D. Rex
Magic Eight Ball
May this quick and dirty Interest check not reflect on the quality of the rp that I hope to offer.
Welcome friends! After noticing a distinct lack of Star Wars content, I have ultimately decided to throw my hat into the ring.
I am here to GM, but the specifics are to be fully fleshed out. Rather, I am hoping to discuss ideas with my players and see what we can come up with.
Now this is not just because I am a lazy(busy) person, but mostly because I put a high value on player engagement. I want my players to invest in the story, and feel like it is within their power to sway the plot. I want to see a mix of their ideas as well as mine.
I, however, will not start us off with nothing. A simple concept for us to build upon or change as we see fit.
Concept: A group of Sith Lords form a tenuous alliance, bringing their power and forces together to finally crush the Jedi. On a scale that hasn't been seen since the Sith Wars. But all is not unified... the rising Sith Lords have one more enemy. The One Sith Order.
Factions: Jedi, Sith, Grey, other.
Multiple characters allowed: Yes
Era: 100+ years after RoTJ
Rules:
No playable Canon Characters.
Disney Canon will not be applied.
Please join me in making a lasting Star Wars rp, where we can shape the galaxy, and tell many great stories.
Systems
Character Sheets
Fandom - Star Wars: Dedication [CS]
Welcome friends! After noticing a distinct lack of Star Wars content, I have ultimately decided to throw my hat into the ring.
I am here to GM, but the specifics are to be fully fleshed out. Rather, I am hoping to discuss ideas with my players and see what we can come up with.
Now this is not just because I am a lazy(busy) person, but mostly because I put a high value on player engagement. I want my players to invest in the story, and feel like it is within their power to sway the plot. I want to see a mix of their ideas as well as mine.
I, however, will not start us off with nothing. A simple concept for us to build upon or change as we see fit.
Concept: A group of Sith Lords form a tenuous alliance, bringing their power and forces together to finally crush the Jedi. On a scale that hasn't been seen since the Sith Wars. But all is not unified... the rising Sith Lords have one more enemy. The One Sith Order.
Factions: Jedi, Sith, Grey, other.
Multiple characters allowed: Yes
Era: 100+ years after RoTJ
Rules:
No playable Canon Characters.
Disney Canon will not be applied.
Please join me in making a lasting Star Wars rp, where we can shape the galaxy, and tell many great stories.
Systems
Also, my fellows, I should explain the Tier system. It is something i use to gauge power and ability between characters. It is a broad system, purposefully so.
Combat will likely occur in this rp, and players are in charge of whether character lives or dies. With the exception of them writing themselves into a corner, at which point pleading for mercy IC or OOC is your only defense.
The tiers are as follows.
Tier 1 - Mundane
Tier 2 - Apprentice
Tier 3 - Knight
Tier 4 - Master
Tier 5 - Grand Master
These are not exclusive to force users. But instead these are just to give an idea of a characters skill and power. Example being, a knight level bounty hunter would give a jedi knight just a hard a time as any sith knight might. Or a master pilot could fly circles around an apprentice force user.
If two characters are of the same tier, then the battle could go both ways. And the end result is based on writing and mutual agreement between players. With focus on the latter. Even if the winner of a fight is predetermined, I want it to be a close and intense fight with give and take, unless the fight is scripted to go a certain way by those players.
Just because you are a higher tier doesn't render you invulnerable to lower ones. A surprise blaster bolt to the back of the head by a mundane to a master will still kill the master. No their is considered not dangerous. But rather, a lower tier needs to be smarter and more creative. Leniency will also be given to the lower tier in terms of survival.
I want to see cinematic, theatrical, and dangerous. An arrogant master who is beaten by an lower tier underdog makes for good show. Just as a cocky lower tier group would in having their Hope's crushed by an experienced knight.
Do not worry or care about a kill count or win count. Such is irrelevant. The excitement of plot and journey are our reward. And I wish for every loss and death to be as memorable as every kill or victory. So if you are on the losing side, lose in an epic fashion! And never be afraid to ask the winner to help you look cool losing, or to give you moments where you can do something awesome or theatric.
I highly emphasize a give and take system. For example "I don't mind losing this battle, but I want to land an awesome blow for him to remember me by" or "Hey! I could really use this win, let me beat you, and I'll make it awesome for you and let you win next time." Or "I got a really cool idea for plot, can we have the fight go this way? The result will be sweet, and give us some great story."
Roleplay is a collaborative effort, and I hope that we can all help each other have fun. So never be afraid to chime in with ideas. Never hesitate to shine the spotlight on someone.
Play for everyone else and I'll make sure they play for you. And if anybody feels like they arent doing anything cool, or feel left out, be sure to let me know! I cant help if I dont know it. I will see that everybody has moments to shine.
Lastly! I dont want everybody to make a character in a single tier. I want a variety. Power wont drive the story, play will. There will be excitement to be had in every tier, I assure you.
Characters for the Master tier must be requested in advanced. And I will judge them more harshly then any other tier. As well I will need an idea of what you want to do with them. And with that power comes a responsibility to the story. For example, I will need a few accomplished Sith Lords for the Story.
Grand Masters, currently, are not playable. Not in the traditional sense. But if you have an awesome idea for one, please share it. But know that they are to act upon GM while under your control. They are also not here for extended play. But rather to be used as narrative tools.
Combat will likely occur in this rp, and players are in charge of whether character lives or dies. With the exception of them writing themselves into a corner, at which point pleading for mercy IC or OOC is your only defense.
The tiers are as follows.
Tier 1 - Mundane
Tier 2 - Apprentice
Tier 3 - Knight
Tier 4 - Master
Tier 5 - Grand Master
These are not exclusive to force users. But instead these are just to give an idea of a characters skill and power. Example being, a knight level bounty hunter would give a jedi knight just a hard a time as any sith knight might. Or a master pilot could fly circles around an apprentice force user.
If two characters are of the same tier, then the battle could go both ways. And the end result is based on writing and mutual agreement between players. With focus on the latter. Even if the winner of a fight is predetermined, I want it to be a close and intense fight with give and take, unless the fight is scripted to go a certain way by those players.
Just because you are a higher tier doesn't render you invulnerable to lower ones. A surprise blaster bolt to the back of the head by a mundane to a master will still kill the master. No their is considered not dangerous. But rather, a lower tier needs to be smarter and more creative. Leniency will also be given to the lower tier in terms of survival.
I want to see cinematic, theatrical, and dangerous. An arrogant master who is beaten by an lower tier underdog makes for good show. Just as a cocky lower tier group would in having their Hope's crushed by an experienced knight.
Do not worry or care about a kill count or win count. Such is irrelevant. The excitement of plot and journey are our reward. And I wish for every loss and death to be as memorable as every kill or victory. So if you are on the losing side, lose in an epic fashion! And never be afraid to ask the winner to help you look cool losing, or to give you moments where you can do something awesome or theatric.
I highly emphasize a give and take system. For example "I don't mind losing this battle, but I want to land an awesome blow for him to remember me by" or "Hey! I could really use this win, let me beat you, and I'll make it awesome for you and let you win next time." Or "I got a really cool idea for plot, can we have the fight go this way? The result will be sweet, and give us some great story."
Roleplay is a collaborative effort, and I hope that we can all help each other have fun. So never be afraid to chime in with ideas. Never hesitate to shine the spotlight on someone.
Play for everyone else and I'll make sure they play for you. And if anybody feels like they arent doing anything cool, or feel left out, be sure to let me know! I cant help if I dont know it. I will see that everybody has moments to shine.
Lastly! I dont want everybody to make a character in a single tier. I want a variety. Power wont drive the story, play will. There will be excitement to be had in every tier, I assure you.
Characters for the Master tier must be requested in advanced. And I will judge them more harshly then any other tier. As well I will need an idea of what you want to do with them. And with that power comes a responsibility to the story. For example, I will need a few accomplished Sith Lords for the Story.
Grand Masters, currently, are not playable. Not in the traditional sense. But if you have an awesome idea for one, please share it. But know that they are to act upon GM while under your control. They are also not here for extended play. But rather to be used as narrative tools.
Character Sheets
Fandom - Star Wars: Dedication [CS]
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