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Fandom the lost gods | a camp half blood rp CLOSED




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    NAME: Alex Greyson


    AGE: Fifteen


    GENDER: Male


    YEARS AT CHB: 8 Years


    BIRTH PLACE: New York, New York


    SEXUAL ORIENTATION: Bisexual


    GODLY PARENT: Hades


    HEIGHT: 5'3"


    HAIR COLOR: Dark Brown


    EYE COLOR: Brown with flecks of gold


    SKIN COLOR: Pale


    SCENT: He smells like apples


    FAVORITE COLOR(S): Purple and Black


    SPEECH DIALECT: He has no specific accent. It has a calming sound to it, smooth like honey and very crisp. When he's angry it is almost frightening and seems a bit deeper than usual. His voice can make someone feel relaxed and safe, it's good for calming down a heated situation.


 
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Hmm... Well my idea was to have a daughter of Apollo who could bend light into say- a bubble type shield, and small concentrated projectiles of light but- Hmmmm...

If not, maybe if allowed, I could make a Hunter of Artemis since I have many ideas brewing for such
 
Hmm... Well my idea was to have a daughter of Apollo who could bend light into say- a bubble type shield, and small concentrated projectiles of light but- Hmmmm...

If not, maybe if allowed, I could make a Hunter of Artemis since I have many ideas brewing for such
Oh, well I assume you could do that. Apollo is the god of light as well, so as his offspring would would have some control over his domain. So bending light and forming it like that should make sense, but it wouldn't be magic.
 
[class=Notes] //So this is an older code that i tried to fix up to look nicer// //Forward slashes are comments // //and do no show up in the final design,// //these are to help you find everything easily// //and explain some code as well // //These comments must be with in a class or script tags// // in order to be hidden, from what I know. // //Long URls are images// //# followed by letter and numbers are Hex codes// //or color codes// //the only color named by its name is White// //DO NOT EDIT THE CODE IN RICH TEXT MODE// //This causes the Accordion title's to be moved down and you will have to move them back up yourself// [/class]

[class=notes] //so above is the background image// [/class]
[class=notes] //above is the white transparent background the "0.8" controls the opacity// [/class]
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[class=notes] //The character image as well as the border for it// [/class]

NAME: Luxanna "Lux" Abernathy

[class=notes] //The Name and the background for it// [/class]
Nickname: Lux, Lady Luck

Age: 17

Gender: Female

Sexuality: Bisexual

Years at CHB: 2

Birthplace: Phoenix, AZ

Godly Parent: Apollo

[class=notes] //the transparent t box on the left and its border// [/class] Hair color: Platinum Blonde

Eye color: Sky Blue

Height: 5'5

Weight: A lady never reveals such a thing!

Zodiac: Aquarius

Pet Peeve: People who say "Let there be light" every time any light switch is flipped on.

Mood: Cheery

[class=notes] //the transparent box on the right and its border// [/class] Likes: Tea, nature, small animals, sweets, poker, and various other card games

Dislikes: Boisterous young men, rude people, thunderstorms

Strengths: Luxanna is very extroverted, a sweet girl who's always willing to lend a sympathetic ear to those who need it. She also has a natural affinity for Luxmancy, or the ability to use light-manipulating magic, hence her name.

Weaknesses: She is easily hurt by words, taking comments about herself to heart. Not only that, she can be quite clumsy as well.


[class=notes] //the box around the accordions// //and in the slide title's I put a div around them to add the purple background// [/class]
Powers, Skills and Weaponry




Luxanna is a self-classified "Luxmancer", a person with the ability to bend light. This magic is more defensive than offensive, as it is limited in what it could do to harm. The problem with it is that there must be light in the sky, or even just the light of a flame (of course this sort of light would weaken her abilities) for her to use it.


Light's Shield: Luxanna encases an ally with a shield of light that can only handle a low amount of damage before disappearing.


Light Projectiles: Creates small but potent projectiles of light which burn on impact.


Lux's primary weapon is a large celestial bronze staff given to her by her mother, named the Radiant Staff.
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Personality




Lux is a very cheery and outgoing young girl, with an optimism that sticks even in the worst of situations. She's also quite ambitious as well, always striving to learn new things and better herself. Sometimes this can prove problematic in instances where she pushes herself a bit too hard, sometimes even hurting herself in the process. It take's a lot to deter her from something's she's set her mind on, so talking her out of it may not help. But it's best to try in dangerous cases.


Biography




Lux's upbringing wasn't a very happy one. Well, it started out happy, but then her mother Celica lost her job and they were forced out onto the streets at the age of 5. Growing up homeless on the outskirts of Phoenix was tough, and her mother did try her best to raise her. But things got worse as the years went on, and her mother could never find a paying job enough for an apartment.

Eventually the monsters came... As Lux grew older, they made their way out of the shadows, the scent of her becoming stronger and stronger. The first attack was when Lux found out what she really was, and who the father who had left her was. It was that night that Celica gave Lux her staff, a special staff made of celestial bronze passed down through her family. Her didn't know if the original owner of the staff was a half-blood like Lux, but the materials of the staff made it quite clear they were. In the end, Lux decided to leave Phoenix, leaving what little money she had saved for her mother before disappearing off into the night.

In the end after months of wandering and running from monsters, she found a small group of half-bloods like herself, and ultimately found the way to Camp Half Blood, a safe haven where she could live in peace and learn to keep hersef safe if she ever found herself back on the streets of Phoenix, or anywhere else.

(wow this is probably the worst character sheet I've ever written up <w<;;;;;;; Apologies in advance for the semi-cringe)





code by AgWordSmith AgWordSmith
 
[class=Notes] //So this is an older code that i tried to fix up to look nicer// //Forward slashes are comments // //and do no show up in the final design,// //these are to help you find everything easily// //and explain some code as well // //These comments must be with in a class or script tags// // in order to be hidden, from what I know. // //Long URls are images// //# followed by letter and numbers are Hex codes// //or color codes// //the only color named by its name is White// //DO NOT EDIT THE CODE IN RICH TEXT MODE// //This causes the Accordion title's to be moved down and you will have to move them back up yourself// [/class]

[class=notes] //so above is the background image// [/class]
[class=notes] //above is the white transparent background the "0.8" controls the opacity// [/class]
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[class=notes] //The character image as well as the border for it// [/class]

TREVOR NATHANIEL ROSS

[class=notes] //The Name and the background for it// [/class]
Nickname: N/A

Godly Parent: Hermes

Age: 17

Gender: Male

Sexuality: Bisexual

Birthplace: Muskegon, Michigan


[class=notes] //the transparent t box on the left and its border// [/class] Hair: Brown, kept short and out of his eyes for practical purposes. While he does try to keep it somewhat groomed, it often turns into an unruly mess anyways.

Eyes: Brown and inquisitive, with perhaps a glint of mischief within.

Height: 5'9" (1.75 m)

Weight: 148 lbs (67.1 kg)

Body Type: Athletic

Weapons: A spear -- five cubits long and tipped with celestial bronze -- is his weapon of choice. He also carries two braces of throwing knives, each with a dozen blades.

Inventory: His pockets and sleeves are repository for any number of items, including whatever snacks he may have pilfered recently, but he is never without a set of lockpicks, a deck of cards, some marbles, a handkerchief that used to be white, and a few packets of itching/sneezing powder. He keeps a necklace with him-- a silver Caduceus on a black silk cord -- once belonging to his mother, and wears it under his clothes.











[class=notes] //the transparent box on the right and its border// [/class] Demigod Powers: Impish and defiant as they may be, children of Hermes have the potential to be graceful things of beauty. They could climb the smoothest of walls, dance across rooftops, and glide across battlefields like a leaf upon the wind. Their elegant movements were renowned, and their speech among the most articulate of the demigods.
As a child of Hermes, Trevor possesses agility and reflexes that far surpass normal human ability, and is capable of surviving falls that would kill ordinary mortals. Trevor also possesses the ability to manipulate the friction on his body (e.g making his feet frictionless to slide across floors as if it were slippery ice, or clinging to walls like a gecko). This comes in handy for when he’s escaping pursuers who might find themselves unable to get a grip on him.
Using his powers saps away at his bodily energy, which he gains mostly from food. If Trevor burns through his energy reserves too quickly, he risks serious malnutrition.


Other Skills: Even without the active use of his powers, Trevor is a skilled thief. He can scale walls easily and is a good enough burglar to steal whatever he needs without it being much of a challenge. He has a keen eye for appraising items and has some experience in haggling. And gambling. He's got one hell of a poker face.

Strengths: For all of his crassness, Trevor still has a good heart, which he often wears on his sleeve. He has a strong devotion to his family at camp, and makes a point to look out for others even when no one else will.

Flaws: Trevor's fatal flaw is temerity. He's not a person who takes much seriously, and he's liable to charge headlong into danger believing he is less pregnable than he actually is. He is recklessly bold in defiance of authority, and is inclined to disregard their warnings or advice even if they're ultimately right.


[class=notes] //the box around the accordions// //and in the slide title's I put a div around them to add the purple background// [/class]
Personality


The birth certificate lists Trevor’s middle name as ‘Nathaniel’ after his grandfather, though ‘Mischief’ would have been a more honest appellation. The need to tweak the nose of the next highest authority figure has been present seemingly since birth. He’s intelligent, though not overly burdened with self-control. Boredom is something for which he’d never possessed any tolerance, and his self-devised antidotes for it can range from subtle to cataclysmic. Outwardly, he is open, garrulous, and irreverent, but when he chats someone up, he is simultaneously sizing them up: as a potential ally, opponent, or mark. While he’ll sometimes make a deliberately provoking remark just to see the kind of response he’ll get, it’s never done in mean spirit. He can be polite when he wants to, but those who don’t reciprocate his courtesy might find their underwear drawer sprinkled with itching powder, or greased slugs released in their beds.

Trevor is staunchly loyal to his friends and family, and while he has little patience for other people's rules, he has his own code that he live by. Promises given are promises kept. He will never steal from those less advantaged than him, and refuses to double-cross an ally. If someone were to betray him, he won't get mad. He'll get even; and then some.

Trevor steals as instinctively as others draw breath, but unlike his siblings, he is completely uninterested in taking typical items like money, jewelry, silverware, or anything conventionally valuable. Instead, he breaks into people's places so he can eat their food. Part of it is just for the thrill, he supposes. Stealth and thievery are challenges he relishes, his pickings a way of keeping score. Once his own needs are met, he's more than willing to share his remaining morsels with others, so long as they ask nicely of course.


Biography


If his mother Victoria was to be believed, Trevor's father was an absolute heartthrob. He was a charming man, both handsome and dashing enough for any woman to blush at his passing. Their love, however, was fleeting and his parents broke off their relationship long before the pregnancy became apparent. By the time Trevor came into the world, Dad had skipped town, leaving Victoria alone without any idea of how to raise a child.

Trevor grew up in a small house with his mother and his grandparents, living a somewhat normal life while terrorizing all the teachers at school with his antics. He fought with other students, was unable to sit still for more than fifteen seconds, and spent most of his class-time doodling or mindlessly rapping his fingers on his desk. The teachers he actually liked were those who could find a way capture his interest and intellect, but the math teacher who taught him sleight-of-hand tricks would come to regret that decision as those skills translated easily to thieving and pickpocketing. Trevor made a game out of emptying his pockets at the end of the day, showing off all the things he’d stolen to his friends.

His demigod powers manifested shortly after his twelfth birthday, an event that changed everything in Trevor's life. A minotaur had taken the form of a kindly old neighbor across the street from the Ross' house, and, when the opportunity presented itself, he attacked the boy as he walked home from school. By some stroke of luck, Trevor overcame the cocksure beast as he opened its throat with a pocket knife. When he confessed what had happened at the dinner table that night, his grandparents gave him nothing more than a dismissive wave, believing his story to be yet another fantasy. Mom was not so oblivious. Unwilling to risk the lives of her family and possibly others, Victoria notified the satyrs at Camp Half-Blood immediately.

What happened next went by in a blur. Trevor could barely remember his trip to Camp Half-Blood, only that he was told it would be his new home. The first few months found him being more reclusive than normal, and while he never shed a tear in public, he desperately missed his family. In time, Trevor grew to appreciate his new family at camp, and the next few years would remain uneventful as he acclimatized to being a year-rounder. He accumulated a small circle of friends while antagonizing his betters, but as of late, the camp's peaceful nature has been making him restless once again.

code by AgWordSmith AgWordSmith
 
code by @sadvalentine


d a u g h t e r o f a r e s .

"Challenge Accepted."

zodiac; gemini
hair; dark chocolate
eyes; deep dark hazel, thick black iris'
weight; 127lbs
height; 5'6"
body type; toned, muscular, sturdy
moral alignment; chaotic good
languages spoken; greek & english fluently. she can comprehend most spoken spanish, thanks to Al
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weapons;
-
demigod powers;
The children of Ares are more aggressive and martial than most demigods. As offspring of the war god, Lara has incredible martial abilities with an extensive knowledge of combat, as well as, superior strength and overall physical prowess. Some are even given a blessing of invincibility by their father for their bold courage and righteous wrath in battle. Lara has not yet been granted Ares' Blessing in battle. Honestly, she wishes to need it one day in the future. Her father Ares has gifted her [and cursed her] with:
Telumkinesis; the ability to manipulate weaponry. Lara is able to wield this ability to a professional extent. Most any weapon she lays her hands on, becomes one that she can use efficiently and professionaly. Her hands favour metal weapons however, thus she is a better shot with a knife than she is with an wood arrow. Or even, better with a metal arrow than a wooden one. A few years into being at the camp she became angered by a young and naive camper who would not listen to her instructions. His steel sword turned to a rubber one the next time he swung lazily.
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Odikinesis; the ability to manipulate feelings and emotions of war (such as hate and rage). Countless times in battle Lara has allowed this ability to project on to her opponent. She has very little control over it when it breaks forth, and when it happens altogether. Like a sheet over herself and those nearby, Lara's anger will cover others without remorse. In the past, she has found her lack of control endangers both her and her opponent. She loses sense, and her opponent often becomes much more aggressive, making the fight unfair for both of them. In some cases she has fought past her own gift it and defeated her opponent with the advantage of their blindside. She revels in the feeling of being able to make others feel, but she would never tell anyone that. They might consider her something evil. While she revels in it during a fight, it still happens out side of the battle, and she has caused arguments and unwanted feelings of anger for her fellow campers. That, is when she despises her gift, and guilt causes her to close herself off again. She is an angry individual by nature, otherwise this might not be an issue for her.

Demigod Abilities are the inherited powers of a demigod from their godly parent or ancestor. Lara possesses a couple traits of ADHD and Dyslexia. While they give her great advantages, they also hinder her to an extent. She can also see through the Mist, though she may still be fooled when the Mist is very tightly woven.
HYssqEHDjU4arbZZXRvE1VIRgLV6yXdFj-gohzfzFM5l2fYKEGFvP_6Gzw0i7TrCM67z4EYnC5e8ou73EQnubzQZUq3QCLCJH2OK0VCMQIt68DEoi1VCMEbz79vFOG5yZqnabKrEYMHPX8A9JnfjX4Pn29kNXA=w245-h240-nc
There are general abilities that all demigods possess which included:
Superhuman Strength: stronger than any human. As a daughter of Ares, Lara is far stronger than her fellow campers, and similar to her half brothers and sisters.
Superhuman Speed and Agility: faster and more agile than humans.
Superhuman Durability: much more durable that humans. As a daughter of Ares, Lara can take more damage for a more prolonged amount of time.
Superhuman Healing: can heal faster and with more finality than humans and sustain far greater damage.
Superhuman Senses: five senses (hearing, smelling, sight, etc) are greatly increased.
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other skills;
- her Telumkinesis favours metals
- she is ambidextrous, hence why she utilises two weapons [her swords] in combat. She may very well use two knives, or two short staff's if she pleased.
- she is a perfcect shot at darts. it isn't wise to challenge her there
- she is an avid and advanced climber, able to pull herself up to great heights and fall again only to sustain little damage. parkour is her favourite pass time besides combat. the climb however is slower than you might expect. she wishes constantly that she was as nimble and fast, as say, a child of Hermes.
inventory;


[class=x]
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Width: 190px;
transition-duration: 0.3s;
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color:transparent;[/class][class name=x state=hover]
background-color: #af491d;
opacity:0.8;
color:gray;
width:206px;
height:206px;
[/class][div class=x]
name; Lara [Kartambi] Castle nickname; Cas, LaLa gender; female sexuality; heterosexual age; 18 godly parent; Ares ┋ birthplace; Nicosia, Cyprus

"I'm a fucking delight."
years at camp; 9 yrs. she entered the camp at age 9
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likes; thunderstorm, lightning, sword fighting, capture the flag, winning & besting her opponents, being challenged, wielding a brand new weapon, both flora & fauna, riding her horse Χριστος [Christos], being appreciated and praised, [secretly] when others are affected by her gift during combat, pomegranates, reading, schooling other campers in different combat methods, nectar tea, sharpening her weapons, besides Ares - the children of Hephaestus Poseidon and Athena tend to be her favourite, singing to herself when no-one is around [trust me when i say, she can sing], parkour and few of the high training courses, mortal pop culture/technology [she has little memory of it, and no exposure to it nowadays],
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dislikes; being bested in combat by pretty much anyone [she is the best, and she wants to stay that way], she loathes the people who find pleasure in discouraging others for things they are passionate about or have a general likeness for [she doesn't think anyone deserves to be called out for their happiness], hypocrites, the type of people who question or mock others in a volatile manner when they do not understand and then proceed to become offended when their prey retaliates, being called constantly out for her Odikenisis by other campers new or old [especially when they know her little control after all these years of trying], being seen as an angry - bloodthirsty and bully stereotype by others [she is the complete opposite of a bully],
theme;
her playlist;

family; mother, named Marianna Kartambi Castle - step father, named Eric Castle - step brother, named Nathaniel Castle - before Mari found Eric, there was Al, the drunk
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strengths;
- during training she has practiced endlessly to regain control when her Odikinesis takes over, thus making mistakes much less common
- she takes pride in her many honed skills, and believes in a pride her father might feel for her, and same, with her mother. these feelings spur her on every day, and they will till she ceases to exist.
- her Telumkinesis is perhaps her greatest physical strength, while her greatest mental strength is, quite simply, her mother's smile
-
flaws;
- her ADHD and Dyslexia have molded her into a very irritable person over her eighteen years of life. her senses feel amplified, and unfortunately, she notices a lot. enough at least to annoy the hell out of her constantly. this is what she suspects keeps a constant flow of anger within her, even if she does not act on it, behind her smile and her calm voice is a snarl waiting to be unleashed, at the boy across the path who is not holding his sword right. she hates the way it affects her, but she would gladly take it for the rest of her life if it meant the fight was always a sure one.
- the consequences that come with her Odikinesis has made her an extremely closed off person, and unfortunately, disliked by many of the camp. even some of her own half brother and sisters can't stand her. very, very few have a familiarity with the deepest recesses of Lara's whirring mind. Lara's problem is that she makes no effort to challenge her own mind.
- as mentioned before, her Odikinesis an affect her in a fight and make her precise movements less precise, and her opponent bloodthirsty, thus causing great danger
- she has never left the camp in her 9 years of being there, thus would need a lot of guidance in the outside world
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personality;
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biography;


[/div]
 
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[class=Notes] //So this is an older code that i tried to fix up to look nicer// //Forward slashes are comments // //and do no show up in the final design,// //these are to help you find everything easily// //and explain some code as well // //These comments must be with in a class or script tags// // in order to be hidden, from what I know. // //Long URls are images// //# followed by letter and numbers are Hex codes// //or color codes// //the only color named by its name is White// //DO NOT EDIT THE CODE IN RICH TEXT MODE// //This causes the Accordion title's to be moved down and you will have to move them back up yourself// [/class]
Character Completion - 70%

[class=notes] //so above is the background image// [/class]
[class=notes] //above is the white transparent background the "0.8" controls the opacity// [/class]
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[class=notes] //The character image as well as the border for it// [/class]

RANDALL STEVEN CHOI

[class=notes] //The Name and the background for it// [/class]
Nickname: Randy by his friends

Godly Parent: Hephaestus

Age: 16

Gender: Male

Sexuality: Heterosexual

Birthplace: Portland, Oregon


[class=notes] //the transparent t box on the left and its border// [/class] Hair: Black, trimmed closely

Eyes: Black and deep-set.

Height: 6'5"

Weight: 201 lbs

Body Type: Muscled

Weapons: A huge warhammer wrought from Celestial Bronze, simple in design.

Inventory: Most of the space in Randy's backpack is taken up by heavy textbooks on blacksmithing and engineering (all translated into Ancient Greek) and a journal that contains notes on whatever invention he's been brainstorming. He also keeps a toolbox, a few pencils, and one or two pieces of jewelry he made himself.

[class=notes] //the transparent box on the right and its border// [/class] Demigod Powers: While he has not been given the Blessing of Fire, Randall is still incredibly resistant to heat. As a child of Hephaestus, he is an expert smith and armorer whose quality of work is well-regarded even among his own siblings. He can make, upgrade, and repair all sorts of weapons, machines, and devices including automatons, armor, and vehicles. He's one of only a handful in Camp Half-Blood who knows how to work and reshape Celestial Bronze

Other skills: Randy is a skilled driver behind the wheel of any car. He can drive with rapt focus, taking sharp corners and escaping potential accidents with ease. He's no doctor, but he can competently perform first aid when needed and determine the severity of one's injuries. He is, of course, fluent in both English and Ancient Greek; he can speak and read some fractured Korean, though it requires a lot of concentration.

Strengths:

Flaws:


[class=notes] //the box around the accordions// //and in the slide title's I put a div around them to add the purple background// [/class]
Personality


Long used to the reactions his size and countenance tend to inspire, Randall has developed a calm, almost diffident demeanor, the rumbling bass of his voice carefully modulated so as to not intimidate. He is quiet by nature, saying little, but listening and observing closely to whatever happens around him. In social situations, he is polite but demure, a consequence of him having had no real friends as a child, apart from his oldest sister. He's been coming more out of his shell since coming to camp, though he has no real experience in building or maintaining friendships, and is still not completely acclimated to the fact that he is no longer considered a pariah by default. When he lets his guard down, he can display a subtle sense of humor and a keen intelligence.

As a smith and engineer, he is both competent and confident, his big hands surprisingly deft as they handle machinery, or strong as he hammers a still-hot sword. He likes to talk as he works, usually walking his imaginary listeners through the process of his smithing. He shares his knowledge as openly as he shares his skills. Randy has always had a fatalistic and pragmatic approach to life, and puts a lot of pride in his self-sufficiency. He trains hard and studies, constantly striving to improve himself, but rarely allows himself time to relax.

Despite being a decent fighter in his own right, Randy avoids engaging in violence when he can. His experiences and training in camp have left him capable enough to take care of himself, but while he will fight when necessary, he is very slow to anger. He'd rather walk away from an altercation --- even at the risk of being called a wimp -- than get drawn into a needless fight.



Biography




Text




code by AgWordSmith AgWordSmith
 
What you need to do?
Literally everything. I have the basic skeleton done but I need to bb code it so it looks pretty like everyone else's lol. I'm not very good at bb code though I can only do basic things and haven't caught up to what you guys seem to be able to do either so... halp
 
No one's going to judge you for not BBcoding, but if you really want to, you can try heading over to the BBcode Center and look at some of the freebies
 
No one's going to judge you for not BBcoding, but if you really want to, you can try heading over to the BBcode Center and look at some of the freebies
good idea I'll try and if all else fails you're right just go with pure character sheet. My other ideas weren't working in pm's lol maybe I should get help in bbcoding too gracias
 
9A3640CE-6721-4D02-A942-E5B7A8E96B2C-43375-00004D72F267F4F2.jpeg
(Full) Name:
Adrian Hawthorne
Nicknames:
Sloan
Age:
17
Godly Parent:
Athena
Gender:
Male
Sexuality:
Homesexual(Closeted)
Birthplace:
Portland,Oregon
Hair:
Blond
Eyes:
Blue
Height/Weight
5 Feet 11 Inches
175 Pounds:
Build:
Lean
Weapons:
Celestial Bronze sword. A bow and arrow
Inventory:
A bag that was Blessed by Hermes. It has an unlimited storage space. Various knickknacks and items in it. The only thing he knows he has in there is a set of clothes, a liferaft, a big Tent, a hunting knife, a medkit,at least a months supply of food and water and a book of some sort. The title has been long faded away. He would
Demigod Powers:
The ability to see the weak points in structures or people. Both physical and Mental. An uncanny sense of Perception and 3 Dimensional space.
Other Skills:
Great swordsman and archer. He is fluent in Spanish,German,English,and Ancient Greek. A proficient mechanic.
Strengths:
Long range accuracy, swordsmanship, 3-Dimensional Spatial awareness, being a supporting friend Sarcasm?
Flaws:
Defensive maneuvers, Running speed, Actual Strength, Blocking damage with a shield. He gets defensive about his sexuality and tends to be socially awkward or rude… Usually on accident
Personality:
Adrian is the type to not say anything...at least not out loud. He seems cold and rough and kind of like a jerk. But he has had a hard time expressing himself. In fact he is quite emotionally vulnerable. He would be the friend you would vent to and they would just listen. He dislikes talking about himself. He finds the subject shallow and meaningless. He actually has a low opinion of himself.
Biography:
He never knew his mom.(Shocking) He lived with his dad all his life. Attending high school. He never stood out or really had friends. A real Wallflower. His dad was abusive and a drunk. He eventually ran away after he came out to him. He has lived with his aunt for a while, who knew all about the demigod thing. His dad was completely oblivious to this fact. He doesn't know of where his dad is now.​
 
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Mickenson Daniel Achee - 14
Son of Apollo
Male


  • Nicknames:
    Mickey, Ash, Chee Chee, Flashlight, Little light(only by his mother though and he won't be happy if you call him that)
    Birthplace:
    Tortuga, Haiti
    Height:
    4 feet 7. Big things come in small packages
    Hair:
    Barely has any but it's dark brown
    Eyes:
    Dark Brown eyes that are almost black. You could see when it when he talks to you. Eye contact
    Build:
    Fragile and speedy
    Speech Dialect:
    Mickey has a light Carribean accent where his R's are rolled and he pronounces most vowels the way they are in Spanish, and or French
    How many years at Halfblood:
    One year

 
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even when I posted it I still had to fix it lol. If it's too bright tell me I also couldn't really find a good color other than red
 

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