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The Project - IC Thread

I haven't seen anyone. I got my eyes open, though. The missiles aren't getting away from me.

(Meniru is going to continue what she is doing, though she is on higher alert after being alerted to the fighting).
 
For her action on 12, Arachne will raise up her shotgun to fire into the chest of the man that entered into the room with the sub-machine gun and fired on Monty.
 
On Phase 12, Damien delivers a killing strike to his target, finishing him off. On the other side of the room, Arachne uses her shotgun with surgical precision, hitting her target square in the chest. He spins, and falls to the deck with a large chunk of his torso blown away.

Monty had aborted his action for 12 to dodge.

Outside, Scott can see that the second man in the wheelhouse (probably a crew member) is now running for the door heading to the interior of the ship. If you want, you have an action that can be used to take him out. If you do not, he will be out of sight next turn sometime.

Down at the dock, Meniru is still keeping guard over the truck with the missiles in the back. So far, no one has had any time to respond to the fighting.
 
Good to hear. After rechecking that the missiles are still safe, the dingo focuses on the last man in sight - probably a civilian, maybe more than that. In either case, he is not asked for downstairs. Don't need someone alarming those unaware of the attack, or run into the fire of the others. Taking down a civilian, though - not the kind of prey he's out for. Thus, Scott takes aim at the door, firing off a warning shot to hopefully stop him.
 
On 12, Scott fires a round into the door in front of the man running away. He immediately stops and dives for cover behind one of the consoles on the bridge.

On the lower deck, the three members of the insertion team can see that there are two exits to this room, one to the left, and one to the right. The one to the left is currently closed, and the one to the right is where the man entered from, and that door is open, leading to a hallway and you can see a set of metal stairs that lead both up and down. Currently there are three dead bodies bleeding on the floor in here. This room appears to be a combined rec room and lunch room, with an attached kitchen and enough seating for up to a dozen people at once.

Post Segment 12, everyone gets a Recovery for any Endurance or Stun taken. I believe only Arachne has used any appreciable Endurance with her mental powers.

Dex/Ego 18 on Segment 3. What do you guys do?
 
Up leads to the pilothouse, down leads to the engine and machine rooms, and farther to the rear is the crew quarters. I can try another scan to locate his exact position. It will only take a moment. She closes her eyes to focus her mind on the need to reach out with her thoughts to get a read on where Al-Kahar is.
 
With her powers, Arachne is able to sense the location of Al-Kahar, not well enough to target him with your mental powers, but you have enough of a lock-on to say he is one level up from your current position. His strength of will is very powerful, making it difficult to be able to get enough of an effect to be able to use your powers on him remotely. Even in direct line of sight, your Mind Control or Mental Illusions would be a difficult bet to get enough of an effect on him to be able to fool or control him.
 
In her mental voice, Arachne shares the location of the main target with the entire team. I'm ready to go get him. Everyone set?
 
Got a crew member pinned down on the bridge, no other targets. Raedy to shoot if they decide to show themselves. Watch your backs in there, can't shoot through steel.
 
Up it is then. Great work Damien sends over the link with a smile, before growing serious again as he raises his pistol and heads down the open right door and starts to climb the stairs cautiously.
 
Arachne will let Monty take the second slot as they go up. He can stop a bullet easier than she can.
 
On Phase 6, the three members of the insertion team make their way up the stairs. From above you, you guys can hear shouts of people calling out in accented English, "What is it? What's going on?" A second answers the first with, "Its the Americans! They have come for him! Get down!"

With Damien in the lead, you see a figure that you recognize from your mission briefing; Al-Kahar himself. Damien has the opportunity to take a shot right now. He runs from one of the staterooms on the second floor, heading up the stairs to the top deck. As he runs, he throws a small object down the stairs towards you. A civilian might just freeze at this moment, but the training you have had tells you that this is a grenade, and you have only moments to react before it goes off. You can either shoot or use your action to dive out of the way by increasing your DCV by 3. What do you do?
 
Using all eight legs, Arachne will leap up the stairs to try and get clear of the grenade blast radius. Target spotted! He's heading upstairs!
 
Damien follow's Al-Kahar's moving form as he peers down the barrel of his gun, but as he spots the spoon of the grenade flip up he hesitates only a moment before dropping his Mark 23 to try and catch/pick up the grenade and toss it back... or at least away from his team. He knew he and Montny could probably take the blast, but Arachne was a bit softer, and no point pushing their luck if they didn't need to.

OOC: Think his team loyalty comes into play here, he will try and get rid of the grenade or at least position it to shelter his allies at risk of taking more of the blast himself if that's possible.
 
The best place to get rid of the grenade if you are trying to save Arachne is to throw it down the stairs, since the spider-woman is leaping up to get past the blast. That will put both you and Monty between the grenade and the more delicate mentalist.

With a sharp detonation, the blast wave hits you and Monty, doing a total of 25 Stun and 8 Body, all normal damage, so Damien takes 9 Stun past your defenses and no Body.

Arachne, you get half the blast on you, for a total of 12 Stun and 4 Body, so between your Force Field and your Body Armor, you take no damage, but you did get rocked a bit by it.

Monty gets a little banged up, but otherwise seems fine. He does snarl out, "Damn it, that stings! Asshole!"

Phase 9, Dex/Ego of 18
Monky Monky Psychie Psychie


On the dock. NemoTheSurvivor NemoTheSurvivor Silanon Silanon
Meniru is still seated in the truck when you notice a car pull up about 100 yards away from your current position. Two figures, a man and a woman climb out, and they are both armed with some kind of sub-machine gun and a side arm; at this distance you cant make out just what they are packing. They see the truck and begin to walk over to it, taking their time. At this point, they have not heard any gunfire or explosions on the ship to know that there is trouble.
 
"Everyone okay? Lets get after him." Damien yells a little louder than intended over the ringing in his ears. He looks around to try and find his pistol, but if it's beyond immediate reach he charges forwards anyway, bringing his clawed left arm up to bear instead with an intense look.
 
Arachne chases after the terrorist leader, moving quickly up the wall to leave the stairs clear for Damien and Monty to follow. If I ever get a clear line of fire on him, she'll open fire with her shotgun. If not, she'll just move farther along, ready to dodge if she is running into a trap.
 
Inside the ship, now Phase 12
Monty, Arachne and Damien all run up the stairs after Al-Kahar, never catching more than a momentary glimpse of your target. He is continuing to run up to the wheelhouse. Just as you get to the top deck, you can see the terrorist leader make a headlong rush into the wall and window at the front of the ship and jumps down to the deck of the ship and out into the open. You can see inside the room that there is a body lying on the deck with a large bloody hole in it, and another man, still alive, cowering down behind a counter trying to stay out of the line of fire of the sniper (Scott) outside the ship.

Silanon Silanon you have a delayed action that you can use right now. You can either engage Al-Kahar, or one of the two gunmen approaching the truck and Meniru.
 
Of course, the missiles are the biggest worry, but there's still someone watching them, right? And thus far, there has been no trouble, and no demand for well-aimed bullets - meanwhile, a terrorist leader jumping through the windows is as much of an invitation to shoot him down as you'll ever gonna get. As Al-Kahar falls, Scott quickly takes aim, holding his breath to not ruin his shot. Right when the man's feet hit the ground, he pulls the trigger, trying to stop his escape right then and there.
 
With the distance being too great for her shotgun to be really effective, Arachne decides to fall back on her mental powers and lashes out with a Mental Blast.
OOC At this point, with mental powers being Line of Sight, I feel no need to close in on an opponent that can pull her legs off and beat her with it. I will also Push my attack for an additional 10 AP, doing a total of 5d6 for my attack.
OMCV is 8 with the Mental Blast.
 
With his Held action, Scott's attack rings out first, slamming the heavy bullet into the center mass of the terrorist. Most targets would be dropped right away, but the metahuman in front of you is simply staggered by the impact.

Added to this is Arachne's Mental Blast. You can see the effect is that the man clutches his head in obvious pain, so the mental assault did something to him.

Monty makes a running leap and dives out of the broken window of the ship, using is wings to power down to slam into Al-Kahar with his claws extended.

What does Damien do? Monky Monky


Down at the truck, the two people walking in curiosity towards Meniru suddenly stop as they hear a loud crash of breaking glass as a man bursts out of the window of the pilot's house on the ship and jumps down to the deck. Just as the man hits the deck, a shot rings out (from its position, you know its Scott firing from his sniper's nest), staggering the man, but not killing him as you would expect of a normal human. From this distance and your position under the truck, you can't be certain that this is Al-Kahar except from what you've been told through the Mind Link.

The two gunmen stop in shock, then they break into a run towards the ship. From this distance, it will take a full turn of movement for them to get to there. You have a clean shot at the back of either target if you choose to take it. NemoTheSurvivor NemoTheSurvivor
 
Damien runs forward to peer out through the shattered hole that Al Kahar had left behind him, taking a moment to take in the situation as Monty leaps out ahead of him to engage their target. If he can get a clean shot without risking his brother then he will take aim with his claw, and let rip with a sonic blast, but otherwise he will turn his attention to getting down from here so he can join the battle.

ooc: if they're only a couple stories up then he'll try and make a breakfall roll to join the fray downstairs, otherwise I guess he'll about face and head back down the stairs.
 

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