horrorshow
black magic and cigarettes
So, just asking for a bit of advice here, or really I guess for opinions. Whatever.
I've been roleplaying a long time. Probably too long actually. Back in my day, when I was a younger teenager, I had too much time on my hands and could maintain several group roleplays and one on one roleplays at the same time. Even while personally running most of those group games. Of course, back then, I had a consistent co-writer and he helped me with almost all of my roleplays.
I've never really gone at it alone. I'm a writer, so I imagine it's the same as that. Just like writing a book but instead of writing the entire thing, you get to a certain point and stop and let other people come in and help you, I suppose. But then there's a lot of pressure on you to keep the story going which I guess I can do. However, I'm admittedly pretty intimidated. For the last few years I've pretty much exclusively just joined other people's roleplays and stayed away from creating any group games of my own... But like, I have ideas now. Good ideas I want to try out as a roleplay instead of as something I write by myself. Plus, I've run into a theme here where I'll join a really fun roleplay I'm super excited for and the GM disappears and shortly after so does everyone else. So that's left a kind of bad taste in my mouth I guess.
One of my biggest things is when I look at other people's interest check threads I get sooo intimidated by how beautifully coded they are and how inviting the aesthetics alone make everyone else's games and I just don't know anything about that stuff. Maybe I'm an old man but I cannot figure out how to do all of that stuff and you guys are all super good at it. Maybe that's wrong of me to say that I think something like that helps your chances of drawing in the right kind of crowd for your game, but I feel like it does.
Anyway I'm just asking for opinions, experiences? Has running a group roleplay been incredibly difficult or mostly easy for the rest of you? Just curious about everyone else's experience with it. I'm intimidated. Or maybe I'm just out of practice and need to go for it.
I've been roleplaying a long time. Probably too long actually. Back in my day, when I was a younger teenager, I had too much time on my hands and could maintain several group roleplays and one on one roleplays at the same time. Even while personally running most of those group games. Of course, back then, I had a consistent co-writer and he helped me with almost all of my roleplays.
I've never really gone at it alone. I'm a writer, so I imagine it's the same as that. Just like writing a book but instead of writing the entire thing, you get to a certain point and stop and let other people come in and help you, I suppose. But then there's a lot of pressure on you to keep the story going which I guess I can do. However, I'm admittedly pretty intimidated. For the last few years I've pretty much exclusively just joined other people's roleplays and stayed away from creating any group games of my own... But like, I have ideas now. Good ideas I want to try out as a roleplay instead of as something I write by myself. Plus, I've run into a theme here where I'll join a really fun roleplay I'm super excited for and the GM disappears and shortly after so does everyone else. So that's left a kind of bad taste in my mouth I guess.
One of my biggest things is when I look at other people's interest check threads I get sooo intimidated by how beautifully coded they are and how inviting the aesthetics alone make everyone else's games and I just don't know anything about that stuff. Maybe I'm an old man but I cannot figure out how to do all of that stuff and you guys are all super good at it. Maybe that's wrong of me to say that I think something like that helps your chances of drawing in the right kind of crowd for your game, but I feel like it does.
Anyway I'm just asking for opinions, experiences? Has running a group roleplay been incredibly difficult or mostly easy for the rest of you? Just curious about everyone else's experience with it. I'm intimidated. Or maybe I'm just out of practice and need to go for it.