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Fantasy Wishworld OOC

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✧Nereid✧

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  • Nereid appears as a calm being of the sea, being able to transform into a mermaid and manipulate water. She wanders the land in search of a lost friend, whilst also escaping the stress of reality.


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Accepted!
Really well rounded character with great illustrations! Looking forward to seeing Viola in action ^^

 
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  • Valentine is a treasure hunter. The majority of the seven years he's spent in Wish has been dedicated to just that, and he's made himself a bit of a name and a small fortune selling plenty of items and a few artifacts for real-world money. If there's rumors about a new artifact, or a hot item, Valentine will be the first on the trail. Occasionally, someone will hire him to find something for them. His castle houses a small gallery of weapons and such that were to his liking and remain unsold. All of this has been achieved in spite of the slightly aloof, too-good-for-this smug air that he constantly puts off.

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Splendid!
Ho-ho-ho, I expect great things from Valentine!

 
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  • Cord is an energetic player who specializes in scouting and long ranged weapons.

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*whispers* I heard this one rumor about your cs being Accepted.
Well thought out character with an awesome design. Good job!

 
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[/div] [div class=tabs][div class=tab1]WHO[/div][div class=tab2]VR PROFILE[/div][div class=tab3]IRL PROFILE[/div][div class=tab4]ARTIFACTS[/div][/div] [div class=tabsContentabout] Asher/Willow is a player that specializes in healing and dedicates his time to supporting missions and collecting ingredients. [/div] [div class="tabsContentpreferences hidden"]
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NAME | Willow
GENDER | Male
PLAY TIME | 4 years

OBJECTIVE | Escapism. Asher plays to avoid the guilt of his work and make whatever amends he can (even if they’re virtual). He collects items to brew into status buffs and healing objects, and joins missions to act as an aid and take in the sights. He takes his lighthearted persona in game very seriously, determined to not let his work seep in - he’ll log off before he shows any type of frustration or negativity.

PERSONALITY (IN GAME) | His personality in game is vastly different from real life.

UNDERSTANDING - He’s patient and will take the time to listen to and understand his fellow players. If someone fails an objective for the team he’ll be the first one to assure them it’s no big deal.
PACIFIST - If he sees players not getting along, he’ll encourage them to make up and will step in even if it’s not his place to do so.
CALM - In game, he’ll laugh off most situations. While he takes his persona seriously, he tries to not let the game get too heavy.

APPEARANCE | His height is comparable to his real height (6'1"), with long red hair kept to the side by pins and a silver ring. He sports comfortable, practical clothing in earthy tones. His jacket has a high collar and fur rimmed hood, sashed to his artifact. If he's laying low for combat, he will use the hood to cover the color of his hair to decrease the chance of being seen by enemies.

INVENTORY - coming soon
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NAME |Asher Knowles
GENDER | Male
AGE | 24

HISTORY | In the real world, Asher’s life lacks imagination. He works for a research company that’s paid off by massive corporations to approve working conditions, regardless of how safe the conditions truly are. It’s his job to fall in line and make sure his peers do the same. It was the monotony of sitting at the same research station every day, knowing all too well that any real discoveries would be swept under the rug - that caused him to buy a headset. He was hired under the pretense of environmental studies, to make the air a little clearer and his neighbor’s quality of life a little better.

Unfortunately, he found out quickly that no company would volunteer to spend more for the safety of their disposable workers. They’d rather sit on their wealth and let everyone else choke. It wasn't unusual to see companies bribing off his work so they could continue low quality air filtration or exposure to chemicals. Every day that Asher goes to work he’s painfully aware of the people he’s causing harm, but can’t leave his job without being out on the streets.

Asher has risen the ranks over time, eventually overseeing his department. Every time he climbs a rank in the company, his guilt grows with it.

PERSONALITY |
APATHETIC - Especially towards the elite, he’s apathetic towards their issues. After all, they’ve never worked a day in their lives, and wouldn’t know the first thing about hardship. He has a forced sense of apathy towards the lower class because it's difficult for him to face the guilt of negatively impacting them.
NEGATIVE - Because it's his job at work, he's always the one to point out the negatives in a situation. He's quick to nit pick and micro manage a situation.
[/div] [div class="tabsContentmisc hidden"] NAME | Pending/TBA

DESCRIPTION | A staff that is powered by items cooked in a flask - the effect of the staff depends on the item fed to the flask.

LIMITATIONS | While it can sometimes give an enemy a negative status effect, it isn't that useful for combat. If it runs out of juice and isn't restocked, then it's simply a normal staff and can be used to poke an enemy in a pinch.

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Accepted!
I really like how you integrated Asher / Willow into the setting. Can't wait to see him in IC!

 
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  • She doesn't like games and only really likes to use The Wish to message people, actually thinks the whole fantasy element is weird. But will push through learning about The Wish just so she can tear it down.

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Ą̸̠̺̪̫̻̐̅̓̍̆̌̄̐͒̕͠͝͝ ̴̧̻͓̠̮̞̮̀̑͛̆̾̈́̏́̾̓͋̏͊͌̿c̸̮̲̠̞͔̝̝̹̜̳̝̠͂́̿͂͂̒̔͗̚͜ ̷̛̤͇̮͎̥̺̯̭̫̇̀̾͌̃̑̎̀̑̽̅͜͜ͅc̷̫̀̐̌͛̓̐͒́͊̐̋͘͝ ̵̢͇̯̉̄̇̋̈͘͠ͅȩ̶̡̛̩͊͊͑̑̌̈̌̾̑̓͝͝ ̵̼̰̻̠̱̰̮͉͖̜̏̾̓̈̊̾̾p̴͖̲͉̂ ̷̨̡̛̛̖͚͖͓̦̗̻͉̺͖̓́͑̑̏̽͗̾̅̾̓͛̊ͅt̵̢̢̝̞̪͕̠͕͇̫̻̞̬̫̿͑́ ̵̤̦͚̼̦͙̥̣̟͒̐̓̀̓̓̓̓̉̊̃̍͊́͘ë̵̝̥͇̯́̾͒͋̒͑̆̊̄̚͘̕͜ ̴̡̙̪͊̔͛̃̒̋̑͌̓̋͜͠͝͠d̵̼͈͍͙͍̰̱͍̣̗͇̞̙̙̫̓̌̌̏̍͋͑̍̈́̅!
Cool artifact but be careful with that yo!

 

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