• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy 𝐑𝐎𝐆𝐔𝐄 𝐖𝐀𝐕𝐄𝐒 — THE CAST

OOC
Here
Other
Here

Gao

[sad jester jingle noises]
Roleplay Availability
Roleplay Type(s)
font callfont callfont call
APPLICATIONS

OPTIONAL ROLES

ROGUE WAVES.
YOU BOARD THE LEVIATHAN.
THE CHARACTERS.
Edit as of 25/05: Applications are due by the end (11:59pm) of Wednesday 29th of May.
Hello hello and welcome to the application area of Rogue Waves. HERE is the google document of “Lore”, which goes over Faction groups & Locations to assist in your character sheets. I have added a spoiler underneath this section with unformatted information for those that are unable to view it.
I will note that even if you are logged into google, nobody can view your name or profile picture when viewing this document (not even me). Like everyone else you will show up as an anonymous animal, so do not fret if you’re worried about someone seeing your Xx_ShadowLordSlasher839_xX email. If you are still uncertain, do open it on Incognito or scroll through the spoilered info below. I usually prefer to have all information in one place to avoid clicking around different links, but found a Google Document was the easiest way to display it. (I also spent an embarrassing amount of time trying to make it look pretty, woe is me.)
What I’m looking for is a range of characters with different backgrounds, values, ambitions, and a balanced crew of loyal/neutral/evil. Do remember to remove my annotations in brackets, they’re just a guide. I've asterisked what is compulsory to include, everything else is optional. I use codes because I find them pretty and enjoy customisation, but you are not forced to use them to partake in this roleplay. Just make sure if adding an image to your uncoded post that it is not the size of a house. Thank-you ♡.
If you have any questions, feel free to ask in the ooc or send me a dm! A deadline for applications will be applied further into the future.
As a quick reminder, there is a limit of two characters each (for now), and characters are to be over 21 and human.
THE CHARACTER SHEET.
*Full Name: [Their real name]
Alias: [Nicknames, perhaps a name they prefer, or have to go by]
*Role: [For example, “The Marksman”, or your crafted role.]
*Age:
Place of Birth: [Locations are listed in the doc & spoilered beneath]
*Face-claim: [Written description or realistic]
*Height:
*Eye & Hair colour:
Written description of appearance:
*Personality: [This can be communicated through descriptions, bullet points or even a written scene. Just something that gives me a nice feel of your character.]
*Likes & Dislikes:
*Fears:
Habits:
Hobbies:
*Strengths: [What are they good at? What are their skills? Does not have to be battle or physical oriented, nor written at extensive length.]
*Weaknesses: [Same as above, but the opposite.]
*History: [I know this part sucks. I’m sorry. You are free to write instances that had an influential impact on your character, do the classic Childhood, Adolescence, Adult, or style this in any format you see fit.]
*Reputation: [Are they well-known? By who? For good reasons? If publicly, what cities would they be known in?]
*Why did they board The Leviathan? [What is their motivation? Is there one, or are they drifting aimlessly?]
How did they get on board? [Legal means? Illegal means? Appointed by the King? Bought themselves a spot? Feel free to be creative with this.]
Faction: [Listed in the google document as well as the spoiler below. Can answer as none if not applicable. For those that answer yes, is this a past or present affiliation? If it’s in the past, how does your character feel about them? How/why did your character join, and how/why did your character leave them? Would this faction recognise you today? Are you now affiliated with a new faction? Are you part of two simultaneously? You don't have to answer all of these, but do consider them.]
Status: [Also listed in the google document & spoilered below. This is their social position, can be past or present.]
Opinion on royalty: [Are you loyal, neutral, or against?]
Opinion on piracy: [Swing sword be sexy? What do you think?]
Extras: (If you have a Spotify playlist or a Pinterest moodboard for your character, place them into my loving hands at once.)
The following questions are compulsory for your darling GM gao.
*What I would like my character to encounter/experience/develop in this roleplay are: [Maybe close relationships, character development, a certain injury, a scenario that is the embodiment of what they fear most. Wanna make them cry and lose everything they love? Let me know and it’ll help my scheming.]
*If not selected in the first round of applications, I am willing to be contacted at a later date if the GM feels there’s a fitting opportunity for my character to make their grand arrival: [Y/N]
{WOJTEK FUS}
night owl


STATUS
This is related to their social position and what circles your character may be involved with, or has been involved with. More than one may apply, and is completely optional to include in your character sheet.




KINGSMEN: Loyalty for the crown, those onboard the Leviathan will be seen as Kingsman by proxy (for now), but there are those in the group who have pledged themselves to the King wholeheartedly. Whether that devotion will survive the dilemmas of the Leviathan is unknown.

PRIVATEER: A pirate by branding, a Kingsman by contract, crimes have been pardoned to have your skillset working for the King. The melted letter is branded ropey and thick into your wrist, but better than the thick of a noose shaped for your throat.

WANTED: Desired by whoever has the money to print and distribute these posters, they may depict a missing person or criminal, and at times, be promised a bounty for their death or return. The more appealing rewards invoke the pursuit of money-hungry bounty hunters.

HIGH SOCIETY: Politicians, the wealthy, and those that are subject to run at their beck and call. You are so entangled with this fanciful way of life, sentenced to smile without teeth and drift between the fingers and lies of sycophants, that you forget there are more pressing issues beyond this golden cage.

LOW SOCIETY: Struggle is familiar on your tongue, familiar in your voice and familiar in your destitute hands. Stomach sieved and coin purse light, street urchins and beggars alike, you are the slums of society, frequently admonished by the arrogant slopes of upturned noses. You may be diamonds in the rough, if you can manage to shed the extrinsic muck from your body.

ROYALTY: Blue blood, beasts of this high-status ilk are drooled with intangibility. The highest of society with the wealth and reverence to match, your value is incalculable, ransom-worthy. But pedestals propose the risk of a plummet, love for the sun and devotion bathed languid in, born in, or the Icarus plummet to a gnashing seabed. You cannot have both.

OUTCAST: Everything of yours is revoked, cracked open and scoured of both identity and your place in society. By the King’s decree you are to own no land, bear no children, and exist as a severed, nomadic thread outside of city walls. Death isn’t a worthy punishment for what you’ve done, but ostracization and living with the haunt of your regret is.

FACTIONS
These are established groups throughout Solas. Same as Status, these may be past or present affiliations, and your character can be part of several or none at all. Neither of these are compulsory in your application, but will help with plotting, pivotal events, and connections throughout the roleplay. I do advise at least reading these for ideas.




CARMINE CORSAIR: ( organised piracy ) Identified by a fleet of ruby sails and gunpowder tempers, this faction is one of few organised pirate groups ruled by its own flavour of sovereignty. While there is no “Pirate King” per say, The Red Baron enforces law of both this faction and the residents of the location Antares. They’re known to loot any boat, bring waste to a seaside town for no purpose other than to test new ammunition, and are overall cutthroat in their practices. They are the most pressing concern to King Rowan.

STYGIAN ORDER: ( thieves guild ) While originating from Sirocco, this Thieves Guild is webbed throughout Solas in clandestine locations. Emerging from the routine of pickpocketing habits are rumours of a heist, rumours of members that have bigger ambition than swiping bags and coin purses; the bank of Siroc remains enforced by guards, but these rogues have a magpie appeal to everything labelled off-limits.

PIRATE: ( disorganised piracy ) While Carmine Corsairs are imposing, there is a vast collection of pirates throughout the realm that are independent from this red-sail brigade. Morals may differ between each vessel, as does the danger they pose. They can be branded or unbranded, unknown or renowned, but know that the punishment for piracy in Zenith is a plummet from the gallows or a chained drowning from the tide. If one is especially lucky and offered a small mercy from the King or his council, a privateer contract may just revert your fate.

COVENANT OF AETHERA: ( religious sect ) Emerged from The Cascades, followers are swathed in ivory and lost in a devotion that can border absurdity. They revere celestial bodies as ancient deities, believing the dark that haunts the Cascades is punishment for those that are sceptics to their practices, those that have deterred from the natural path. Stars as their prophet, the “Oracles” are the two leaders that interpret these, and they believe sickness, murder and war is a predetermined fate that deserves no intervention— save they anger the cosmos once again. It is the key to salvation, to unbinding the curse that ensnares the marble city, and they spread their beliefs through flashy public ceremonies and offerings that tourists are always enraptured to experience.

WORLDBUILDING & LOCATIONS
Most should be pretty self explanatory. No Tiktok. No converse sneakers and ripped skinny jeans. No Harry Styles to adopt you from your mom.

Rogue Waves is based in the fictional world Solas, hosting limited magic and fantasy species, yet these are subject to discrimination in most corners of the map. I may allow characters in the future to dabble in these subjects, but for now it’s forbidden ooo.

There is an assortment of sleepy towns, farmlands and minor cities littered throughout that you are free to create yourself. Just make sure to detail these in your character sheet.

Please note if you choose to assort your character into these locations, that they do not have to abide by stereotypes, skills, jobs or traits that are listed. These are just to give you an idea of their society, values, culture etc. You can have a friendly character from Umbra who hates soup, a humble aristocrat from Siroc, etc etc.




THE CAPITAL OF SOLAS, CITY OF ZENITH: The Leviathan hails from this hub of trade, as does the monarchy. A cobblestone capital nestled between plains and ocean port, it’s a bustling epicentre that disperses into dark, narrowed pathways riddled with uncertainty. Sailors make home at heady taverns, same as clandestine crime and muck-ridden poverty do in the back-alley webs of Zenith. King Rowan presides over the majority of Solas, has a daughter but no male heirs, and with circulating rumor of an unwell wife, expectation for his family reign is to be short-sighted.
MOTIFS INCLUDE: Crowns, balance scales.
AMIABILITY: 3/5
KNOWN FOR: The marketplace, largest port and flotilla of stalls in Solas. The royal family, an annual Carnevale, military resilience & presence, connected rooftops, storage warehouses, tunnels beneath the city, political hub, the gallows, largest prison in Solas, guilds, a concerning number of orphanages, branding pirates.
ORIGINATING FROM ZENITH MAY EMBED TRAITS OF: Connections, bargaining, entrepreneurship, street smarts, adaptability, multilingualism, politics, leadership, apprenticeships, education, nobility.



THE CASCADES: An endless night ensnares this opaline stronghold, accursed to be held hostage by what devours in the dark. Lacquered opaline, Cascade cuts a figure of tall ivory into the inky backdrop, and proves to be a beacon of perseverance in an environment that desires to render it down to a crude cage of skeletons. Streets of milky pavement and origami lanterns, it’s an ethereal epicentre for tourist attraction and exploration of the arts. Those that hail from here are steely to what haunts outside their walls, and residents that live beyond the protective wards of the glowing city have found methods to live and travel freely. If not for the fact you can throw a lump of meat into the dark and it will hit the ground as a licked-clean bone, the Cascades would have surely eclipsed Zenith as the Capital.
MOTIFS INCLUDE: The moon, stars, lanterns, origami.
AMIABILITY: 4/5
KNOWN FOR: A Forever Night. The annual light festival. Religious temples, academies, crystals and gemstones. Strict laws and minimum crime, and as such, guards that are revered across Solas. Strange food, tourist traps, uncommon flora & fauna, regular art exhibitions. Live (and often cruel) executions are noted to be their intense retaliation to criminal activity.
ORIGINATING FROM THE CASCADES MAY EMBED TRAITS OF: Wisdom, tradition, keen eyesight, caution, creativity, eccentric fashion, obedience, religion, insincerity, academia, art.



ANTARES: A frequent layover for sailors, and a lay is often what they get. At the nucleus of binge drinking, brothel visits and mulling of sticky tobacco, Antares is a party port with little concern for self preservation. King Rowan has no governance here, and disorder is Antares’ closest companion, seconded only by The Red Baron; a reputable pirate at the helm of the Carmine Corsairs. Granted you’re not preaching loyalty to the King of the Capital, there is no reason for you to be turned away from their shores. While not exclusive, this is a pirate oriented location. Rum is strong but the strike of a fist to the jaw is stronger, and accolades of barfight bruises are not uncommon in this region.
MOTIFS INCLUDE: Red sails, crossed swords, skulls.
AMIABILITY: 3/5
KNOWN FOR: The Red Baron. Carmine Corsairs. Drinking, fighting, blacking out on the pavement. Opium consumption, murderers, thieves, pirates, homebrew alcohol, smuggling dens, illegal trade, gambling, the worst brothel in Solas (they bite), crooked royal personnel, greasy food.
ORIGINATING FROM ANTARES MAY EMBED TRAITS OF: Street smarts, resourcefulness, bar-brawls, hand-to-hand combat, bomb making, pickpocketing, resilience, determination, self-reliance, risk awareness.



SIROCCO SANDS: From the heart of the desert is the skyline of Siroc, drooling rooftops of yolky gold and pooling fountains of freshwater oasis. Boasting wealth for invitations to the most exclusive events in Solas, affluence and upkeep of appearances are abundant in this city. Visitors are met with respect, granted you have the money to prove your worth. Two sides of the same coin, the surface is nourished with activity whilst the undercity chokes; beneath the crust are forges of flame and metal, pluming cinder and ash into the salty lungs of impoverished residents. Pain seeps into hands that are pebbled by callous and scar, canvases to showcase the decades of tough, menial work. The upper class nourishes itself fat on the survival of the poor.
MOTIFS INCLUDE: The sun, scepters, lions
AMIABILITY: 4/5
KNOWN FOR: A surface and undercity divide. Blacksmiths, affluence, banks, sand, metals, the origin of the Thieves Guild, high-society soirees, sandstorms, wealth discrimination, annual ballroom events, most acclaimed brothels, gladiatorial entertainment, freshwater baths, luxury and relaxation.
ORIGINATING FROM SIROC MAY EMBED TRAITS OF: Metalworks, banking, scamming, mining, socialising, trading, combat, horseback riding, hardworking, poverty, physical injury, high society, laziness, greed.



CITY OF UMBRA: A northern fjord cleaved by alpines, reaching the city of Umbra is a showcase of frozen shipwreck artefact. There is nothing in terms of hospitality, a glacial waste met in both the environment and its inhabitants. There are surrounding, smaller settlements, but they are all eager to be rid of outsiders. Insight to their secrets or traditions are reserved for residents, for this place will ravage you cold, but to welcome the warmth of others is a risk of extinction. As you leave, you notice something seems to move on the ice when you’re not looking, like a reflection of sunlight clashing at a wrong angle. You notice the crew seems larger than when you left port. You notice something has come on-board with you. You notice it has come on-board for you.
MOTIFS INCLUDE: Snowflakes, bears.
AMIABILITY: 1/5
KNOWN FOR: Funeral pyres, gatekeeping, fur pelts, boat-builders, unconventional mounts, defensive location, blizzards, nice soup, pet bears (I know you want this), being the most secretive of all Solas communities.
ORIGINATING FROM UMBRA MAY EMBED TRAITS OF: Skinning, hunting, keen perception, boat-building or repair, distrust, boat manoeuvring, slip-resistance, secrecy, monster-hunting, beast-taming, hard-won loyalty.



WATERS OF ALGOL: An uninhabitable cluster of islands is girdled with water that is perpetually cloudy, as if the laden silt has been kicked up from tumult. Navigation is precarious, and many a boat have found their final tomb in Algol. Ragged reefs and shallow loam hidden in the cloud of pallid water, only the experienced or desperate tend to even consider travelling through this region. Men are sometimes plucked from the waters of Algol with little left to their memory but clammy hands and waxen skin, sedimenting what is thought to be egregious fiction into a real life account. What Solas knows is enough: Don’t go into the water.
MOTIFS INCLUDE: None
AMIABILITY: 0/5
KNOWN FOR: Murky water, shipwrecks, uninhabitable islands, unpredictable weather patterns.
ORIGINATING FROM ALGOL MAY EMBED TRAITS OF: Dying. You will be dead. You cannot live here. No free real estate. Begone.



THE CANALS: Fluvial, people of and found on the river; they are bound by no city, not even a King, and are instead a dying population scattered through a single, unmapped river. Refusing to partake in the politics of monarchy or war, Fluvians have been spurned by those that rally behind the King. They are ostracized to their placid life upon the waterways, a consequence that wouldn’t seem at all a problem if not for the lack of protection. While comfortably sustained by the river’s resources, there is no justice, no threat of gallows to deter violent pillaging. What little they have is reaped, and Fluvians are left to drown in the remains without help from the Capital. They are Outcasts, treated as such. Those on the river are gentle, their biggest virtue and vice.
MOTIFS INCLUDE: None.
AMIABILITY: 5/5
KNOWN FOR: “Deserting” the King. Townships are left uncharted from most maps. Reeds, tranquility, freshwater springs, production of high quality instruments, lily pads, canoes, “Fluvian” (derogatory), homely, community, dwindling population, swarming visitors with gifts and curious attention.
ORIGINATING FROM THE CANALS MAY EMBED TRAITS OF: Balance, foraging, fishing, swimming, pacifism, hobbyists, community, diplomacy, negotiation, light-footed, stealth, climbing, wariness, skittish, knowledge or appreciation for nature, comfortable clothing, sea legs, rowing, outcast status.


If wanting visuals of the locations, I advise perusing the Google Document because I was super sexy and didn't save the images 🕺.
 
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both completed (excluding pinterest & spotifies ignore that) but this is my obligatory heads up that this code is nefarious and the third tab (portrait icon) has secret information stored away in the three clickable circles along the top

















  • CLICK












    RAT



    THE LAZARUS.














    HAVE A SEAT, MISERY



    SHAYFER JAMES.





































    FULL NAME


    Landon Alström







    Alias


    Rat, Ratthew, Rathaniel etc.







    age


    THIRTY







    P.O.B


    The Cascades






    PRONOUNS


    HE/THEY/IT/THING/DOES NOT CARE






































































nine lives


















  • CLICK












    REN



    THE KINGSLAYER.














    BLUE AS INDIGO



    TIGERCUB.





































    FULL NAME


    Funai Ren







    Nicknames


    Just Ren 🔪







    age


    TWENTY-SIX







    P.O.B


    The Canals






    PRONOUNS


    HE/HIM USUALLY.






































































nine lives



 
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the hunted.















full name

Gwyn Vilkas






alias

Faylen






role

The Hunted






age

18 years old







p.o.b.

Town near Zenith


















style








































height | weight

4'11" | 150 cm
100 lbs | 45 kg






hair

Long curls that tumble towards her waist, ash blonde in color though in certain lighting it will take on a pale golden hue. Most days Gwyn will wear her hair loose with small braided sections on either side of her temples that is secured at the back of her head or she will braid it to the side with some loose pieces framing her heart-shaped face.






eyes

Forest green in color, Gwyn's eyes are framed by thick, dark lashes in the same shade as her eyebrows.






Build

Slender and lithe, Gwyn has delicate curves and a slightly toned frame from her years of training under her father.






face-claim

Freya Allan from her role as Ciri in the Witcher Netflix series.



































When The Truth Hunts You Down




Sam Tinnesz











req.

req.














so, tell me, little wolf...
do you want to punish those who have wronged you?



Gwyn has an adventurous spirit, following her curiosity wherever it leads her. If she is not practicing her combat skills or learning new fighting techniques, Gwyn was either reading or exploring the forests that surrounded her small village. She shows a healthy respect for the wild but she does not fear it, not when she has spent time there learning how to hunt with her father.

Her family and friends are the most important people in her life and she would do anything to protect them. Gwyn is very protective towards her those she cares for, but because of this, she can be a bit reckless at times in her desire to keep her loved ones safe.

Hunting with her father has taught her how to observe her surroundings but most importantly, how to be patient. She tries to employ this skill when she is training but there are times where she gets frustrated with herself for not executing a move perfectly or messing up on a sword strike. She can't help but compare herself to other fighters and there are times where she feels that she is not good enough.

Gwyn can be rather stubborn if the mood strikes her and she does not appreciate others trying to dictate what she can and can not do with her life.













likes


Reading, Learning new things, Tea, Sweets, Nature, Adventure, Climbing.








dislikes


Being cooped up inside, Being told she can't do something because she is a girl.








Fears


The Blackwell family finding her and hurting the crew of the ship because she ran away from them.








Habits


~ When she is nervous, she will fidget with the silver wolf medallion her father made for her.
~ Scrunches up her nose when she is confused about something.
~ When stressed, she can not sit still and either practices her combat skills or does tasks around the ship to expel her nervous energy.








Strengths


~ From the moment she could hold a sword, her father had been teaching her how to defend herself.
~ Though not an exceptional hunter by any means, she would not starve if she found herself stranded in the wilderness.
~ She is rather nimble on her feet, using her slender physique and short stature to her advantage.








Weaknesses


~ Despite all her training with her father, Gwyn would struggle against an opponent that is larger and stronger than she is.
~ Ironically, despite growing up in a port town, Gwyn isn't a very strong swimmer; she spent most of her time in the forest or helping out her father in the forge to worry about learning how to swim well.
















pers.

pers.
















history



Gwyn grew up in a small port town near Zenith. Her mother had passed away during child-birth, leaving her in the care of her father, who had no inkling on how to raise a child never mind a girl. Even as a child, Gwyn displayed a adventurous nature and her father knew that a life of marriage and settling down wouldn't be for her. But he wanted her to be prepared in case she did decide to fly far from home, so when she was old enough to wield a sword, he began to teach her how to protect herself.

Her father owned a smithy and sold weaponry and tools to the folks in the town. When she was old enough to help out, she began to make deliveries for her father, which eventually put her on the radar of someone she did her best to avoid.

Marcus Blackwell was from the wealthiest family in her town, a family who ruled with an iron fist. Marcus was a known flirt and the more Gwyn rejected his advances, the more he seemed drawn to her.

One morning the head of the Blackwell family came to their door with a demand for her father: Gwyn was going to marry Marcus. Her father declined the demand, knowing his daughter would never be happy with that kind of life.

But the Blackwell's do not take kindly to being denied what they desire and the morning sun saw her father's workshop in flames.

Too terrified to stand against them, The Blackwell's rounded up a mob to drag Gwyn out by force. With little time to spare, Gwyn's father put her on a horse with few belongings and sent her away. The last image she had of her father was him facing down the mob with sword drawn. When she reached Zenith, she realized the coin her father had given her would not be enough to buy her passage aboard The Leviathan and as such, she was forced to sell the sword he had packed for her alongside the one she already carried.








legacy



Reputation
How well known she is would depend on who has seen the wanted posters that the Blackwell's paid to have printed and distributed.

Why did they board The Leviathan?
She hopes that The Leviathan will be her salvation and take her far away from the people searching for her.

How did they get on board?
It pained her to do so, but she was forced to sell one of her father's finest swords in order to pay her way aboard.

Faction
N/A.

Status
Wanted, the Blackwell's would pay handsomely for her safe return to them.

Opinion on royalty
If the Royals are anything at all akin to the Blackwell's, then she would rather stay far away from anyone claiming to be royalty.

Opinion on piracy
She firmly believes in doing what you must to survive, so she does not condone pirates for their life-style.

Extras
She carries a short sword with a wolf engraved into the hilt as well as a matching wolf medallion. Both were crafted for her by her father and they are her most treasured possessions.



















father





Kazimir Vilkas

FC: Henry Cavill from his role as Geralt from the Netflix Witcher series.









--





name here

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vestibulum dui eget diam sodales lobortis. Nulla fermentum purus fringilla hendrerit tincidunt. Quisque ullamcorper fringilla augue, a laoreet ligula vehicula vel. Vestibulum laoreet tristique sem, vel malesuada nunc congue quis. Nulla aliquet massa a felis viverra iaculis. Praesent ac tortor quis diam efficitur consequat non id eros. Nullam malesuada quis nisl vitae consequat.









--





name here

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vestibulum dui eget diam sodales lobortis. Nulla fermentum purus fringilla hendrerit tincidunt. Quisque ullamcorper fringilla augue, a laoreet ligula vehicula vel. Vestibulum laoreet tristique sem, vel malesuada nunc congue quis. Nulla aliquet massa a felis viverra iaculis. Praesent ac tortor quis diam efficitur consequat non id eros. Nullam malesuada quis nisl vitae consequat.













What I would like my character to encounter/experience/develop in this roleplay are

I would be interested in her past catching up to her, perhaps in the way of bounty-hunters finding her due to the wanted posters the Blackwell's had printed of her.






If not selected in the first round of applications, I am willing to be contacted at a later date if the GM feels there’s a fitting opportunity for my character to make their grand arrival

Yes.













hist.

hist.








scroll














♡coded by uxie♡

 
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  • tw: medical talk, needles, xenophobia, heavily implied child/family illness/death













    • ILYA



      THE PHYSICIAN.














      Melancholia



      St. Loreto




























      FULL NAME


      ILYA MIKHAIL Jovanović







      ALIAS


      N/A







      age


      TWENTY-EIGHT






      BIRTHPLACE


      UMBRA






      PRONOUNS


      HE/HIM







      SEXUALITY


      BISEXUAL






      ROLE


      THE PHYSICIAN





































































    nine lives


 
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  • a fury's roar.















    role

    The Maestro






    full name

    Aryon Solei Hóng






    alias

    Altalune Onyx Starfury






    date of birth

    June 4th






    age

    21






    gender

    Genderfluid






    pronouns

    All Pronouns






    sexuality

    Homosexual-Demiromantic






    marital status

    Married






    social status

    Royalty






    place of birth

    Sirocco Sands






    face claim

    Dylan Wang


















    mood








































    written description

    Aryon is an androgynous individual standing at 6'0. As first impressions go, they appear delicate and unassuming. However, after incorporating dance in their performances, Aryon developed a strong core and powerful legs. They're exceptionally flexible.

    Their hair is a light platinum (almost silvery) blonde. Their hair is long, sweeping past their hips in sleek waves. Their eyes are dark grey (almost black) and framed with long thick lashes.

    Their pale complexion — a light fawn beige with a cool rosy undertone — is clear and unblemished.






    height

    6'0






    hair

    A pigment as rare as a blue rose blooming in the heart of winter. A blonde so pale, it can only be bestowed by the Moon Goddess herself. The natural coloring — a rare mutation renowned in the Hóng bloodline — is a blessing and a cruse.






    eyes

    A raging thunderstorm with streaks of lightning. In other words, a stormy grey so dark, it can only be described as black. If the stormy grey is exposed to light, flecks of silver penetrate the dark clouds.






    dist. features

    Their moonlight hair and stormy grey eyes are their most striking features. They stand out like a moonflower masquerading as a sunflower.






    body modifications

    Their earlobes are pierced twice.
    As an act of defiance — a dangerous gamble since it made them more identifiable — a single forget-me-not is inked on the back of their right ear.






    preferred style

    Like a desert bathed in moonlight, silver and blue are their bread and butter. Once upon a time, the colors represented the Hóng family. Unless they're forced to represent House Goldwyn, they avoid green and gold. Since their husband forced them to be the matriarch of the House, their wardrobe featured a variety of feminine clothing. However, they grew to love dresses and corsets.

    In truth, Aryon doesn't mind feminine or masculine clothing. If they find a Hóng original, they'll do anything to obtain it.


































    one flower one sword




    tgcf











    req.

    req.














    Light can be found even in the darkest of hells.



    TW for implied physical abuse and threats of non-con.

    On the surface, Aryon is charismatic, flirtatious, and well-mannered. As a royal, their renowned beauty and impeccable grace earned them the epithet, Blue Rose.

    Tears slid down their mottled cheekbones. Aryon bit their lip hard, the taste of copper bitter on their tongue. They clutched the dagger — a stolen ceremonious blade as ostentatious as the Archduke — with trembling fingers.

    Aryon is a performer. With a pluck of their strings or a hum from their lips, they drew in a crowd like a moth to a flame. Not even the most reputable musicians held a candle to their performances. An average entertainer couldn't compete against true musical genius.

    The doorknob twisted with a click.

    Aryon pressed their back against the wall adjacent to the door. As the door opened, they slide behind it and waited.

    "My sweet Songbird~ Where did you go?" A silky voice crooned.

    Their heart thudded against their chest. It felt as if it were ready to burst. Aryon raised their dagger, ignoring the twinge of discomfort. Their ribs ached.

    Despite their pale coloring — the source of their renowned beauty — Aryon learned how to blend in the background. While it became a necessary tool to survive — Archduke Goldwyn wanted an obedient and submissive husband — it introduced them to the world of secrets. Eventually, information gathering became their bread and butter.

    With their charming wit and honeyed words, Aryon collected secrets — no matter how small and insignificant — involving the upper class. If a careless noble spilled a dark secret during an extravagant ball, they knew.

    The skin on their arms resembled a constellation of black and blue. The shackles on their wrists were tight, rubbing their skin raw. A single thick chain connected the shackles together, restricting their movement. However, since they removed the shackles around their ankles, their wrists aren't their current priority.

    Escape first, pick the lock later.

    "It seems my Little Bird has escaped from their cage." The Archduke picked up a set of shackles; the same shackles they removed from their ankles. "You're only delaying the inevitable, Doll. A bird with clipped wings can't fly."

    Their grip on their dagger tightened.

    Songbird ... Little Bird ... Doll ... Aryon hated it. The terms of endearment were like a sweet Sirocco wine laced with the deadliest poison.

    Despite the unforeseen circumstances — the Archduke chaining them to a bed wasn't part of their plan — they refused to admit defeat.

    Below the surface, Aryon is anxious, clingy, and manipulative. Before the fall of the Hóng family, Aryon was gentle and naïve. They believed in fairytales and dreamed about their knight in shining armor. However, after the Archduke forced them in a loveless marriage, their sweet naïveté shattered.

    Once they witnessed the true darkness of the world, Aryon stopped believing in fairytales.

    "I know you're in here, Little Bird. The room has no windows for a reason~" Despite the lighthearted tone, an undercurrent of anger bubbled beneath the surface. His patience was reaching its breaking point.

    Aryon bit back a sob. They closed their eyes and struggled to calm their heart. When they planned their escape, Aryon anticipated a possible encounter with the Archduke. However, it didn't erase their petrifying fear.

    The platinum blonde was terrified of their husband.

    Suddenly, the door slammed shut, revealing their hiding spot. "Found you," Viren sneered triumphantly.

    Their wealthy background taught them how to navigate through high society. However, to survive the Capital, Aryon constructed a perfect façade. They buried their vulnerable heart and hid their pain behind a flirtatious smile.

    They became their own knight in shining armor.

    Their blood ran cold. No...

    "You know what happens when you try to escape, Doll. Was your previous punishment not enough?"

    The carriage was waiting for them. Please, no.

    "I'll admit, you've grown craftier. I have a beautiful and resourceful husband," Viren praised.

    A hand caressed their face, evoking a flinch. The gentle stroke felt vile and repulsive. When their husband's other hand trailed up their thigh, their heart sank.

    Deep down, Aryon craved companionship. While they desired freedom above all else, their traitorous heart remembered their family's unconditional love. Despite their flirtatious tongue and cunning wit, they're a romantic at heart.

    Unfortunately, Aryon is terrified of being vulnerable.

    The Archduke leaned forward until his lips brushed against their ear. "If you're a good boy and don't make a single sound, I'll consider a lighter punishment," he murmured.

    All those months of planning ... embezzling ... blackmailing ... is this the end? Are they destined to remain a porcelain doll for House Goldwyn?

    The hand neared their inner thigh.

    No ... no ... NO! Something inside them snapped. "Get your hands OFF ME!" Aryon shoved their husband away. Before the Archduke could recover, Aryon lunged forward with their dagger raised.

    Despite their inner turmoil, Aryon is exceptionally strong-willed. Due to their resilient nature, they survived the Capital and House Goldwyn. After their escape, they joined the Stygian Order and boarded the Leviathan. The Thieves Guild was dangerous and unpredictable. However, after three years of hell, Aryon learned how to be crafty and resourceful.

    They'll do anything to ensure their freedom.

    On a final note, Aryon is loyal. They despise betrayal more than their husband.













    likes


    Astronomy.
    Festivals.
    Flower Language.
    Tea.
    Storybooks.








    dislikes


    Betrayal.
    The Capital.
    Chains.
    Hot Weather.
    Royalty.








    hobbies


    Calligraphy.
    Embroidery.
    Origami.
    Painting.
    Stargazing.








    habits


    Carding their fingers through their hair.
    Folding origami to clear their mind.
    Humming a tune under their breath.
    Using hand gestures while speaking.
    Venting their emotions through painting.








    fears


    Abandonment.
    Archduke Goldwyn.
    Dying.
    Loss Of Freedom.
    Snakes.








    strengths


    Acting.
    Charming the crowd with their performances.
    Dancing and singing.
    Gathering information and secrets.
    Playing multiple musical instruments.








    weaknesses


    Being vulnerable.
    Giant sweet tooth.
    The sun and arid temperatures.
    Too flirty for their own good.
    Unable to set healthy boundaries; say "no" to sex.
















    pers.

    pers.
















    chapter one: moonchild



    On the night of a full moon — when the moon reached its zenith — a newborn wail pierced the silence. With hair as pale as the moon and eyes as dark as the night sky, Aryon Solei Hóng was akin to a rare desert rose blooming in the scorching hellscape known as Sirocco Sands.

    The news of the Hóng heir spread like wildfire. As one of the wealthiest merchant families in Sirocco Sands, the Hóng family dominated the textile trade and gemstone market. They were renowned for producing the most luxurious silks and exquisite jewelry. If one garbed themself in a Hóng original at a soiree, they were treated like royalty.

    Like vipers in an underground cave, the upper class waited eagerly for the young heir to grow. Once the Hóng heir reached a certain age, they would bare their fangs and strike.

    Marrying into the Hóng family was a dream they would do anything to achieve.








    chapter two: before debut



    The denizens of Sirocco Sands are hardy and unforgiving. While the upper class sat on their fat asses and drank their wine, the lower class — the true desertfolk — adapted to the scorching heat and dwindling resources.

    Like a delicate moonflower masquerading as a resilient desert rose — a beautiful flower destined to wilt under the sun — Aryon lacked the hardiness of a true desertfolk. With their pale features, Aryon was vulnerable to the Sirocco heat. Their alabaster skin burned like wildfire. Their dark eyes flinched under the bright sun. Their body couldn't handle the hellish temperatures. Due to their delicate constitution, Aryon spent their childhood behind the protective walls of the Hóng estate.

    Despite their sheltered upbringing, rumors of their otherworldly — as first impressions go, Aryon doesn't resemble a Sirocco citizen — vision spread throughout the city. As they grew older, high society circled around the estate like vultures, waiting for the perfect opportunity.








    chapter three: blood moon



    TW for implied fratricide and violence.

    Eighteen is a significant year. It marked the beginning of adulthood, a momentous milestone teeming with endless potential. After years of isolation, the Hóng heir stepped out of the estate and entered the world. Entranced by the wondrous sights and sounds, Aryon was too naïve to notice the storm on the horizon.

    It started with a single performance.

    While Aryon grew up in the Hóng estate, they didn't sit idly like a fat nobleman. On the contrary, Aryon received an outstanding education befitting a wealthy heir. Inspired by their beautiful mother, Aryon followed in her footsteps and learned how to sing, dance, and perform.

    On their eighteenth birthday, the Hóng family hosted an evening soiree — it marked their official debut to high society — in their child's honor and invited the most wealthy and influential.

    Determined to make a lasting impression, Aryon performed for the first time. While they dazzled the crowd with their delicate beauty and musical prowess, a dangerous predator lurked in the shadows. The shameless vultures who waited eagerly for the Hóng heir's debut paled in comparison to the monster circling the crowd.

    The moment Archduke Viren Goldwyn witnessed the dazzling performance, the traveling noble desired to own the beautiful Songbird.

    When Elyas Hóng — the youngest of the Hóng Pillars, an epithet bestowed to the brothers of the Hóng Merchant Guild — approached him with a sinister proposal, Archduke Goldwyn accepted.

    On the night of a full blood moon — two weeks after the celebration — the Hóng family fell. While the Archduke fulfilled his end of the bargain and elevated Elyas Hóng to Guildmaster, he stabbed the man in the back — literally — and seized the guild.

    Aryon, who witnessed the murder of their entire family, was kidnapped.








    chapter four: the leviathan



    As a child, their mother read them fairytales. She introduced them to worlds filled with daring adventurers and fantastical beasts. When the charming knight rescued the beautiful princess from the evil dragon, Aryon dreamed about their own knight in shining armor.

    After they witnessed the murder of their entire family, Aryon stopped believing in fairytales. Their knight in shining armor never saved them from the evil Archduke.

    When they arrived in the Capital, Aryon Solei Hóng became Aryon Solei Goldwyn.

    Three years passed.

    Despite their commoner background — while they hailed from an influential wealthy family, they lacked a noble title — Aryon adapted to the Capital. Their renowned beauty and impeccable grace earned them the epithet, Blue Rose.

    With their new moniker and growing reputation, Aryon navigated through the lion's den known as the Capital's royalty.

    Due to their musical prowess, their husband exploited them for his own selfish gain. While they felt like a Songbird in a gilded cage, Aryon gathered their own power and planned their escape.

    When the perfect opportunity arrived, Aryon executed their plan.

    First step, they embezzled money from House Goldwyn's coffers. If they wanted to survive the outside world, they needed money.

    Second step, they bribed the right people to secure a safe passageway to their final destination. If they wanted to board the Leviathan without their husband knowing, they needed a secured route.

    Final step, they joined the Stygian Order — a seemingly powerful organization if their intel was accurate — in exchange for protection. They never imagined joining the Guild. However, if the Stygian Order shielded them from Archduke Viren Goldwyn, they'll do anything to survive.

    They refuse to return to their gilded cage.


















    father





    Elaryon Hóng

    The head of the Hóng Merchant Guild. With his keen mind and exceptional charisma, the Hóng clan became one of the wealthiest merchant families in Sirocco Sands. Despite his ambition, he treasured his wife and child. (FC: Wang Kai)









    mother





    Lyra Hóng

    A musical connoisseur of renowned beauty and impeccable grace. While she originated from the eccentric Cascades, she adapted to Sirocco Sands with finesse befitting a desert queen. She loved her child unconditionally and adored them until the very end. (FC: Zeng Li)









    uncle





    Elrond Hóng

    The right-hand of the Hóng Merchant Guild. He inherited moonlight hair and dark eyes, a rare mutation renowned in the Hóng bloodline. Due to their shared inheritance, he doted on Aryon. (FC: Gao Weiguang)









    uncle





    Elyas Hóng

    The youngest of the three brothers who founded the Hóng Merchant Guild. Unlike his brothers, he was egotistical and avaricious. (Chen Xingxu)









    husband





    Viren Goldwyn

    A ruthless Archduke with a penchant for violence and murder. The nobleman is known for his arrogance and vanity. After a visit to Sirocco Sands, he met the elusive Hóng heir. He became obsessed. So much so, he conspired with Elyas Hóng to overthrow the head of the Hóng family. However, instead of honoring their deal, he murdered the entire family and claimed the Hóng heir as his prize. After the downfall of the Hóng family, all of its riches and assets were transferred to House Goldwyn. (FC: Ewan Mitchell)













    Fun Fact:

    Their legal name is Aryon Solei Goldwyn. However, after their escape, they reclaimed their birthname; Aryon Solei Hóng.






    Opinion on royalty?

    Against disguised as neutral. The bitterness is a byproduct of their forced marriage. Their husband doesn't hesitate to use his noble title and royal blood to his advantage.






    Opinion on piracy?

    Neutral. As long as you treat them with respect and don't harm them, they don't care about pirates. Swinging a sword is sexy. However, buy them dinner first.






    Faction:

    After their escape, Aryon joined the Stygian Order. In exchange for protection, they became a valuable information broker. With the Order's resources, Aryon crafted a new alias: Altalune Onyx Starfury.






    Reputation:

    As Archduchess Goldwyn, Aryon earned the epithet, Blue Rose. The Blue Rose was renowned for their otherworldly beauty and impeccable grace. They dazzled high society with their alluring performances, charming wit, and flawless etiquette. Due to their high rank, not many nobles opposed them.

    Outside the Capital, the Blue Rose doesn't carry much weight. However, in Sirocco Sands, whispers of the Hóng heir rising to Archduchess circulated through the upper class. Many wealthy merchants seethed with envy.

    As Altalune, Aryon is a new member of the Stygian Order. Despite their inexperience, they proved to be a reliable information broker.






    Why did they board the Leviathan?

    One word: Freedom. After they escaped, Aryon needed to leave the Capital. The Leviathan sounded like the perfect opportunity.






    How did they get on board?

    As an Archduchess, Aryon has the money and prestige to afford a spot. We don't talk about how they stole the money from their husband. Or how they manipulated the right people to secure a spot without their husband finding out.






    What I would like my character
    to encounter/experience/develop
    in this roleplay are:

    A romantic partner or partners (they're polyamorous) sounds juicy. My gey child deserves true love. However, you know what's sweeter? Their husband boards the Leviathan at a later port. The same husband Aryon wants to murder to ensure their freedom.






    If not selected in the first round of applications, I am willing to be contacted at a later date if the GM feels there’s a fitting opportunity for my character to make their grand arrival:

    *unholy screeching* YES! YES! GIBBB!













    hist.

    hist.








    scroll














    ♡coded by uxie♡

 
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the devout.















scroll

Vasariah



Nightingale




ㅎㅎ














01.

full name




Vasariah "Nightingale" Aethera








02.

aliases




Seer Nightingale, The Heir Luscinia








03.

role




The Devout








04.

age




22








05.

p.o.b




The Cascades




































  • you believe me like a god.



    i'll betray you like a man.













♡coded by uxie♡







the warden.















scroll

Junshi



军石




ㅎㅎ














01.

full name




Liangji Jing








02.

aliases




Junshi Jing








03.

role




The Warden








04.

age




38








05.

p.o.b




Zenith (probably)




































  • i could be a good mother



    and i want to be your wife













♡coded by uxie♡
 
Last edited:
Click Image !
FC— Ju JingYi
Click Image !
FC — Lin Jing



    • Lilith
      ellise




      01
      name
      Countess Harmony Liang
      02
      Titles
      Noble Society's Flower, Desert Rose
      03
      age
      Twenty-Seven
      04
      place of birth
      The Capital
      05
      Affiliation
      Stygian Order - Present
      06
      Status
      Royalty/High Society
      07
      occupation
      Countess
      08
      role
      The Guillotine
    left
    right
    coded by natasha.
 
Last edited:







  • Rosaline Touchard
















    # the enamored




    # poppy corby-tuech










    ♡coded by uxie♡




 
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the huntsman
















death twitches my ear




fc Aneurin Barnard










♡coded by uxie♡





  • 04
    03
    02
    general
    magnus
    full name
    Finnick Madden
    alias
    Magnus (his real name is dead to him)
    role
    The Huntsman
    age
    29
    p.o.b
    Zenith
    Status
    Low Society
    Factions
    Stygian Order (former)
    fc
    Aneurin Barnard
    and all of my devotion turns violent
    Reputation.
    He is known as The Doctor because of the surgical precision and cleanliness of his kills. Some would call it a mercy. Others shiver at the implications of such clean kills. No struggle, no hesitation. A fatal blow dealt with as much thought to him as breathing. If there had been mercy begged from trembling lips, it fell on deaf ears.

    It’s a well known rumor whispered across webs of criminals from multiple cities that if the doctor takes on your bounty--it’s pretty much a death sentence. And you won’t see it coming.

left
 
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Things may have been updated/changed! View if you wish!







Dahlia Blackwater
















# The Descendant




# Gemma Arterton










♡coded by uxie♡














Dahlia Blackwater
















  • req.




















    #THE DESCENDANT







    FULL NAME
    Amelia Porter
    ALIAS
    Dahlia Blackwater
    AGE
    27
    P.O.B.
    Antares
    GENDER
    Female
    HEIGHT/WEIGHT
    5 ft 7 inch || 132 lbs
    HAIR COLOUR
    Dark Brown
    EYE COLOUR
    Dark Brown with hints of gold
    BUILD
    Slim, some muscle in her arms and legs







    THE BARONS SHADOW


    FC: Gemma Arterton















    REPUTATION
    An Outlaw/Renegade/Rebel in Antares, but in other cities your typical thief. She may be 'Wanted' for a few jobs she did stealing items from other Noble houses. If the coin was good, she'll do it.
    FACTION
    Past affiliated with the Carmine Corsair. Before she severed ties with them, she never had a true outlook on the crew itself. Most were ill-mannered and obnoxious, and a few she only tolerated. But she never tried to socialize with any of them.
    STATUS
    Low Society (Past), Wanted (Now)
    HABITS
    Biting her nails, sniffing her food and drink before indulging, and moving her jaw out of irritation
    HOBBIES
    Training, gazing at the stars, playing cards, and
    STRENGTHS
    Hand-to-hand combat, resourcefulness, pickpocketing, lockpicking, and self-reliance
    WEAKNESSES
    Her unpredictable emotional response (Anger), stubborn nature, drinking games, and children

















req.



pers.



hist.



misc.



















♡coded by uxie♡

 
Last edited:














    • Blade



      Dutchess Aurelia Keiran of Solas














      Runaway



      AURORA

































      Alias


      Blade Longsword






      age


      twenty-four






      gender


      Male (allegedly)






      p.o.b.


      Sirocco Sands






      d.o.b.


      November 29th





































































    nine lives


 
Last edited:
Luc Cardin










  • Luc CS1.pngFull Name: Luc Cardin

    Alias: Gallin Forestson

    Role: The Gemini

    Age: 28

    Place of Birth: The Cascades




    Appearance

    Luc CS 2.png






    Height: 6” 0’

    Eyes: His eyes are a deep chestnut brown (ironic as the poor lad is allergic to chestnut). If the sunlight strikes his eyes just right, they actually appear to me more of a golden brown. His eyes typically don't carry much expression; neither disdain nor excitement. His gaze always moving; his eye lids never quite fully open; the best way to describe his eyes would be bored and watchful.

    Hair: Short and black, sometimes braided. How he looks is half of his lie and his hair is half of how he looks and so he goes to great lengths to take care of it. The curls must be curling at all times; the hairline must be as sharp as a needle point. When braided, it is a single, thick, tight braid on each side, running from front to back and finished up in a ponytail, which is actually a "warrior's wolf tail" but is also definitely a ponytail.

    Distinguishing features: Always seen with a pen on his ear and a notebook is sure to be somewhere on his person at all times. After all, a scribe must be ready to scribe at all times because one never knows when inspiration will hit or anew story will develop.

    Detailed Description:
    Luc is a 6-foot man who sits at 185 pounds and has dark skin. His frame is fit but far from intimidating or muscular, such that he doesn't command much presence. Most people could bump into him and barely stagger. The boy was clearly built more for endurance and stamina more than he was built for strength and power. His muscles are small but firm, not likely to dish out much damage but capable of taking in a lot.

    His eyes are chestnut brown but lighten up to an almost golden-brown when hit directly by the sun and he styles his hair in a typical burst fade, usually braiding his hair when the top gets long enough. His outfits will typically have oranges or yellows in them, complemented by blues or blacks. He is a fan of the open shirt look and so one can just assume that all his shirts will have buttons ad he will use a total of zero of them. The abdominal muscles that peek out as a result are not large or attention-grabbing, but are well-defined nonetheless.

    Should he speak, his accent and tone suggest high-class upbring, an accent he picked up from his schooling. It is the same practiced cadence, a soft yet projected voice, with all sounds expertly enunciated. His speech is honey and his whispers are nectar and shouting? He knows no such word.​


 
Last edited:









— Antarin "Tarin" Estor
















  • req.




















    #CROWN'S SPEAKER







    ⮚ role
    the ambassador
    ⮚ age
    31
    ⮚ gender
    male
    ⮚ pronouns
    he/him







    faction: kingsman




    status: none




    fc: enrico ravenna















    - nickname(s)
    Blade (to the King)
    - height
    6ft
    - build
    lean, less muscle than he has known before
    - eye colour
    abyssal blue
    - hair colour
    brown near black
    - birthplace
    zenith
    - reputation
    He is known in the certain circles. Some respect him for his continual loyalty to the crown, his devotion to their fine kingdom. Others whisper that he is without autonomy, just some puppet to parrot what the King’s ideals are. And others, for their own reasons, might despise him for working for the crown.
    - purpose on Leviathan
    He boarded the ship with legal means, appointed by the King to spread peace and good will around to those beyond Zenith. This is what is written on paper. Antarin wonders if perhaps he is more so intended to make sure that those who need to stay in line, do. And to be the king's ears as well as his voice.


















req.



pers.



hist.



misc.



















♡coded by uxie♡













— Bec
















  • req.




















    #LITTLE WHISPER







    ⮚ role
    the urchin
    ⮚ age
    22
    ⮚ gender
    male
    ⮚ pronouns
    he/him







    faction: none




    status: low society















    - nickname(s)
    Boy; Bird
    - height
    5ft 4in
    - build
    bone thin, all long legs and arms
    - eye colour
    olive green
    - hair colour
    ashy brown
    - birthplace
    kestyr
    - reputation
    He is unknown, a nothing creature who had to give himself a name. He could vanish and not a soul would know he has gone.
    - purpose on Leviathan
    Bec snuck his way aboard hiding in the storage and supply crates. He follows the Leviathan because a whisper told him he should, and he is half whisper himself. It is not divine faith that guides him, but simple curiosity.


















req.



pers.



hist.



misc.



















♡coded by uxie♡

 
Last edited:





the advisor.















scroll

Yuudai



Hagino




ㅎㅎ














01.

full name




Yuudai Hagino










02.

role




The Advisor








03.

age




Twenty-Eight








04.

p.o.b




The Capital




































  • we do not see eye to eye.



    but that is fine. i will witness you from afar.













♡coded by uxie♡
 
Last edited:







XI.
Armağan Kaplan




the soothsayer.


coded by xayah.ღ


the soothsayer
— basics
full name
ARMAĞAN KAPLAN
alias
KADER
age
27
gender
they/them
sexuality
bisexual
— visage
height
5'2" / 157.48 cm
hair
bald / shoulder length black wavy hair
eyes
pale sea green
assertive
visonary
temperate
stubborn
blunt
vengeful
— description
Whispers of a historical storm swirled around the Cascades, many people began boarding up their houses or seeking shelter, but one family was preparing for the arrival of their child. The Kaplan's had no time to prepare for the monstrous waves and winds that were heading towards them, the two bunkered down in their small home, Deniz Kaplan lie on the floor, screaming in pain, but nobody would be the wiser as they were deafened with the sounds of thunder. After many hours of labor, Armaǧan was born, and at the same moment, lightning struck the home.

Years later, Armaǧan's father, Ahmet, accepted a job under the King, while in this position, he overheard two members of the Covenant speaking about "the children". He tried to gather as much information without being caught, but alas he did. He was given two options, quit & stay quiet, or lose his life. His only reasonable option was to leave the position as he had a family to protect.

As Armaǧan grew older, they began showing signs of divinity, being able to predict things in the near future, and on occasion receiving messages from unseen forces, this concerned their father, as they did not want to risk their child being abducted by the Covenant, or worse. So, Deniz & Ahmet decided that it would be best to keep the existence of Armaǧan and their powers a secret. Regardless of living a sheltered life, the child grew and blossomed into a beautiful & intelligent human.

In the days leading up to the Leviathan leaving the port, Armaǧan's parents decided that it would be safer to board their child onto the ship, allowing them to leave the Cascades and be protected from any harm due to word getting out about their powers. The only condition that had to be followed was that Armaǧan could no longer use their family's name, the must adopt the identity of Kader, a nomad with no substantial history.
reveriee ©
 
Last edited:






"Louise Fletcher"
















# The Navigator




# Daisy Head










♡coded by uxie♡










Ardella Winmore
















# The Apprentice




# ZhuZhu? Clara Paget? NiNi?










♡coded by uxie♡



 
Last edited:
T.W. The history section is particularly heavy on violence and blood. There are also topics of heavily implied pedophilia and sexual abuse. So please read at your own discretion. And feel free to throw stones at Quinlan if you read through the history and connections tab.






➳❥ 𝕯𝖔𝖑𝖔𝖗𝖊𝖘 𝕿𝖍𝖔𝖗𝖓𝖊
















𝕽𝖔𝖑𝖊: 𝕿𝖍𝖊 𝕾𝖈𝖔𝖚𝖗𝖌𝖊




𝕱𝕮: 𝕯𝖎𝖓𝖆 𝕯𝖊𝖓𝖔𝖎𝖗𝖊











♡coded by uxie♡








the scourge.















scroll

Dolores



Thorne




ㅎㅎ














01.

full name




Dolores Thorne








02.

alias




Dol, Lori or Res.








03.

age




Twenty-six (26 years old)








04.

gender




Female (She/Her/Hers)








05.

P.O.B




The Cascades








06.

Status




Privateer








07.

Role




The Scourge




































  • Death



    is the mother of beauty. Only the perishable can be beautiful, which is why we are unmoved by artificial flowers.













♡coded by uxie♡
 
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    • The Old-timer



      Maltke Cycek














      Rain



      Sleep Token

































      Known as


      One-eyed Maltke






      Age


      fourty-five






      Gender


      Male






      p.o.b.


      City of Umbra






      d.o.b.


      February 22th





































































    nine lives



 
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major SA & murder mention in the history. tried to keep both as brief as possible but its still there

  • THE ESCORT
    full name
    miu konohana

    courtesy name
    venus

    nickname
    ven

    gender
    cismale | he/him

    age
    twenty two

    p.o.b
    antares

    sexuality
    men.
    VISAGE
    build
    Lanky build of 5'11, olive skin sticks to bones like tattered sunlight, ink staining flesh in attempts to reclaim sense of self.

    hair
    Stygian strands spliced short and precise, it is not often there isn't a rosy oil laced within, styling on a daily basis for when it's not, a rats nest of ink lies atop his head.

    eyes
    Raven black, and often rimmed with charcoal Miu's gaze often holds a feline gaze to it, paw batting glass of table or lit with exhaustion from the burden of manwhore manipulation resting on his shoulders.
蠅取草







coded by reveriee.
 
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Evelynne









The Canary.










01.



02.



03.














  • 01.




















    01


    name.


    Evelynne Clair "Lovett"







    02


    a.k.a.


    doesn't mind Eve or Lynne.







    03


    age.


    25.







    04


    gender.


    female.







    05


    p.o.b


    the canals.






    06


    faction.


    n/a






    07


    status.


    high society (formerly), outcast


















    visage.







    height.


    5'5






    appearance.


    now that she is leaving the Lovett family she slowly taking back things they controlled. such as her appearance. she doesn't bother with make-up anymore. doesn't don a bunch of jewelry, nor wear clothes that draw the eye. simplistic. that is what she was back then, and what she desires to be now. she's brought jewelry with her with plans to sell it. if the Lovett's were so willing to toss it just because she wore it, then they wouldn't mind if she sold it off. right? she has wild, red hair as free as she once was running through the uncharted lands of the canals. it's long, cascading far down her back. when she has the energy, she may work it into a braid. other wise, she maintains it just enough to keep it healthy and clean. some may call it unkept, but it reminds her of her childhood. (she also just doesn't have the drive to style it currently. who cares how their hair looks when they are focused on getting back what was taken?) kind green eyes, that seem to radiate both gentleness and a glance of pain. eyes that always seem to be looking through you as if she's lost somewhere far away. and maybe she is just that. lost in another place. she's grown quite weak from malnutrition and poor care after the birth of her son. she looks frail and often pale in the face.






    faceclaim.


    eleanor tomlinson.


















♡coded by uxie♡

 
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the blank slate.




the drowned.



Genevieve Kalten.

Everyone will come, everyone will yell
I'd thank you just the same if you didn't tell
My mother says that I will surely go to hell​





the basics.

name
Genevieve Kalten
nickname
People come to call her "Genny" or "Gen"
alias
"I suppose Genevieve is my alias, I don't know what my real name was..."
date of birth
June 13th
age
Twenty-four
sexuality
Unlabled
gender
Cisgender Female
place of birth
Umbra
role
The Drowned




the visage.

height
5'5"
weight
143 lbs
hair
Deep, chestnut brown, Genevieve's hair borders on black, almost mirroring the waters she was pulled out of.
eyes
Dark and dazzling, a deep golden brown like the sands of Sirocco
face claim
Adeline Kane








the people will never know.






the personality.

No matter how much brain washing or memory loss Gen has gone through, there are a few key traits that make her who she is. Does she remember who she is? Not entirely really.
In every iteration of herself, curiosity and the want to learn drive her decisions. She's just curious, this might manifest in asking a relentless amount of questions or taking matters into her own hands and snooping around for answers on her own. Genevieve has a high intelligence to pair with her curiosity, so not only is she very good at sneaking around for answers, she's very observant, picks up on cues and responses and subtle bits of communication to figure out what's going on around her.

Those are the only defining parts of her personality as of now. She'd like to think she's brave or kind or useful or anything else, but the best she can remember is curious and observant.

Hopefully soon, she'll uncover the traits that keep her connected to her father; Her fiery disposition, her stubbornness to only do what she wants to do, her strength to stay resilient in the harshest of conditions. She doesn't remember it yet, but she is the spitting image of her father both in looks and in heart.

likes.

[REDACTED]

dislikes.

[REDACTED]

hobbies.

[REDACTED]

habits.

Geneieve is unaware of any "habits" she had before losing her memory, but soon enough they will present themselves; playing with her hair as an attempt to soothe herself in stressful situations, interrupting whoever is speaking when they speak of something she knows a LOT about and has a great interest in (astrology), giving random tidbits of information to whoever will listen

fears.

Currently, Genevieve feels like she is on the run from... something... she's not quite sure what, but she's afraid of getting caught and dying the death of a worthless animal.

why the Leviathan.

With the only emotion being fear from the moment she was pulled from the waters, she was just looking for a "willing" ship to take her away. She didn't care who or where, she just felt the need to be on the run. (Open for plotting HOW exactly she got on board)

faction.

She doesn't know this, but she was a part of the Covenant of Aetherea

status.

Before being plucked from her life, Gen was low society

opinions on royalty and piracy.

[REDACTED]

reputation.

[REDACTED]





[REDACTED].

Umbra was probably the last place a newly wed couple wanted to begin their new life together, but Drake and Annabella [LAST NAME REDACTED] didn't have much of a choice. Being the wise old ages of twenty and eighteen, the young couple had no real life experience about how to face the real world, their harsh reality every which way they turned. But they knew that if they didn't leave their home, the Covenant would find them.

The Covenant of Aetherea was always a threat in the eyes of Drake [LAST NAME REDACTED]. He watched as the cult took both of his older sisters, twins, and they were never seen again. His father believed some lie about twins having special abilities that would help banish the shadows from the Cascades. As Drake grew up and learned more about the Covenant of Aetherea, the more he hated them for taking his sisters.

Annabella had a similar history, her parents kept her hidden almost her entire life. When they just couldn't hide her anymore, they tried to disguise her as anyone other than a small child. Annabella was raised in fear of the Covenant while Drake was raised in hatred of them. Somehow, possibly by fate, the two crossed paths. One thing led to another and they knew they had to flee Zenith. The capital was crawling with cultists and for their baby on the way, the two knew they couldn't risk losing her to them.

So, not even a year of their life in the outskirts of Umbra, Drake and Annabella welcomed their beautiful baby girl [NAME REDACTED]. It took some getting used to, the cold and the dark, trying to make nice with a city full of people who rejected outsiders. Still, they did everything they could to give their one and only daughter a full life.

As their daughter grew in the comforts of secrecy, she seemed to take a liking to the physical stars in the sky. Her parents were weary at first, scared they were dealing with someone born for the Covenant. [REDACTED] quickly revealed to just have an interest in the sky, in the glittering stars above, constellations, zodiac and astrology signs, the works. She would stay up until the middle of the night just to get a clear view of the stars.

Drake and Annabella got a kick out of it. They watched their daughter grow, becoming more and more intelligent and well versed in her own interests. She was bright, she was stubborn, she was fiery and took after her father in every way. Drake and [REDACTED] were especially close, as he also took a similar interest in astrology when his daughter showed so much passion for the hobby. He looked for any and every chance that presented itself for him to spend time with her. Drake would give anything for his girls, he wanted to soak up as many memories with them as he could.





the covenant.

When [REDACTED] was about twelve years old, there was an ominous knock on the door. Without thinking, Drake opened the door and was met with individuals clothed in white cloaks and hidden faces. His heart sunk to his feet, his world began to move in slow motion. He had to tell his wife and daughter to run, he thought he was turning as fast as he could, but he felt like he was moving through molasses. He yelled at [REDACTED] to run, and as soon as she and Annabella saw who as at the door, they also tried to turn and run. But just as they turned around, there were two more cloaked figures, [REDACTED] tried to weasel through them, but they were too strong and stiff.

Despite the entire family literally kicking and screaming, the cloaks overpowered them. Two of them held back Drake and Annabella while the rest had to wrangle their daughter and take her away. Just outside their home was a carriage, plain white but somehow shimmering just like the horses in front. Inside the carriage [REDACTED] could see at least two more children blindfolded with their hands tied behind their backs. [REDACTED] knew they were going to the Cascades, and there was a good chance she would never see her parents again. When the realization struck her, she didn't stop screaming the words "I love you" in hopes that her parents could hear. In some twisted way, it was a good thing that her parents could hear her screams right before the cloaks shoved a needle into their necks that made them pass out. By the time they woke up again, it had been an entire day, and their daughter was gone.

[REDACTED] was now part of the Covenant of Aetherea. Upon her first day, she was given her new name of "Celeste". She and the other children she arrived with all received new names and were told they were part of the betterment of the world. [REDACTED] didn't buy it, and she refused to ever acknowledge her "new name". She had extensive talks with her parents about the evils that plagued and corrupted the Covenant, about how both of their lives were forever changed because of the Covenant; how they would snatch up children and who were never to be seen again. That was her, that was the position she was in now.

The Covenant told her, specifically, that she was gifted, blessed by the Heavens above to read the stars. They told her that since the Heavens had been the ones to bless her with the gift, she had to repay them by using her gift to serve them. She knew they were full of shit. But now she knew why they came after her, but she still had no idea how they found her.

"Celeste" knew the game she had to play. She had to play along long enough to earn their trust until she could find a way to sneak out. She acted like one of them, she "read the stars" and left it up to their interpretations, basically. She did well, for the next ten years of her life, she allowed herself to fall in line with the Covenant.

This girl, plucked from her home in Umbra, proved to be one of the most useful "vessels" the cult ever found, but she wasn't doing anything supernatural. They would ask her what Aethera was trying to tell them, and 'Celeste' would give a vague description of the positions of the stars and other surrounding planets and let the Covenant come to their own conclusion.

Finally, she reached the age of twenty-four, and she never once stopped thinking about her family. Her parents were her reason to keep going, to make sure she could stay alive. And after over ten years of being trapped in the Covenant, she finally believed she knew the way to escape. If she could turn just a few others, specifically the ones that were also taken from Umbra on that very same day, they might be able to have each other's backs enough to get the hell out of the Cascades, survive the shadows, and find their way back to Umbra. If anyone could survive the shadows, it was the Umbra born.

Unfortunately, 'Celeste' seemed to drop her guard, some of the "cloaks" caught wind of her attempting to "turn" some of the other acolytes within the Covenant. She was viewed as too powerful and too stubborn, if she wasn't broken into full discipleship by now, it was never going to happen.

So the Covenant knew they had to take care of her.



the memory.

It was a random day, in the dead of night, 'Celeste' was woken up by more individuals in cloaks and ushered out of her room, out of the dormitories, and out to the nearby docks. Waiting in a small row-boat was one other cloaked individual as well as the two other people who were brought to the Cascades from Umbra with her. It was in that moment that her heart froze up and shattered. She knew what this was. They said it was a trip to the capital, to Zenith, but it was so much more than that.

This would be the extent of [REDACTED]'s memory, rowing out to the middle of Algol with her hands and feet tied up while being blind folded, and then "bumped" off into the watery abyss around them. She had no idea if the others were knocked overboard with her, she passed out.

The earliest thing Genevieve remembers is slowly waking up on a dock in Antares. Somehow a helpful soul saw her, assumed, lifeless body bobbing in the water and fished her out. They told her it took almost an hour just for her to warm up, which would be the moment that she realized she was wrapped in used blankets and quilts, most reeking of fish. Whenever they asked her name and where she was from, she drew a blank. She couldn't remember anything from before she woke up. When asked for her name, the first one out of her mouth was Genevieve. Somehow, her survival instincts were in tact, and she knew it was better to act like you knew where you were and what was going on instead of a helpless and impressionable young woman.

It didn't take long for her to convince the helpful soul that she was fine in order for herself to be able to wander off. She didn't remember how she ended up in the water, but her instincts told her to run; to blend in, not draw attention to herself, and to get on the first boat that would take her.

FROM THE WRITER:

"What I would like my character to encounter/experience/develop in this roleplay are: recovered memories, definitely some kind of angst from the Covenant, someone (or multiple people) that struggle through her fear of trusting (due to memory loss) and form close relationships, platonic and romantic, but you know me, I like making my characters suffer ((:"






/* ------ credit -- do not remove ------ */

© weldherwings.

 
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JUDAS HASTINGS OF ZENITH.
































# THE TALE OF A DAEDALUS' BROKEN HEART








# PLAYED BY MATTHEW MCNULTY




















♡coded by uxie♡




full name.
sir judas hastings of zenith.
a.k.a.
one's never really off the clock when working for the king, but all formality aside, he likes to be addressed as just judas. but before there was a kingsman, there was once just a simple man living a much simpler life. with that, another nickname he isn't unfamiliar with hearing was jud. his father, however, pinned himself a much original one that has died along with him - judas was once "jud the stud." please, do not call him that. ever.
age.
forty years old (40).
gender.
cisgender male ,, he/him pronouns.
place of birth.
judas originates from the infamous party port, antares. but since abandoning his home and relocating to the capitol, zenith, under the thumb of the king, he doesn't outright mention his homeland. select few are aware of his history; such as his family, king rowan, those he works alongside of, and the few acquaintances he's, bittersweetly, left behind.
title.
a kingsman.
role.
daedalus.

* * *
height.
5 feet 11 inches.
weight.
195 pounds.
hair.
a deep, rich shade of umber. with its shoulder length, judas' thick and slightly wavy locks are often slicked in sweat with a slight tousle, framing his rugged facial features with poise. complementing his hair is a voluminous and borderline untamed beard that runs along his jaw and neck from his temple to his chin, adding touches of rough masculinity.
eyes.
almond-shaped eyes hold a precious pool of mixed honey and whiskey hues, varying in darkness to light depending on the illumination that surrounds him. also framed with a set of thick and wild eyebrows, perpetual concern and deep contemplation, with just a hint of dissociation, paint his eyes, making his profound work ethic and concern for everyone's wellbeing palpable to all who meet them with their own.
skin.
there are a few visible imperfections contributing to the signage of his years, slight wrinkles slowly awakening themselves as his biological clock ticks him by. with a slightly rosy undertone, followed by pinkish healing to project his scars, it naturally adds a much needed lifelike vibrancy to his light complexion.
build.
his tall and commanding presence contributes to his authoritative position as a kingsman. a well-defined individual and not overly bulky, his musculature suggests regular physical activity such as physical training, meticulously honing his strength and agility in service to the crown.
distinguishing features.
scars, his symbols of experience, litter around his body for him to wear, as a (former) loyalist to the crown. although nobody likes to be injured on the job, judas' chances of being unscathed are less likely than not, therefore, he considers himself proud to have been able to survive─said scars serving as a reminder that while he may have been sliced, he was still able to walk away with his life. which is more than what his opponent can say.
faceclaim.
matthew mcnulty as lucien grimaud.

* * *​

personality.
judas hastings is the smile lines upon his face, the scars littered across his body, and the suit of armor he wears every waking day he works in servitude to the king and zenith's people. he wasn't plucked from the bowels of antares coincedentally but by the content of his character and the ability to handle a weapon in the ways of an honest man and not by the merciless bloodshed that raised him.

arthur galahad put forth his valuable time and wisdom towards someone he saw worthy of way beyond what his destiny at the party port could promise him. judas was a boy who deserved the chance at a foundation towards something greater and far more worthwhile, to which he proves accurate through his years of work ethic and loyalty since moving into the capitol and working within the walls of the castle.

he's only ever been appreciative of the opportunity he seized.

while there's no doubt that he's one of king rowan's most tactful, skillful, and valuable kingsman, behind the metal garments and stripped from the holsters of sharp weaponry stands a proud man with a family he undeniably fights for in the name of love. all of his smiles, heartfelt laughs, and overall mushy side infinitely stuck in reservation for his wife and child. when he's at home, judas proudly trades war cries for sweet lullabies for his baby and passionate kisses for the woman who granted him completion to everything he's ever dreamed of claiming. he's a forty-year-old man who has everything he could ever want in his prosperous and peaceful life.

even though judas is living in prosperity within zenith, the fiery nature of antares still exists within him, despite being dormant. like fire, he can be calm, vast of warmth, and provide comfort. but let anything threaten to turn his world upside down or attempt to put fear in the hearts of the people he cares about, and he will rise so undeniably disastrous and let the world burn to ash around him.
likes.
busy work days, hearty meals, drinking games, people watching, family-oriented social events, serving the city of zenith, friendly gambling, booze at the end of a hard day, finding stray animals, and the promise of a good night's rest (which is often a rarity).
dislikes.
purposeless vigilantism or rebellion, slow work days, sitting still in general, humid days that leave him sticky in his armor, casualties among the innocent, disappointing meals when he's hungry, bad manners, unsteady ground, tardiness, and having to mourn his fellow knights and dames.
fears.
having to escort someone he knows to their own execution, adopting alcoholism and succumbing to it such as his father had, not being able to save people when his whole job is dedicated to ensuring said safety, and dying an agonizingly slow death.
habits.
damning even the slightest inconveniences to hell or god─in other words, lot's of "goddammit"'s and "dammit to hell!"'s leave his mouth in fits of annoyance─, trailing his fingers through his hair during times of stress, surgically picking at his food to ensure it's well done throughout every bite, smelling his beverages before taking sips (even water, he's not oblivious to possible tamperings), and checking the perimeters of all of his surroundings and mapping out escape routes.
hobbies.
judas leads a demanding living, born to serve and do just that. with a schedule so jam-packed with little promise of necessities to good health such as a proper night's rest, having a hobby is out of the question. he can only allow himself to enjoy the simplest of pleasures during the course of his work if it allows him to, such as polishing his swords or taking long walks throughout the perimeter of wherever he's appointed to, but a hobby hardly counts as one when it's part of his job description.
strengths.
physical agility and endurance, nimble footing even when clad in heavy metal armor, has learned to indicate when his beverages/meals have been tampered with, decisive and can hold composure under potentially dangerous situations, understands his way around basic medical needs should he become injured (ex., tourniquet crafting), consistent aim with various weaponry, and disarming the enemies.
weaknesses.
botanical intelligence (would probably be voted most likely to die eating the wrong berry in modern days), too quick to engage in self-sacrificial behavior, unforgiving no matter how valuable the other might be to him in the future, emotional vulnerability, cigars (he sees death every day and sometimes has to inflict it himself, grandpa's gotta have an outlet), borderline passivity for the most part, and subtle sea sickness.

* * *​

history.
the black pearl─home to mediocre beer and unclean roaches of the sea crunching across stained teeth and tobacco cheeks. notorious for rowdy crowds of men and ladies of the night sitting across laps of them until the night of june seventh, where a (semi) honest woman by the name of bonnie hastings lay shrieking shrill cries of agony. under a swinging light and propped up against a wooden barrel clinging on by red-rusted nails, bonnie had the unfortunate experience of laboring with her first child in its dingy cellar. and to top things off, her drunken fool of a husband was half-stepping and half-falling down the stairs to her aide.

it wasn't a pure tale out of a storybook, but no one could say that judas wasn't conceived out of love. what bonnie and drake hastings experienced for each other was unconditional and undying, and their newborn child would experience the same in the midst of antares.

from the moment judas was born, he had a destiny to fulfill and two homes to rightfully call his own yet he wasn't rich in the slightest. there was the shabby loft (of the bar) where his family laid their heads at night, the black pearl where he went from watching to working the joint since boyhood, and the carmine corsair awaiting his transition from boy to man. it was nothing short of the traditional destiny every hastings man was expected to adopt. and for the most part, judas was compliant and willing to continue drake's privateer legacy.. until he was shown that there was more outside of the chaos.

an unexpected visitor of the black pearl─better known as sir arthur galahad of zenith─would be responsible for exposing a now teenage judas to a whole new world of promises and opportunity, one where he could eat plentifully and die for something far beyond greater than in the name of greed and pointless bloodshed. it intrigued judas. a life that didn't mean having to sleep with a dagger under his pillow before the age of eleven sounded something of a promised land only the privileged got to indulge in.. and now he had a chance at it.

the price of obtaining that picturesque world didn't come easy, no─adopting a double life wouldn't mean judas had a grasp at a free ride. between the wee hours of time he found wedged between his usual schedule in antares, they were all devoted to touring the world of zenith alongside arthur. to touring a world that he was inches away of being able to call his own. all the years of judas' prime were dedicated to forging experiences far beyond the confinement of his origin.

and while his son was caught up in the high of crafting the perfect new world, drake hastings' rugged life of a privateer wore down his body until he was nothing but a memory to hold onto for the rest of his family's days. in addition to drake's death, judas' home seemed to be dying alongside him.

bonnie struggled with finding the will to continue running the black pearl after his passing, leaving everything she's ever worked hard for to wash away with the tides that pulled the structure into molded ruin. with no family to lean on in support, a nineteen year old judas and bonnie were only left to collect whatever loyal clientele would offer and some day old bread and brew that the pirates of the carmine corsair were able to muster up for them. still, it didn't hold, and pirates were never counted on for their generosity and selflessness. in bonnie's oblivious mind, they would have to rebuild everything on their own. but to judas, suddenly the time spent with arthur within zenith seemed to have come at the perfect time.

with galahad's support, bonnie listened intently, her weary eyes filled with trepidation, sadness, but most of all, a plausible amount of hope in judas' revelation. she saw the same determination and fire in her son that she had once seen in drake, but she also saw something more─a chance for stability and for judas to live a life not married to the hardships that the carmine corsair lifestyle plagued her husband and their families with for generations.

bonnie had given her son her blessing and sir arthur galahad would pass judas the ropes to steer his life from antares to the capitol of solas.

after some time and more swordsmanship refinement sessions with arthur passed, judas and bonnie successfully settled into their new lives in zenith. judas' beloved, and much-appreciated mentor, continued to help him work his way through the ranks towards being a working knight for king rowan up until his unfortunate and untimely death in battle. king rowan recognized judas hastings as one of his official kingsmen through his obvious loyalty to the crown and it's people without an official title, leading judas to continue doing the work he loved while simultaneously upholding a new legacy passed down to him by sir arthur galahad.

in the end, choosing zenith as his forever homeland showed it worthwhile. judas was able to build and work toward what he loved and wanted most: stability for his mother and for a family of his own he looked forward to creating.

* * *​

reputation.
judas' reputation isn't exactly a complicated one─one either loves him or hates the idea of him, and it all depends on which corner of solas a person asks. in the city of zenith, he is appreciated and described as a hero, just the kind of man fit enough to serve the king fairly. he upholds the safety of all, sacrificing himself in the name of selflessness needed in case of threatening demises awaiting in the dark. however, to antares, he's the perfect traitor. a suck-up with no sense of individuality to call his own. those who he grew up alongside of don't see judas as a hero, but rather as a shell of a man who had a chance at a silver spoon and forgotten the homeland that raised him after a singular taste. judas' can't imagine he would ever be accepted back home with open arms, even at a chance of revisiting the greasiest of foods that managed to keep fat on his bones─no one would dare attempt to fight him, but if words could kill, he'd be a maggot's meal to last a lifetime.
motivation.
legality exists to ensure his entry aboard the vessel, and for the most part, judas intends to do what is expected of him by the king. but his presence isn't all work when he intends to unveil the hidden truths that the wooden structure refuses to share with him outright, and he can't count on the people of antares to enlighten him of his daughter's double-life before her execution occurred. judas intends to seek justice for his family─morally or immorally. but with his emotions on overdrive, can he be counted on to complete his own goal before he's convinced to lead the same dishonest life?
boarding.
per the king's request, judas will board the leviathan as a means to ensure that it operates smoothly and that its crew members are representing the king's wishes in an honest, and legal manner...to a degree.
faction.
n/a. judas has never directly been involved with any existing factions, but that's not to say he's never rubbed elbows with a few carmine corsair crewmates during his childhood in antares. his father was an infamous pirate─alcoholism claiming his life before king rowan and his kingsmen could─but elder crewmates and their wenches were occasionally responsible for making sure judas never went hungry or thirsty. this is part of why judas has a secret weakness for home-brewed beer and buttered bread with a kiss of subtle grime.
status.
was once considered to be low status during his childhood, leading up to the adolescent stage of his life. this was before his skillful tactics used as a means of survival were recognized by an elder (and now deceased) kingsman* who mentored him until judas was old enough to carry his remaining family out of antares and into zenith to become one* himself.
opinion on royalty.
despite walking the same marble floors and standing in the presence of royalty the entirety of his, still ongoing, career, judas has a firm understanding that he will only ever serve them and do just that so long as he continues his living as a kingsman. in no lifetime will he ever experience being with them as their companion, even if the elder royalty trust their children in his presence. he considers it a great honor to be trusted by those well above his ranking, lineages spewing riches so long as there is an heir right behind the present reigning, and if they look at him as something more than just a mere knight, it's a bonus. but judas only ever keeps his expectations low and work boundaries high.
opinion on piracy.
to hate piracy, is to hate the very man that raised him─his father being a well-respected crewmate during his time on a vessel. judas has only ever tolerated them from a long distance and respected those who kept his family's bellies stuffed to the brim with warm, cozy meals. he never had a reason to dislike piracy, even if it would be a lie to say that he agreed with the way they lived. his opinion of it changed drastically, however, when their greedy lifestyle snared his one and only daughter─leading judas to have to guide her to her ordered execution. to watch his child get swallowed by merciless waves, unable to grasp hold of the life she so desperately deserved to keep, sweep her soul away with the tides, inflicted an undying pain he's never felt before. that is when he learned what hate really felt like. it's similar to an uncontained wildfire slithering slowly across his veins, meant to burn with guilt for not protecting his daughter enough, but also to fuel the desperate need to bludgeon whoever was responsible for introducing her to piracy in the first place.
judas' development.
i so desperately want this man to suffer and sit in his guilt for a little while before he's able to get the "happy" ending he deserves. i don't know what that happy ending would entail considering he's lost his daughter physically and their child's death caused his wife to drift away from him completely─but maybe some newfound friendships??? give him a little titanic moment and eventually let him accept that he didn't directly cause this???? it just comes with the lifestyle and judas' is having trouble recognizing that nobody could have forced her into it. i also want him dancing on both scales a little bit─someone put him in a position where he has to go against what exactly he works for as a kingsman. he's hurtingggggggg, he doesn't know whether to hate piracy or hate the man that ordered his daughter's death. gimmeallthefuckindramaaaaa.
availability.
literally yes??? pickmechoosemeloveme, thank you very much!!!

* * *​

connections

(ex) wife.
wip.
daughter.
wip.
parents.
wip.
tbd?
wip.
king rowan.
wip.
 
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SHE WOULD WRITE STRANGE DREAMS UPON THE BRAIN



— DOSSIER

FULL NAME
: devana ludmilla acindius
ALIAS: lady devana of house acindius, the dark maiden, the cursed blood
AGE: 28 years old
GENDER: cisfemale
SEXUALITY: bisexual
PLACE OF BIRTH: umbra
STATUS: “high society”

— VISAGE
a haunting presence, the glimpse of dark fabric before it disappears around a corner. eyes made of pure shadow and precious onyx stones. she holds the typical coloring of her bloodline. midnight blue hair flows like crashing waves. the wild curls nearly sweeping the floor if not for styling to keep it from doing so. darkness is a common theme with house acindius.

her skin speaks of a deepness often seen when looking at a clear night skin. a brown so concentrated that it reflects blue in the moonlight. she is no picturesque lady. no devana ludmilla acindius is something more. her scars speak of mistakes made and lessons learned. she wears each mark proudly, unperturbed as “proper” ladies and men eye her with barely concealed contempt. but there be a strength in her. beneath her layers of fur and armor is a body cut from stone, carefully carved and crafted to protect and defend. muscles cut from stone, gained from years of intense training and fighting have left her as solid as an oak tree.

amongst the whispers there are often mentions of her face. since a mere babe her face as been covered, first with a veil and then with a mask of her own. a face protected by broken porcelain lined with gold would surely draw attention. some believe her to be disfigured while others believe that she is truly a hideous monster. she has little intention to prove them right or wrong. those closest to her have seen her without her layer of protection and that is enough for her.

it is not known why her kin took to adorning mask but underneath the porcelain devana is something far too different to be traditionally beautiful beautiful. no, the word feels quite unfitting on the tongue. instead she is elegant, sensual in the way that a predator is. she has a face that some deem hard to look at yet they find themselves entranced all the same. there is something vaguely unnerving…otherworldly hidden in her features she is sharp angles and unblinking stares.



— PERSONA

IN DETAIL:
a blank expression that gives off the impression of something untouchable, something inhuman even. there is something about lady devana that seem to set most on edge. she seems completely unaware of this or perhaps she just doesn’t care.

it would be safe to assume that a lady of her nature is unreceptive when it comes to the company of others. yes, she is as secretive as any northerner and then some perhaps. her lips may very well be sewn together with how tight she is with personal information, however devana is not antisocial in the slightest.

her rather…odd mannerism are typically what tend to keep people away from her and the topic of her mad blood of course. devana is the cackle at a funeral, the loan figure that watches you from a corner as you lay paralyzed in bed. she speaks of dark matters as plainly as speaking about the weather. those dark eyes narrow in amusement at matters deemed unseemly by polite society. its rather off putting when the discussions of torture and death are met with bright, eager eyes and a too sharp smile. whispers of madness roll off her back like water on seal skin. her eyes twinkle with the barest hint of something feral, some malicious.

some speak of her northern blood as if it is something dirty, something tainted. she has little care for the opinions of others. devana cherishes her blood, it is even safe to say that she worships it. with each monster slain she prays to mysterious forces and ancestors, each kill done in their names. devana is deeply spiritual and holds a deep love for her culture. her tight lips are an act of survival, a way to make sure that said culture stays alive.



LIKES: rare & forbidden tomes, sitting by the fire, folklore, training, children, starry nights, spooking others
DISLIKES: northern slander, pretentious individuals, the monarchy, wastefulness

STRENGTHS: a skilled fighter with fast reflexes and deadly accuracy, a heavy hitter due both slaying monster and rigorous physical training and labor, mid level knowledge of scavenging and basic knowledge of healing, survivalist, can blend into the background, reading others and discovering bad intentions

WEAKNESSES: tends to push wounds and pain to the back of her mind in favor of fighting, her nature makes it hard to form connections with outsiders, blunt to a fault and has no use for pleasantries, trusting outsiders

FEARS: devana has a very intense fear of umbra falling under the monarchy’s thumb. she fear her home being forced to lift their walls so to speak for she knows it could mean ruin for them.

— MISC

REPUTATION:
a madwoman who hails from a clan of the deranged and the strange. behind closed door they are mocked for the simple way in which they live and the strangeness of their ways. it can be counted on hand, the number of time that she has been to the capital and which each time the rumors only stretched and warped.

REASON FOR PASSAGE: the king says that with a member of the acindius clan on board, they would be able to face any monster that came their way. devana can see through the lies as well as her family clan. she knows that the tension between her family and the ruling family have come to a head. and what better way to flaunt one’s power than to send a house’s heir on a potentially dangerous journey.

FACTION: none

ROYALTY: she would like to see them spout their superiority when stripped of their riches and influence. devana cares little for royals, their delicate sensibilities bore her and their entitlement makes her sword hand twitch.

PIRACY: devana has heard the stories of pirate, more bad than good. she can see the appeal in the concept of freedom, yet she knows better than to glamorize the lifestyle.

CHARACTER DEVELOPMENT: baby throw whatever at her-

— HISTORY
devana of house acindius, the noble daughter of casimir acindius and agata acindius. she grew up on tales of her great house and their refusal to bend the knee to the monarchy. though no official authority reigned in umbra, their ancient house had earned the respect from their countrymen long ago. for it was them who braved the wilds and reduced the threat of monsters that dwelled there.

it never once occurred to her that her ways were seen as strange to the outside world. how was she to know that other children were not taught to bite the hand that fed them on occasion? that it was not common for them to wander the hall of their ancient halls lined with weapons and paintings of terrifying ancestors that mounted nightmarish war horses, carrying the head of their enemies in their hand? devana grew up within a household of ancient knowledge passed down and dark forces revered under the cover of night.

she took to the dark with gleaming black eyes and childish giggles, learning knowledge often seen as too unseemly for children along with her siblings. it was common knowledge that the acindius family were an odd bunch, but a close one nevertheless. they were known to help those who sought their help and those who held dark intentions towards them…some say that they were forever lost to the cold and what dwelled beneath the ice and within the wilds.

sadly she could not hide within umbra forever. her parents had told her long ago how the outside world viewed them, how they disrespected their ways. her mother had smiled lovingly, her wicked laughter bouncing off the walls as devana snarled a curse at them. meetings outside of their home were always unpleasant. young devana wanted to do nothing more than sick their bears on all who wished to subdue and suppress them. she soon learned that the visits were little more than displays of power to keep the north in check. devana would welcome the biting cold once they returned home.

as time passed and she grew into herself devana developed into a fine heir, learning all the ways to look after her family and home from her father. it was under her mother that she learned to fight, to survive with her eyes blindfolded and without weapons. with each brush and death and each task passed, she only proved to be the leader that her house deserved.




DEVANA.
code by birth of venus.
 
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{Nivi's Character Application}

The Prisoner


  • Full Name: Imogen B. Steele
    Alias:
    • Lady Darkheart
    • Black Banshee [Derogatory]
    Role: The Prisoner {!}
    Age: 32
    Place of Birth: The Cascades {!}

    Appearance: Before you stands an impressive woman of ill repute. Elegant and stark, possessing sophisticatedly endearing features that betray her cruel notoriety. Lengthy as far as women's standards apply in Solas, the guards had written her measurement down at somewhere near 5'10. Although her facial features appeared tanned and sun-kissed from a livelihood of living and sailing under the glorious sun, the skin found beneath her garments is light, perhaps borderline pale.
    Despite the foul notoriety that haunts her aura, this woman radiates with a certain charm, perhaps some might call it beauty. Long, luscious, blackened hair drapes over her shoulders, once decorated by that iconic circular hat with an ostrich plume slitted through its brim, the hat itself now confiscated with the rest of her belongings. Her mundane brown eyes glance at you and those around her with absolute uncertainty, having lost the charming, witty arrogance that they shone with before this situation unfolded. What is this strange emotion that her eyes convey now? Is it fear?
    She seems like a very capable specimen. Tall, and beautifully athletic, her body adorned by gentle tones of lithe, feminine muscle, a hardened core and large, powerful thighs that only compliment her womanly elegance. Both her ears and her midriff were decorated with many bits of crystaline jewelry of black and lavender color before they were confiscated.
 

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