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Fandom SoTL - OOC

Five or six

  • Five traits

  • Six traits


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Uncultured Uncultured

I see. I was pretty much eyeballing the numbers to what would "say" I'm a spearman that uses magic enhanced blows to do gimmicky stufff in fighting. Furthermore, given that I'm making this fighting style up whole cloth its kinda hard accurately assign like a grade to it. Also, I figured since this isn't like a tabletop game that the granularity of the numbers doesn't matter as much as the letter grade assigned to the range.
 
Uncultured Uncultured

I see. I was pretty much eyeballing the numbers to what would "say" I'm a spearman that uses magic enhanced blows to do gimmicky stufff in fighting. Furthermore, given that I'm making this fighting style up whole cloth its kinda hard accurately assign like a grade to it. Also, I figured since this isn't like a tabletop game that the granularity of the numbers doesn't matter as much as the letter grade assigned to the range.

Yeah I read you, either way the character is good with me.
 
Posted, sorry if i missed anything. I had to rush because i have to get ready for school soon

Uncultured Uncultured Btw i changed Kotori's history a litte so his clan isn't has small anymore.
 
Last licks for this scene if anyone wants to get any posts up before we skip to the resort for a bit. I'll forward the RP tonight at 12 eastern US time.
 
Suggestion, shouldn't we get a quick triumph scene detailing the banditos splitting and the characters basking in the win? You know, a general cooldown and character moment before just cutting away to something else that'll be basically completely unrelated.
 
Suggestion, shouldn't we get a quick triumph scene detailing the banditos splitting and the characters basking in the win? You know, a general cooldown and character moment before just cutting away to something else that'll be basically completely unrelated.

Yeah thats a good point. I was gonna sum everything up with a general post including that but it is only fair to give everyone a chance to react to the aftermath. Good suggestion. I'll postpone the skip one day and give everyone a chance to do that before I keep everything moving.
 
rennuelaw rennuelaw
Hey there, welcome to the party!
I was just mulling over on how to respond to Kotori's arrival to the scene, and was wondering if you'd be open to having our characters knowing each other prior to the mission? They wouldn't need to be super close, but enough to know each other's name and have a loose interpretation of each other's personality. Let me know what you think when you get the chance.
 
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rennuelaw rennuelaw
Hey there, welcome to the party!
I was just mulling over on how to respond to Kotori's arrival to the scene, and was wondering if you'd be open to having our characters knowing each other prior to the mission? They wouldn't need to be super close, but enough to know each other's name and have a loose interpretation of each other's personality. Let me know what you think when you get the chance.
Oh i don't mind my character needs some friends tbh
 
Still here btw, was essentially waiting to see if there was any reaction to the fuckhuge brawler leader getting dunked on his head via full blown suplex, which came with the bandits as an impromptu audience and watching one of their bosses take the L. That last bit kinda falls on Uncultured Uncultured and/or KnightOfNight KnightOfNight to follow up on when the enemy clears out, but still, I'll get something up tomorrow I think.
 
So uhh, about trait 6.

This is what I'm leaning towards.

Coordination.

Meaning the ability to do complex moves, including rapid hand signs, complex or agile taiJutsu, high level weapon use, ninja tool use, high level Ninjutsu use in general.

For good execution of complex techniques, coordination is a must. The more technically complex ones moveset, the higher their coordination should be to account for this.

Genjutsu users need not sweat over this. Complex Ninjutsu users, Bloodline traits and the like, should have a decent coordination trait. TaiJutsu users that use complicated attacks should have this. I certainly will with Sora being a speed Blitzer and agile fighter.

You do not need to follow this mold but, I just want to give a picture of what this is. If anyone has issues with this trait, tell me why and please offer a better trait that should take its place.
 
1. Coordination
2. Speed

They call me the fastest hands in the West! xD
I should have the fastest hand signing here now, as a nintaijutsu user. Even if my chakra control took a hit.

In other news, I’ll be finishing the boss off in my next post. Is it alright for me to kill the boss or do we need him? Uncultured Uncultured
 

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