The J
I'm trying, damn it
Anyone who's read Worm (https://parahumans.wordpress.com/) will be familiar with this process.
What I'm asking you guys to do is come up with a unique situation where a character's stress comes to a peak, and they "trigger". This is known as a trigger event, and the situation leading up to it will affect the power you get. I will then take this trigger and write a little bit of story once the power activates, and maybe a bit later on in their life, followed by an explanation of the power. Feel free to use and modify the power however you wish, though I may shamelessly steal it.
Some Examples of my own:
I will be using my current knowledge of Weaverdice (a WIP RPG based on Worm) to get a feel for what a power should be like, however, I will take some liberties if I see a cool avenue to go down with a power.
Trigger events can be both long- and/or short-term, and this will affect the power you're given. A long term example would be something like persistent stalking coming to a head when you see the person enter your house. A short term example would be a car crash. A mixed example would be said stalker coming at you with a knife.
Feel free to take inspiration from anywhere, even your own life. However, please try to make them unique, and don't make them overly long. They should be focused on the actual trigger event and nothing more unless absolutely necessary. I don't care what classes your character had in school, I care how bad they're being bullied.
I find that trigger events tend to work best in second person present. For example, "you open the door, finding your mother inside".
Please do your best to use proper spelling and grammar. I don't give a damn about archaic grammar laws, but please at least do use spellcheck and maybe check it over once you're finished.
Some (very) general guidelines for what powers you will get:
Master - minion and human control in general. Triggers from some sort of isolation or rejection.
Stranger - stealth, subterfuge, trickery. Triggers from unwanted attention of some kind.
Blaster - ranged attacks and effects. Triggers from threats at a distance.
Shaker - territory control and area of effect. Triggers from environmental and area of effect dangers.
Brute - being difficult to kill. Triggers from damage to one's body.
Striker - effects within melee range. Triggers from in-your-face threats.
Tinker - able to somewhat-instinctively produce hyper-advanced tech, usually with some sort of gimmick or theme. Triggers from long-term threats and unsolvable problems.
Thinker - powers that affect one's mind and information-gathering. Triggers from intense short-term emotional/mental bursts.
Changer - shifting forms into different shapes, materials, colours, etc. Triggers from issues involving self-image, be it in terms of appearance, lifestyle, mental state, etc.
Mover - anything to do with getting from A to B faster. Triggers from an intense desire/need to specifically get out of a situation, be it physical, mental or emotional.
Trump - powers to do with powers, be it changing your own or those of others, even creating them in other people. Triggers when another super is involved in the event. Yes, I know, Trump. Hurr-hurr.
The idea for this wasshamelessly stolen strongly inspired by
Idea
's thread here:
https://www.rpnation.com/threads/idea-creates-you-a-super-power-quizz.319324/#post-7625968
I like to think that this one will be a bit more predictable, though I doubt I'll be able to match up to Idea's insane level of creativity, and I'll only be making powers that I reckon could fit into the Worm setting.
For anyone that gets a power but has nowhere to use it, I can recommend no RPs better than these two:
Aegis: Facility 108, a school-based roleplay (wait, hear me out!) that manages to be not just your run-of-the-mill generic RP, with fantastic standards for characters. Run by welian .
Legacy Pollentia, another actually good school-based roleplay with a very interesting setting based on a multitude of secret societies. Run by Natealie .
What I'm asking you guys to do is come up with a unique situation where a character's stress comes to a peak, and they "trigger". This is known as a trigger event, and the situation leading up to it will affect the power you get. I will then take this trigger and write a little bit of story once the power activates, and maybe a bit later on in their life, followed by an explanation of the power. Feel free to use and modify the power however you wish, though I may shamelessly steal it.
Some Examples of my own:
I will be using my current knowledge of Weaverdice (a WIP RPG based on Worm) to get a feel for what a power should be like, however, I will take some liberties if I see a cool avenue to go down with a power.
Trigger events can be both long- and/or short-term, and this will affect the power you're given. A long term example would be something like persistent stalking coming to a head when you see the person enter your house. A short term example would be a car crash. A mixed example would be said stalker coming at you with a knife.
Feel free to take inspiration from anywhere, even your own life. However, please try to make them unique, and don't make them overly long. They should be focused on the actual trigger event and nothing more unless absolutely necessary. I don't care what classes your character had in school, I care how bad they're being bullied.
I find that trigger events tend to work best in second person present. For example, "you open the door, finding your mother inside".
Please do your best to use proper spelling and grammar. I don't give a damn about archaic grammar laws, but please at least do use spellcheck and maybe check it over once you're finished.
Some (very) general guidelines for what powers you will get:
Master - minion and human control in general. Triggers from some sort of isolation or rejection.
Stranger - stealth, subterfuge, trickery. Triggers from unwanted attention of some kind.
Blaster - ranged attacks and effects. Triggers from threats at a distance.
Shaker - territory control and area of effect. Triggers from environmental and area of effect dangers.
Brute - being difficult to kill. Triggers from damage to one's body.
Striker - effects within melee range. Triggers from in-your-face threats.
Tinker - able to somewhat-instinctively produce hyper-advanced tech, usually with some sort of gimmick or theme. Triggers from long-term threats and unsolvable problems.
Thinker - powers that affect one's mind and information-gathering. Triggers from intense short-term emotional/mental bursts.
Changer - shifting forms into different shapes, materials, colours, etc. Triggers from issues involving self-image, be it in terms of appearance, lifestyle, mental state, etc.
Mover - anything to do with getting from A to B faster. Triggers from an intense desire/need to specifically get out of a situation, be it physical, mental or emotional.
Trump - powers to do with powers, be it changing your own or those of others, even creating them in other people. Triggers when another super is involved in the event. Yes, I know, Trump. Hurr-hurr.
The idea for this was
https://www.rpnation.com/threads/idea-creates-you-a-super-power-quizz.319324/#post-7625968
I like to think that this one will be a bit more predictable, though I doubt I'll be able to match up to Idea's insane level of creativity, and I'll only be making powers that I reckon could fit into the Worm setting.
For anyone that gets a power but has nowhere to use it, I can recommend no RPs better than these two:
Aegis: Facility 108, a school-based roleplay (wait, hear me out!) that manages to be not just your run-of-the-mill generic RP, with fantastic standards for characters. Run by welian .
Legacy Pollentia, another actually good school-based roleplay with a very interesting setting based on a multitude of secret societies. Run by Natealie .
Last edited: