dawnfire321
Novice Novelist
dawnfire321 submitted a new resource:
Telmeere - A roleplay that centers around a tavern in the poorest part of a large city, and people who go there
Telmeere is a land of enchantment. With magic, kings and queens, knights and princesses, romance and betrayal and redemption. That is, if you are among the titled gentry. For the common folk all Telmeere is, is a name on a map no one can read. The Lowtown district in Valmoor Port is a cesspool filled with ordinary folk just working to put food on the table; from merchants, bakers, tradesman and fisherman to barmaids, thieves, street performers and whores.This role play centers around the local tavern meets inn meets whorehouse 'The Prince and the Pickpocket.' Or just 'The Prince' for short.
Telmeere
A land of enchantment
Basic politics: Telmeere is ruled by a monarchy and a counsel of nobles. The current king is King Quarhin, he is an aging widower with only one son. Relations between Telmeere and it's bordering kingdom of Lasca are tense.
Major Cities: The capitol is Osian. Other major cities include Eirstin, a city in the eastern desert that is a major trade center, Harrowford, a city built beside the only bridge that crosses the Glass River and Innisfall, the religious capitol. Not to mention Valmoor Port, the largest coastal city in Telmeere.
Magic: Magic isn't considered a particularly useful skill, it's considered more of a parlor trick. People are born with the ability, but most people can only do simple spells like levitating small objects, starting small fires, creating colorful lights and sparks, the occasional healing spell, that sort of thing. Anything more tires magicians out. Stronger magicians, capable of anything more are taken to Innisfall by the time they are eight, before their powers mature, so no one really knows if it can be anymore powerful than that.
Mythology: The people worship seven gods. They go nameless, and are only referred to by their titles. The Creator, who is most often depicted as a woman although it varies. The Creator rules over everything, and is believed to be the source of everything and all things good. Then there is Death. Death is considered a force of pure neutrality, an apathetic god. The Workman, rules over the people's every day lives, but is particularly worshiped by tradesmen. The Mother, who is considered a usually gentle goddess with an unusual vengeful streak. The Warrior, who is not usually prayed to by any besides soldiers. The Trickster, who is god of thieves, con-men, travelers and merchants. And the Magician. The magician is god of magic; in some places it is believed that the Magician is just the Trickster is disguise.
Valmoor Port: Valmoor Port is the largest coastal city in Telmeere. It is set on the Glass River where it drains into the Azure Ocean. It is governed by Lord Lynchwood, a slovenly, unconcerned sort of man. The laws are enforced by the City Guard, a quasi police force employed by the governor. The city is separated into four districts. Uptown, where the nobility have city homes and the rich and influential stay. Midtown, where merchants and middle class live. Lowtown, is where most of the city's population lives. It's filled with people from all walks of live, from the hard working fisherman, to the struggling woodcarver, to the scum of the street. And the Docks, filled with ships and warehouses.
Weather/Season: Early winter filled with freezing winds and the occasional light snow.
Currency: Gold Crowns, Silver Sovereigns, Silver Nobles, Bronze Bits. Five Sovereigns to a Crown, Eight Nobles to a Sovereign, 25 Bits to a Noble.
City Guard: The city guard is employed by the governor to enforce the law. They are run by Sir Freemont, a cruel, strict man. They are a rather corrupt organization, and don't much care about enforcing the law for the smallfolk, only those with money. Each district had a precinct, run by a knight. The main precinct is in Midtown. The guards patrol in pairs, breaking up fights and arresting petty offenders mostly. Senior guards investigate murders, although there are few.
I just finished hand writing a map of the city, I will upload it as soon as possible.
Could everyone who owns a business post a paragraph description of their business in the ooc thread? Thank you.
Places in Lowtown
The Prince and the Pickpocket- One of the social hubs of Lowtown, The Prince is the most popular tavern in the city. It doubles as an inn, brothel, and gambling den. The common room is large, with a bar, tables and five large hearths, as well a dozens of benches and chairs. Behind the bar are steps leading down to the cellar, where the food and drink is stored; as well as where the whores' children sleep while their mothers are working. The rooms on the first floor are where the prostitutes entertain their gentleman friends. Upstairs are rooms for guests. The Prince serves a heart stew and rolls every evening for dinner, and oatmeal in the mornings for just three bits a bowl. Hiring: barmaids, chambermaids, stableboys, muscle and whores, both male and female.
Thief King's Court- A large warehouse, restyled, in The Docks. It serves as home base for criminals, storage for ill gotten goods, sleeping arrangements for those who don't have anywhere else. Hiring muscle, thieves, pickpockets, goons, whores and criminals of all sorts.
Day Market- The day market is a sprawling bazaar of stalls, stands, vendors, merchants, and merchandise of all types. It operates 24/7, although most stands are only open a few hours a day. Wanted- Merchants, Businesspeople, Vendors.
The Saw and Chisel - A small carpenter shop near the day market. Some small items are on display inside, but larger items must be ordered in advance. The Saw specializes in furniture, but many intricate carvings can also be found inside. The shop has every carpentry tool imaginable hanging on the walls and placed on shelves since it doubles as a workshop. The owner lives in the floor above.
The King's Scabbard - A leather worker shop that specializes in leather armour, including breastplates, greaves, arm bracers, and many others. They also sell leather accessories such as purses. It's located only a few streets away from the day market. The owner lives above the shop.
Rules
Any questions about the rules, PM me. I may add new ones if and when they are needed.
Telmeere - A roleplay that centers around a tavern in the poorest part of a large city, and people who go there
Read more about this resource...Telmeere is a land of enchantment. With magic, kings and queens, knights and princesses, romance and betrayal and redemption. That is, if you are among the titled gentry. For the common folk all Telmeere is, is a name on a map no one can read. The Lowtown district in Valmoor Port is a cesspool filled with ordinary folk just working to put food on the table; from merchants, bakers, tradesman and fisherman to barmaids, thieves, street performers and whores.This role play centers around...
Telmeere is a land of enchantment. With magic, kings and queens, knights and princesses, romance and betrayal and redemption. That is, if you are among the titled gentry. For the common folk all Telmeere is, is a name on a map no one can read. The Lowtown district in Valmoor Port is a cesspool filled with ordinary folk just working to put food on the table; from merchants, bakers, tradesman and fisherman to barmaids, thieves, street performers and whores.This role play centers around the local tavern meets inn meets whorehouse 'The Prince and the Pickpocket.' Or just 'The Prince' for short.
Telmeere
A land of enchantment
Basic politics: Telmeere is ruled by a monarchy and a counsel of nobles. The current king is King Quarhin, he is an aging widower with only one son. Relations between Telmeere and it's bordering kingdom of Lasca are tense.
Major Cities: The capitol is Osian. Other major cities include Eirstin, a city in the eastern desert that is a major trade center, Harrowford, a city built beside the only bridge that crosses the Glass River and Innisfall, the religious capitol. Not to mention Valmoor Port, the largest coastal city in Telmeere.
Magic: Magic isn't considered a particularly useful skill, it's considered more of a parlor trick. People are born with the ability, but most people can only do simple spells like levitating small objects, starting small fires, creating colorful lights and sparks, the occasional healing spell, that sort of thing. Anything more tires magicians out. Stronger magicians, capable of anything more are taken to Innisfall by the time they are eight, before their powers mature, so no one really knows if it can be anymore powerful than that.
Mythology: The people worship seven gods. They go nameless, and are only referred to by their titles. The Creator, who is most often depicted as a woman although it varies. The Creator rules over everything, and is believed to be the source of everything and all things good. Then there is Death. Death is considered a force of pure neutrality, an apathetic god. The Workman, rules over the people's every day lives, but is particularly worshiped by tradesmen. The Mother, who is considered a usually gentle goddess with an unusual vengeful streak. The Warrior, who is not usually prayed to by any besides soldiers. The Trickster, who is god of thieves, con-men, travelers and merchants. And the Magician. The magician is god of magic; in some places it is believed that the Magician is just the Trickster is disguise.
Valmoor Port: Valmoor Port is the largest coastal city in Telmeere. It is set on the Glass River where it drains into the Azure Ocean. It is governed by Lord Lynchwood, a slovenly, unconcerned sort of man. The laws are enforced by the City Guard, a quasi police force employed by the governor. The city is separated into four districts. Uptown, where the nobility have city homes and the rich and influential stay. Midtown, where merchants and middle class live. Lowtown, is where most of the city's population lives. It's filled with people from all walks of live, from the hard working fisherman, to the struggling woodcarver, to the scum of the street. And the Docks, filled with ships and warehouses.
Weather/Season: Early winter filled with freezing winds and the occasional light snow.
Currency: Gold Crowns, Silver Sovereigns, Silver Nobles, Bronze Bits. Five Sovereigns to a Crown, Eight Nobles to a Sovereign, 25 Bits to a Noble.
City Guard: The city guard is employed by the governor to enforce the law. They are run by Sir Freemont, a cruel, strict man. They are a rather corrupt organization, and don't much care about enforcing the law for the smallfolk, only those with money. Each district had a precinct, run by a knight. The main precinct is in Midtown. The guards patrol in pairs, breaking up fights and arresting petty offenders mostly. Senior guards investigate murders, although there are few.
I just finished hand writing a map of the city, I will upload it as soon as possible.
Could everyone who owns a business post a paragraph description of their business in the ooc thread? Thank you.
Places in Lowtown
The Prince and the Pickpocket- One of the social hubs of Lowtown, The Prince is the most popular tavern in the city. It doubles as an inn, brothel, and gambling den. The common room is large, with a bar, tables and five large hearths, as well a dozens of benches and chairs. Behind the bar are steps leading down to the cellar, where the food and drink is stored; as well as where the whores' children sleep while their mothers are working. The rooms on the first floor are where the prostitutes entertain their gentleman friends. Upstairs are rooms for guests. The Prince serves a heart stew and rolls every evening for dinner, and oatmeal in the mornings for just three bits a bowl. Hiring: barmaids, chambermaids, stableboys, muscle and whores, both male and female.
Thief King's Court- A large warehouse, restyled, in The Docks. It serves as home base for criminals, storage for ill gotten goods, sleeping arrangements for those who don't have anywhere else. Hiring muscle, thieves, pickpockets, goons, whores and criminals of all sorts.
Day Market- The day market is a sprawling bazaar of stalls, stands, vendors, merchants, and merchandise of all types. It operates 24/7, although most stands are only open a few hours a day. Wanted- Merchants, Businesspeople, Vendors.
The Saw and Chisel - A small carpenter shop near the day market. Some small items are on display inside, but larger items must be ordered in advance. The Saw specializes in furniture, but many intricate carvings can also be found inside. The shop has every carpentry tool imaginable hanging on the walls and placed on shelves since it doubles as a workshop. The owner lives in the floor above.
The King's Scabbard - A leather worker shop that specializes in leather armour, including breastplates, greaves, arm bracers, and many others. They also sell leather accessories such as purses. It's located only a few streets away from the day market. The owner lives above the shop.
Rules
- All forum rules apply.
- Correct grammar, punctuation and spelling is expected.
- Absolutely no godmodding
- What does the fox say. (Answer the preceding question to let me know you read the rules)
- Be polite to everyone
- Let us know if you are going to be gone for more than 24 hours
- I must approve all new characters before they join in on the rolelay
- If there is less than 15 pages of new roleplay since you were last online, please read them. More than that, you can ask someone what happened.
Any questions about the rules, PM me. I may add new ones if and when they are needed.
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