OOC Discussion

Everyone hyped and writing all these prompts and here I am, waiting for the next Character Interview < _ <


#reviveinterviewsplez
 
I'm thinking of a 13 yo child genius working as the head of Aegis's R&D departement, who handle all the super suit and gadgets @welian is it okay?
 
Make It so the thirteen year old is fucking Chernov's kid or something.


Kid: "AND I PRESENT TO YOU, THE ULTIMATE DEATH BOT."


Chernov: "You are soooooo grounded."


Kid: "YOU CAN'T DO THAT, I'M THE HEAD OF THE R&D DEPARTMENT AND I CAN MAKE WHAT I WANT!"


Chernov: "And I'm your mother and I say, you're grounded. Room. Now"


Kid: "But Mooooooooommm"


Chernov: "NOOOOWWWW" *STARE OF DEATH*
 
Idk, r&d heads are management. They don't let the science doers run departments, they are managed by hr specialists. Best they'd do with a genius kid is toss him in a shed with parts and see what he does
 
[QUOTE="Teh Frixz]Idk, r&d heads are management. They don't let the science doers run departments, they are managed by hr specialists. Best they'd do with a genius kid is toss him in a shed with parts and see what he does

[/QUOTE]
Unless his genius also extends to logistics, personnel recruitment and retention and accountancy...


Captain Hesperus
 
It's illegal to hold a job in the USA at 13, it violates child labor laws. You can begin working at 14 in a restricted variety of jobs so long as you have parental consent, and can apply freely to most jobs at age 16, but cannot work heavy machinery until 18.


Man, navigating child labor in a world with supers must be a hairy mess.
 
[QUOTE="St Indigo]Make It so the thirteen year old is fucking Chernov's kid or something.

[/QUOTE]
For what it's worth, she has a son. He has big eyebrows. For safety reasons, he uses his father's family name, Thompson.
 
welian said:
It's illegal to hold a job in the USA at 13, it violates child labor laws. You can begin working at 14 in a restricted variety of jobs so long as you have parental consent, and can apply freely to most jobs at age 16, but cannot work heavy machinery until 18.
Man, navigating child labor in a world with supers must be a hairy mess.
But this does not count if the child is a) not employed and b) doing the 'work' voluntarily in their spare time.


Captain Hesperus
 
[QUOTE="Captain Hesperus]But this does not count if the child is a) not employed and b) doing the 'work' voluntarily in their spare time.

[/QUOTE]
y u got rebel liek dis
 
[QUOTE="Captain Hesperus]But this does not count if the child is a) not employed and b) doing the 'work' voluntarily in their spare time.
Captain Hesperus

[/QUOTE]
or the child says that it's her 'hobby' and Aegis helped by 'facilitating' her with her own studio and machine?
 
[QUOTE="too much idea]or the child says that it's her 'hobby' and Aegis helped by 'facilitating' her with her own studio and machine?

[/QUOTE]
Or, due to said child's propensity for creating killer robots and thus for the safety of humanity in general, AEGIS (and the Commonwealth) has shouldered the burden of providing said child with a secure, explosion-resistant location to act out their artistic/destructive tendencies.


Captain Hesperus
 
@welian, next week Thursday through Sunday I'm going to Castlefest so I won't be able to reply. I don't know how much internet I'll have, but all my posting would have to be done on mobile so, yeah. The timing with the end of the scenes is... less than stellar, but yeah, that's the way these things sometimes go.


I'll likely will be available to some degree via pms and in the ooc, if anyone needs my characters/input.


For anyone also going to Castlefest near/around castle Keukenhof, maybe we'll see each other! I may have been looking forward to this for about half a year, but omg, so much hype.
 
TOMOKO, SATO

naru.gif



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  • Full Name

    Sato Tomoko

    Nicknames

    Sato, Tomo, Doc

    Codename

    The Mechanic

    Gender

    F

    Age

    13

    Rank

    C

    Limiter

    Level 1, active

    Role

    'Voluntarily' work as the head of R&D Departement, 'facilitated' by Aegis

 
[/URL]custom made safety googles hung around her neck

http://www.atomefabrik.com/images/photos_goggles/diesel/sputnik_atomefabrik.jpg


[/Tab]


[tab=Biography]Personality Trait 1/4 (Positive)


---


Personality Trait 2/4 (Neutral)


---


Personality Trait 3/4 (Neutral)


---


Personality Trait 4/4 (Negative)


---


History


Tomoko showed how smart she is when she was still in kidnegarden. She is able to follow news and read the newspaper, understanding hard kanji and complex words that most people did not understand. She skipped elementary school and attended middle school at the mere age of 6, but then she proves yet again that she is too smart for it too. She graduated from high school at 8 and aced the enterance test for Tokyo University's School of Engineering and started attending collage until she graduated at 12 years old. The Commonwealth, who has heard about her, tested her and it turns out that her intellect is superpowered. They invited her to Aegis, where she can 'explore her creativity in safe enviroment' provided by Aegis to which she accepted.


But behind all that attention and achievement, Tomoko is very lonely. She practically doesn't have a friend, or someone to match with, and occasionally see herself as nothing more but a lab rat trapped in a glass box. Her parents are too proud of her, weighting her down with expectation and showering her with praises she doesn't need, her brother and sister glared at her with envy and hatred and talked to her like she is not even human.


Tomoko accepted Aegis's invetation because she want to make them happy, but she wonders if she herself is happy with it? She cried herself to sleep the first day she arrived in Aegis and still do whenever she feeling down and homesick.


[/tab]


[tab=Relationships]Other Character's Name


1. Erika Hawk (26) / Rank E Commonwealth Staff - Her guardian, as her parents stayed in Japan to take care of Tomoko's older brother and sister.


[/tab]


[tab=Superpowers]Main Power


Enhanced Intelligence


Tomoko's is more than genius. She possessed exceptional intellectual ability and creativity, gifted with powerful memory and superior learning capacity.

  • Supporting Power A: Intuitive Aptitude: She is gifted with the ability to learn and understand something new almost spontaneously without the need of someone to guide and explain it to her.
  • Supporting Power B: Enhanced Inventing: She is able to create super gadgets and techs and developing a stronger limiter for powered people, almost flawlessly.


Limitations

  • Weakness 1: Still a child. Someone needs to guide her, teach her about what to do and what she should not do, what kind of machine she should built and what that she should not? Is her creation is dangerous of other people? Is her creation will disturb the power balance?
  • Weakness 2: ---
  • Weakness 3: ---


[/tab]


[tab=Gallery]
tumblr_ncxkouuRBf1rq9hcgo2_r1_500.gif
[/tab][/Tabs][/column][/row]
Love this idea. My suggestion would be to amp the too young to know what to do with her smarts to the nth degree: have her graduate college in four months at the age of five and come to AEGIS just before her sixth birthday. This opens up interesting familial dynamics when you consider what kind of parents would send a six year old half a world away to develop their potential. Also, in the real world there are 12 year olds who go to graduate school to please their parents. This is comic book super land. Amp it up.
 
RemainingQuestions said:
So I'm considering this character, I'm not sure about it yet, but I would like some input/criticism from all of you. Especially on the codename.
SUMNER, C

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  • Full Name

    Cedar Solomon Sumner

    Nicknames

    Solo

    Codename

    Arsenal

    Gender

    Female

    Age

    17

    Rank

    B rank

    Limiter

    Active, Level 2

    Role

    Student

Like her!


Small thing: You forgot to replace NAME in bio with Cedar. (Which is a great name, and I like that her nickname is Aaron's codename.)


Onward to codenames:


My top four:


Crusader


En garde


Armory


Dojo


Different direction:


Akhara


(if you think medieval weapons are cool and interesting, check out some traditional Indian ones! Indian martial arts - Wikipedia, the free encyclopedia )


Somewhat silly:


Inigo Montoya


Pommel


Hilt


Tang


Crossguard


Paladin


Knight Errant


Quest


RenFair (heh.)


Maybe add a secondary power that aids her in training? Like that she can duplicate moves easily, but needs to see them performed in person? Giving her reason to seek out fight masters across the country and across cultures?


Can she do ranged weapons? Longbow? Crossbow?


…oooh! Catapults and Ballista? Catapults would be a stretch, being large, but would add a nice flexibility for teamwork: you could load a tough character into it to create a surprise 'death from above' attack…


I like it. Make it happen.
 
Gus said:
Love this idea. My suggestion would be to amp the too young to know what to do with her smarts to the nth degree: have her graduate college in four months at the age of five and come to AEGIS just before her sixth birthday. This opens up interesting familial dynamics when you consider what kind of parents would send a six year old half a world away to develop their potential. Also, in the real world there are 12 year olds who go to graduate school to please their parents. This is comic book super land. Amp it up.
6 yo is too young! xD


I'm thinking of somewhere between 10-12
 
[QUOTE="St Indigo]WOWIE.
Biography took waaayy longer to make than I thought and I may or may not have accidentally made him a secret badass.


Could probably write five books about his life and still not have detailed it all. Gives me room for a ton of character development and shizzle though.


Hoping on that extra point that Welian hinted on giving earlier so I can actually hand him in for reviewing by the time the character rosters open up! <3


Feel free to gush over potential majesticness and adorableness.


No doubt the coolest and cutest Teacher to ever lay paw upon the School grounds.





URSLER,U.



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  • Full Name

    Urial Ursler

    Nicknames

    Uri

    Codename

    -

    Gender

    Male

    Age

    366 {His current form as a Golden Retriever is biologically Six}

    Rank

    C

    Limiter

    N/A

    Role

    First Aid Instructor

    Occasionally used as a sort of therapy dog by more troubled students.





[/QUOTE]
Late to this party. Very clever, as well as (obviously) cute.


I would suggest as an additional weakness that the host animal's personality is NOT entirely snuffed out, forcing you to choose hosts more carefully. You would be dominant and in charge, but I think it would be great RP fun if the host animal had various influences on your personality. Like very strong urges to chase tennis balls, or aloofness as a cat. Maybe you spent a few decades as a bad tempered horse, and are reluctant to ever do horses again…


Opens up interesting possibilities. Maybe you also can only transfer at the moment of natural (or violent) death, and not as a simple act of will? This might make for 'beggars can't be choosers' scenarios where you have to spend a few years as a rat.


Would the size of the brain have an effect on your cognitive capacity perhaps?


I find this concept fascinating, because to me the best part of this kind of fiction is thinking about how one's outlook on life would be different if one were significantly removed from the sphere of normal humanity. How does it feel to be able to sense the motion of all the bodies of the solar system?


What does it look like joining the flow of electrons through a high tension wire? What does telepathy feel like? What does teleportation feel like? How does echolocation make the world look different?


And to return to relevance: what if you were hyper intelligent but had to make do with hard physiological limits of a non human brain?


I would say, rather than sweep that aspect under the rug, make it central to the character. Make it symbiotic.


Make him grieve for each host when it passes, like a cherished pet.


I love this character. So much room to explore!


EDIT:OMG! OMG! BE A DOLPHIN NEXT!!!
 
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[QUOTE="too much idea]6 yo is too young! xD
I'm thinking of somewhere between 10-12

[/QUOTE]
Up to you, obviously. I like to take things to extremes and then push past them and see what happens.


As i mentioned thinking about roleplaying a the dog above, I think the interesting thing is in the radically different perspectives possible in this kind of fiction. Imagining how the world looks to the hyper intelligent mind is a fascinating (and difficult) exercise. Imagining how it looks at six is both more difficult, and yet more connected, because at least we have all been six before.


Anyway, just a thought. ;)
 
Gus said:
Like her!
Small thing: You forgot to replace NAME in bio with Cedar. (Which is a great name, and I like that her nickname is Aaron's codename.)


Onward to codenames:


My top four:


Crusader


En garde


Armory


Dojo


Different direction:


Akhara


(if you think medieval weapons are cool and interesting, check out some traditional Indian ones! Indian martial arts - Wikipedia, the free encyclopedia )


Somewhat silly:


Inigo Montoya


Pommel


Hilt


Tang


Crossguard


Paladin


Knight Errant


Quest


RenFair (heh.)


Maybe add a secondary power that aids her in training? Like that she can duplicate moves easily, but needs to see them performed in person? Giving her reason to seek out fight masters across the country and across cultures?


Can she do ranged weapons? Longbow? Crossbow?


…oooh! Catapults and Ballista? Catapults would be a stretch, being large, but would add a nice flexibility for teamwork: you could load a tough character into it to create a surprise 'death from above' attack…


I like it. Make it happen.
The error in the bio is something I already noticed, and I think I've fixed it. Well. Now my secret is out, I do names last.


I like those codenames, especially RenFair. Might use one of those, Arsenal was kinda a last moment this is good enough codename.


That secondary power is amazing, and I definitely will add it. I can just envision it, traveling all across America and then realizing that those "masters" weren't nearly as good as others were, and having to go and visit all kinds of foreign places. Yes, love it!


Ranged weapons are iffy, because if she summons the ammo, it disappears as soon as she doesn't touch it anymore, so unless she has a quiver of arrows or bolts with her, a bow or crossbow would be a not-so-handy bludgeoning weapon. With great focus, I can see her making a catapult or ballista though, and since the ammo would be a teammate, that would also be possible. Would be severely impressive to the other side too.


Both of these comments just show me that I really need to research not-European Medieval weapons. Well, I did need something to do while the paint on my accessories for CastleFest dries.
 
WIP it's hard to write using mobile phone


TOMOKO, SATO

naru.gif



  • AspectScale
    COUR?????????03
    ALTR?????????06
    ORDR?????????01
    KIND?????????06
    PRCT?????????01
    DIPL?????????01
  • Full Name

    Sato Tomoko

    Nicknames

    Sato, Tomo, Kid

    Codename

    The Mechanic

    Gender

    F

    Age

    7

    Rank

    C

    Limiter

    Level 1, active

    Role

    'Voluntarily' act as the head of R&D Departement (despite her age), 'facilitated' by Aegis

 
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@too much idea Another weakness might be due to her emotional immaturity. She appears to be quite naive about the world, so she could be easily lead astray or manipulated emotionally ("Make me a way of deactivating my limiter without the Commonwealth knowing or I'll tell everyone you still wet the bed at night!") by the wrong people.
 

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