JaxbyDaniels
Royal Fool
Hey guys! Just for reference people in Autumnrise Academy are generally mid to late teens to mid twenties in age, A lot of Outcasts don't gain abilities until their mid to late teens, though if you're new to the camp the Academy does take any age student that has shown indication of powers, so I mean if you wanna be a newcomer who is older then go ahead. Autumnrise is sort of like a College in many regards. DM me with any questions tho!! Also powers shouldn't be too OP, use your best judgment like if a character can create singularities, you should probably revamp heh. Try to have unique abilities from others but if not then make them unique in your own way! Also feel free to have more than one character. Oh and the Camp can only be seen by those with abilities.
Here's the Character Sheet:
Name:
Age:
Powers (Can also include weaknesses and strengths):
Personality:
Appearance:
History (As much as you'd like to share):
Other:
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Name: Digby Blair
Age: 21
Powers: Digby is an animal Shapeshifter, albeit an inexperienced one, he hadn't gained his powers up until a few years ago and he still can't make full transformations (Maybe because he likes to skip classes so much) Even so shifting takes a lot out of Digby and can cause him to crash if he tries too many transformations, hence his trying to further his stamina in training
Personality: Digby can be a bit of a jerk, though not because he's a bully but more because he speaks his mind and a lot of filters others would have he doesn't, that's not to say he's rude, he's actually quite kind to people he feels might need some help. Digby is quite the troublemaker, often interrupting lessons to make a joke. He moves at his own pace and seems to not care about his future. He's not afraid of marching into dangerous territory and he makes sure everyone feels safe. Decisive and sure of himself, though to a dangerous point.
Appearance: Digby wears a gray t-shirt and an unzipped brown leather jacket over top. he wears blue jeans and black slip-ons. All of his clothes are made specially to form along with his body when he changes so as not to leave him naked when he changes back. Digby has spiked brown hair that he wears under a backwards red baseball cap and brown eyes, he stands at 5 foot 11 and is Caucasian with a slight tan. He carries white sunglasses with him inside of his jacket pocket. He thinks he's fashionable and focuses more on looking good than studying.
History: Digby is the great, great, great, great, great...You get it, grandson of Deidicus Blair. The teachers at the camp never really cared for him despite his relation to the founder. He isn't exactly fond of running the camp like his ancestors. He never knew his parents and was raised by one of the professors at Autumnrise.
Name: Viridium "Quake"
Age: 24
Powers: Quake has the ability of Terrakinesis, he can control the earth and much that comes from it such as metals. He aswell possesses incredible strength and stamina. He is also a skilled Swordsman and fighter. His main weakness is when he believes he isn't good enough, letting someone down or when someone is in trouble and their life is in his hands and his anger. He also is very slow due to the armor he wears and the weapons his carries. His weapon of choice is a large green battle hammer that he keeps only for special occasions
Personality: Normally calm and collected, Quake is a caretaker of all, he won't let harm come to those he allies himself with, or anyone innocent in his mind, if harm would ever come to someone he cared about he would consider himself responsible and never let that go. Quake is humble, never wanting to overestimate his abilities in fear of losing his kindness for a large ego. Though calm and kind Quake will argue for everything he believes in, letting anger get to his head if those around him are too stubborn to know what to do. He does not care for being called by his real name. If not careful his anger will control him. Quake also has a silly side, however he rarely has ever shown it due to his serious upbringing.
Appearance: Quake stands at six foot five and 300 pounds, though he is not even slightly overweight, instead the weight coming from his armor and muscles, without his armor he weighs about 160 and has a slightly bulky build. His armor is like a Knight's, but if it were created in a modern day society, it's made of a strange, resilient and incredibly strong metal. The armor is stained brown, with accents of green and gold. Quake carries two Double Edged Long Sword's in hilts on his back as well as a large battle hammer and a large metal heater shield with odd markings. When not in his armor Quake wears a long-sleeve green shirt, and a beige long-sleeve denim overcoat with a popped collar, he wears tight blue jeans and brown hiking boots. He wears a scar across his left eye.
History: Quake was raised on a small farm far from the Camp, though at this time he was known only as Viridium and was much scrawnier. He was the adopted son of two women and was the eldest of three siblings. Quake was a quiet child and would tend to the animals and crops, it soothed him and he felt a bond to the animals. Not much is known of his past since he doesn't choose to share it. When Quake's abilities manifested he ran away, leaving a note saying he'd come back one day. Quake eventually met up with a mysterious man who taught him how to harness his powers and control his anger, he gave him a suit of armor which made it impossible to move but after months of training he learned to carry it like a feather. One morning he awoke to find the man gone and the sound of sirens, he ran as far as he could til he stumbled upon the camp.
Name: Jarvin "Jet" Justupin
Age: 18
Powers: Jet has shark like features and has the ability to swim at about 60 MPH underwater, an incredibly impressive feat, though on land he's incredibly impaired due to his webbed, clawed feet. Jet's sense of smell is heightened and he is able to breathe underwater aswell as on land. He has a huge appetite and an incredibly fast metabolism which means he can't go long without food or he'll be with little to no stamina. Plus he can devour most materials with his razor sharp fangs.
Personality: Jarvin is brash, thinking himself better than most and that his time is precious, he cares very little for others though will put on an act for those that he needs something from. He's hotheaded and has an incredible temper though he's not as strong as he thinks and that's often what causes his downfalls. He never knows when to quit and will go after anything he sets his mind on.
Appearance: Jet wears a tight dark grey swim shirt which dries fast in the sun, he also wears pitch black swimming trunks made of the same material. A Shark tooth necklace is always around his neck. His hair is jet black and forms back to make a sort of fin looking shape. Jet has Razor sharp teeth and his eyes are small black slits instead of rounded irises. Jet has sharp retractable claws that form from his nails. Coming out of the back of his clothes is a grey fin. He also contains gills on his neck and stands at 5 foot 4, his entire body is gray except for his belly and chest which is beige.
History: Jet woke up one day in the camp with his powers, after nearly drowning days before. He has no idea how he got there. Not much is known of his past as no one cares to get close enough to him to ask, though there is a constant sadness in his eyes.
Here's the Character Sheet:
Name:
Age:
Powers (Can also include weaknesses and strengths):
Personality:
Appearance:
History (As much as you'd like to share):
Other:
----
Name: Digby Blair
Age: 21
Powers: Digby is an animal Shapeshifter, albeit an inexperienced one, he hadn't gained his powers up until a few years ago and he still can't make full transformations (Maybe because he likes to skip classes so much) Even so shifting takes a lot out of Digby and can cause him to crash if he tries too many transformations, hence his trying to further his stamina in training
Personality: Digby can be a bit of a jerk, though not because he's a bully but more because he speaks his mind and a lot of filters others would have he doesn't, that's not to say he's rude, he's actually quite kind to people he feels might need some help. Digby is quite the troublemaker, often interrupting lessons to make a joke. He moves at his own pace and seems to not care about his future. He's not afraid of marching into dangerous territory and he makes sure everyone feels safe. Decisive and sure of himself, though to a dangerous point.
Appearance: Digby wears a gray t-shirt and an unzipped brown leather jacket over top. he wears blue jeans and black slip-ons. All of his clothes are made specially to form along with his body when he changes so as not to leave him naked when he changes back. Digby has spiked brown hair that he wears under a backwards red baseball cap and brown eyes, he stands at 5 foot 11 and is Caucasian with a slight tan. He carries white sunglasses with him inside of his jacket pocket. He thinks he's fashionable and focuses more on looking good than studying.
History: Digby is the great, great, great, great, great...You get it, grandson of Deidicus Blair. The teachers at the camp never really cared for him despite his relation to the founder. He isn't exactly fond of running the camp like his ancestors. He never knew his parents and was raised by one of the professors at Autumnrise.
Name: Viridium "Quake"
Age: 24
Powers: Quake has the ability of Terrakinesis, he can control the earth and much that comes from it such as metals. He aswell possesses incredible strength and stamina. He is also a skilled Swordsman and fighter. His main weakness is when he believes he isn't good enough, letting someone down or when someone is in trouble and their life is in his hands and his anger. He also is very slow due to the armor he wears and the weapons his carries. His weapon of choice is a large green battle hammer that he keeps only for special occasions
Personality: Normally calm and collected, Quake is a caretaker of all, he won't let harm come to those he allies himself with, or anyone innocent in his mind, if harm would ever come to someone he cared about he would consider himself responsible and never let that go. Quake is humble, never wanting to overestimate his abilities in fear of losing his kindness for a large ego. Though calm and kind Quake will argue for everything he believes in, letting anger get to his head if those around him are too stubborn to know what to do. He does not care for being called by his real name. If not careful his anger will control him. Quake also has a silly side, however he rarely has ever shown it due to his serious upbringing.
Appearance: Quake stands at six foot five and 300 pounds, though he is not even slightly overweight, instead the weight coming from his armor and muscles, without his armor he weighs about 160 and has a slightly bulky build. His armor is like a Knight's, but if it were created in a modern day society, it's made of a strange, resilient and incredibly strong metal. The armor is stained brown, with accents of green and gold. Quake carries two Double Edged Long Sword's in hilts on his back as well as a large battle hammer and a large metal heater shield with odd markings. When not in his armor Quake wears a long-sleeve green shirt, and a beige long-sleeve denim overcoat with a popped collar, he wears tight blue jeans and brown hiking boots. He wears a scar across his left eye.
History: Quake was raised on a small farm far from the Camp, though at this time he was known only as Viridium and was much scrawnier. He was the adopted son of two women and was the eldest of three siblings. Quake was a quiet child and would tend to the animals and crops, it soothed him and he felt a bond to the animals. Not much is known of his past since he doesn't choose to share it. When Quake's abilities manifested he ran away, leaving a note saying he'd come back one day. Quake eventually met up with a mysterious man who taught him how to harness his powers and control his anger, he gave him a suit of armor which made it impossible to move but after months of training he learned to carry it like a feather. One morning he awoke to find the man gone and the sound of sirens, he ran as far as he could til he stumbled upon the camp.
Name: Jarvin "Jet" Justupin
Age: 18
Powers: Jet has shark like features and has the ability to swim at about 60 MPH underwater, an incredibly impressive feat, though on land he's incredibly impaired due to his webbed, clawed feet. Jet's sense of smell is heightened and he is able to breathe underwater aswell as on land. He has a huge appetite and an incredibly fast metabolism which means he can't go long without food or he'll be with little to no stamina. Plus he can devour most materials with his razor sharp fangs.
Personality: Jarvin is brash, thinking himself better than most and that his time is precious, he cares very little for others though will put on an act for those that he needs something from. He's hotheaded and has an incredible temper though he's not as strong as he thinks and that's often what causes his downfalls. He never knows when to quit and will go after anything he sets his mind on.
Appearance: Jet wears a tight dark grey swim shirt which dries fast in the sun, he also wears pitch black swimming trunks made of the same material. A Shark tooth necklace is always around his neck. His hair is jet black and forms back to make a sort of fin looking shape. Jet has Razor sharp teeth and his eyes are small black slits instead of rounded irises. Jet has sharp retractable claws that form from his nails. Coming out of the back of his clothes is a grey fin. He also contains gills on his neck and stands at 5 foot 4, his entire body is gray except for his belly and chest which is beige.
History: Jet woke up one day in the camp with his powers, after nearly drowning days before. He has no idea how he got there. Not much is known of his past as no one cares to get close enough to him to ask, though there is a constant sadness in his eyes.
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