Fluxbauble
Member
Please fill out one of the below forms if you wish to join. If you need a brief refresher on the classes click on the spoiler below. Do note that I will be playing the majority of the staff and other NPCs. I will be placing Faculty Profiles up so that if I'm, for whatever reason, unable to post one of you could read over the profile and take a swing at being an instructor in order to keep the roleplay moving.
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Open slots
Archer: 1
Striker: 0
Weaver: 2
Interceptor: 2 or 3 (Still unsure if one player is even still in this rp, but for now there will be 3 slots available until further notice)
Healer: 2
Character sheet - Student
Name:
Age: (Between the age of 14 - 19)
Class: (Archer,Striker, Weaver, Interceptor, Healer)
Background:
Psychological profile: (Personality. Feel free to leave blank if you simply wish to show but not tell.)
Student photo:
Other notes: (Reserved for any other bits of information that does not fit within the above fields.)
Classes
Flux is an ever present energy that can take many forms. Those who practice manipulating the flux will generally present an aptitude for a particular style. We refer to these aptitudes as classes. The classes are: Archer, Striker, Weaver, Interceptor, and Healer.
Archer
Archers are practitioners of flux who focus on long range skills. They can channel flux to their eyes to enhance their vision before unleashing devastating attacks from a safe distance. Though they are called archers they are not limited to the bow.
Striker
Strikers practice manipulating the flux into their weapons and body. Be it channeling flux to enhance their speed to strike swiftly or cloaking their weapons in flux to enhance their striking power; strikers are the first to attack and generally draw the attention of whoever they are fighting.
Weaver
Weavers are masters of manipulating flux to bind or trap their foes. From simple flux shackles to elaborate traps and cages. Weavers must always be thinking of how to immobilize their target. Since they are not a combat focused class weavers rely on their teammates to keep them safe while they set their traps.
Interceptor
Interceptors, much like strikers, practice manipulating the flux into their weapons and body. But unlike the striker the interceptor is focused solely on defense. An interceptor's job is to defend their team's weaver and healer from harm as well as aid the striker should they need to fall back.
Healer
Healers focus their channeling of flux into medical support for their team. They are the saving grace from a losing battle. Many healers require that they touch their patients but some rare ones have the ability to heal from a distance.
Flux is an ever present energy that can take many forms. Those who practice manipulating the flux will generally present an aptitude for a particular style. We refer to these aptitudes as classes. The classes are: Archer, Striker, Weaver, Interceptor, and Healer.
Archer
Archers are practitioners of flux who focus on long range skills. They can channel flux to their eyes to enhance their vision before unleashing devastating attacks from a safe distance. Though they are called archers they are not limited to the bow.
Striker
Strikers practice manipulating the flux into their weapons and body. Be it channeling flux to enhance their speed to strike swiftly or cloaking their weapons in flux to enhance their striking power; strikers are the first to attack and generally draw the attention of whoever they are fighting.
Weaver
Weavers are masters of manipulating flux to bind or trap their foes. From simple flux shackles to elaborate traps and cages. Weavers must always be thinking of how to immobilize their target. Since they are not a combat focused class weavers rely on their teammates to keep them safe while they set their traps.
Interceptor
Interceptors, much like strikers, practice manipulating the flux into their weapons and body. But unlike the striker the interceptor is focused solely on defense. An interceptor's job is to defend their team's weaver and healer from harm as well as aid the striker should they need to fall back.
Healer
Healers focus their channeling of flux into medical support for their team. They are the saving grace from a losing battle. Many healers require that they touch their patients but some rare ones have the ability to heal from a distance.
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Open slots
Archer: 1
Striker: 0
Weaver: 2
Interceptor: 2 or 3 (Still unsure if one player is even still in this rp, but for now there will be 3 slots available until further notice)
Healer: 2
Character sheet - Student
Name:
Age: (Between the age of 14 - 19)
Class: (Archer,
Background:
Psychological profile: (Personality. Feel free to leave blank if you simply wish to show but not tell.)
Student photo:
Other notes: (Reserved for any other bits of information that does not fit within the above fields.)
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