Fluxbauble
Member
I have a personal issue and maybe others have a similar experience. I tend to create ideas for role plays and usually they get off the ground well enough. But it's my luck that when I'm about to get the wheels turning life tends to pull me away for too long from the role play and I end up dropping the idea entirely. This has happened a number of times and I feel bad as a content creator where I present a world and then because I'm not there to help push the plot it inevitably dies. As a result I've been sort of pushing myself to just being a player and not a creator to keep that from happening. But I really enjoy just throwing ideas at the wall and seeing if people like them. If there is interest I want to expand it with the people and see where it goes. I mean isn't that the theory of an interest check? Of a role play in general? To gauge people's interest and then committing to the idea and expanding it with others? I just feel like I'm letting people down by not being there. Or that I'm not sharing enough information to let it life on it's own.
I'm certain others who may read this might understand how difficult it can be to get a role play going. I'm the go-to DM for my group of friends for D&D and so it's not like all my ideas go to waste, but there are just some ideas I think work better in a forum setting than in a pen and paper setting. So what am I exactly asking here? Is this the right move for me? Should I just focus on being a player as that's a bit easier to drop in and out of? is it possible to just keep throwing ideas at the wall and seeing if others just want to take it and run with it? What are your experiences with this issue if you have any? I'd like to read other's perspective.
I'm certain others who may read this might understand how difficult it can be to get a role play going. I'm the go-to DM for my group of friends for D&D and so it's not like all my ideas go to waste, but there are just some ideas I think work better in a forum setting than in a pen and paper setting. So what am I exactly asking here? Is this the right move for me? Should I just focus on being a player as that's a bit easier to drop in and out of? is it possible to just keep throwing ideas at the wall and seeing if others just want to take it and run with it? What are your experiences with this issue if you have any? I'd like to read other's perspective.