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Realistic or Modern The Trial - Settings/Locations

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erembore

Creature
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The Mansion is an ancient, seemingly abandoned building in the middle of nowhere, nestled deep within a dark forest. Only those that have business with the Devil may find the path to it during October, and, once 13 have gathered, the prior to this dark structure brightens up as it comes to life. This signals the beginning of the game and the players may enter.

Once they have stepped over the threshold, they shall realize that the mansion is much larger on the inside than the interior let on. Finding themselves in the entry hall, they shall be met with a booming voice (with no identifiable source) that explains the rules, grants them a special item and then tours them around the place.

The manor possesses two floors. On the first one there are located 5 rooms - the entry hall; the dinning room (to the hall's right), which connects to the kitchen; the lounge (to the hall's left), which connects to the library. The stairs to the second floor are positioned directly in front of the entrance and are a very large, looming structure. Once a person has ascended them, they shall wind up in the residential area - on the second floor there are 13 identical rooms, each equipped with its own bathroom and a small balconythat connects to the neighbouring ones.

In every room across the mansion there can be found requisite and costumes that change every day (though they may be stored away by the participants in their living quarters and thus prevented from being taken away), which can be used to frighten someone to death. The sole exception are the 13 living spaces for the contestants. Additionally, the aforementioned objects don't start appearing before the 2nd of October.

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    The most lit up corner of the mansion is it's entry, which is also the most gorgeous part of it. Being lined with artwork of all sorts and wonderfully illuminated, this is a seemingly safe place. However, truth is that nothing about it is special, except for the perceived atmosphere. It's just yet another room where items appear. Some people may choose it as a location for relaxation and reflection, though this is solely up to them.


Even still, this manor hides many secrets... like ancient passageways. It is up to the players to discover these crawlspaces and find their way to wherever they may lead.
 
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