The Transhumanist Revolution came and went. The world bears little resemblance to previous history and is mainly ruled by three factions -- each most shaped by their reaction to the Transhumanist movement. There are those that embraced the revolution completely, and have changed and adapted their forms freely, putting the constants of humanity behind -- there are the Technologists, who walk a line between purestrain humanity and cybernetics to preserve humanity as it was and could become, and there are the Consensus Collectives, cities and communities that embrace and reject different aspects of transhumanism as a sort of democratic process.
But you're here to end all that...
Alien Conquest -- This is a game where players are all Warlord conquerors enslaved to the evil "Mother Brain."
The Sleeper ship, newly arrived in the solar system, has only so much resources and has expended most of it's power simply traveling to earth -- Can you take what little resources are out of cold-storage and lead your handful of aliens towards becoming a true planetary invasion force capable of conquering the planet?
This new world of a changed earth lies before you and your fellow warlords -- carrying all the alien invaders and their forces... but raw materials and resources must be gathered to awaken more than a handful of troops and weapons -- at least to start. Players must cooperate and compete to conquer the most of territory and resources more covertly at first, but the invasion will escalate in stages to increasingly direct invasion. Biomass, Minerals, and Energy must be gathered to awaken facilities and ramp up the invasion... or the conquest will unravel before it can even begin. Should you be successful your initial abductions, cattle mutilations and resource acquisition will give way to world-wide invasion on a global scale!
This game is a group RP at it's heart with nation-builder aspects and will have a home on RPN as well as discord for some real-time chat or events and group discussion. (so if you don't use/like discord this game may be a bad fit for you.) IF YOU ARE NEW TO NATION BUILDERS or don't think you like them, I'd encourage you, if you like the concept to give it a try. Plenty of people including me the GM will be willing to help you with some of the crunchier elements. I think a lot of people are intimidated by nation builders or think they are very "Gamey" as RPs go -- (and they are) but if you're new or on the fence come dip your toe in and test the water!
Can you conquer worlds for the mother brain? Will you cast off your chains of bondage and become a free race once again? Will humanity be stamped out, prevail, or become an unexpected ally in the face of your subjugation? The future awaits!
___________________
This is just an interest check to see who might be excited or likely to participate in a concept like this... When we have enough people to start creating characters I will list criteria and guidelines for:
1) How to make/design your Alien Warlord
2) fleshing out your relationship to the mother brain and your forces backstory
3) Starting resources and technology
4) more about rules, mechanics, (and why you shouldn't be intimidated at all by the RP having such things)
If you are familiar with the "X-com" series of games -- this concept is basically a role reversal on that concept. Instead of being a terrestrial force repelling a mysterious alien invader, the players are mysterious alien invaders sent to overcome the terrestrial resistance of a future earth. Prior interest or experience with Xcom is neither needed nor encouraged, but if you're a fan of that source material this may be extra appealing.
Otherwise, let me know you're out there -- and lets start scheming to CONQUER THE EARTH!!!
-- Beck
PS -- if you've been in one of my roleplays before you probably have a good idea of what to expect. If you haven't been in one of my RPs before... HELLO! COME ON OVER AND LETS BE FRIENDS!
But you're here to end all that...
Alien Conquest -- This is a game where players are all Warlord conquerors enslaved to the evil "Mother Brain."
The Sleeper ship, newly arrived in the solar system, has only so much resources and has expended most of it's power simply traveling to earth -- Can you take what little resources are out of cold-storage and lead your handful of aliens towards becoming a true planetary invasion force capable of conquering the planet?
This new world of a changed earth lies before you and your fellow warlords -- carrying all the alien invaders and their forces... but raw materials and resources must be gathered to awaken more than a handful of troops and weapons -- at least to start. Players must cooperate and compete to conquer the most of territory and resources more covertly at first, but the invasion will escalate in stages to increasingly direct invasion. Biomass, Minerals, and Energy must be gathered to awaken facilities and ramp up the invasion... or the conquest will unravel before it can even begin. Should you be successful your initial abductions, cattle mutilations and resource acquisition will give way to world-wide invasion on a global scale!
This game is a group RP at it's heart with nation-builder aspects and will have a home on RPN as well as discord for some real-time chat or events and group discussion. (so if you don't use/like discord this game may be a bad fit for you.) IF YOU ARE NEW TO NATION BUILDERS or don't think you like them, I'd encourage you, if you like the concept to give it a try. Plenty of people including me the GM will be willing to help you with some of the crunchier elements. I think a lot of people are intimidated by nation builders or think they are very "Gamey" as RPs go -- (and they are) but if you're new or on the fence come dip your toe in and test the water!
Can you conquer worlds for the mother brain? Will you cast off your chains of bondage and become a free race once again? Will humanity be stamped out, prevail, or become an unexpected ally in the face of your subjugation? The future awaits!
___________________
This is just an interest check to see who might be excited or likely to participate in a concept like this... When we have enough people to start creating characters I will list criteria and guidelines for:
1) How to make/design your Alien Warlord
2) fleshing out your relationship to the mother brain and your forces backstory
3) Starting resources and technology
4) more about rules, mechanics, (and why you shouldn't be intimidated at all by the RP having such things)
If you are familiar with the "X-com" series of games -- this concept is basically a role reversal on that concept. Instead of being a terrestrial force repelling a mysterious alien invader, the players are mysterious alien invaders sent to overcome the terrestrial resistance of a future earth. Prior interest or experience with Xcom is neither needed nor encouraged, but if you're a fan of that source material this may be extra appealing.
Otherwise, let me know you're out there -- and lets start scheming to CONQUER THE EARTH!!!
-- Beck
PS -- if you've been in one of my roleplays before you probably have a good idea of what to expect. If you haven't been in one of my RPs before... HELLO! COME ON OVER AND LETS BE FRIENDS!