The orphanage was nothing but a piece of shit, period. So, the escape wasn't hard, but the days after most definitely were.
SIMPLIFIED PLOT|
You are an orphan, the kingdom is at war, you and others make plans to escape to one if the neighboring kingdoms.
- - -
In the throws of a kingdom at war, it is your job to get out of the orphanage, and survive.
That means finding shelter in places like sewage tunnels, forests, and facing the creatures that loom within the shadows.
Don't forget the guards.
Your character will have powers based on elements.
Water/Ice weakness
Fire/Light
Darkness/Shadows
Earth/Vegitation
And so on...
Your characters will discover the extent of their powers throughout the story.
Interested? Let me know!
SIMPLIFIED PLOT|
You are an orphan, the kingdom is at war, you and others make plans to escape to one if the neighboring kingdoms.
- - -
In the throws of a kingdom at war, it is your job to get out of the orphanage, and survive.
That means finding shelter in places like sewage tunnels, forests, and facing the creatures that loom within the shadows.
Don't forget the guards.
Your character will have powers based on elements.
Water/Ice weakness
Fire/Light
Darkness/Shadows
Earth/Vegitation
And so on...
Your characters will discover the extent of their powers throughout the story.
Interested? Let me know!