It's that time again, Gang! Time for a new chapter! =)
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This is not in the house rules (I just looked) but Dann does allow skills to be taken a second time to increase the "grade" (i.e. amateur to professional) of the skill. For example, Eadric took Anthropology a second time, which I believe means he has doctorate-level education for it (I don't recall if he actually has his doctoral degree yet, that's an RP thing I should have written down). According to my character sheet notes, he actually got +10% for taking it a second time. Purr , is that correct or did I type the wrong thing on the character sheet?Another question for you. In the old 1e Robotech book, there was the option to take the Cooking skill a second time to give your character not just the knowledge of basic cooking, but a real professional level of skill with an additional +5% to your roll. I don't think that has carried over into 2e, so I was wondering if this is an option for Mario to go with?
Is that greater or smaller than an imperial shit-ton?hitting the target with metric shit-ton of artillery/missiles
I'm still fuzzy on how the second Martial Art levels up. Does it level at the same rate as the first one, i.e. Eadric gets 1 level each of Aikido and HEMA?Heya Gang!
Congrats on reaching 10th level! Each of you gain a whopping 12 RP points bringing your grand totals to 104 RP points (or Character Level 10.4) . =)
Technopathy was used in this adventure (and to good effect) netting each PC 6 more Technopathy Points (see our Conversation to upgrade those abilities)!
Time for some Hit Points! *rolls the dice*
Silanon - Ylva gains 5 Hit Points!
Sherwood - Mario gains 2 hit Points (boo...)
Psychie - Toph gains 5 Hit Points!
Kaerri - Eadric gains 6 Hit Points! (He got 6 last time!)
Cap'n - Herc gains 4 Hit Points! (He received 4 last time!)
Mack gains 6 Hit Points! (Nice!)
Cera gains 3 Hit Points (meh)
And Trouble is a Mega-damage creature. Deal with it, you Mewwoo you! =)
Here's the link to the Leveling Guide if anyone needs it. =)
REMINDER: Check your Martial Arts to add your bonuses to your character (Sherwood, Mario gets 1 level of Tae Kwon Do and Muay Thai).
REMINDER: Check your MECT Skills to further enhance your character's prowess in mecha. =)
One last one (for now...): Eadric wishes he could roll it, but he doesn't have it. (He also doesn't have History: Earth but his Anthropology skill gives him a +5 bonus to it, and to all Lore skills.) Can he try Military Etiquette at a penalty instead?"Today wasn't too bad, new guy! At least that big Zeki command ship on the ground didn't open up on us. Hey! If we're lucky, maybe our new captain will call in an Arc Light!"
Unfortunately, this is a term none of you probably know. Or do you?
Your character would like to roll Military History? Do so in the next chapter, Chapter Ten - Arc Light!
Sweet. Once we get the official conformation from Dann on how much of a bonus I'd get, I'll go ahead and get Cooking a second time. It may never come up in game play that Mario will be in the kitchen again, but I like the idea of getting the skill.This is not in the house rules (I just looked) but Dann does allow skills to be taken a second time to increase the "grade" (i.e. amateur to professional) of the skill. For example, Eadric took Anthropology a second time, which I believe means he has doctorate-level education for it (I don't recall if he actually has his doctoral degree yet, that's an RP thing I should have written down). According to my character sheet notes, he actually got +10% for taking it a second time.
Almost forgot: It's smaller, just like how a kilometer is shorter than a mile. lolIs that greater or smaller than an imperial shit-ton?
Sherwood Just a free roll? Nope! Or I would have allowed that from the get-go. However, if you (like Kaerri) can come up with a plausible argument for why your character would have a reasonable shot at knowing, then I am open to hearing it. =)Mario doesn't have the Military History skill, but can he attempt a roll to recognize the Arc Light phrase? If I'm correct, it means hitting the target with metric shit-ton of artillery/missiles to wipe it out, but I'm not positive.
Kaerri is correct! I am indeed using the 1e option of adding a second skill to (greatly!) improve a Domestic Skill and add +10% to the rolls. Captain Hesperus Hercules has had this combination of skills from the very beginning (as Cap'n desired. Besides, how do you think ol' Herc got to be that big and healthy, right?).Sweet. Once we get the official conformation from Dann on how much of a bonus I'd get, I'll go ahead and get Cooking a second time. It may never come up in game play that Mario will be in the kitchen again, but I like the idea of getting the skill.
If you don't mind the correction, it is +5% (as opposed to those rare d20 rolls I sometimes roll on my own to determine low-consequence rolls among NPCs). A +5 on a d20 equals +25%. Not that you were indicating any of this; it's just how my mind works and I don't mind sharing details like this. =)One last one (for now...): Eadric wishes he could roll it, but he doesn't have it. (He also doesn't have History: Earth but his Anthropology skill gives him a +5 bonus to it, and to all Lore skills.) Can he try Military Etiquette at a penalty instead?
Whoops! I guess I didn't tag everyone up top! Sorry about making you hunt this thread down, Silanon ! =)Just a short note: I've found my way to the new threads, but it'll take a day or two to actually catch up everywhere - seems like it's quite a bit of stuff to read, and I'm better at reading small portions at the moment.
Hey Captain Hesperus ! Maybe post this on her page? She seems to be watching it! =)Farewell, Epiphany, I hope you are well and continue to be so. Your leaving diminishes us and leaves a hole in our hearts, but I hope you find happiness wherever you go.
Captain Hesperus
Oooh! Someone's got his thinking cap on... and he's workin' it! =)The powered suit truly was a dead loss. Melted, burnt, almost fused into a solid lump, it was like an Egyptian Pharoah’s sarcophagus. Save that the incumbent was still alive, though that still hung in the balance. Jerry returned and debriefed Sharp and the Wild Cards by virtue of command authority. As the Spec Ops leader recounted his mission and its outcome, his recommendations and his thoughts, Hercules looked over the suit. Electronics are likely toast, nothing to Traverse with most likely.
“We need to crack the torso first.”, he said, once Jerry had finished and asked his question, “Doc Kirin will have an easier time once she’s got access to his chest. We need cutting tools, reciprocating saws capable of cutting the armor, no rotary blades or torches. And a schematic of the armor, I need to see how thick it is and where the seams are so we can plan the cuts.”