Cartoonicat
Future Crazy Cat Lady
Dynis's Equipment:
Ten (10) silver coins
A pair of Helen's clothes
A pair of boots and a cloak
Napari pilgrimage stave
Napari pilgrimage robes (bloodstained)
Napari Holy Book
Elise's letter
A dagger
A bedroll
Sunbalm
Basic tarp kit
Two (2) flint stones
Thread and needle
Three (3) medical poultices
Two (2) containers of bandages
A water-skin (full) and a meal container (3 servings)
Kailu's Book Of the Summoners & the Dead
Four (4) invisibility potions
An unmarked potion
A golden scroll
Three day's worth of uneventful travel into the Deadlands, Dynis came across the first town she'd seen since starting her journey. The worn wooden signs out front, half-covered in sand, had called it "Verona." It was small, recessed into a pit of sandstone, but bustling with life. Even from the top of the ramp Dynis could hear the ruckus of the inhabitants, see flashes of the colorful garb they wore. She would surely stick out in her traditional white and gold priestess ensemble - the ways of the Napari people were not dominant here.
Why the High Mother had chosen the Deadlands to reside in over a thousand years ago was unknown to Dynis - or, really, anyone who was not part of the Motherhood. The revered High Mother, rumored to be immortal and wielding power of a supreme goddess, had long since left the forest of Napari behind. Nobody but those in the Motherhood had ever seen her, and Dynis only knew the phrase: "Mother guide you." Elise had not included a drawn description of the High Mother in her letter, though she was supposedly always surrounded by children.
As Dynis stepped down the slope into the village the guards, both of whom were men, eyed her warily. She was an unfamiliar face - a stranger - though they did not stop her. Perhaps they'd become accustomed to Napari priestesses treading on their territory. After walking for so long in the sand Dynis could feel the gritty particles filling her shoes. She also had a fair bit of sunburn on her nose, and the water-skin she'd brought from home had emptied an hour ago along with her last meal that morning. She would have to replenish her supplies and rest before leaving, whenever that would be. Acquiring information about Elise's contact and the location of High Mother was also a top priority.
Slowing to a stop several feet past the guards, Dynis found herself at a fork in the road. To her left stood a vast amphitheater - perhaps an arena of sorts. To her right, a busy oasis filled with sparkling water and surrounded by the first pieces of green Dynis had seen in the Deadlands thus far. And, lastly, straight in front of her draped rows of canopies overhanging what looked to be a market.
- Go to the arena.
- Go to the oasis.
- Go to the marketplace.
Last edited: