Uncultured
Dreamer/Cynic
Jinns/Humans/Demon converts (for any late arrivals, you can still join)
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Order (@Tenshi Hinara )
Chaos (@MirrorBoy)
Prophecy (@NoviceOfRoleplay )
Creation (@StoneWolf18)
These are the thirteen fragments that make up god. Each one is part of a larger whole yet at the same time they are individuals. Individuals that reside on earth in human form.
Your character will be one of the thirteen in a time of great strife and warfare, the world is dying, and it needs your help to survive. Each one of the thirteen has their own unique power that will help restore order to a world that is being torn apart by demons.
The demons have ripped into the space time of humanity and are causing chaos in the world. A demon king named Haelfax is ruling the earth from his throne in New York City, and his armies branch across the world, destroying towns and cities, leaving destruction and enslaved humans in their wake. It is up to the thirteen to stop him before all is lost.
List of the thirteen.
Order - The ability to rearrange/change the form of anything he touches. Either at a low level (Ice to water) or a high level (Bullets to blades of grass).
Freedom - The ability to fly and move at great speeds, insane striking speed and enhanced agility/flexibility.
Love - The ability to woo anyone of either gender, even during combat which can neutralize an enemies will to fight. Love also has the ability to forgive a fallen soul which will free lower level demons from their bondage to darkness, effectively killing them.
Wrath - Enhanced (not super) strength, excellent at all forms of combat, uses blind rage while fighting which is a liability to allies. Wrath can take large amounts of physical punishment without being hurt severely as well.
Justice - The ability to smite sinners and judge souls (cannot harm non sinners ever which limits him) also excellent at combat, uses a hammer. Can manipulate gravity.
Death - Can move silently and swiftly through shadows, uses a scythe as his/her main weapon, can kill with a single touch if the enemy isn't too strong.
Light - Can harness and use light (lasers for example), can exude light from skin and blind opponents. "Recharges" and heals in light.
Life - Can harness/move/manipulate plants and call on animals for help, can also cause seeds to sprout and grow instantly (if you pick this character I suggest carrying a seed pouch). Can heal others as well.
Darkness - Invisibility, can suck the light out of a room like a black hole. Can also channel dark emotion and cripple the minds of people.
Knowledge - 200+ IQ/Photographic memory/knowledge of everything he or she is exposed to, even if its only a short exposure. Good in combat due to the ability to break down and react to an enemies movements (Think of the modern Sherlock Holmes movies where Downey Jr. does the slowmo break downs of opponents)
Chaos - The ability to have any of the powers used by the other twelve, or none. This character is dice based, you will roll the die and then depending on the roll you will get one or more powers for the next few posts, or no powers at all. This is a high risk/high reward character.
Prophecy - The ability to see things before they happen, both in the short and long term, can see an enemies moves before they make them. This allows Prophecy to dodge attacks although some attacks are prophesied to land/hit and these cannot be avoided.
Creation - The ability to create things from nothingness. The character uses a stencil and a paper to draw what he/she wants to create and then it will be. Without a pen and pad this character is useless, but with them he/she has the most potential if used right.
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The personalities of the characters must be aligned (to some degree) with the principle they represent, for example, Order should have some OCD type qualities (reds with reds, blues with blues type person), Wrath should be an angry SOB, and Justice should be a judgmental bastard, Creation should be an artistic soul etc etc.
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