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DawnsEarlyLight

Junior Member
Rated PG-13 for action/fantasy violence, depictions of occult practices, non-explicit nudity, coarse language/innuendo, and mature thematic elements.

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MERLIN
The Modern Sagas

The year is 2025. Centuries have passed since the tragic demise of King Arthur Pendragon, and the world Merlin knew as a young man has changed drastically over the years. The kingdom of Camelot, in which dwelt the heart and soul of a newly-unified Albion, slowly faded into the realms of myth, its people remembered nowadays for such legendary figures as King Arthur, Queen Guinevere, and the Knights of the Round Table. The power of the once-mighty Old Religion, which was drastically diminished even before King Arthur's reign, has long since been reduced to almost nothing, giving way to the advent of scientific progress as well as the introduction of Christianity and other such religious beliefs. Yet despite these changes, Arthur's hopes for the land of Albion were not for naught; Albion, now known to the world as Great Britain, stands proudly as part of a single thriving kingdom in the European continent.

But even in these modern times, remnants of Albion's magical past still survive. Merlin, now an elderly man, currently resides in the small town of Glastonbury near what was once the fabled Lake of Avalon, living in content obscurity despite the legends that have immortalized him in the minds of men. He remains vigilant even to this day, having been told long ago of Arthur's destiny to return from the dead when his beloved Albion should need him again.

That time is approaching fast. Camelot's greatest enemies are fated to return in the modern age, to a world that has long since forgotten about true magic...

...or how to defend itself against it.

Standard rules include no godmoding, no powerplaying, and third-person story format only. In order to ensure literacy and proper handling of these rules, all character requests must include an RP sample for said character(s) of no less than two paragraphs.

Also, this RP is rated PG-13, which means that a limited degree of mature content is allowable. However, excessively nasty or sexual content of any kind will not be tolerated, and in fact the latter is specifically forbidden under RPNation rules. If in doubt, DM me and I will be happy to help with any issues that may arise.

If you need to step back from this RP for whatever reason, I completely understand; just be sure to let me know in advance. Having said that, if you don’t notify me and are inactive for so long that the RP is slowed down as a result, I will DM you with a warning message. If you do not post or give me some kind of explanation or response within a week after this warning is sent, you will be removed from the RP. Simple as that.

Finally, keep in mind that this RP is set in the modern age, meaning that the original characters from the Merlin series (Gaius, Gwen, etc.) are either dead, reincarnated in modern times, newly resurrected in some form by whatever means, or (in the case of witches/warlocks such as Merlin) may still be alive as an elderly man/woman. Because of this, a second profile skeleton has been made specifically for canon characters, but bear in mind that canons must still be played in-character. (e.g. No having Gaius go on a murderous rampage, Morgana offering to braid Merlin's hair, et cetera, without some kind of logical explanation.)

Name:
Age:
Species:
Magic-User?:
(Yes or No)
Place of Origin:
Occupation:
Magic Specialties:
(Magic-Users Only)
Non-Magic Powers: (If Applicable)
Weapon(s): (If Applicable)
Non-Combat Talents: (If Applicable)
Appearance:
Personality:
Brief History:
Family:
(If Applicable)
Friends: (If Applicable)
Rivals: (If Applicable)
Enemies: (If Applicable)
Romantic Interests: (If Applicable)
Other Notes: (If Applicable)

Past Name: (The canon's name during the original series)
Modern Name: (If different from the canon's Past Name)
Age:
Species:
Magic-User?:
(Yes or No)
Place of Origin:
Past Occupation:
(The canon's profession during the original series)
Modern Occupation: (If different from the canon's Past Occupation)
Magic Specialties: (Magic-Users Only)
Non-Magic Powers: (If Applicable)
Weapon(s): (If Applicable)
Non-Combat Talents: (If Applicable)
Appearance:
Personality:
Post-Canon History:
Family:
(If Applicable)
Friends: (If Applicable)
Rivals: (If Applicable)
Enemies: (If Applicable)
Romantic Interests: (If Applicable)
Other Notes: (If Applicable)

Factions will be added here as they become applicable.

None yet.

Name: Lucy Graham
Age: 18
Species: Human
Magic-User?: Yes
Place of Origin: Stirling, Scotland
Occupation: University Student
Magic Specialties: Unknown. (Still learning how to use her magic.)
Weapon(s): A switchblade that she typically hides on her person unless prohibited for whatever reason.
Non-Combat Talents: Lucy is an amateur herbalist and cook, frequently experimenting with a wide range of herbs, spices, and flavors whenever given the opportunity.
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Personality: Lucy has a mainly intuitive, motherly personality, with a strong protective instinct toward those around her. Though usually very shy and reserved, she does tend to demonstrate a more mischievous and fun-loving side around those she trusts.
Brief History: Lucy's father Hugh died some time before Lucy was born. The illegitimate son of a cult leader, Neil Graham, Hugh was eventually saved from their influence with the help of his future wife Diana. But in leaving the cult, he incurred the wrath of their most fanatical members, who would later turn against him and a pregnant Diana for "betraying" their cause. As the couple tried to flee the small town where they'd once lived, Hugh left Diana behind at her parents' house and then quickly drove away in an effort to lure the cult away from her. The ruse worked, but even now the exact circumstances of Hugh's subsequent death are unknown; his body was found at a dead end not far from where his car was abandoned, along with the bodies of most of those who had pursued him. Only his father Neil was not found among the dead.
Whatever the case, Lucy's father is remembered fondly as a hero by her mother's family, and Diana, though not wealthy by any means, dedicated her life afterward to giving Lucy as much of a happy, privileged life as she possibly could, instilling in Lucy from a young age the importance of caring for others. When she came of age, Lucy left her native Scotland for the University of Bristol and found herself effectively alone during this time, until she caught the eye of a small coven of self-proclaimed witches at school. At the time, the self-titled "Goldney Coven" consisted of three members: Janice Taylor, whose impoverished family could barely afford to send her to university in the first place; Eleanor Watson, an aspiring dancer who'd lost the use of her legs in a car accident; and their charismatic leader, Priscilla "Pris" Morgan, who was a delinquent and a frequent target of malicious gossip by other students.
Lucy first met the Goldney Coven after she became Janice's roommate at Goldney Hall, eventually befriending the coven and accepting Pris' offer to join them. During her time with the coven, Lucy learned about the coven's ritualistic routines, which Pris claimed originated from a centuries-old practice called the "Old Religion". At first the coven's spell-casting was little more than a teenager's fun and games, but shortly after accepting Lucy as a member, Pris and the rest of the coven were ecstatic to find that their spells began working in ways they previously could only dream of. Janice soon became one of the richest students at the school. Eleanor not only had her legs miraculously healed in a matter of days, but soon attracted audiences from all over town at every performance afterward. Lucy discovered she could perform small magic tricks with a simple thought, such as lighting candles or levitating paper clips. And Pris frequently used the coven's newfound magic to get even with those who crossed her.
But the unprecedented success of the coven's magic was not without its dark side. Soon Janice's new, sizable fortune was no longer enough for her; she seemed to want more money every day, and went to increasingly extreme lengths to get it. Eleanor's success as a dancer quickly went to her head, turning her into a haughty diva who barely seemed to acknowledge anyone except for her fellow coven members. Pris' acts of revenge became progressively more cruel, until she was not above seriously harming others for relatively minor slights. And Lucy, having come to enjoy practicing magic with the coven, was slowly withdrawing from everyone else around her, hardly noticing the coven's worsening attitudes.
Even now, things are slowly beginning to reach a critical point.
Family: Diana Graham (mother), Hugh Graham (father, deceased), Neil Graham (grandfather, fate unknown)
Friends:Priscilla "Pris" Morgan, Janice Taylor, Eleanor Watson
Rivals: None yet.
Enemies: None yet.
Romantic Interests: None yet.
Other Notes: MAY BE UPDATED LATER
 
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This has been on my list to watch and you have inspired me to finally start it! Super interested in possibly taking on an original character. :closed eyes open smile:
 
Quick question:
Are we allowed to choose different appearances for canon characters, or do we have to keep their appearance from the show?
 
Quick question:
Are we allowed to choose different appearances for canon characters, or do we have to keep their appearance from the show?
I would recommend sticking to their canon appearances if possible, albeit more modernized if they’re a reincarnation. A good strategy for the latter is to google images of the original actor (in Sir Leon’s case, Rupert Young), and then choose an image that best suits your idea for the character’s modern reincarnation.
 
I would recommend sticking to their canon appearances if possible, albeit more modernized if they’re a reincarnation. A good strategy for the latter is to google images of the original actor (in Sir Leon’s case, Rupert Young), and then choose an image that best suits your idea for the character’s modern reincarnation.
got it, thanks!
 
Ahh! Massively torn between either Sir Mordred or Guinevere but they all really do have potential.
 
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Multiple characters are allowed if you can't decide! All I ask is that it doesn't reach a point where any one player would effectively monopolize the whole RP.
Think I'll work on a sheet for both and see who jumps out, I'd ordinarily try to play more than one but they're both somewhat "big," characters and I'd hate to hog them if others wanted it.
 
Walliver Walliver Sonora Sonora Henley Henley

In light of some very fruitful conversations between me and Henley, here are a few new tidbits regarding reincarnated characters (in the form of a prequel synopsis):

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"Arthur is not just a king. He is the once and future king. Take heart, for when Albion's need is greatest, Arthur will rise again."

Taking the Great Dragon's prediction to heart, Merlin forced aside his grief and made haste to return to Camelot. Arthur would rise again, but not until Albion was in the direst possible need, with all the unknown evils and dangers that such dire need would surely entail. But he would not be alone. Merlin would make certain of that.

His reunion with his old friends was bittersweet, to say the least. All were overjoyed to see Merlin back safe and sound, but none could fail to notice that he had returned alone, without their beloved king. As the rest of the kingdom mourned, Merlin gathered Queen Guinevere, the surviving Knights of the Round Table, and his old mentor Gaius in the throne room. Speaking so freely to the Queen of his magic for the first time was not without its risks, but fortunately Gaius had already explained everything to the Queen, allowing Merlin to lay out his entire plan unhindered.

King Arthur Pendragon would rise again when Albion’s need was greatest, but there was no telling when that might be, and they were all mere mortals. But perhaps some form of magic might exist that could preserve them through time, allowing them to be reborn through the ages until Arthur’s return. And that way, if and when Arthur did rise again, his faithful allies would be waiting for him, ready to aid him in whatever trials may follow.

This was no simple undertaking. The powers of life and death were already a risky business, but finding just the right combination of spells for this sort of quasi-immortality was far easier said than done. But thanks to the tireless efforts of Merlin and his allies, as well as no small amount of aid from the dragons Kilgharrah and Aithusa, the task was finally completed.

From that moment on, each time one of their number inevitably died, that person’s spirit would be reborn into the next generation, again and again until Arthur returned. And when he returned, so would their memories of him, and they would stand ready to aid him through whatever trials would follow. Only Merlin, the heart and soul of the spell, would live on in the conventional sense, using magic to sustain his life through time so that he could watch over each new generation of Camelot’s courtiers, all in preparation for that fateful day.

The Queen had but one request in return. Having seen firsthand the good in those who had become their enemies - namely Uther, Morgana, and Mordred - Guinevere saw an opportunity to give them all new, better lives than before. Their evil destinies had already come to pass, she reasoned, so then why not give them the chance to live free of those destinies and perhaps even become allies? Merlin could not deny that the Queen had a point, and so he extended the spell’s reach to their lost souls as well, but with no memory whatsoever of the evils they had committed in the days of Camelot. Merlin keeps a particularly close watch on these souls, mindful of the circumstances that drove each of them to evil, and eager to reshape their new lives as the genuinely good people they once were.

Only one other exception remained, but not by Merlin’s doing. Gaius, Merlin’s mentor and adopted father, was among those privileged enough to be among the souls to be reborn. A man of science at heart, Gaius had witnessed firsthand how quickly the world had changed in his lifetime, and foresaw that it would continue to change more and more throughout the ages. Merlin, being accustomed to the time of Camelot, would need the knowledge and guidance that only a soul born in each new generation could provide. And so Gaius altered his portion of the pact ever so slightly, ensuring that he would regain his collective memories as soon as he came of age, regardless of whether or not Arthur returned at any given time. Not failing to notice what his mentor had done, a pleasantly surprised Merlin added one other soul to the pact under the same conditions: that of Gaius’ old love Alice, so that they could finally share their lives together through the ages without fear.

The time of Camelot eventually came to an end, but the essence of Camelot would live on, ready to rejoin their beloved king when the time was right.

Knowing that Arthur would return when Albion’s need is greatest, Merlin and company arrange to be reborn again and again until that time finally comes, with only Merlin staying behind to guide the reborn souls of Camelot.

At the request of Guinevere, Merlin even includes some of his old enemies (Uther, Morgana, Mordred, etc.) in the reincarnation spell as well, but not before wiping their memories clean so they can be reborn with a clean slate.

Gaius modifies his portion of the spell to let his memories return and accumulate over time (unlike the others, who won’t regain their memories until Arthur returns) so he can continue to guide Merlin through every new generation. Merlin loves the idea so much that he adds Gaius’ beloved Alice to the pact as well under the same conditions, so that they can freely share the ages together without fear of persecution.
 
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