MrSaturnUL
He Has The World In His Head
Very well, apologies for being late on this matter.... Especially after my last action....
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Certainly reasonable. Personally, I'm a little worried that we'll be stuck in a few too many repetitive-feeling fights - large groups of unimportant foes are an essential part of the Invids' identity, and this is just the first of many fights against them to come. Most likely, at least, who knows what you're up to, but the rp's name kind of suggests that much. That's why I'd like some option to speed up those parts of the combat, and to do fancy stuff like firing a bunch of missiles at once; to add one more tool that can be used every once in a while. That said, it's tricky to find the right way to go about it - and you can always call for that special occasion when you feel like we'd be stuck for eternity without being under any real threat.Yes. There may be special occasions that I will allow a multiple target attack with your short range missiles, but for the near future, we'll do one on one shooting.
That is very much doable. I'll have Milo do some shooting with his Beta's ordnance on his next action.On a somewhat related note: Do you think it'd be possible to let me do a bit more of the dodging so that Milo can dish out a little damage as well? That way, I'd burn a little quicker through my actions, and thus would be more likely to end the rounds after firing about as often as most of the others. Plus I'm good at dodging, and he might make better use of the missiles that I'm mostly avoiding to get my strike bonuses.
That is fine. I was holding on another post until everyone has had a chance to interact if you wanted. You are all on the Arwyn now, and it is a relatively small ship (compared to the much larger Command Cruisers or the Escort Carriers) so it would be easy to meet up with other pilots from your squad.So.... I suppose i can drop a filler post? Also, could I say that Cyrus is with any of the crew?
Yes, you can go to guardian mode no problem without having to dump wing missiles.Cam we go to guardian form with the hard points equipped?
Here ya go! Just add these to your own bonuses to get your totals.Bonuses with MECT Cyclone: +1 attack per melee round at levels 1, 4, 8, and 12. +1 on initiative, +1 to strike, +2 to parry, +2 to disarm, +1 to pull punch, +2 to roll with punch, and +2 automatic dodge