• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Futuristic 𝙷𝙴𝙰𝚁𝚃𝙻𝙴𝚂𝚂: 𝚁𝙴𝙳𝚄𝚇 — 𝚝𝚑𝚎 𝚛𝚘𝚜𝚝𝚎𝚛.

Other
Here

birth of venus

𝘣𝘶𝘳𝘯𝘪𝘯𝘨 𝘥𝘰𝘸𝘯 𝘵𝘩𝘦 𝘩𝘰𝘶𝘴𝘦﹗
Roleplay Type(s)
HEARTLESS
  • CHARACTER SHEETS
    Welcome to the character creation thread for Heartless! Please fill out the sheet below in its entirety, and remember, roles are not first come first served. Heartbeat City is huge and diverse; think of it akin to New York City, but even larger, and set far in the future. You have the opportunity to create any character you think could fit into this plot: a hero, a villain, a vigilante, a citizen, and anything in between. There's tons of room for creativity, so the sky's the limit! Let erzulie erzulie and I know if you have any questions in the OOC thread here. Also: this textbox has a hidden scroll and tabs at the top right, in case that wasn't clear.

    Due date: Friday, February 4th @ midnight PST.

    DOSSIER.
    name:
    nickname: (if applicable.)
    age:
    gender:
    sexuality:
    date of birth:
    place of birth: (does not have to be heartbeat city.)
    race/ethnicity:

    VISAGE.
    hair:
    eyes:
    skin: (color, texture, etc.)
    height:
    weight:
    distinguishing features:
    wardrobe:
    face claim: (encouraged. real only.)

    PERSONA.
    personality:
    alignment: (do they choose sides? are they a superhero? a villain, or vigilante, or even a gang member? perhaps just a regular citizen.)
    positive traits (4+):
    negative traits (4+):
    likes (4+):
    dislikes (4+):
    fears:
    ailments:

    ABILITIES.
    power: (optional. please refrain from being too OP. characters may have multiple "abilities" if they are related and make sense, such as water manipulation means underwater breathing. if you're unsure, please ask!)
    strengths:
    weaknesses: (at least two.)

    HISTORY.
    relationships (family, friends, dating, etc):
    background: (don't forget to factor in how they were affected by the change!)
    extra info:​
code by Nano
 
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YIN XIAO HUO



  • NAME. Yin Xiao Huo.

    NICKNAME. Her hero name is Impact, though the public knows her identity.

    AGE. 32 years old.

    GENDER. Cis female.

    SEXUALITY. Pansexual. Yin knows she likes anyone really, but hasn't had many relationships in her life.

    DATE OF BIRTH. October 1st, 2060.

    ZODIAC. Libra.

    PLACE OF BIRTH. Heartbeat City, USA.

    RACE/ETHNICITY. Half Chinese, Half Korean, American born.

    HAIR. Black and smooth, cut into a short bob with wispy bangs.

    EYES. Dark brown, even in the light.

    SKIN. Light tan, with little blemishes but a few beauty marks.

    HEIGHT & WEIGHT. 5'10", 145 lbs.

    DISTINGUISHING FEATURES. Battle scars can be found all over her body from various fights. Most visibly, a burn scar in the shape of a hand on the back of her left arm, scars and thick skin on the knuckles of her hands and her knees as well, and some splotchy burn scars on the back of her shoulders.

    WARDROBE. Take a peek. Yin dresses in a good cross section of goth and jock. Lots of sportswear and comfortable streetwear, but all blacks, greys, and whites. All of her clothes are meant for convenience, comfort, and mobility. If she needs to dress for a formal event, Yin sticks to sleek dress shirts and slacks.

    FACE CLAIM. Doona Bae.


army of me
björk



coded by weldherwings.
 
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edward shaw



  • NAME. Edward James Shaw.

    NICKNAME. As the leader of the Hell Hounds, he's referred to as Hades.

    AGE. 49 years old.

    GENDER. Cis male.

    SEXUALITY. At his age, Edward doesn't care much for labels, but he gets around with anyone.

    DATE OF BIRTH. January 2nd, 2043.

    ZODIAC. Capricorn.

    PLACE OF BIRTH. Somewhere in the Southern USA.

    RACE/ETHNICITY. Caucasian and Asian ancestry, he's not too sure.

    HAIR. Black with some greying in it, a bit long and messy when not styled.

    EYES. Dark brown, often accompanied by heavy undereye bags.

    SKIN. Medium tan, with plenty of wrinkles and fine lines from age and stress.

    HEIGHT & WEIGHT. 6'5", 213 lbs.

    DISTINGUISHING FEATURES. Built like a brick house; tall, broad, sturdy. Lots of muscle and heft under that crisp suit; he's a large guy, and that contributes to the extremely intimidating aura he emits. He's also got plenty of tattoos, most prominently HELL HNDS across his knuckles in dark ink. Surprisingly, Hades has a few scars.

    WARDROBE. Dressed to kill, Edward is almost always seen in a crisp black suit, shiny dress shoes, nice cuff links, and a slick tie to match. He doesn't always wear black, but that's his most common everyday wear. On fancier occasions, he could be caught wearing a smooth velvet suit jacket, usually in dark colors like deep reds or purples, or perhaps a tastefully patterned suit. Doesn't like anything too bright or gaudy. Also usually sports rings on his fingers, a nice watch, and sometimes sunglasses. Nonetheless, Edward can always be found dressed to the nines.

    FACE CLAIM. Keanu Reeves.


goldie
a$ap rocky



coded by weldherwings.
 
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A SLAVE OBEYS.










coded by weldherwings.


 
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A SLAVE OBEYS.










coded by weldherwings.


 
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scroll








scroll





Sitting around and doing nothing while the world is something I am not mentally prepared to do. If the government isn't going to give a shit about their town then I will and I will fix it my way.





Wren Adebayo
















Voltage



Wren.







Full Name

Wren M. Adebayo






nicknames

Bayo






age

Twenty-Six






d.o.b.

December 12, 20






ethnicity

African Scottish born






sexuality

Bisexual






p.o.b

aberdeen,scotland, uk

































Sail


Awolnation




















01.



visage

















height

5'7"






weight

136lbs






hair c.

Wren has dark 4C brown hair that she usually keeps in long individual braids or long cornrows. Wren has never dyed her hair before and doesn't enjoy people touching her head. Her hair cascades down her back before it reaches her hips. She puts her hair in a low tight bun when she wears her suit.






eye c.

Almond-shaped with shades of light and dark brown, Wren has inviting and warm eyes that people feel comforted by. When she uses the full extent of her powers her eyes change from their dark brown color to neon blue.






distinguished features.

Wren has a beauty mark below her lip closer to the right corner of her chin. She also has sleeve tattoos on her arms of electricity that light up when her powers are being used. She also has a septum piercing.






wardrobe.

]x|x|x|x|x|x[






faceclaim.

Kiki Layne





















02.



psyche









Calm and collected but harboring ruthless and vengeance in her blood, Wren has a surface trait unshared by most. Before being approached, wren comes off as intimidating and difficult to interact with but, she doesn't mind when people attempt conservation with her. She is easy-going but doesn't show true emotion to the public eye. She likes to use her approachable personality to her advantage. People tend to trust and open up to wren but, trusting your information with wren means that you are making yourself vulnerable. Under the facade is a woman who has little to hardly emotion. Although she carries herself with respect she also has flaws like everyone else. She can have little to no sense of humor at times and can be silent for long periods of time. Wren doesn't feel a person's pain she just does what she thinks is right for the person and rarely shows comfort in situations. wren will do any means necessary to obtain information that she is interested in. She believes showing emotions all the time can make a person vulnerable. Wren believes having her emotions in the way of her work as an anti-hero and her life will make her an easy target. She tries to see the good in all people but knows it is not possible, and often acts as the voice of reason amongst her friends, who were rarely—if ever—as cool-headed as she was. It's a contradiction due to the fact that she never listens to her own advice and her persona changes her views of the citizens of Heartbeat City. She enjoys being clean and seeing things like her home be tidy, she starts to get annoyed when she is around an unkempt and messy room. Wren wouldn't consider herself a reserved person but someone who is observant decides to learn more about her company before sharing information of her own. She doesn't trust people easily and is always suspicious of her company.






likes

thunderstorms|neon lights|whiskey|authentic ramen|leather|sparring|meditation






dislikes

authority/protocol|sweets|microwaved food|lawful good herosl






fears

losing rory|dying a shitty death


















03.



history










Born and raised in Aberdeen, Scotland to her mother Ayanna and father Ngozi Adebayo, both we’re middle-class parents working decent jobs that are acceptable in the cities economy. Wrens father was an AI technician and her mother was a nurse. The change occurred when Wren was three years old and it changed her life forever. Wren was the only one in the family at that time who developed abilities but due to the change they were subjected to living in homeless shelters, it was very hard to find work but her parents still managed to provide for Wren throughout her childhood. Her mother began selling her medical needs to people who weren't able to afford the high prices of medical procedures and her father became a local electrician. The family was able to save enough money to afford a one-bedroom apartment in a run-down section of heartbeat city. Things were starting to get better for the Adebayo family until Wrens mother was pregnant with her brother Avery. After her brother's birth, her mothers' health started to decline, without efficient funds to afford professional medical care Wrens mother passed away. After the death of her mother, Wren's father slipped into a drunken state of depression from losing his wife. He began skipping work and coming home reeking of alcohol. Wren didn't want this for herself and especially not her brother. At thirteen years old she began doing small jobs around the city mainly transporting goods and packages to and from small businesses and homes. Her powers didn't fully manifest until she was fifteen, there still wasn't much she could do with her abilities since she needed to harness them more. Days after finishing jobs around town Wren would spend a few hours practicing and learning about her abilities. The state that her father was in became worse and he began taking his anger and pain out on his children. Wren let herself endure the abuse her father put her through to protect what little hope her brother had in him. Due to the copious amounts of alcohol assumption Wrens father died from alcohol poisoning leaving her and Avery alone. With no blood-related caregivers and still being underaged, Wren and Avery were sent to foster care. Moving from home to another in heartbeat city was a battle of its own and Wren didn't want her brother to deal with the traumatizing experience that is foster care.

She continued doing freelance jobs around the slums of the city before acquiring a part-time job as a tutor at the public library while still staying at the shelter. When she turned eighteen, Wren rented a room in an apartment for her and Avery to share, everything was finally normal for the siblings until her Averys' powers manifested, unlike her abilities, his were slowly killing him. Wren didn't have enough money provide the bare minimum of medical care for him. The only option left was the one option she was running away from. She spent her last days with Avery before watching his frail and weak body finally rest on September 23rd. The last family she had, gone and she was completely alone in the Heartbeat City. Years went by and Wren was stuck in a rut, she looked to alcohol and drugs to ease the pain of not having her family but the hallucinations made it worse. Wren never understood why the government created a facade of helping and tending to the lower class community when in reality the lower class was digging a deeper whole for themselves. Wren would watch as political officials talk about their plans to change the worst areas in Heartbeart City then turn around and cut deals with druglord for money. Wren picked up on the crooked and dirty work police officials and officers were doing in the city and truly realized first hand that the government is just as dirty as the evil people who lived in it. Growing up Wren would watch superheros on television and truly believe that they were making her home a better place, but as she got older, she knew most of them hard dark secrets as well. Wren didn't care about living in a perfect eutopian world, she only cared about having true justice be served to the ones who deserve it.

Four years ago when Wren was twenty-two years old, she witnessed a fairly new superhero sexually assault a woman in an alley. Quickly running to the police, she was enraged when nothing was done due to the fact that the superhero had recently joined the governments superhero group. Instead of the government reprimanding their superhero , the misconduct was swept under the rug like it never happened. The superhero walked away scott free and it didn't sit well with Wren. She has never been the type to accept losing, and she made a vow to uncover every dark secret the government was hiding from the citizens of Heartbeat City. Wren never stopped learning and improving her abilities and chose to act instead of accept defeat. Wren began looking for intel and any leads she could get on the next move the government was planning for their current and recently indicted superheroes. She found information that it wasn't the first time the superpowered hero had committed sexual misconduct on women and she took it upon herself to punish him for the crimes the government who proudly flaunt their heroes wouldn't do. News reported that the superpowered male had suffered severe burns on his body and organs, with the hero being out of commission due to the injuries and his sexual misconducts being leaked over social media, the government had no choice but to issue a statement that the hero will be removed permanently. Even with the most skilled and highly trained superheroes in Heartbeat City, Wren was never caught for her crimes. She took up the name Voltage when she watched on the news the reporter talk about the amount of electricity that had gone through the heroes system. During the daytime, Wren continues to do freelance jobs around her city and protects her city the only way she believes is right as Voltage.


















04.



gallery


































05.



connections

















Rory Adebayo|Son|10



Wren and Rory became very close while she was a tutor at the public library (one of her freelance jobs) and adopted the kid when he was eight years old. Although he reminds her of her brother Avery, she is the adoptive mother of Rory. She told him about her anti-hero work and tries her hardest to not get him involved in anything that will put him in harms way. He has the ability to absorb others powers' through touch.

















character name



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character name



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character name



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06.



powers

















Electrokinesis

She can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces.






Strengths


  • electrokinetic surfing/flight: She controls electricity in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment. She can fly, glide and/or levitate through manipulation of electricity. She can fly at varying speeds, levitate, or propel herself without taking flight, including enhanced jumping by a short burst of flight.
  • electricity attacks/constructs: She can release/use electricity to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. She can turn electricity into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. She hasn't fully mastered this ability.
  • electricity absorption: She can absorb electricity, while removing it from the source, into her body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as a power source, etc., either temporarily or permanently. She is only able to absorb low amounts of electricity into her body, with large amounts of electricity she absorbs it and quickly transfers it into a small rubber ball that she keeps in her suit so she doesn't overload and fry her body.
  • electrical healing: She can heal herself or others by using electricity by absorbing the electrons and using them to stimulate molecules, renewing damaged cells. Electricity can also provide energy to reduce fatigue, allowing optimal health, as well as restarting the heart and repair any brain damage. She can only heal minor injuries at the moment.






Weaknesses


  • electrokinetic surfing/flight: She is weak against flight negation.
  • electricity attacks/construct: She will become exhausted when too much energy is used. In most cases, her constructs will return back into their original state if she becomes unconscious, leaves the proximity, or otherwise loses contact/control of the weapon.
  • electricity absorption: She is limited to how much she can absorb. She can only absorb through touch, not far distances, and can only absorb small amounts of electricity, absorption of large amounts of electricity can kill her, she is currently training her body to absorb larger amounts but it exhausts her quicker.
  • electrical healing: She may not be able to heal injuries if they are too severe. Her control of electrons to correctly heal the injury is vital, to prevent overload and accidentally killing the recipient.




















♡coded by uxie♡
 
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Cypher_Placeholder.gif
C Y P H E R

C Y P H E R
  • 01
    name
    Reyna Del Rosario
    gender
    Female (She/They)
    age
    27 years old
    date of birth
    October 29th
    place of birth
    The Heartbeat City Outskirts
    sexuality
    Demiromantic Bisexual
    ethnicity/race
    A Filipino, German, Korean, American mix
    appearance.

    • Hair – Reyna’s hair takes on a black, sleek look, with wavy strands that cascade to her mid-back. She lacks the voluminous, glossy appearance of healthy hair and the number of split ends is endless. In all honesty, Reyna could not care less about how her hair looked. Despite any effort, she would put into her hair, its characteristic frizzy nature returned every time she used her abilities. Let’s face it, electricity and hair do not mesh well together.

    • Eyes – Feline-like. The first word that comes to mind whenever Reyna locks eyes with someone. Her eyes are a deep brown ---almost jet black, in comparison to the night sky. Her sharp, alert look only further accentuates her facial features. When her powers are in use, they shift into a vibrant turquoise hue.

    • Skin – A lightly tanned olive skin tone. She lacks moles or freckles, and her skin is smooth. Her face, however, has many facial pores; a feature of hers that elicits insecurity.

    • Height – 5’7” (170.18 cm)

    • Weight – 130 lbs (~58.9 kg)

    • Distinguishing features – Reyna embellished her body with many tattoos from the first chance she had. These markings covered both arms and legs in intricate details, like a painting.

    • Wardrobe – When working, Reyna prefers a comfortable black and grey look. TO accompany this attire, she wears a mask equipped with technologically advanced features (e.g., scanning, sound detection, light, etc.) to aid her net-running.
      As for casual attire, she sticks with a streetwear look, always opting for dark-colored sweatpants and combat boots over more formal wear.

    • Faceclaim – Steffie Harner
    personality.

    Moral Alignment – Chaotic neutral

    Positive traits

    • + Dauntless – Bold as she is foolish, Reyna is almost incapable of cowardice. She does not avoid danger; she welcomes it with a warm embrace. Reyna refuses to be tamed by fear, and though this may have gotten her into more trouble than naught, she views her courageousness as a bonus.

    • + Diligent – If there is anything Reyna is reliable for, it’s her undeniable dedication to her work. She despises failure and will do everything in her power to complete her client’s request. Hardworking and earnest, Reyna is not one of the light-hearted in her job and missions.

    • + Eloquent – A silver-tongued devil, her clever way with words can get her out (or into) most problems. She is charming in that way and her ability to flatter even the most ordinary of bystanders is a skill she uses often.

    • + Observant – Her job requires stealth and vigilant behavior. She is sharp-eyed, and like a hawk, she watches over her domain of control in an almost unnerving way. Reyna is constantly on the look-out, and her span of vision is endless.

    • + Intelligent – Her intelligence is primarily from all the information filled to the brim in her mind, but she also has a critical-thinking mindset that serves to further exemplify her intelligence.

    Negative traits

    • - Disloyal – Again, Reyna is only reliable for a few things. She will never honor promises or authoritative figures if there is nothing of value doing so. Backstabbing is a specialty of hers, and no matter the relationship you may have with her, she will betray you as you prioritize herself over all things. She may hesitate if she considers you above an acquaintance of sorts, but if earning your trust is part of the grand scheme of things, she will gladly play her part until she no longer needed your services. At least, that has been the consensus with her “relationships” as of late.

    • - Cynical – Not only is she distrusted by many, but she is also skeptical of others as well. She is careful to not reveal personal information about herself to anyone regardless of their status with her. She has her suspicions about everyone and is quick to question the ulterior motive of anyone who approaches her. Think of it as a defense mechanism of sorts. Sometimes skepticism can save you a limb or two in this day-in-age.

    • - Insensitive – Reading a situation is not in Reyna’s repertoire of skills. She is stone-hearted and will say whatever may come to mind, compliments be damned. She lacks the empathy for engage with people and she finds it difficult to even remotely comfort someone. You could say this is the calculating computer side of her shining through.

    • - Materialistic – Unless you have something abstract of worth to her, avaricious Reyna will only do something if it meant she would get compensation for it first. She adores her high-quality life from completing wealthy client’s requests to blackmail their competitors and only motivated by material gain.

    • - Selfish – If it was not obvious already, Reyna is greedy beyond belief. She only values her own safety over others, even civilians. She does not owe them anything, does she?


    Likes – Technology, Material Gain, Selling Information, Fame (she gets satisfaction whenever her data breaching reaches the news), Neon lights, Bars, Gambling, Staying hidden from the census

    Dislikes – Loud noises, shutdowns, failing at a mission (despite acting like a computer, she is still susceptible to human error), heroes & villains, strict laws, extensive data security measures

    Fears – Nothing scares her more than the thought of her personal details getting released to the public and to the government. She is usually careful to not give away too much whenever interacting with clients or bystanders, but the small voice of doubt is always present in the back of her mind. More than that, she is afraid that the government would hunt her down like a dog like how they did with her sister. That probable fate terrifies her to no end.

    Ailments – The glitches that come with using her abilities every once and again. These come as migraines, twitches, and small seizures.

01
02
03
04
code by @Nano
 
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Trix Jaxson
psionic manipulation
anti-hero
fc: aaron taylor-johnson






























a.d.j.



서예슬




devils.


from a tender age I was cursed with rage...
.







































  • requisite.







    full name

    Altrix "Trix" Jaxson






    age

    Twenty-five






    gender

    Male






    sexuality

    Pansexual






    P.O.B,

    Heartbeat City, USA?






    D.O.B.

    Jan. 9th















    visage.



    scroll




    height

    answer






    hair colour

    answer






    eye colour

    answer





















♡coded by uxie♡
 
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Father Jon


“… Cause the God I serve knows only how to triumph, my hand will never fail. I’m gonna see a victory, for the battle belongs to the Lord.”



The Fanatic

64224276-C90A-4963-8F39-0585EB06E0DA.jpg

Full Name: Jon Hayward
Nickname: The Fanatic
Age: 28
Gender: Male
Race: Caucasian
Sexuality: Never even had the talk.
Place of Birth: Tennessee
Date of Birth: 2064, approximate unknown.
Faceclaim: Thomas Skoloudik




“On the morning that You rose, all of heaven held it’s breath. Till that stone was moved for good, for the lamb had conquered death…”


The Hunter

0F0B0EBB-04B8-4B60-BF98-0AABF34D5FEB.jpg

Height: 5’11
Weight: 155 lbs
Hair Color: Brown
Eye Color: Brown
Physique: Slim, decently built.
Distinguishing Features: Multiple cult like symbols tattooed and etched into his skin, as well as biblical references on each arm.

The Kit

A day to day basis description on the Fanatics wardrobe is difficult to describe, on account of the fact that he isn’t usually seen when not working. Any sightings would report him wearing an earthy mix of tan and dark brown button down shirts and cargo pants, as well as tan combat boots. Nothing too unusual, at least compared to what he sports when clocking in.

Starting from the top, Jon nearly always wears a light grey slouch hat, adorned with a golden acorn cord around the base, as well as a pair of golden crossed sabers pinned to the front. Depending on the time of day, he might be wearing a pair of rounded sunglasses. For his torso, he sports a black plate carrier with a multitude of pouches weaved in, presumably to carry whatever he needs to banish any heretics straight to hell. Religious patches and scraps of bible pages are also sealed onto the plate carrier at times. Underneath the armor is a dark gray combat jacket with his aligned cult symbols on sewed onto each shoulder. The Fanatic also sports a pair of gray cargo pants that are bloused into two black combat boots. An opponent can expect him to be armed with only one LeMatt in the lighter kit previously described. While wearing this particular set, Jon will opt out of immediate engagements and prefers to scout ahead to see what he is up against.

When going into a real conflict, Jon will equip his heavy kit. The clothes are the same, but the armor differs vastly in terms of protection. In what can adequately be described as a full body juggernaut suit, Jon wears a gray and black set of cumbersome armor that consists of extremely durable mixture of ceramic and aramid weaving. These materials are layered to the point of encumbrance, and are capable of shielding Jon from nothing short of immensely powerful impacts. Weaved into the back and sides of the armor are pouches designed for high capacity ammunition boxes, explosives, and supplemental oxygen for his emergency respiration system. The helmet is of similar composition, being relatively plain aside from the color scheme and a large cult symbol on the faceplate. Most notably is a set of three older M18 claymore mines that are strapped into the front of his armor and attached to a pullable cord. The words “front towards the enemy” are inscribed on them. In the event that Jon is having a really bad time, he can detonate them and launch a one time use of fragmented shards at everything in front of him. This will in turn shred the front plate of his armor, knock him well off his feet, and most likely crack some ribs however. Major downsides to this set is severely limited visibility, slow movement, and lack of auditory perception.

The Weapons

LeMat Mark III Converted Revolver: An iconic weapon of a long past event, two of these revolvers were provisioned to Jon as sidearms. Engraved with scripture and advanced well beyond the timeframe they were created for, these hand cannons fire a volatile type of explosive magnum ammunition. They are finished with blued steel, and while they can take chunks out of a target, they have aggressive recoil patterns that make rapid fire impossible.

M249 SAW Mark II: A light machine gun intended for suppressing groups of enemies, Jon uses this weapon to great effect when targeting individual enemies. With a capacity of two-hundred rounds, the SAW can accept varying types of ammunition depending on the job, and can make quick work of anyone caught without significant cover. It is painted gray and white with a black cross on the stock, along with an angled fore-grip. Despite being an automatic weapon, Jon fires it in bursts rather than letting it rip in order to negate the accuracy loss from such a cumbersome firearm. This particular variant is also prone to feeding failures and jamming, which can force Jon to cease his advance in order to clear the malfunction.


“…And the dead rose from their tombs, while the angels stood in awe, for the souls of all who‘d come to the Father are restored…”

The Soul

87DD08DC-D1F7-4D67-BBF9-183C7396F529.jpg

Alignment: Fanatic Purifier. Jon is a member of a fanatical cult that vilifies those with any type of power. They are a sect that separated from what would be Christianity, and as such still adhere to similar teachings. This group generally views powers as heretical curses that need to be expunged from the earth in order to reach salvation. Father Jon is not necessarily a villain, as he does not seek to inflict harm on anyone considered to be non-heretical, nor does he desire to impede the lives of the common folk. Despite this, he will not withhold judgement from those who attempt to barricade him from the righteous path he follows.

Positive Traits:
+
Dexterous- Jon is relatively quick with his actions, especially when they matter most. Reloading his weapons and drawing with ease are second nature to him.
+ Perceptive- Hiding from the Fanatic is often ill advised. His natural affinity for tracking and noticing things out of the ordinary have been the downfall of many heretics.
+ Unrelenting- Jon will not back down from a challenge, and he fully intents to see any of his encounters through to the very end. He would sooner fall in combat than retreat from a heretic.
+ Interceptor- Father Jon is not by any means fast. The only surefire way for him to encounter and neutralize a power user is to close the distance while they are unaware, as well as strike when it is too late. Prior experience has made him remarkably good at predicting enemy movement and popping up when least desired.

Negative Traits:
-
Conspicuous- Lying never was an art Jon could wrap his head around, as such, he has an exceptionally difficult time hiding his intentions from others.
- Snails Pace- While capable with his hands, the Fanatic is not partial to high speed pursuits on foot. In nearly all circumstances, he will not be faster than his opponent in terms of maneuvering.
- Gullible- To an extent, Father Jon is confident in his choices and faith. That being said, schemes and plotting are well beyond his comprehension. It isn’t outside the scope of reality to just try and lie to Jon about having powers, since he might actually believe it.
- Bullet Sponge- To couple with his slow speed, Jon notoriously gets hit by just about anything and everything that is thrown at him. Whether or not it will significantly affect him is up for debate, but for all intents and purposes, he is the broad side of the barn.

Likes:
Learning history.
Cooking.
Bad Jokes.
Greenery.
Guns.
Hymns.

Dislikes:
Deceit.
Complicated technology.
Having his faith challenged.
Stealing.
Deep water.
Harming children.

Fears:
Sharks.
Unholy artifacts and practices.

When someone learns about Jon through his exploits or reads information about him, they often assume he is some crazed man with a twisted mind. In fact, much of the opposite is true. His faith guides most of his actions; however he is inherently kind and generally gives the benefit of the doubt to anyone he meets for the first time. He expresses kindness through being snarky sometimes, but is otherwise humble. If plainly asked about his actions, he would comment on how it is just his duty rather than giving some long winded speech on how he was negatively affected by the change. With this in mind, he did not earn the title “Fanatic” for nothing. He is exceptionally good at overpowering heretics, and has a temper with a nonexistent fuse. When his higher power calls upon him to eliminate a threat, he will do so with unwavering conviction. Jon is not excessively violent, nor is he cruel in his methods. Those who mistake his lack of cruelty for ineffectiveness are often unaware that he has laid to waste dozens upon dozens of heretics.

One perception that might be entertained as a possible fact about Jon is his apparent simple minded demeanor. While Jon is not inherently stupid, he lacks the ability to rationalize through many situations on account of his religious zeal. This can easily reflect his overall lack of insight, and often causes him to completely misinterpret, or simply fail to understand situations he would not normally encounter.

“…So the Church of Christ was born, and the Spirit lit the flame. Now this gospel truth of old, shall not kneel, shall not faint…”

The Cross

IMG_0395.webp

To say that Jon’s birth was extraordinary would be an understatement. He was welcomed into the world just three years after the great collapse, and first felt air on his skin in South East Tennessee during a witch hunt of incomprehensible proportions. Although he does not remember, the first thing he heard was the chant of zealous gospel over a loudspeaker, intertwined with glass shattering screams and unceasing gunfire. Deprived of the motherly or fatherly touch most children know immediately after they are born, Jon was enveloped by a beaded man with a cross carved into his forehead. One hand held the newborn that was Jon, and the other hand held a bible. Surrounding this cross marked man were men and women armed with flamethrowers and handguns. Harmed he was not, for on that day, Jon was adopted into the faith. Any questions of his original parents in his older years were met with responses of promised salvation for them and reminders that he need not worry about the plan of the Lord. He still feels like he can remember the smell of smoke.

Much of Jon’s early life was spent in Tennessee, training at a remote location with other young cultists that were either willfully indoctrinated or taken in much like himself. His life was regimented, learning in excess the teachings of the faith and how to properly oppose power users. He learned to refer to them as heretics, and each day was spent towards developing his newfound objective. As the years passed, Jon learned how to use his preferred weapons and silently observed as the world changed around him. Surprisingly, the cult he served was not silenced or hunted down after the immediate effects of the change were addressed. At worst, the cult was ignored, and at best, it received generous outside funding from those that were sympathetic to the ideal. Little did Jon know, he was the subject of a subtle joke that would reveal itself just before he finished his final training in the bayous of Louisiana.

The ride to Louisiana for his final blessing on his eighteenth birthday was supposed to be important, but simple. It was a combination of a test and a baptism that would take place within the swamps, after which he would return and prepare to join a group of hunters. Much like that same day eighteen years earlier, things didn’t turn out to be that simple. As the final stretch of road was crossed, a call came in that elicited a grimace from the driver. The heretic that was intended for sacrifice got loose, and was wandering the swamp.

Armed with his coach gun, Jon and several other hunters waded through the murky water just before dusk. Bloodhound bays and call-outs cut through the sounds of mosquitos and frogs, momentarily distracting Jon from the hesitancy he felt. Psionic powers were among some of the most heretical types of sin, and the people that held them were treated as volatile. Knowing the cult, they were probably treated more like a hazardous substance rather than a living person. For a fraction of a second, Jon squinted his eyes down at the mossy water before him and idled his weapon down at his side. It was right there in that instance where he asked himself if that mentality was the right one to have. As if on cue, a cacophony of his brothers and sister screams tore through the air ahead of him. Before his mind caught up, the cultist charged forward as fast as the knee high water would let him go towards whatever threatened his compatriots. Much to his surprise, and horror, he first saw one of the veteran hunters struggling to raise his weapon against himself. Why, though? Answering that question wasn’t very difficult, on account of the heretic that was standing among the rest of Jon’s allies. Some cultists were struggling much like the veteran, while others were floating silently in the water. All at once, Jon seized and caught the eye of the power user, knowing that he was caught in the very same aura that afflicted the cultists around him. Raising his own weapon, Jon bore down in an effort to redirect his fire and move towards his target, but it was to no avail. So, Jon prayed. His prayer was answered by an alligator that surged through the water towards one of his dead allies, knocking Jon off balance in the process. Less than half a foot closer to the heretic, Jon found strength and dropped his weapon into the murk below. The power user lost sight of him amongst the others, but Jon could still clearly see them.

Were they wincing?

Frustration and realization pushed Jon further, and like a machine that was working through a substantial burden, he took another step through what felt like quick sand.

Another few steps through molasses.

Another few steps through water.

By the time the heretic saw Jon, it was too late. He wrapped his hands around the man that appeared far too exhausted to continue, and by his neck, plunged him down into the water below. There Jon held him as other guns fell into the water, followed by gasps of relief and splashes of water as the surrounding cultists recovered. When it was all said and done, the heretic was still, and the flock gazed upon Jon. Mourning would have to wait, because one veteran waded close to the still kneeling fanatic. Placing his hand upon Jon’s head as he kneeled in the water, the man spoke.

”By the father, Son, and Holy Spirit, you have been called to serve a higher purpose. He has gifted you with the power of the hunter, and the burden of the chosen. Now son, this blessing just takes minutes, but it will last a thousand years… in holy water, let there be no tears.”

Registering in Jon’s mind right before he was pushed beneath the surface to join the man he killed was the thought that he would not only rise as a hunter, but as a member of the Chosen.

Ten years passed since that day, and Father Jon saw many theaters of conflict since. He was not granted a group of hunters, rather, he was sent off alone to purge heretics from the earth with extreme prejudice. Like other Chosen, he gained a reputation based on the curse that he bore. A multitude of power users ranging from liked heroes to despised villains fell before him, and with each victory, Jon would take a watch or piece of jewelry from each body as a trophy. It wasn’t long before he attained the rank of Father within the cult, and even less time passed before he was dubbed a fanatic by outsiders. The day came, however, when Jon was to be secure an undeniable victory for all of mankind against the heretics.

He was ordered to return to his flock with the word of three renown heretics deaths by his hands in Heartbeat City, or not return at all.

“…For by his blood, and in his name, in his freedom I am free…”

The Curse

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Jon discovered in the bayous of Louisiana, whether he truly understands it or not, that he is a power user himself. Due to the nature of the power, however, it is often played off by himself and his flock as a type of divine gift bestowed upon him by the Lord. From an outsiders perspective, it might look more like a despicable curse.


The Curse
The Fanatic has a static aura about him that only hinders other power users. Adequately describing the effect would be like describing the feeling someone gets after a long and intense workout. Depending on the strength of the heretic or the proximity of Jon, it might range from a mild sluggishness to a full blown agony. Jon does not know how to suppress the ability, or how to lessen its effects to any extent. While this might seem like the downfall of power users across the world, it wasn’t bestowed in exceptionally good circumstances. For one, it never completely removes the power of anyone nearby. It might cause those who can turn invisible to become opaque, and limit those who can fly freely to a limited span of hovering. To underline its limited effectiveness, Jon has to be uncomfortably close to anyone he intends on suppressing to full affect. Not shotgun distance close. More like awkward hug with sworn enemy close. Even if he does close this distance, those who are well attuned with their abilities would compare it more to feeling restricted rather than shut down. Likewise, the strength of projectiles and powers used on Jon at a distance will become gradually weaker, but not completely negated, depending on how well attuned his opponent is and how fast or far the attack has to travel through his sphere of influence to reach him.

Compounding all the requirements for this ability to be effective is Jon’s low maneuverability. All in all, this makes it irritatingly plausible to dance circles just outside of this shotgun wielding cultists range until he snaps his weapon in half from sheer frustration. Of note would also be the constant knowledge of Jon’s location, since his intended enemy would immediately be aware of his presence just from entering his proximity, whereas Jon still has to physically locate the power user.

“…For the love of the Lord above, who has resurrected me!”


code by RI.a
 
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  • who is he
    ✥ /// ...𝘼𝘾𝘾𝙀𝙎𝙎𝙄𝙉𝙂 𝙁𝙄𝙇𝙀://𝘽𝘼𝙎𝙄𝘾𝙎.

    The subject goes under the name of 𝐉𝐎𝐑𝐃𝐈 𝐌𝐎𝐑𝐄𝐍𝐎-𝐑𝐔𝐈𝐙. He is 𝐓𝐖𝐄𝐍𝐓𝐘-𝐅𝐈𝐕𝐄 years old. He is known to be 𝐍𝐎𝐍𝐁𝐈𝐍𝐀𝐑𝐘 and 𝐁𝐈𝐒𝐄𝐗𝐔𝐀𝐋.

    He has double 𝐂𝐇𝐈𝐋𝐄𝐀𝐍 and 𝐀𝐌𝐄𝐑𝐈𝐂𝐀𝐍 citizenship. Hospital records show subject was born 𝐀𝐍𝐓𝐎𝐅𝐎𝐆𝐀𝐒𝐓𝐀, 𝐂𝐇𝐈𝐋𝐄 on the 𝟏𝟓𝐭𝐡 of 𝐀𝐔𝐆𝐔𝐒𝐓. He is of 𝐑𝐎𝐌𝐀𝐍𝐈 ethnicity.

    He is an 𝐈𝐍𝐃𝐄𝐏𝐄𝐍𝐃𝐄𝐍𝐓 𝐂𝐎𝐍𝐓𝐑𝐀𝐂𝐓𝐎𝐑.


    ✥ /// ...𝘼𝘾𝘾𝙀𝙎𝙎𝙄𝙉𝙂 𝙁𝙄𝙇𝙀://𝙋𝙀𝙍𝙎𝙊𝙉𝘼.
    ✥ /// ...𝙁𝙄𝙇𝙀 𝘾𝙊𝙍𝙍𝙐𝙋𝙏𝙀𝘿. 𝙎𝙃𝙊𝙒𝙄𝙉𝙂 𝙇𝘼𝙎𝙏 𝘾𝙊𝙋𝙔.

    (Jordi isn't quiet in a way that hates other people - his silence is that of somebody who just never got asked to speak.)

    It's easy to forget he's standing there, tired, ignore-me Jordi; brooding, absently smiling Jordi who doesn't talk with any real charm and whose eyes are a little too flat. There are better, more captivating people out there, ones where you grip their hand and feel warmth hold yours back - people that will laugh at your jokes and return your smiles and see you as the reality that you are.

    Jordi will do all that well enough; he might be even better at it if everybody was not just a ghost to stare right through.

    Perhaps that is why he doesn't see that the real spirit here is him, not everybody else; a thing dead doesn't know it's dead yet.

    Like the madwoman in an attic he haunts, like a martyr still walking with tied arms. A man beheaded stumbling through the marshes, a soul still reaching for their lover's hand. He is both the saint dashed against the stone and both the devil doing it. The one suffering and the one punishing, a person that has tried their very best and still failed.

    But don't mistake him for wrung-out. No, not for a sad-faced, washed-up, had-his-chance and blew-it one-luck wonder. A ghost that screams and wails hasn't moved on quite yet; it still has some life in it left before it goes. Blazing fire devours his chest, his soul the kindling and his heart the bush to ax down next. He can't do this forever - but luckily for him, he just needs to do it for long enough.

    His are a people that believe that impurity sticks. That with murder your hands become unclean and will stay so.

    Jordi will look at his hands then, dripping with phantom blood and think;

    'Welp. Good thing I have soap.'



    Positive traits: 𝗜𝗻𝘁𝗲𝗹𝗹𝗶𝗴𝗲𝗻𝘁, 𝗰𝗼𝗺𝗽𝗮𝘀𝘀𝗶𝗼𝗻𝗮𝘁𝗲, 𝗵𝘂𝗺𝗯𝗹𝗲, 𝗽𝗿𝗼𝘁𝗲𝗰𝘁𝗶𝘃𝗲.

    Negative traits: 𝗦𝘁𝘂𝗯𝗯𝗼𝗿𝗻, 𝘀𝗲𝗰𝗿𝗲𝘁𝗶𝘃𝗲, 𝗴𝘂𝗶𝗹𝘁-𝗿𝗶𝗱𝗱𝗲𝗻, 𝘄𝗿𝗮𝘁𝗵𝗳𝘂𝗹.

    Fears: 𝗔 𝗰𝗿𝗶𝗽𝗽𝗹𝗶𝗻𝗴 𝗳𝗲𝗮𝗿 𝗼𝗳 𝗱𝗿𝗼𝘄𝗻𝗶𝗻𝗴.


    ✥ /// ...𝘼𝘾𝘾𝙀𝙎𝙎𝙄𝙉𝙂 𝙁𝙄𝙇𝙀://𝘽𝘼𝘾𝙆𝙂𝙍𝙊𝙐𝙉𝘿.
    ✥ ///...𝙎𝙐𝘽𝙅𝙀𝘾𝙏 𝙄𝙎 𝙏𝙃𝙀 𝘾𝙃𝙄𝙇𝘿 𝙊𝙁 𝙏𝙃𝙀 𝘿𝙀𝘾𝙀𝘼𝙎𝙀𝘿 [...]
    ✥ ///...𝙐𝙉𝙆𝙉𝙊𝙒𝙉 𝙁𝘼𝙄𝙇𝙐𝙍𝙀.

    Jordi was eleven then, when they stopped by the desert.

    Dust and sand choked their embroidery of flowers, horses, dancing girls with rosy cheeks and red smiles. Their cars would cough and their caravans would gasp for breath in the boiling heat, air dancing in the distance like nymphs in a dream. Jordi's mom always wanted to see the Atacama desert - this was not it, but it was as close as they dared to go.

    She sat out on their trailer as everybody stopped - uncles took a smoking break, aunts walked tired legs up and down, kids ran out into where the cacti broke dry earth. The highway filled with imaginary water. Dried again when you squinted at it.

    She sits there, in Jordi's mind; a shawl laid over her lap despite the high temperatures, her black hair falling behind her shoulders. Her eyes are set somewhere in the distance, so far in the mountains they got lost while she still sat there. Nobody talked to her yet, but soon everybody will; asking if she needs water, food, meds. She will shake her head everytime and stare out. Out into that great empty.

    Jordi sat by her before that happens, right there on the hard, cracking ground. He took her skinny, cold hand in his smaller one - and watch with her as the wind brought up sand.

the lone
fixer
devil
two feet
coded by reveriee.
 
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/*top banner*/
psychometric petrification // fc: anna torv


/*left middle*/
Diana Kruger


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medusa.




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credit
















little miss perfect



angel







full name

evangeline kennedy.






nicknames

'magnolia'






age

twenty-nine.






d.o.b.

december 1st, 2063. savannah, georgia.






ethnicity

white.






sexuality

bisexual, though Evangeline only seems to flirt with those around her to get out of unfortunate situations.

































fairytale


alex rybak




















01.



visage

















height

5'9






weight

168 lbs.






hair.

Blonde as it can be, Evangeline keeps her hair neatly cut right below her chest, somehow managing to always have a slight curl right at the end of it all. Fond of elaborate hairstyles, you’d be hard-pressed to find the thief without a new style everytime you see her. (That is, if you see her.)






eyes.

Bright blue and almost a bit alarming, Evangeline’s eyes are probably the most noticeable thing about her. A bit creepy, if you stare too long.






faceclaim

Margot Robbie






skin

Pale and nearly lawless, there isn’t a visible imperfection on Evangeline’s skin. If there’s one thing she indulges in, it’s skincare.






dist. features

Hardly noticeable unless one is staring at her for far too long a time period, Evangeline has a slight shimmer to her skin. Much like a butterfly’s wing, it’s a light dusting of shine that never seems to go away.





wardrobe

If there’s one thing Evangeline isn’t, it’s subtle about her wealth. Buying whatever outfit she wants on a whim, she’s partial to glittering short dresses or expensive sweaters. Designer jeans and outrageous jewelry is all the rage to this quick-fingered thief, and she isn’t afraid to show off.
























02.



psyche










Evangeline is an interesting woman, to say the least. Sweet as molasses on the surface, some might find her a hard pill to swallow. Always batting around the bush in conversations and never truly meaning what she says, others often find it difficult to get any sort of information out of the thief. On the few occasions she was caught by police, most of the officers ended the night either giggling like a school boy or pulling their hair out in frustration after attempting to question Evangeline. (Of course, she never stuck around long enough for them to really try and question her.)

Under the surface, however, rests a deep insecurity. If one is able to poke through her sly remarks and sweet compliments, they may just be able to bring out the ugly monster that lurks beneath. Evangeline despises being perceived as weak or poor, and will often break down in mere seconds at the implication she’s anything but a high-class woman. Perhaps to really know Evangeline, however, one must break through those walls and find the women who hide beneath each layer, each more sealed up than the last.

Truth be told, she's really a bit of a crybaby. Unfitting for a woman of her age, truly.





alignment

Villain, though more antagonist at best. The police probably have better things to worry about.






positive

Cunning, intelligent, sly, and honestly, a mostly nice person. She doesn't give empty compliments. She just doesn’t stick around to see the effects.






negatives

Insecure, emotional, lonely, and enigmatic.







likes

Diamonds, topazes, sapphire, jade, pearls…She also enjoys a nice cup of tea and those salt rock lamps.






dislikes

Mud, humidity, grapefruit, flat shoes.






fears

Evangeline’s biggest fear is going back to the life she once knew. As far she’s concerned, she’s always been the Magnolia, and will continue to be her until the day she dies.






ailments

Sensitive to bright sunlight, Evangeline often lathers on sunscreen even on cloudy days.



















03.



history










As the years go on and on, people change. They adapt and overcome, moving with the world as everything around them becomes something new. Some people, however, refuse to change. Refuse to move forward and continue with change, and keep their feet firmly planted in the past.

Evangeline Kennedy was the fourth child of Rose and Mark Kennedy, with three more to follow after. Born in the colder month of December, her mother exclaimed that they’d be running the heating bill far up now that there was a new baby in the house. Her father scolded, and said that an extra blanket would do instead.

Growing up under the warm sun in Savannah, the Kennedy’s were a peculiar family. As technology advanced and marched forward, they pulled back. They hung their laundry out on the wire, and sent their children out during the day to stay out of their hair. Though the city they lived in tried to maintain its historic image, change was slowly creeping in. Older shops were slowly going out of business, and new malls were being slipped in without much care.

But for Evangeline Kennedy, it was an opportunity.

Being that Evangeline was only one of seven kids, it was more often than not that her parents had no idea where she was, and they liked it that. As long as she was back before dinner, all was good in the Kennedy household. There was always a new baby in the house, which left Evangeline up to her own devices.

And for the young Kennedy, it meant stuffing her pockets full of whatever she could grab. At first, she would coyly slip a lip balm into her jacket as she walked from the shop. For her, it was easy to justify. Her lips were chapped, and her mother wouldn’t give her any money to buy a chapstick. So she just had to take it, it wasn’t like anyone noticed.

Then she’d start to grab small rings and bracelets, the cheap ones kept near the counter. It was easy enough to slip by when an employee wasn’t looking. At only five years old, Evangeline Kennedy was a budding thief, even if she didn’t fully understand it yet.

Her parents didn’t seem to notice the young girl coming home every day with a new piece of jewelry. That, or they didn’t care. The occasional question only got a simple answer from the young girl, claiming that her friends at school gave it to her. Her parents would nod, and go back to fussing over the newest baby at the time.

Though at school, Evangeline truthly had no friends. Her mismatched clothing and messy hair had her sitting alone at lunch, and coupled with the fact she was too far behind on every new trend and technology left poor Evangeline more of a joke to her class than a classmate. It wasn’t uncommon for the girls of her grade to put mud in her seat and oink like a pig, or for dirt to find its way into her bag.

To them, Evangeline Kennedy was stuck in the past, and no amount of stolen fake jewelry would change that.

But in the following year, everything changed.

In the beginning, Evangeline wasn’t even aware of the Change. Her parents didn’t let her watch T.V, and she didn’t pay attention to the whispered conversations of adults as she wandered the streets during the day. Yet something was changing, even in the unwavering Kennedy family.

At first, it was the sunburns. Every evening, Evangeline came home red in the face and arms, unable to explain her sudden intolerance to even the slightest sunshine. Her mother grumbled and groaned, but reluctantly bought sungreen for the girl to lather on each morning.

It didn’t last long, however, as her mother claimed the sunscreen was making her skin far too shiny. She even questioned if her daughter was mixing glitter into the protectant, which Evangeline vehemently denied. (Though, it wasn’t an outrageous thought considering her more than average love for all things shiny.)

Then, during a heated argument at dinner one night over who knows what, Evangeline Kennedy vanished from sight.

A good amount of screaming insured, enough to cause the neighbors to burst in. Rose Kennedy was cradling her youngest, screaming and crying that Evangeline had been raptured or taken by the devil. Her father was in shock, unable to do anything but move his jaw up and down. The neighbors insisted that she was here somewhere, probably just around the corner hiding.

But Evangeline had never left her seat. In fact, once the screaming had died down, everyone could hear her quiet sobs and the gentle rocking of her unbalanced chair. Slowly, the young girl faded back into view, her skin shimmering in a way never seen before. Some neighbors fell to their knees in shock, while one woman outright fainted. For a long time, the adults of Savannah had believed those super powered individuals were contained in Heartbeat City alone. No one in their good southern town would be subjected to those hideous powers, and yet here they were.

At only six years old, Evangeline Kennedy could vanish from sight.

In the following years, life didn’t get better for the superpowered child. Begged by her parents to keep it a secret, she continued to trudge through her daily life. Mud tossed in hair, her clothes ripped at school. Girls laughing at her ‘weird glitter’ obsession, or snatching away whatever jewelry she had managed to slip into her pockets, only to be wearing it the next day at school.

No matter what she looked like, Evangeline Kennedy would always be an outsider to them. And she despised that.

At sixteen years old, Evangeline Kennedy vanished from school. She never returned home, and left her belongings behind. Though her parents put up a valiant effort to find the young girl, they were admittedly relieved to no longer be burdened with hiding her powers. Whatever she went, trouble followed close behind, trouble they were more than happy to leave in the past.

As the years went on, her name slowly faded from conversation. The girls who bullied her chewed their nails and glanced around nervously, hoping that no one connected the dots to them in case the worse had happened. Her siblings moved on, preoccupied with their already huge family.

Yet as superheroes began to rise in fame in Heartbeat City, so did villains. Even though no one knew her name, Evangeline was once again on the prowl. No longer content with the small gimmicky jewelry of her childhood, the budding thief set her eyes on something bigger. As the weeks went on, more and more valuable items began to go missing. At first, the string of stolen items seemed unconnected. A rare diamond from the history museum, or the mayor’s wife’s entire jewelry connection. Up and coming hero technology, or the latest sum of cash intended for public welfare. Yet at each crime scene, a familiar scent would waft through the air.

A scent lost to the past, when people used to hang up their laundry and let their kids run free in the streets.
Thus, the Magnolia was born, and Evangeline was never going back.


















04.



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05.



connections

















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06.



miscellaneous

















powers

Invisibility: Evangeline has the ability to turn completely invisible, unable to be seen or detected by even the most advanced technology. Though unbeknownst to her, this is due to her ability to manipulate the psionic energy around her.






Strengths

Because she is manipulating the energy around her, Evangeline is able to turn her clothes invisible, alongside most things she handles. As she extends this energy away from her body, she loses the ability to turn invisible, but instead is able to generate a shield of psionic energy, usually used in aiding her escapes.






Weaknesses

-Evangeline doesn’t fully understand her own power and never bothered to formally learn about it, Evangeline had limited control over her own powers. She’s only able to make small objects also invisible while she’s holding them, and even then it’s a struggle. She also cannot use her two ‘abilities’ at once, leaving her either generating a shield or becoming invisible, not both.

-Though she isn’t detectable with most technology, Evangeline isn’t hidden from natural senses. If someone with advanced scent is near her, nothing can be done for poor Evangeline. She’s also not silent while invisible, and her own breathing may often give her away in panicked situations.




















♡coded by uxie♡
 
Last edited:





/*top banner*/
Protecting myself, I'll reimagine my disguise. Cover up this dark well, a place I've buried all my lies. There's been some part of me, that can believe some things will change for me, for me to finally be allowed to heal, so that I can learn to feel.


/*left middle*/
annika diane leigh


/*right middle*/


24


cis female


11.01.2068.


tampa, fl.


/*left bottom*/
runaway mechanic



/*middle bottom*/



home

inside

life








  • As the name implies, Nikki is able to manipulate metal. of course, this comes with its perks. For example, she is able to manipulate metal within a yard or so. There is no physical sign that she is using her power, so Annika can be a bit sneaky about it as well. However, the more focused she is, the better she will be able to manipulate the metal. She does not need to touch it or see it, but if she doesn't see it, it will take extra focus for her to be able to "attract" or fetch some near her.



    power:

    metal manipulation.

    The more Nikki uses her powers, the more energy will be expended. She also has to use more energy of her own for heavier objects, or simply moving/manipulating more metal. Her emotions can also derail her power, as it can act on its own accord if she gets too worked up. Annika has had a few accidents in the past, but since she has had this power for most of her life, she has been able to learn through experience what works best for her. From her experience in working with cars and other heavy machinery, she has learned that electricity can interfere with her powers, since metal conducts electricity easily.




/*right bottom*/



/*DO NOT REMOVE CREDIT*/

© weldherwings.
 






freefall
















# portal creation




# kim tae-ri










♡coded by uxie♡










freefall.















scroll

asa yang







ㅎㅎ














01.

full name




asa yang








02.

age




25 years old








03.

sexuality




panromantic, demisexual








04.

DOB




April 17








05.

POB




Heartbeat City




































  • the unmended.



    Scars are the paler pain of survival received unwillingly and displayed in the language of injury.













♡coded by uxie♡
 
Last edited:





the woman, the myth.















scroll

jocasta



the heir




ㅎㅎ














01.

full name




Jocasta Anuman.








02.

age




24.








03.

sexuality




Bisexual.








04.

ethnicity




Thai.




































  • the mourner.



    Queen of swords, mistress of grief, lady of tears. The fire within - lust, longing, hate - burns bright and strong. You cannot sleep.













♡coded by uxie♡
 
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RIOT.
















#THE FIGHTER.










♡coded by uxie♡













scroll








scroll





Run from me baby, you better run for your life.





Timbre Timbre
















The Fighter.



R I O T.







full name

River Nam






nicknames

Riot






age

28






d.o.b.

April 7th, 2064






p.o.b

Gwangju, South Korea





ethnicity

korean/american






sexuality

bicurious
































masquerade


siouxxie




















01.



visage

















height

5'11






weight

175 lbs






hair

Black, shaggy and perpetually hovering over his eyes







eyes

Dark brown, almost black in some lightings








skin

Olive toned and marred with a myriad of scars (both old & new), bruises and the occasional blood splatter








distinguishing features

“Rigid” is hardly enough to describe his appearance. Disheveled even when he tries, Riot is well… a riot through and through. From torn clothes to questionable stains, his appearance is as uncaring as it gets. Truly, he can make even his Sunday best look a mess. Consider it a gift.








Style

The streets he roams and the ring fights in. That’s all Riot ever dresses for really, often opting for durability rather than for style, god only knows how many shirts he’s ruined. And while some people may call it lazy, he prefers the term “street style.”






faceclaim

Chang Ryul























02.



psyche










“Riot.”
A name that tumbles only from the mouths of the damned; bottom-feeders, scumbags, stragglers- you name it. Heartbeat City’s lowest often gather together and succumb to their vices, placing their bets through soft murmurs and sweaty palms. Loitering hushedly under the safety of dull street lamps and damp alleyways. For he is theirs and only theirs to cherish. The beloved King of dirtbags. High and mighty in the ring, glimmering a majestic glow as the crowd cheers
“Riot! Riot! Riot!”
His heart thumps against his rib cage. The sweat drips from his forehead. The blood thickens. All time begins to slow as he plunges a fist deep into the canals of a poor bastard’s face, flesh ricocheting against the fabric of his gloves. His knuckles rip raw. The bell sounds, the crowd deafens. And all of the sudden, he is worth something again.
Life is worth something again.

They often warn you about men like him. The type of men who’d shoot you a smile before ruining your life. Though who’s to blame you? There’s always been something so charming about them, that little sparkle in their eyes, that tousle to their hair. It’s a recipe for disaster: able to make just about anyone swoon and bat their eyelashes. But soon enough that sparkle will fade into nothingness, that tousle will become drenched in blood and sweat. And they’ll stand before you, extending a hand, asking,
“Am I your monster or am I your maker?”
And perhaps he’s both, or perhaps he’s neither. Who’s to say? He’s never been so forthcoming. Always quiet on the prowl, always interested in only himself, like a moth to a flame he chases after whatever it is he desires, trampling over strangers, colleagues, even friends if it means getting a bump in the lunch line. He is not to be trusted, no one is. A type of no-strings-attached fellow that makes it known, close enough to feel but not to touch. His words are brash, not entirely uninviting as per his preference for sarcasm and banter, but enough to keep him at an arm’s length. You’ll know him as the phantom that comes alive in the night. But will you ever truly know him?

In the end Riot makes himself look so simple. Committed to the role of dickhead fighter™ whom only ever cares about winning matches, messing around and maintaining his privacy, his cloudy intentions. Ironically a hero to those who’ve been trampled over themselves, their faces dirty and streaked with mud. He’s a reflection of his roughest, toughest and most buffest neanderthal comrades, but has much more brain to offer. Intelligent in an unsuspecting manner. Always watching out for himself, guarding himself, never letting anyone get too close or stray too far. He’ll keep you right where he wants you, an uncomfortable distance away from his fingertips, offering a half-assed smile or a deadpanned retort.
He is a character in his own right, it only takes a moment to realize it.






alignment

criminal, respected underground fighter and foot soldier to the Hell Hounds






pos. traits

resilient, street smart, determined & quick-witted






neg. traits

self-serving, foul-mouthed, bull-headed & resentful






likes

minding his own business | people that mind their own business | clever insults | cigarettes | sparring | long walks or jogs in the dark| blasting music during practice






dislikes

heroes | mistakes in his form | losing | having to apologize ever | corniness | children | affection of any kind






ailments


A hothead, sees complete red at times and will destroy in a fit of rage. His temper has gotten him into plenty of trouble before.

Has a knack of hyper-focusing on his goals, will not allow himself to rest until he reaches them or breaks.






fears

Never attaining the life his parents wanted him to have


















03.



history











Gwangju, South Korea 2067

He remembers his dad talking in low murmurs, how he glanced around every now and then to make sure he wouldn’t hear. He remembers his mom eating the crusts from his sandwiches and nothing more, how she claimed she wasn’t hungry. How they both smiled despite their suffering. He remembers the riots outside, the unrest in the city streets, the screams of terror, the pleas for mercy, how they scared him and left him crying for his mama and papa. He remembers being a happy family, until they weren’t anymore.

River was only a child when the news was broken to him, just a little boy. At first he didn’t understand- couldn’t understand what the kind doctor was saying, ears still ringing from the attack, head wrapped with itchy gauze, completely disoriented. The only one to survive.
He kept asking and asking for them, tiny hands grabbing at the air, crying tears of anguish when they would not come to the rescue, drowning him in hugs and kisses. They never did and never would come of course, he was the only thing that ever remained of their poor, happy memory.
Because of them.


Heartbeat City, USA 2068


This city was strange. This city was strange and he didn’t like it. Big doe eyes swung from skyscraper to skyscraper, curious, albeit a little scared. This was his home now. A place he had no friends in, no family (besides the man he’d talked with on the phone) and a whole different language. He felt sick, chewing on his bottom lip with uncertainty, anxiety brewing at the end of his belly. The car suddenly came to a stop.
It was a dirty building, older than most, rusted and with a few sketchy stragglers smoking cigarettes around. He gulped, staring up at them, locking eyes before being torn away. Only to find… mats? A gym?
There he was instantly greeted with the face of a man that did not want him.
Deep lines creased his face, hardening his features. He wore the same eyes as his father but the scowl of the grinch himself.
“What do I gotta feed it?”



Heartbeat City, USA 2074


Children are evil. There’s simply no other way of putting it. They’ll tear you down for looking different, for being different and then years later, when they’re older and uglier, they’ll pretend like it never even happened. He was ten on that fateful day when he practically almost died, thanks to a group of wound-up middle school boys, chasing him around each and every bend, pummeling him with fists and swears until he was left black and blue. All because of what? He still doesn’t know to this day. He was small, yes, scrawny, sure but never had he actually done anything to deserve anything… Up until then at least.
When he came back home it was silent, like it always was. Surprise surprise, neither of them had anything in common. Neither of them even tried.
But he’ll never forget that flash of concern that washed across the older man’s face, the same man that was mean, grumpy and a terrible cook. And certainly, he’ll never forget the days after that.
The feeling of the mat against his face is that of a familiar one, the pain that comes with a short second away. It has been ever since he was ten, ever since his uncle had decided that enough was enough, that he’d have to learn how to defend himself.

“Don’t let those bastards hurt you ever again.”

And look at him now.


















04.



gallery


































05.



connections

















Uncle Lee



His father's estranged older brother. Retired hell hounds member. Grumpy but good willed. Taught him everything he knows.

















character name



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character name



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character name



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.





















06.



capabilities

















strengths


An adept fighter, one of the best underground with his style. Though he’s more than swift dodges and sharp attacks, a machine for endurance, his stamina has been tested and trained for years

Ample dexterity and flexibility

Excellent at self defense and the confrontations that come prior, his temper tends to be both a blessing and a curse in that sense






weaknesses


Hard of hearing in one ear due to an accident, it’s often a blind side of his, isn’t able to 100% sense quieter, stealthier attacks

Riot has a weaker wrist on his left side, it never fully healed properly from when he was little. It still clicks sometimes.




















♡coded by uxie♡
 
Last edited:






inferno.
















# molecular combustion




# lee hongnae










♡coded by uxie♡










inferno.















scroll

yang







ㅎㅎ














01.

full name




charlie yang








02.

age




28 years old








03.

sexuality




pansexual








04.

DOB




september 5th








05.

POB




Heartbeat City




































  • the insatiable.



    It is hungry, it it immortal. Worse, it knows nothing of whim.













♡coded by uxie♡
 
Last edited:







scroll








scroll






I need to purge my urges, shame, shame, shame
I need an alibi to justify





















beast of burden



hound.







full name

lawrence hersh.






nicknames

law; his hero alias is Hound.






age

twenty-eight.






d.o.b.

june 16th, 2064. montclair, NJ.






ethnicity

white / ashekenazi-jewish.






sexuality

heterosexual.

































closer


nine inch nails




















01.



visage

















height

6'6






weight

249 lbs.






hair.

Perfectly combed back and feathered lightly at the end, Law has always sprouted a head full of black hair. Even if he wanted to dye it another color, nothing seems to take, even bleach. The somewhat shaggy nature of his hair is rarely tamed in battle, though he does try to keep up appearances otherwise.






eyes.

Nearly as dark as his hair, Law’s gaze can be unnerving at best and downright horrifying at worst. The only time his eyes take up color is when his power is activated.






dist. features.

Across his neck, Law can’t hide his most painful scar. Perfectly symmetrical in length and size, it’s a miracle he survived whoever gave him that injury.






skin.

Pale and peppered with scars of all sorts, it’s easy to notice when a new wound has appeared on his body.






wardrobe.

Although Law isn’t one to shy away from a well-tailored suit at formal events, the hero finds himself most comfortable in outfits he’s able to move in. Sweatpants, tank tops, and even shirtless are all good options for the beastly fighter. Besides, he hates ruining his nice outfits every time someone wants to pick a fight with him.






faceclaim

ben barnes,























02.



psyche









Law, by all means, is a rather calm individual. Most of the public seems to agree that Law is likely a dark and brooding individual, sitting by himself in the dark until the next mission calls for his beastly powers. However, behind the scenes, Law often finds himself preferring the company of others rather than sitting by his lonesome. Though not one to start a conversation on his own accord, Law instead prefers to sit and listen to those around him. Perhaps it’s because no one seems to listen to him in public, or maybe it’s just because he tends to hear more than the average person, but Law likes to make sure that others know they’re heard.

Still, the man isn’t without his flaws. At the end of the day, no one is truly close to Law. He doesn’t attend many outings, and his somewhat blunt way of speaking often gets him into more trouble than not. He doesn’t mind being the scapegoat for the heroes, and often ends up taking a verbal lashing from those around him when things go wrong. He rarely stands up for his own character, and would rather let the public assume the worst about him than correct the rumors. Even if people whisper and skitter away when he makes his rare public appearances.






alignment

Superhero; Law has trained for a long time to get where he is now, and even now that status is thinly strung along.






positives

Kind, knowledgeable, determined, perceptive, understanding.







negatives

Stoic, blunt, enigmatic, unwilling to defend his own character.






likes

Dogs, fortune cookies, rare steak, sleeping, and a good suit.






dislikes

Moths, citrus, shaving, flash photography, pity.






fears

Everytime Law fully transforms, he’s terrified that he’ll never come back. Perhaps a rather cliche fear, but nothing scares the hero more than hurting someone innocent. For all the years he’s spent training his own powers, he still can’t fully trust himself.






ailments

Physically transforming your body every time you need to fight is taxing in it of itself, leaving Law with aches and bruises. If he doesn’t stretch it out each morning, Law is guaranteed to have a piss-poor attitude for the rest of the day to the aching of his joints.


















03.



history









Only three years of Lawrence Hersh’s life were normal. There were some ups and down, but life was relatively good before he graduated from the terrible twos. It was only when the Change occurred that Law did too, since he really had no choice.
Born in 2064 as the second child of Maxwell and Loretta Hersh, there was nothing spectacular about Law. He was a colicky baby at times, but it was nothing his parents couldn’t handle. His older brother Joshua was far worse, his parents say, constantly crying throughout the night and fumbling through the days. Law, on the other hand, was a rather quiet child. He still held the common curiosity that most children do, but he often opted to observe rather than question.

The one thing young Lawrence loved the most however, was visiting the zoo. The young boy could stare at the animals for days, content with their calm demeanor and hidden strength. Even as the lion would laze about in the sun and roll on his back, Law knew their strength. Joshua would read him books about animals every night, and it didn’t take long for the young Law to memorize everything he could.

Yet the only animal at the zoo he often strayed away from were the wolves. No matter how much Joshua tried to convince him it was okay, Law just couldn’t bring himself to go near them. When Law was nearing the age of two, the poor boy unfortunately got himself bit by a stray dog after attempting to pet it. He didn’t bleed much, but it doesn’t take much to terrify a child. Even if it was something they once loved.

When the Change finally occurred, Law was only three years old. At first, nothing seemingly happened to him. He was only a toddler, his parents said. Of course these bizarre things wouldn’t happen to him or Joshua, they’re just children. But they didn’t know, no one knew. They didn’t want to know, didn’t want to notice Law’s sudden uncomfortableness. How he constantly flexed his knuckles and toes as he grew older and older. They called him an early bloomer when he reached 5’5 at only ten years old. He was just a voracious eater, like all boys his age were. His canines were just a bit sharper than normal, nothing to be worried about.

For what it’s worth, Law knew something was wrong early on. He’d cry at night in Joshua’s arms, the older brother he was slowly growing larger than. He’d whisper how hungry he constantly was, and how he wasn’t getting fed enough. That something inside him wanted more and more, and he didn’t know what to do. How was he? He was only ten years old, he didn’t have the magical power to know what’s wrong.

Unfortunately for the Hersh family, the beast of burden they had been so desperately ignoring finally reared its head on Lawrence’s 11th birthday. Standing with his brother next to his cake, his parents positioned behind him, Lawrence stood grinning at the camera. It only took a moment, but the second that flash went off, something awoke in Law. Something he had been pushing down for so long, but it was too much. Too much for the eleven year old boy. Whatever happened after that flash, Law claims he can’t remember. When he woke up to the bright lights of the hospital, the birthday boy was coated in blood. A metal tang pinged in his mouth, and the tears began to flow.

Because Lawrence Hersh wasn’t hurt, and his older brother was missing his arm and part of his leg.

The reports of that day vary by whoever you ask. Some say that Lawrence, transformed into a ghastly beast, devoured his brother's arm in one go and used his leg as a chew toy. Others say Joshua held him back from ripping apart his parents, and that his injuries were a result of his heroism.

Whatever the story was, they all had one similarity.

Lawrence was a beast, and he needed to go.

The next few years of his life were a blur. For a long time, whatever creature that had burst forth from Lawrence wouldn’t come out again, no matter how many times he was prompted to bring it forward. Passed from group to group, nothing was certain in poor Lawrence’s life until Audax Academy accepted him. The moment he stepped through those doors, Lawrence knew exactly what he needed to do, and what he needed to become.

It was on that day that Lawrence was no longer just Lawrence Hersh, but Hound.

And by God, he’d make it up to everyone he had hurt, one villain at a time.


















04.



gallery


































05.



connections

















joshua hersh



Brother; Alive, but does not speak to Lawrence. Law doesn’t blame him either.

















maxwell hersh



Father; Alive, no contact with Lawrence.

















loretta hersh



Mother; Alive, no contact with Lawrence.

















free space.



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.





















06.



miscellaneous

















power

Beast Physiology; Law is able to transform his body at will into what can be described as a beast. This process is particularly painful to the hero, but grants him enhanced strength, speed, and even boosts his senses to a degree most would find overwhelming. However, a full transformation is draining, leaving Law often only partially using his powers. Why go through immense pain when you only need to sniff out the hiding thief?

Besides, altering your body into something so inhuman and animalistic comes with some unwanted side effects.






strengths

Thanks to years of training, Law has developed the ability to individually transform parts of his body. Claws are no issue to summon, and even transforming aspects of his face to enhance his senses has become far easier for the hero to achieve. He far prefers a mission that only needs one aspect of his power rather than the full blown force of the Beast.





weaknesses


Control: When Law completely transforms, every minute is a battle against a new wave of instincts howling to take control. The sheer amount of pain he goes through to even get to his transformed state leaves his mind often stuck in fight or flight mode, and fight always seems to win. Whenever he transforms, it’s best to have an ally around who can calm him back down, one way or another.

One-Track Mind: As Law is constantly fighting with the Beast itself during periods of transformation, complex tasks aren’t exactly able to be done. Instead, all his energy is focused on completing one task predetermined before his transformation. Whether it be to catch the bad guy or hurt the bad guy, he won’t stop until someone stops him.





















♡coded by uxie♡
 
Last edited:







scroll








scroll





Given the chance, even a spark can reduce a city to ashes.





















Sleuth



Declan.







full name

Declan O'Byrne






nicknames

'O'Byrne' if you know what's good for you and 'Byrnie' if you don't.






age

43






gender

Male






sexuality

"None of your damn business."






d.o.b.

Late autumn, 2049






p.o.b.

Detroit, Michigan






ethnicity

Irish

































The Angry River


The Hat




















01.



visage

















height

5'10" / 178cm






weight

182lbs / 82kg






hair

Dirty blond and perpetually messy.






eyes

Piercing grey-blue; they give away very little and seem to see too much.






skin

Toughened with a variety of minor scars and blemishes dealt to him before the Change. Callouses mark his hands.






wardrobe

Declan's style could be described as a sloppy variant of business casual. While away from work and the office - a stark rarity - he can't be bothered to appear neither prim nor proper, so anything that's too stiff or resembling a suit has a tendency to collect dust until the situation calls.






distinguishing features

Worn around his neck is a thin chain, regularly hidden from sight by his clothing, with a small golden ring sized for a finger looped through it.






faceclaim

Matthew McConaughey























02.



psyche









There aren’t many qualities outside of cold, calculating and “kind of an asshat” that come to mind when Declan is mentioned. He exudes dryness to the bone, wearing it like an old, ragged coat too readily flaunted for others to see. To a select few, his mingling of cheeky wit and overabundant candor has a sort of charm to it; he believes foundations built of falsehood are prone to failure, and truth remains at the peak of his value hierarchy.

Luckily for him, the definition of “truth” can be quite flexible.

For the most part, these things are nothing short of authentic and he’d be the very first to admit it, but - as he’d readily claim of others and deny of himself - there is a duality to nearly every member of humankind. Beneath an I-care-not veil resides depths of sentiment, tolerance, and a multitude of regrets too muddled with shame to forget.






alignment

Former hero amidst Heartbeat City's hero program and current private eye. Declan's only true loyalties lie with what remains of his family and he's as likely to defy the devil as he is to strike a deal with them; the man is neutral to the core, his moral compass of late displaying only shades of grey.






positive traits

Honest, highly observant, willful, open-minded, logical.






negative traits

Sullen, uncooperative, abrasive, distrusting, tactless.






likes

Honesty, cigarettes, hard liquor, dry humor, peace and quiet, folks who have some sense of personal space.






dislikes

Deception, arrogance, authority, holier-than-thou attitudes, people who don't know when to stop talking, people with no damn sense of personal space, people.






fears

Being stuck in a room with a politician, and he harbors a more deep-rooted, crushing fear of losing his son.






ailments

None.


















03.



history









Declan would have you believe he thinks the past is better left where it is, far behind or buried. In truth, however, he reminisces upon it much too often.

One would be hard-pressed to guess that he was born into propriety and wealth, raised as a speak-when-spoken-to, mannerly son of strait-laced parents. His father - no more than a faceless splotch of memory as of late - served the city of Detroit as a hard-handed chief of police, and a woman he knew not as mother but instead as Dr. O'Byrne played the role of advocate for justice as a prominent lawyer to those in the bureaucracy. The two had no other children, leaving Declan with mostly himself for company, considering how often duty called within that city of theirs.

And it was their city, for the O'Byrne's had fingers in every pocket no matter how deep or depraved.

Corruption was a concept he learned of early. Copious amounts of money exchanged hands in subtle ways whenever politicians came to simply wish well, with smiles too stretched and eyes too hollow. News articles had kept his mind occupied even in his youngest years, and faces that appeared under headlines riddled with the words "scandal" or "crime" would commonly appear at his house for dinner days after a mysteriously released bail or favorable court order in spite of considerably unfavorable odds. Declan would sneak away to the isolation of his room during these times, escaping insincerity in favor of the world of comics where heroes reigned and villains saw no end save for the one they likely deserved.

Teenhood cured him of such idealism. As he aged, his mouth began to run without much restraint and he was often found waltzing the streets with those his parents would call unsavory - them, who he knew to be hidden illustrations of moral leprosy. Sizing others up and speaking unabashed opinions for the hell of it became habit, one ill received by most, and it left him eating dirt under the late night sky outside of pubs he was too young have been occupying in the first place. It was during one such occasion that he was found by Chandice.

Declan couldn't have forgotten her if he'd tried. She had eyes like deep pools of chicory, an almost unnoticeably crooked nose flecked with freckles, a complexion as dark and warm as maple and hair the color of pitch that only just reached past her ears. He would later recall days that he'd helped her cut it short when it began to grow too long for her tastes; she considered it a bother, but he thought it framed her face as though it were a portrait suiting of a museum full of fine arts... far too fine for him, surely. Chandice was the sweetest being he ever knew, the mellow to his madness, and he'd come to know only radiance when she smiled his way.

A few years that felt a lifetime later, they left to the growing city of Heartbeat and never once looked back.

Their son - named Jalen without compromise by Chandice - came soon after, and following the initial chaos of the Change, Declan decided to sign onto the local police force. With a family in tow and a newly developing ability of his own, the former delinquent made it a mission to help protect those around him. He did a damn good job of it too; he was ranked as an up and coming detective within his first few years, catching criminals that others thought untouchable.

When the budding association of heroes called for powered people, he was one of the first to attend the academy, passing with flying colors and being suitably dubbed Sleuth by his companions. Stealth and reconnaissance were his specialties with interrogation coming second, his ability being put to use time and time again. All seemed well; his chance at a healthy future with a family of his own had his childhood troubles and former vices seeming an age away.

Until a hero murdered his wife in cold blood.

The wrongdoer was let go with no more than a slap on the wrist, and despite how hard he fought to bring about some semblance of justice for his wife, nothing was ever done. Jalen grew brooding and distant, saying little; Declan would often find the boy speaking to himself or gazing after things that weren't there. Their relationship grew strained, with his son leaving, just as he did, the moment he turned eighteen. Slipping into a long-forgotten husk of his former self became easy, while leaving the group of heroes he called companions came even easier.

These days, Declan runs a quiet business as a private investigator in a run-down corner of Hearbeat City, specializing in cases involving those of falsely wide smiles and empty eyes.


















04.



abilities









Suiting of his occupation (yet quite unfit to his temperament) is the fact that Declan is able to change skins on a whim. Old or young, tall or short, large or small - due to the nature of his power, anyone he has clear, concise memory of is immediately susceptible to meeting a twin they never knew they had. Those he comes into direct physical contact with would be liable to further confusion, had Declan been born a man of deceit and intrigue; should he ever touch another skin-to-skin, his ability to shapeshift into their likeness also allows him a glimpse into their memories, those most recent and impactful upon the being’s life.






strengths

Declan holds a collection of memorable faces and figures stored within his mind at all times. Being able to bear the appearance of others has many benefits, including but not limited to: easy infiltration, bodily enhancement, slick getaways in the case of apprehension, potential identity theft, and giving passersby a good scare.

As a private investigator, he is able to utilize the memories of others to assist in recollecting a scene from an alternative perspective or gathering clues believed to be unreachable. Secrets aren’t easily kept from him so long he is able to mimic others' minds.






weaknesses

His shifting not without limits; the longer he is in another shape, the more he loses sense of himself, and losing memories of his own are a constant risk. The length of time he is able to remain as the figure of another is in part related to their mind and will, with his capabilities typically allowing him five minutes of time in their shape.

In addition, he inherits any afflictions or advantages of health - barring other superpowers - that the subject had at the time of his observing them, and any injuries he sustains in one shape reflects seamlessly upon his others.


















05.



connections

















Jalen O'Byrne



sweet child o' mine, the first cause of grey hairs

















Chandice O'Byrne



my dearest - may we meet again on the other side

















character name



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character name



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06.



miscellaneous

















mbti

INTP






quirks

Couldn't put down a pack of cigs to save his own life and is a mastermind when it comes to chess.




















♡coded by uxie♡
 
Last edited:







scroll








scroll





Conversation on psychosis?
...that's crazy talk.





















Ghost



Jay.







full name

Jalen Hart O'Byrne






nicknames

He'd say to get creative, but secretly enjoys being called 'Jay'.






age

25






gender

Male






sexuality

Demisexual






d.o.b.

During the Change, 2067






p.o.b.

The heart of Heartbeat City






ethnicity

Irish/Jamaican

































Dead, Again


Jadu Heart




















01.



visage

















height

6'2" / 188cm






weight

178lbs / 80kg






hair

Dark brown and curly, easily afflicted by cases of 'bedhead' which aren’t easily tamed.






eyes

Chestnut brown, with a gaze that tends to appear either coy or contemplative.






skin

Sun-kissed, the color of mocha.






wardrobe

Casual is the name of the game, and while there's not a hue outside of his reach, Jay usually favors lighter colors - typically blues and greys. He's been known to almost exclusively wear modest clothing, and most shirts he owns are long-sleeved.






distinguishing features

Along his arms and torso are dark, splotchy shapes resembling handprints; they bear the appearance and texture of tattoos, but Jay knows better.






faceclaim

Jordan Fisher























02.



psyche









”Too damn docile for his own good,” as his father is all too likely to describe him. Words not ill-founded; in the company of most, Jay is known to stay for only as long as needed and disappears as soon as an opportunity presents itself with little to no warning (and at times leaving others wondering how). It would be rather easy to perceive him as a wallflower, equal parts soft-spoken and mild-mannered, leaving little impression on the world around him outside of a quiet, contemplative presence.

He’d have it no other way.

The truth of him can be seen when he walks beneath an open sky, gaze seeking for something only he can see among the sun and stars, or in the way his features grow bright with curiosity when introduced to some new unknown. Silence and evasion serve as avenues of escape into introspection, but it’d be a mistake to think him easily pushed over; he’s a closeted thrillseeker, and Jay would readily defend the people or passions he holds close. The playful sharpness of his tongue would surprise those who did not know him from the inside out.

At peaks of pondering, his head and heart waver a mile apart, torn between doubt and a deep well of optimism - he is a young man of the belief that clean hands are a novelty of the world… but perhaps what matters most are the circumstances of their sullying.






alignment

A civilian who aids the 'lesser' folk; an inherent dislike for cruelty means he remains at a distance from the gangs and villains of Hearbeat, while his unwillingness to part with independence has him hesitant to join the heroes in any manner. Neutral good.






positive traits

Inquisitive, patient, perceptive, creative, empathetic.






negative traits

Isolated, reserved, over-idealistic, head in the clouds.






likes

Sarcasm and sass in equal spades, the ocean, lighthouses, mysteries, the moon, a bit of danger, new experiences.






dislikes

Crowds, cruelty, strict rules or regulations, mosquitoes, tight spaces, closed-mindedness, cemeteries.






fears

Physical touch.






ailments

Jalen is working through a slowly diminishing case of haphephobia.


















03.



history









wip

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Ut rhoncus libero eu fermentum bibendum. Nullam ac ipsum augue. Donec commodo dui efficitur iaculis venenatis. Mauris a neque pellentesque, faucibus urna vel, dapibus nulla. Sed tincidunt dui sed dictum vestibulum. Ut venenatis urna in elit hendrerit, eu molestie massa efficitur. Nullam sit amet sem ut ligula gravida ultricies. Etiam gravida quis diam at elementum. In dignissim eros ut sapien fringilla, vel lobortis nibh auctor. Sed ut nibh bibendum, tincidunt ex in, mattis odio. Donec egestas facilisis dapibus. Proin varius ornare sapien, at auctor sem lacinia non.


















04.



abilities









Ghosts, spirits, phantoms… echoes of life considered as superstition by many, but an everyday facet of truth for Jay.

Their manifestations are myriad; scents riding along an unnatural breeze, prying eyes in some middling dark, whispers from places that should not be. They’ve often been revealed as a sudden sense of nostalgia for things foreign and unfamiliar, or the ill foreboding of being watched, persistent and clawing at the back of the mind. At times he is able to witness them as tangible shapes, shimmering, shadowy adoptions of their former selves that remain rooted to places or people for reasons only they know. These spectres he can interact with or speak to while the rest of the world remains none-the-wiser to their lingering. Rather rare are these appearances - all save for the ethereal company of his deceased mother, ever by his father’s side in defiance of "death do us part."

Life for Jay would otherwise retain some normalcy, were it not for the fact that he's something of a ghost himself.






strengths

Jay's connection to the incorporeal allows him to take on their ghostly characteristics. He and anything upon his body may become intangible at will, able to pass through physical barriers such as walls, doors and floors with ease, or causing matter to pass through him in turn.

The dead - while fickle in nature and not known to make a show of themselves frequently - tend to be aware of things thought secret, and their knowledge is only ever a conversation away.






weaknesses

Mediumship comes at the toll of one's very own psyche. Jalen has often found himself witnessing events that do not appear for anyone else, and thus is unable to share a large aspect of his ability with others; reality to him would be reverie to most. Withholding his reactions to unseen sights, scents and sounds has become second nature, and he's often wondered at his own sanity.

Although he is unable to reach beyond the veil and make any semblance of willing contact with these apparitions, physical or otherwise, they do not seem to be barred by this same restriction. Unfortunately for Jay, benevolence is a not often bestowed by the tortured ghosts of the city, and Heartbeat has far too many.


















05.



connections

















Declan O'Byrne



good ol' pops, probably the source of daddy issues

















Chandice O'Byrne



mother of mine, never to be forgotten

















character name



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character name



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06.



miscellaneous

















mbti

INFJ






quirks

Could learn to say no more often, and he'd likely give Vladamir Horowitz a run for his money on the piano.




















♡coded by uxie♡
 
Last edited:
Henry Golding

Raymond Sy
Bisexual | Male
Asian American
July, 2065. Texas
PRETTY
DARK
HISTORY

For as long as Raymond can remember, the cramped space of an old car—Vintage, his father would say, was home. Sure, there were times where he can’t feel his legs anymore and concrete ground was far more comfortable than the worn-out seats, but there’s also roads that stretch to forever and sights he dreamed of every night. He never questioned why they didn’t have a house, or why they lived off of pre-cooked meals from gas-stations. On rare occasions where they would stay in a place for long periods of time—a cramped apartment was better than a cramped car he supposed, his mother would always try her best to provide him and his sister some kind of education. From enrolling them to nearby public schools—which was short-lived because they lacked the funds, time, and children were either avoidant or aggressive to the quiet kid—to buying books on various topics and teaching them both herself. He’s the only one who paid attention since his sister, Rachel, would rather go out and play with the other kids. The difference between the two siblings were like night and day. Rachel was everything that Raymond wasn’t. Brash, loud, out-going, and most importantly, strong. Being big and strong was everything when you were a kid and he remembered being jealous of the fact. His father would always say that his strength was his heart. But a strong heart won’t save you from bruises and split lips, he thought. His childhood wasn’t ideal, but he was with his family, and he was happy.

Most children started growing up when they hit puberty at the age of 11 to 12. Raymond and Rachel learned to grow up at 7 and 8. It was mid-December; the breeze was cooler without warm clothes and the cold seeped in every crevice of the dingy apartment. The only time where the siblings would get along was this time of the year, where they would cuddle up together for warmth. Rachel couldn’t leave because of the snow and Raymond doesn’t leave the apartment at all. Suddenly, the door bursts open, and their dad came rushing in. He looked like he’s been through hell and back as he instructed them to quickly grab everything they needed because they’re going to leave. Raymond’s mind was filled with questions and panic, he’d never seen his dad like this before. Once they’re all packed and ready, they rushed to the car and immediately drove away. His father was explaining what was happening, but he couldn’t follow because of the screams and chaos outside. At one point, the car stopped moving and his dad let out a curse. Looking out the window, Raymond could see the road strewn with other cars and lifeless bodies. Only then did the gravity of the situation hit him. He couldn’t move, eyes stuck staring at the blood on the pavement. His mother had to pick him up and cover his eyes as she kept on whispering that everything will be okay. The next thing he remembered was a dark and damp place, with other people who are trying to survive as well. His family was huddled up in one of the corners, alive, and it was enough.

Raymond didn’t know how long they stayed in that place, but the hurriedly packed essentials weren’t enough for a family of four. His father planned to go outside and scavenge for scraps much to his mother’s dismay. Occasionally, people would leave to do the same, but rarely did they come back. But alas, there’s only so much waiting they can do. With no option left but to leave, his father and sister went out to grab whatever they could find. Raymond and his mother could only pray for their safety and wait. Luckily, their scavenger hunt proved to be successful as they returned with bottled water and canned goods. For a moment, Raymond let himself hope that maybe things were getting better. But fate must’ve been toying with him because that hope vanished just as quickly. A group of three teenagers entered shortly after them, two holding guns while the girl in front was playing with a lighter. The teens demanded they hand-over all their supplies or they won’t be leaving the place alive. One man, another survivor hiding alongside their family, spoke up against them, though that’ll be the last thing he’ll do. The one in front seemingly pulled the fire out of the lighter before throwing it. Raymond won’t forget how fast the man flared up, exposing the muscles underneath his burnt skin, blood bubbling. The fire burned bright and fast until all that’s left was a charred body. Once again, his parents tried to make him look away but even at the comfort of darkness, he can still smell the aftermath. At the side, he can hear his sister heave. Before anyone could recover, the sound of the gunfire reverberated throughout the cramped room. Then, silence. Only 4 left the place the next morning. Raymond with his sister and two other children.

Rachel's superhuman strength manifested when she was carrying the corpse of their parents outside. An eight-year-old carrying two adults was hard to miss and it wasn’t long until someone noticed the pair and took them to a nearby shelter. There were too many casualties for a proper burial, so their parents were cremated instead. Raymond can't look at fire the same way again. After that, everything was a blur. The siblings didn’t have time to grieve because they needed to learn how to navigate the new world lest they follow their parents. Raymond helped in taking care of the shelter and its steadily growing population while Rachel helped in construction with her newfound abilities. It took years, but Raymond learned to move on from his past and he slowly came out of his shell. There was still a dull ache when he thinks of his parents, but they don’t appear as ghosts in his dreams anymore. One day, there was a program started by the local government for people like him. Free education, work, housing, everything they needed to start over a new leaf. Raymond quickly took the opportunity and graduated high school at the age of 18, dropped out of college at 23, and moved to Heartbeat City with his sister to begin a new chapter in his life at 24. The two siblings did whatever they could to make ends meet. Rachel’s path was clear as day with her ability being useful in labour work, while Raymond couldn't settle on one thing. He tried everything from working as a janitor; he was rather good at cleaning, to a call center agent; he figured it’ll help with his communication skills while earning some money. Overall, everything was normal, dull, and perfect.

Unlike his sister, Raymond’s powers manifested later in life. At first, he thought that he was one of many who was powerless, but he didn’t mind. He’ll go as far as to say that he’s lucky to not have been given one at all. Sure, it would be useful to be strong like his sister or to be able to fly like in the comics and movies, but he has also seen hospitals and shelters filled with people whose lives has been ruined because of it. Him included. So, it came as a surprise when one day Raymond can suddenly feel the emotions of the people around him. His day started off the same as any other day. He was on his way to work when an explosion can suddenly be heard down the street. Raymond rushed towards the burning building to see groups of people desperately rushing outside to safety, but one woman caught his attention. The lady was sobbing on the sidewalk over a body and the sight was so familiar that Raymond stopped breathing for a second. He sympathized with the woman, so much so that he can feel tears running down his face as well, mirroring the grief on her face. Shocked by his own tears, Raymond tried to wipe it away to no avail. That’s when he realized that he wasn’t sad. He was literally feeling the stranger’s grief. Suddenly, his mind was being bombarded with emotions that wasn’t his. It felt like his head was about to split open and his heart, burst. He ran to a nearby alleyway and broke down.

Raymond wondered if this was how his sister felt when she discovered her abilities. It was disorienting and he had to lock himself in his apartment because of the migraine it caused. It felt like the world was feeling through him and he could only handle so much. Maybe his powers only manifested when he was an adult because he couldn’t imagine a child going through this. He was scared. Raymond thought that he was safe from whatever this is. He’d call his sister for help, but her phone couldn’t be reached for a while now. He was worried, with all the news about the disappearances, but Rachel can handle herself. It took Raymond a week to build up the courage to go out again. He started out small like sitting in a café or walking at night where there were less people. There was a feeling of guilt, like he was invading a stranger’s privacy, but he got used to it, nonetheless.

After a month, he learned how to tune everything out. A year before he had enough control to walk around crowds again and his sister has been missing for months now. Another year but there was still no sign of his sister, the only clue being that they were targeting powered individuals. Raymond also got a job in a convenience store in front of a police station in hopes that he’ll get some news about the disappearances. Finally, at age 27 Raymond can confidently say that he has complete control over his abilities and working at a convenience store proved to be therapeutic—something about organizing things and the soft beep of the scanner calmed his mind—and was a good distraction against his sister’s disappearance. But he still hasn’t given up



Relationships:

Liam Sy (Deceased) - Liam was a hardworking man who always tried to keep his family together even if his job meant that they will be constantly on the move. What Raymond admired about his father was his drive to make their lives better and how he faced the hardships of life with a smile. Unfortunately, he was killed after an encounter with a powered individual.

Grace Sy (Deceased) - Raymond was closer and more alike with his mother than his father. Grace was a kindergarten teacher before meeting his dad which explains her gentle nature. She always knew how to cheer him and his sister up on their bad days and her touch was comforting. But just like her husband, she was also killed by a powered individual.

Rachel Sy - Raymond’s number one enemy and friend, Rachel was always there to tease him or defend him against people who didn’t know that only she had the privilege to bully him. She was always wall he could lean on, someone to confide in. When Rachel got her superhuman strength, she worked day and night to support the both of them. One day, she suddenly disappeared without leaving any traces. Raymond suspects it’s related to the other disappearances.

Benjamin Williams - The owner of the convenience store that Raymond is currently working at. While he may be blind, Raymond suspects that he has some sort of ability basing on how he's able to walk around the store without a cane or help. One could guess that he’s in his late 70’s by the amount of wrinkles on his face but a smile was always plastered on his mouth.




PERSONAL INFO

Raymond was introverted by nature and his parents always urged him to go out and socialize like his sister. He barely raised his voice and was satisfied with the company of his family. But for how little his voice can be, his heart was twice as big. His sister said he won’t survive in the real world, with how sensitive and how much of a pushover Raymond was. In his defence, he spent most of his childhood on the road because of his father’s volatile job so there weren’t many opportunities to form friendships nor the chance to practice his socializing skills. With no one to talk to except his sibling who always found a way to tease him, Raymond has developed a somewhat docile personality.

But one day, there was a shift in Raymond’s disposition. When the change happened resulting in the loss of his parents, he realized that being small won’t cut it. The world was bigger outside the car, and he needed to grow up to survive. He took his first step outside the comfort of his box. It took him years of imitating his sister—though to a much lesser degree—before he was confident enough to not shy away from other people and his voice finally found its footing. Once he stepped foot in Heartbeat city, the shy and introverted child was hidden behind false bravado. Raymond would like to say that he finally left his shell, but that introverted kid will always be a part of him.

Visage

Hair: Black. Raymond likes to keep his hair relatively short and away from his face.

Eyes: Dark brown that people mistake it as black unless it’s in contact with light.

Skin: Light to medium tan depending on the day.

Height: 6’1

Weight: 163 lbs

Wardrobe: Raymond is stuck between wanting to be cool and wearing warm clothes. He can frequently be seen in a jacket or sweater of some sort except when he’s at work in which he wears a uniform which is just a t-shirt with the name of the store printed at the back.

Face claim: Henry Golding


Alignment: Neutral | Raymond just wants to live a peaceful and somewhat mediocre life after everything he’s been through.

Positive traits: Gentle, Patient, Approachable, Kind

Negative traits: Introverted, Pushover, Sensitive, can easily be overwhelmed.

Likes: Cooking, cleaning, animals, succulents.

Dislikes: Guns, violence, fire, robots and such.

Fear: People discovering his abilities in fear of being abducted like his sister.

Power/Abilities

Emotion Manipulation – Raymond can tap into the emotions of an individual or a group of people, though to a lesser degree. From simply pushing a person to feel a certain way, to overloading them until they breakdown, his ability can manifest in many ways. But more often than not, he uses it defensively because of his tendency to avoid violence and confrontation. Though, that doesn’t mean he can’t fight back when pushed in a corner.

Animal Influence – Animals, unlike humans, lack cognitive abilities and mostly rely on their instincts to function. This makes them especially vulnerable to manipulation. Raymond can make beasts docile and loyal dogs feral with just a thought. Though he can’t command or make them follow instructions.

Weaknesses

Artificial Intelligence – Obviously, Raymond works best with or against people. He can be heavily countered by artificial intelligence and other machinations. One cannot control what isn’t there, after all. Robots, turrets, drones, an A.I aiming for the eradication of the human race and total world domination, to name a few, are his biggest weaknesses. This makes Raymond the worst companion if ever there was a robot uprising or something similar. At most, he can function as a meat shield if worse comes to worst.

Chronic Mental Disorders – Psychopaths, people with major depression, DID, etc, can restrict Raymond abilities to an extent. Basically, he will have an easier time in manipulating a person who doesn’t have a mental disorder or inhibitions because there’s less interference with his abilities. Note: Someone with an unusually high IQ or EQ will have the same effect.

Crowds – While Raymond can use his abilities on a group of people, he’ll avoid using it unless it’s necessary because of the heavy strain of manipulating each individual on his body and mind. This makes him an easy target for gangs, group attacks, or when he’s in a crowded place.

© pasta
 
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ZIVA
name
ziva leon.

nickname
"z".

alias
nemesis.

gender
female.

age
27.

d.o.b.
november 3rd, 2065.

p.o.b.
heartbeat city, usa.

sexuality
chaotic bisexual.

ethnicity
lebanese & mexican.
in the shadows
amy stroup

alignment
vigilante turned hell-hound.

virtues
driven, undeterred, intelligent, charming, calculating.

vices
impulsive, violent, emotional, vengeful, self-sacrificing.

likes
a sharpened sword, the night sky, fine wine, winning, storms, being right, thai food.

dislikes
disrespect, being kept in the dark about information, bugs, traffic, corruption.

fears
not being able to find her sister, or finding her too late.

ailments
so used to walking in the shadows, her eyes are sensitive to bright light and it often causes her headaches.

personality
even without her powers, ziva is a force to be reckoned with. never quite knowing when to quit, ziva refuses to give up until her goal is accomplished, even if it means killing herself in the process. growing up earlier than any child should has made ziva quite callous and bitter.

she is fiercely protective of those she loves and only shows her softer, human side to her loved ones. being on ziva's bad side is asking for more trouble than its worth, because once you've crossed her she makes it her personal mission to destroy you from the inside out.
PERSONA
due to personal reasons i will be named an enemy of the state

height
5'5"

weight
130 lbs.

build
athletic.

skin
light beige.

hair
thick, raven colored waves fall past her shoulders.

eyes
ziva's sharp eyes are almost black in appearance.

dist. feats
her strikingly dark gaze and several small scars that mark her body.

style
ziva sticks to either laid-back dark colored active wear or the latest fashion in jewel tones.

fc
emeraude toubia.
https:///www.history-and-background.com/givenname-surname
.
Background
Born the daughter of a waitress and a father she never knew, Ziva's life was never fated to be anything more than average. Only a young girl when the Change occurred, Ziva doesn't remember much of the damage, but she does remember her mother being terrified in those early years. With only a single mother around who didn't have powers of her own, Ziva was left to figure out her new abilities on her own. Even if she had been gifted with a mentor, Ziva's powers were hard to control. Only a few years after the Change, Ziva's younger sister Talia was born, gifted with the ability to heal. With their mother always gone working long hours to make ends meet, the two young girls spent almost every waking moment together.

The sisters were inseparable, even as they grew older and developed very different personalities. As the oldest, Ziva was always much more mature and serious, becoming the head of household while their single mother was working, while Talia was much more immature and fun-loving. Talia's powers came easy to her, but even as the older sibling Ziva struggled with hers. It took her years of practice to come anywhere close to controlling them, and the young girl used this new found ability to steal food from the local market when times were desperate.

Living in the seedy outskirts of town had always been dangerous, especially after the Change, and one day while walking home from work Ziva was mugged by another powered person. Barely able to control her powers, Ziva was helpless and could only file a police report after the incident took place. However, being a powered individual herself, and with her abilities on file, the police department didn't believe her.

Extremely frustrated, Ziva vowed that she would learn how to properly use her abilities and protect the citizens that the police wouldn't. At 19, Ziva began her vigilante lifestyle under the name Nemesis, looking out for the forgotten citizens of Heartbeat City as she honed her abilities and took up martial arts to compensate for her lack of physical strength. In her pursuit of justice, Ziva's morality crossed the line several times, and several people ended up dead. While the members of Heartbeat City's underground hailed her as a local hero, the police department labeled her as a threat to public safety.

Despite the danger, and Talia and her mother's ever persistent worrying, every time Ziva came to her little sister's apartment late at night after getting into a fight, Talia always patched her sister up with the healing abilities she'd developed. Until the summer of 2090, when Talia went missing. Both Ziva and her mother demanded that the police look into Talia's disappearance, but the police told them they couldn't do anything.

Eventually, Ziva heard rumors that perhaps the police were behind the disappearances themselves. With her abilities recorded in the census since she was a child, any government official or law enforcement officer could put the strings together that Ziva Leon and Nemesis were the same. Rumor had it that the Hell-hounds were making a move to find the missing people themselves, so Ziva joined their ranks to find her missing sister.

Since Talia went missing, Ziva has found that the shadows she's supposed to control, are now controlling her.

.
Relationships
Hades - her boss (?)
The Hell-hounds - as a recent member, Ziva doesn't particularly trust them and they don't particularly trust her either, but they share a common goal.
Talia Leon - her missing sister
Mara Leon - her mother
Father - unknown
shadow control - ziva has the power to manipulate shadows. she can use shadows offensively by turning them into weapons, or defensively by making a shield for herself or others. she can also slip in and out of the shadows at will.
POWERS
STRENGTHS
ziva's powers are the strongest at night, or anywhere where there is little light. her powers are also helpful for stealth and spying, as she can absorb herself into the shadows and walk unseen by others.
ziva's power is weakest during the day or anywhere there are no shadows. her powers are also hard to control, especially when she is in emotional distress or overwhelmed.
WEAKNESSES
hades
did you complete the objective
ziva..
if you don't answer me...
yeah i did it
...or did i?
haha jk i did
12:54
December 4, 2092
messages
Sun 10:57 PM
hades
get to work
coded by reveriee.
 
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