the players can ever take the joke. Cuz they're so busy projecting all their insecurities / ego onto their character they don't realize they're making a comedy gold mine not an actual fully fleshed out character.
 
See I would literally laugh out loud. Then compose myself like a Serious Adult and give them a super peppy response.

"Gee that's so sweet that your trying to help with our antagonist but we aren't actually taking villain applications at this time. However I will be sure to keep, er, Murderblade The Edgelord Emperor of Emo on file in case we ever do open up villain apps."

Like if nothing else over the top nonsense for villains can be fun if it's done as a troll. Like okay guys since we're going high comedy here I will give you all at least one plot ex machina escape plan per story arc. Do feel free to get creative.

Oh there were definitely a lot of laughs behind the scenes, some of these made for some fantastic 'RP horror stories' to share. Especially since said characters(at least the ones vaguely referenced to above) were not troll made and the players repeatedly made similar overpowered and edge-filled PCs. The sheer chaos that ensued in every thread involving them was a morbid delight to watch.
 
I have a few, many quite recent from a site I left for this one.

1. Anime characters in non-anime settings.
This is something that would come up very often as I used to host RPs in fantasy settings, however since I always tried to make a point of them being more grounded fantasy settings(Compare Lord of the Rings to Final Fantasy for this case, both are fantasy settings with the usual swords and dragons, however one is much less sparkly.) As such scantily clad demon girls don't really fit into this setting. Unfortunately it seems that this does not deter people from joining with them.

2. The point of RP is to work with other people.
The number of times I've wanted to grab a roleplayer by the collar and scream that they are not the main character of the entire world is disturbingly high. It is to my knowledge and experience that RP requires multiple people with characters that can work together in order to progress the plot and accomplish the quests- many people seem to have a very different idea however. It appears that quite often people seem to decide that they should be the main character of whom the plot revolves around, they create vastly overpowered and over-the-top characters that completely undermine the other player's characters in the thread. Worst of all these characters are quite often very rude and uncooperative, refusing to help other characters and yet expecting to be treated like kings and queens.

For the first point, when I played a character coming from an anime, I always checked the proposed universes before launching into the story, even if I like them crossover, one cannot mix anything, it must be credible and similar,
I couldn't put one verse if the other verse didn't match, it's like putting One Piece with TWD, the two have nothing in common at all, or Naruto with Harry Potter..

for the second point, it's very difficult to collaborate on a story, most people (before I took a break) only wanted to be the main characters, there was a tiny space for my roles, I was a bit like a non-playable character, a statue what.
 
Being overprotective of their character (OC or Canon). Writers who don't have perspective or respect for the bigger picture make me cut ties. If my partner's character has to be perfect, untouched in battle and has other excessive traits that prevent them from being harmed, I don't just walk away, I run away. I understand being fond of your character but they really need some growth (at the same time characters who have suffered or have had rough backgrounds also irritate me, not everyone needs a Batman-esk backstory). Characters need struggle but also a balance. It's a tough thing to get right but when the writer can't even step back and let their character grow, I get annoyed.

And poor grammar or lack of effort in general. I like to write a lot. Time is tough for me to come by so I make the most of it by writing a lot, giving details and development. I had a fun story but my partner kept making typos. I can handle a few here and there, no one is a perfect proofreader. But their errors became a pattern and I took it to mean they were rushed or inconsiderate. If my partner seems checked out, I check out too.

Lastly, if they're a pain to brainstorm or plot with. I need someone who is expressive in what they want and are excited to see happen. I don't want to feel like I'm doing all the work getting things off the ground or suggesting new plots. I can generally tell in the beginning stages if someone is going to be fun to write with and push, or if it'll feel like a chore eventually. I understand some struggle to plot but if I get short replies, I being to think they're not engaged. And I would rather walk away than force something that someone doesn't seem open to fixing (due to their poor or lack of communication).

So all in all, if someone is self-centered and doesn't seem to care...is when I cut ties. These problems are all fixable of course but in my experience, I'd rather not twist someone's arm and feel like their mother.
 
Being overprotective of their character (OC or Canon). Writers who don't have perspective or respect for the bigger picture make me cut ties. If my partner's character has to be perfect, untouched in battle and has other excessive traits that prevent them from being harmed, I don't just walk away, I run away. I understand being fond of your character but they really need some growth (at the same time characters who have suffered or have had rough backgrounds also irritate me, not everyone needs a Batman-esk backstory). Characters need struggle but also a balance. It's a tough thing to get right but when the writer can't even step back and let their character grow, I get annoyed.

This is definitely something I try to pay extra attention to but still struggle with. My current favorite OC often has quite a convoluted backstory but she also originates in a fandom where many canon characters have a tragic past due to the series' melodramatic and over the top nature. So when I adapt her to different settings, I look at what makes sense in terms of the tone of the universe she's being ported into. Often times I'll tone down the excesses or find more mundane equivalents. But even so, when I present her to a new partner I often worry that her backstory is a bit too much, or incongruous with how I write her.
 
When someone opens up multiple PM threads to hit you up for a reply. It's obnoxious to have more than two PM threads, please just pick one to use for OOC.
 
When someone asks for an RP and before you can even reply, bugs the shit out of you with multiple replies within seconds of each other.
 
This doesn't really pertain to roleplaying exactly, but I hate it when I bump a thread and my partner posts in my thread with "you haven't replied to me yet". Why not just PM me about it directly? I have a better chance of seeing AND responding there, and we can talk things over if needed. (Most of the time though it just boils down to me being on my phone and so bumping threads is a lot easier than writing out paragraphs, or my muse/brain just needs a small break for a moment).

There's also those rude/impatient partners, and partners who godmod my characters or make their characters flawless or a bit too... extreme (for example, shy/sweet/edgey/sassy/quiet, etc.) I don't mind those traits, but not if it's the only thing that defines your character!

Also, while it doesn't happen often, I do tend to drop roleplays if it goes a completely direction from our plot. I understand wanting plot twists and all, but if we plan for our characters to meet a certain way, don't suddenly change it last minute and make your character run into the street so that mine can save yours in a 'plot twist' attempt. Please! Or at least bring it up with me first? (And it's worse when I try to politely confront partners about it and they get seriously defensive and say I "have no chill" and need to be more open minded and less serious about things...)
 
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Also, while it doesn't happen often, I do tend to drop roleplays if it goes a completely direction from our plot. I understand wanting plot twists and all, but if we plan for our characters to meet a certain way, don't suddenly change it last minute and make your character run into the street so that mine can save yours in a 'plot twist' attempt. Please! Or at least bring it up with me first? (And it's worse when I try to politely confront partners about it and they get seriously defensive and say I "have no chill" and need to be more open minded and less serious about things...)

Exactly. I mean it's one thing if you TELL ME that your going to randomly change the plot. I won't like it but I'll at least be prepared and can try to formulate a response when it happens. But if you do it out of nowhere and are all "lol chill bro i do it all the time." than I'm going to get Big Effing Mad.

Because it's rude. I mean I do not like surprises. I just flat out don't. I find them stressful and annoying.

So if you try to make a roleplay "fun" by randomly adding in "surprises" than you aren't making it fun or enjoyable for me.

Your just making it fun and enjoyable for you. And a roleplay can't just be about what you find fun.
 
When I inform people of my distaste for controlling my characters on any level and they proceed to keep doing it. Such as making my character run to certain locations after theirs or helping them up the stairs. No it's not fighting but I told you I didn't like it but you keep doing it anyway.
 
I walk away when people put no effort into reading character sheets other characters they interact with most of the time. For example, a few months ago I joined a 1x1 role play with someone on another site and after three days of messaging back and forth I realized they didn't even skim over it while I took the time to read theirs that they sent.
 
For me it's when they demand your time and attention. Like to the point of emotional and mental abuse/strain. A partner shouldn't guilt you into post or being online or doing things at certain times. I've walked away from great partners who were downright abusive and manipulative because they wanted my life to center around them. I walk away when my mental health declines and the story becomes less fun and I worry more about appeasing my partner. Life is too short to let a RP dictate your happiness and whether or not you stay in one night and blow off friends because your partner is pissy you haven't given them enough attention.
 
When posts begin to prioritise form over substance. You can give me a 1,000 word reply, but if it's only fluff and little else, I'd rather just take the one liner, please and thanks.

Well, not really. But you catch my drift.
 
When posts begin to prioritise form over substance. You can give me a 1,000 word reply, but if it's only fluff and little else, I'd rather just take the one liner, please and thanks.

Well, not really. But you catch my drift.
YES. My general rule for length is as long as I can work with it, I'll be happy. I don't care if it's a one-liner or ten paragraphs, if it's a bunch of unnecessary nonsense, then I'm going to burn out quickly.
 

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