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Fandom (Multi-Fandom) Vermintide CS

Hope I'm not too late! Would love to join your RP!



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“Oh, I would definitely suggest against leaving it entirely for me to decide. For no man can show as much a lack of restraint as I, Astolfo!”

Name/Nicknames: Astolfo/Rider of Black
Gender: Male
Race: Servant
Appearance: Look at picture above
Fandom: Fate/
Apocrypha

Description/Personality:

Rider is known in his legend for being eternally optimistic and completely lacking in sense, and he can be called "curiosity in human form." As a Servant more concerned with the current prospect of a second life over all else, he is one who will, with or without permission from his Master, instantly leave when not in conflict to indulge in the pleasures of the world. He greatly enjoys physical form rather than the usual practice of being kept in spirit form except for battle, and obtaining permission to do so is enough to cause him to dance for joy. He is a frightfully unparalleled blabbermouth, prone to speaking on and on until those involved lose all rationality. His conversations, through no ill intent on his part, have a way of meandering toward maximum social awkwardness. His hobby of adventuring gets himself mixed up in an assorted amount of mischief due to him constantly popping up everywhere.[2] Since he has no wish in special to entrust the Holy Grail, this Servant's motivation greatly fluctuates depending on whether or not he likes his Master. The type who is frankly straight with the person he came to like, regardless of said person being of the opposite or the same sex.

Rider leaves all hard decisions as a matter for his heart to decide on the spot, following the course he deems most fit. He does as he pleases without regret, and such obviousness of course would be hard to fathom from anyone other than him. He decides to save Sieg entirely on such a pretense, and not knowing how far he will be able to help, simply states "I'll keep helping him until I stop."

Backstory:

Astolfo wasn't one to sit around and let time pass him by. He was one who took the moment when it became clear to him and he seized it! He had helped that homunculus escape to lead a life outside of this castle, outside of being used as someone's pawn. Aside from that and the upcoming battle with the Red forces, what else was there for him to do in the meantime??

*cue the Skavens*

Having had another boring 'session' with his master, Astolfo tidied up his clothes and set off to meander around the grounds as he saw fit. The others were likely still more than a bit annoyed with him for assisting in the homunculus's escape. But he couldn't care less! He'd done what he wished and that was all that mattered to the paladin. As he made his way down a hall however, he paused in his stride. Something didn't sound quite right to him...

*swish!* *slash!*

Ah, yes! He knew that sound anywhere! It was the familiar sound of swordplay! But that didn't sound like the sounds of mere sparring! It sounded as if flesh itself was being rendered! Leaping out the nearest window with his cape billowing in the wind behind him for maximum effect, Astolfo landed on his feet and at the center of the noise! With a smirk that could brighten any room and raise the morale of any troop, the hero placed a hand on his hip and spoke!

"Greetings! I know not who you are or why you resemble rodents but I am not one to judge based on appearance alone! However you are intruding on the land that I currently call home! So prepare yourselves for battle with the one o the Twelve Paladin-" Astolfo wasn't able to finish his dramatic spiel as the intruders went on the attack! Apparently while scouting out this area, they'd come across some of the homunculi scattered around and disposed of them. But Astolfo would not fall so easy! "Please! You must let me finish, you don't know how scarcely I can make my proclamations!"

Drawing his sword to his side, Astolfo would have prepared to make short work of these rat-like intruders before someone else joined the fray! He didn't give off the same air as a servant but the clothes he wear didn't seem like Yggdmilennia attire at all! "Who are you good sir??"

And soon it all became clear to Astolfo what was going on. Well, kinda sorta.

"I'd gladly help you! We'll be through with these rats and back before you know it!" Astolfo exclaimed excitedly overjoyed that he'd found something to occupy his time!

Powers/Abilities:
Rider does not possess formidable parameters, instead relying on his powerful Noble Phantasms much like a typical Rider-class Servant. Without them and considering his attributes and skills with weapons, his power as a Heroic Spirits is considered somewhere between second-rate and third-rate, being the only one of Charlemagne's Paladins who had a legend portraying him as 'weak'.

Rider's main weapons are a sword and chain mail. His Noble Phantasms include La Black Luna, Trap of Argalia, Hippogriff, and Casa Di Logistilla. Unlike many other Servants, he is a Heroic Spirit whose true name does not bring about any inherent weaknesses if it is exposed.

Rider has a slender sword hanging along his waist, though it is not a Noble Phantasm, its sharpness was incomparable with commonplace weapons held by other rank-and-file soldiers. However he doesn't use his sword much so he gave the sword to Sieg. To Sieg, the steel blade felt heavy in his hands.

In Fate/Apocrypha, Rider received the divine shield Akhilleus Kosmos from Rider of Red. However, due to not being the true owner, Rider cannot use Achilles' method of attack with the shield.


General Equipment/Gear: Sword/chain mail.

Other: He can also summon his mount due to being a Rider-class servant!

That took longer than I expected but I'll try to get my other PC up later! Thanks in advance!​
 
Name/Nicknames: Cirno
Gender: Female
Race: Ice Fairy
Appearance:
Cirno.full.1221149.jpg

Fandom: Touhou
Description/Personality:
Cirno is a childish, confident fairy who appears to have a superiority complex in regards to others. She proclaims herself to be "the strongest" on three separate occasions in Phantasmagoria of Flower View. In the game's manual, she is labeled as "9. baka" (⑨. バカ, lit. "9. Idiot") in an explanation of the game screen's layout. She was again labeled as such in the manual for Touhou Hisoutensoku. This implies that Cirno may be some kind of idiot, which does seem to be the case on some occasions - in Oriental Sacred Place, she is quite confused as to why nobody wants to buy her water-flavored shaved ice.

Despite this, she is smart enough to know when she is in deep trouble, such as her battle against Yuuka in Phantasmagoria of Flower View's story mode. She can also read, unlike some of her peers, such as Mystia Lorelei. She can also count (she shows knowledge of rounding and fractions in Fairy Wars).

Among other things, she greatly enjoys using her abilities to freeze frogs, then watch it revive while thawing out in the water. However, about one in every three attempts fails, shattering the frog to pieces. This has earned her a warning from Reimu Hakurei, who cautioned that she could be set upon by Suwako Moriya for her actions.

Backstory: (How did your character Meet the Multi-Universe Pest Control Specialist?)

*WIP*

It was a typical day for Cirno in the land of Gensokyo; freezing frogs on the lakeside by pure boredom. The other fairies appear to be playing on their own, and Daiyousei seems to be nowhere to be found at the moment. With the thought to at least visit her place, she encounters some abnormally large rats armed with weapons; rats that, to her very limited knowledge, may not exist in Gensokyo.

Like the idiot that she is, she demanded to know the reason they're here. The Rats did not answer, but instead, throws a bunch of shurikens at her, which froze upon contact with her skin, but still scratched her.

"Ow! Why'd ya do that?!" Cirno said in a enraged tone. The Rats merely ignored her, soon fleeing off. "Ooh,

Powers/Abilities:
Cold Manipulation ~ Very Simple and Self Explanatory. She has control over the cold, baby! She seems to have a high degree of control over it, too. She freezes entire frogs just for shits and giggles, so that could potentially mean that she could freeze a LIVING HUMAN as well! She can also freeze incoming attacks such as other Danmaku(Magic Bullets) and Physical Objects, but not straight beams and lasers considering their high degree of heat. When she isn't using her freezing ability, she appears to emit this cold aura around her, meaning a cold breeze will be there no matter where she goes.
Danmaku ~ Ya'll heard of Bullet Hells? That's basically the gist of this ability. like many Gensokyans, has the ability to produce a great amount of projectiles at once in order to overwhelm the target with the sheer number of shots. Many users also add complex patterns in the form of spell cards to make dodging additionally difficult. These bullets are both physical and spiritual in nature, and they can perform both forms of damage at once. A danmaku user has the ability to fluctuate the lethality of their bullets, making them range from doing less than tickling the opponent to exploding upon impact. If a bullet collides with an opponent, it can bypass conventional durability to a certain extent and attack that opponent's spirit directly, which can make them grow fatigued, cause them to faint, or even kill them. Danmaku is not simply projectile spam, though; the attacks it is used for are often meant to have beautiful patterns and look very showy for observers. In the context of danmaku duels in Gensokyo, danmaku is used more as a "girls' play fight" instead of as a fight to the death. "If the bosses really wanted to kill the player, then a 10:1 bullet ratio wouldn't be necessary". However, in any serious situation, users do not adhere to the limitations of the Spell Card Rules and aim to maim or kill with their bullets. This means that bullets become overwhelmingly fast, beautiful spell card patterns are axed altogether, and attacks are meant to be impossible to dodge. Cirno's Danmaku skill is quite...Weak, to be honest. Her patterns are usually quite easy to dodge and could be predictable, really. As per the obvious, her Danmakus are very ice based and uses Ice as her main projectile.
General Equipment/Gear:
"Pfft! Who needs weapons if eye can just freeze them?"
Other:


It's cool to see another Cirno RPer! Back in the day, she used to be THE flagship character for one of my friends! Awesome to see her in an RP. I'm sure you'll do a good job as her! ^^
 
Justice, The Three-Armed Gunslinger
"I believe it's a sin not to rule the world if you've been blessed with the strength!"
"My desire was to become a god. In the pursuit of revenge... You made me yours.

Gender: Male
Race:
Thought to previously have been human. he Is now some kind of mutant
fandom: Afro Samurai
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Description/Personality: Justice desires to become a god by obtaining the Number One Headband. But not for the reason one usually associates with such an ambition, No he desires to bring peace, order, to let humanity to live in tranquility. He holds some dislike for unnecessary bloodshed... while also enjoying black humor? He enjoys trying to get a rise out of his opponents by taunting them.
Backstory: Justice had just finished defeating Rokutaro (Afro's Father) Justice was ambushed by a Skaven who had been watching the battle from a distance and waiting for an opportunity to swipe the Number One Headband, they struck as soon as Justice had decapitated Rokutaro, grabbing the head and the headband in the process. Justice gave chase and eventually, he came across our witch hunter who was in the middle of dealing with a Skaven raid, he helped the man in killing the Skaven if only to find the number one headband. He shot and cut down every Skaven he could see but none of them had the headband.

He now travels with The Exterminators, so he could find the missing headband
Powers/Abilities: Justice is an exceptionally skilled Gunman/Gunslinger; he is able to wield two long barrelled revolvers, without suffering any problem associated with aiming when dual wielding or any trouble with recoil, and he also has the control of a third arm on his back which is noticeably longer and more twisted than his regular arms. His nickname: 'Three Armed Gunman', stems from this. He is also pretty hard motherfucker to kill, seeing as he was able to survive being nearly decapitated, and also fully decapitated as well, This is thanks to some pretty hardcore regenerative abilities since he returned at the end of Afro Samurai Resurrection, appearing unscathed, with no bandaging or stitches.

To put some context as to why this is so remarkable. At the end of the anime where Afro finally confronted Justice and after a long battle seemingly kills Justice by slicing him into multiple pieces.
General Equipment/Gear: A katana, Two Revolvers, The Number Two Headband
Other:


 
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Name/Nicknames:
Taokaka, or just "Tao"
Gender: Female
Race: A member of the kaka tribe, a type of biological weapon that cannot have more than 100 members at once
Appearance:
IMG_0419.PNG
Fandom:
Blazblue
Description/Personality:
Taokaka is the personification of innocence in the BlazBlue world. She is a happy-go-lucky catgirl who only wishes the best for her friends and family. Her only desire is to protect those she holds dear to her heart, or who offer her food (in her mind anyone who offers her food is a good person).

Unfortunately, she is also the least intelligent character in BlazBlue. Like most cats, Taokaka’s daily routine consists of eating and sleeping, and she can, and often will, forget anything she does or is told to do within three steps or seconds. Of course, it goes without saying that she is not totally dumb. Taokaka often gives nicknames to those she meets so she can try to easily remember them later. She does actually know who they are, but prefers the nickname routine.

Of course, much of her simple-minded traits can be compared to how a cat’s mindset actually works, especially when it comes to how fascinated by things she can be (such as a pair of breasts) or how her mind tends to seemingly drift away from more serious things.
Backstory:
Taokaka saw a rat person, chased said rat person, met some guy that wanted to be up rat person, beat up rat person with person that beats up rats (since nick-named "Rat beater" for beating up rats) listened and forgot all about the rat people from Rat beater and followed him in exchange for food, neglecting her role as village guardian as she usually did and simply acting as she pleased

Powers/Abilities:
She relies on her inborn instincts as opposed to a trained fighting style, and she naturally uses magic element, even without a formal education as to how. Her hands and feet also have large retractable metal claws. What’s more, these claws seem to change slightly depending on what attack she wants to do at the time; even though they seem to default as curved, knife-sized flat metal blades, they can also appear as serrated saws, “can-opener” style hooks, or even more ornate blades that resemble arrowheads. What she lacks in strength and durability, she makes up for in agility and speed and extreme mobility, wailing on her opponents and catching them off guard with lightning fast, unpredictable maneuvers and techniques. Tao is so fast that she can sometimes create an afterimage of herself when she attacks. Yet as Tao doesn’t appear to have any superhuman durability and has a chaotic fighting style, it is easy for her to get overwhelmed by a skilled or powerful foe. Also her stupidity is so intense that she quickly forgotten Litchi’s schooling and quickly befriended Ragna despite attempting to assassinate him

General Equipment/Gear: Claws
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Other:
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Theme:
 
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"Who want some Wang?"
Gender:
Male
Race: Human
Appearance:
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Fandom:
Shadow Warriors 2
Description/Personality: Lo Wang is fearless and headstrong. He never runs away from battle and meets it full head on. The most well known trait of Wang is his silver tongue. He also seems to be perversive towards females, especially young ones. Lo Wang seems to possess high moral compass as when Zilla became corrupted and wanted to take over Japan, Wang didn't want to be any part of that and left. Through the course of the game, Wang seems to grow in character, even admitting being an asshole towards others.
Backstory:
The world wants to eat you alive, but the universe wants to bend you over and f*** you sideways.
You thought demons and demon robots were bad, how about f*** rat ninjas. The motherf***ers thought he could sneak up on me, but you can't sneak up on the wang without getting a load shot stright into your f***ing face.

Turned out that bastard wasen't the only one, the next thing I knew a horde of the rat ninja f***s came after me, but of course they couldn't handle the wang.
I thought that was it, but then a old man came out running out around the corner, looked like a guy cosplaying as a Pathfinder character or somthing. He was blabbing on about something about "vermin" and "invasion". I asked him what the f*** was going on, and he told me that these ratf***s, skavens as he called them, were invading this thing called the "multiverse". The old man said he needed help killing the ratf***s, or else they're going to be taking over a lot of universes, including mine.
The ratf***s were too ugly to have running around in my world, and that's saying alot in my universe. It would be pretty bad for this multiverse to if it was infested with a bunch of rats. So what the hell, maybe it'll be fun.
Look out ratf***s, hope your ready for some Wang; it only comes in XXXXL sizes.

Powers/Abilities:

Chi Powers- Chi is essentially energy that a person can exert from the body that can allow them to do all kinds of cool mystic stuff from vanishing to healing one’s self. It used to be that you had to spend long periods of time training yourself in order to be even to use a small fraction of such skills, but now an’ days thanks to the Zilla corp, any random Johnny on the street can levitate.
Dash an’ Double Jump- Lo Wang can infinitly dash about a short distance at a time, he can also double jump, and even then dash.
Healing Flame- The skill creates a healing wave that heals every damaged cell in your Lo Wang's body. This skill regenerates his health as long as he’s concentrated in this stance.
Chi Blast- This skill creates a powerful Chi-Blast that knocks enemies away. Chi-Blast is useful, when you need to escape the battlefield to heal.
Vanish- This skill that lets Lo Wang to become invisible, reappearing on his next attack, allowing him to inflict more damage on his surprised enemies
Grip of Darkness- This skill summons black spikes, which penetrate opponents and temporarily immobilizes them.
General Equipment/Gear:
L’il Wang-"This katana got ice in its veins, blood in its eyes, hate in its heart, and love on its mind."- A simple katana for simple ways. The katana is best for short to medium range combat, combined with Chi attacks.
Devolver Anaconda- "Nothing beats the simplicity of a revolver. Did he fire six shots or only five?- Decent damage and refire rate make Anaconda a good firearm for a person with good aim, and good range of behavior-altering mods it can accept give it good versatility. Dual-wielding this revolver is possible and viable, as long as you stick to close quarters fights - but keep an eye on the ammo supply, as reloading takes quite a while longer while going akimbo.
Sidekick- "For the true ninja marksman. Shoots 600 rounds per minute, feels like you're holding a katana."- Spray and pray. Maybe concentrate on praying. It can accept dual-wielding mod, which somewhat mitigates the low damage output, but bullet supply becomes even more of a problem that way.
Other:
  • Kamiko, the genius daughter of an infamous criminal mastermind, also stuck in Wang's head, it's why Wang will argue with seemingly no one sometimes. No one else can communicate with her but Wang, though Kamiko can communicate with others through Wang. Can give some interesting tips and even sense the emotions presence of nearby living beings. Also can teleport, but has to do it between statues.
    latest
  • Voice lines:
 
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"Oh, God. Never underestimate the power of stupid things in large numbers!"

Serious Sam.png Name/Nicknames:
Samuel Stone, a.k.a Serious Sam
Gender: A fine Male specimen
Race: Serious badass! Seriously, he is too badass to be a regular human!
Appearance: He doesn't really give a rats ass what he is wearing. (See what I did there?) So he just wears a white T-Shirt with the bomb logo on his chest, blue jeans and signature red sneakers. The awesomeness is complete with a pair of black sunglasses. Underneath those clothes he is 250 lbs pure muscle!
Fandom: Serious Sam
Description/Personality:
What can be said about Sam? He doesn't really give a shit about anything but kicking Mental forces ass. And he is very good at it. He is very fun to be around, especially in the middle of the battle, he never loses his sense of humor, no matter how dire the situation, he always comes out on top. He brings not only skill, but also a soul to the party.

Backstory:
Well, one sunny day in the spring, Evil forces from the deepest part of the galaxy decided to brighten their boring daily routine and take over the world. Que in Sam, who stopped them, single-handed! But evil never sleeps. Right after he was ready to sit back, and relax with a bottle of beer, he is ambushed by freaks, he is not used to fight.
"Ma'am! I'm afraid you got pest problem!" Sam yelled, seeing the 6 ft tall rats. Of course, they are no match for his Trigger Finger and soon, they are reduced to a pile of smoldering meat. "Am I the man, or AM I THE MAN!?" Sam exclaimed, clearly pleased with the job. Then a witch doctor or whatever that guy was, appeared out of nowhere, explaining what those are and what their intention is. Not being shy of a challenge, Sam gladly decides to join in the quest. Of course, the sheer numbers of enemies is something he is already used to, so why not? Besides, he has nothing better to do.

Powers/Abilities:
What can Sam do? I am glad you asked, random stranger! Sam can shoot guns. That's it. And he does it good. Usually he leaves nothing alive on his trail, so he is a perfect match for Skaven. The only supernatural ability he has is the ability to handle oversized weapons. Seriously, where does he carry them? And how does he carry them? It's a mystery to me. Anyway, that's pretty much it. He walks, he shoots, oh yeah, he also spews profanities at the enemy.

General Equipment/Gear: (inhales) BOI, where do I start!

"Ah, My old love!"
Winchester SXP 12 gauge shotgun.
7 Pellets per shot. 200 shells, shared with coach gun.

Double Barrel Coach Shotgun.
14 Pellets per shot. 200 shells, shared with Shotgun.

Modified Thompson Machinegun.
5.56 Ammo, 600 RPM, 1000 bullets, shared with Minigun.

"Hey guys, let's play hot potato!"
Mk. IV Grenade Launcher. 50-100 RPM, Explosive, 75 grenades.

"Look ma, I'm a lumberjack!"
Husqvarna gasoline powered Chainsaw. For Heavy Duty exploitation. Unlimited power.

"Long-range weapon for long-term relationships."
Raptor .50 cal Sniper Rifle. For when you absolutely positively need a motherfucker dead, without having to get near him. 50 bullets.

2x Shofield .45 w/ TMAR (Techno-Magical Ammunition Replenisher). A revolver with unlimited ammo, due to its TMAR technology. Low damage, low rate of fire, still needs reloading after 6 shots. TMAR capabilities are a must, considering Sam needs to empty an entire drum worth of ammo to take down a human sized target.

"If this is a MINI-gun, I wonder what a MAXI-gun is."
M134 Minigun. Multi-functional weapon, solves all problems with the rate of 3000 problems per minute. 1000 bullets, shared with Thompson.

"Who needs a vacation when you've got a rocket launcher?"
XPML21 Rocket Launcher. For Crowd control and bigger than life targets. 75 rockets.

"Look at the size of that thing! Let's go bowlin'!"
SBC Cannon. Nuff said. 60 Cannonballs.

(Not all weapons are available all the time. Different levels allow different weapons, which I leave to Elekta Kount Elekta Kount to decide. Also I purposely exclude some weapons. Revolvers are always available. Ammo is limited, for some reason Skaven seem to eat the type of ammo Sam uses, and when they die, it spills out of their guts at Random.)

Other:

Theme: (Optional)
 
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Name: Talion

Gender: Male

Race: Half-Human Half-Spirit

Appearance:
Talion himself
maxresdefault.jpg


Talion (Left) and Celebrimbor (Right)
shadow-of-war-troy-baker-talion.jpg

Fandom:
Middle-Earth:Shadow of Mordor/Lord Of The Rings

Description/Personality:
Talion is rather humble individual and as the captain of the Black Gate was respected by the men under his command. As a knight, he has a sense of honour upon the battlefield. After the death of his family and subsequently revived by Celebrimbor, Talion became stricken with grief, and set out to kill those responsible for his wife and son's deaths.

Background:
Despite being lowborn, Talion gained the love of a noble lady named Ioreth, much to her father's ire. When he accidentally killed a noble of Gondor trying to assault his wife, he was branded a criminal. Only the sudden discovery of Ioreth's pregnancy causes his father-in-law to intervene and send Talion off into exile rather then be tried and executed.

Thanks to his father-in law, Talion would assume a vacant post among the Rangers of Gondor stationed at the Black Gate, the gateway into the lands of Mordor. Talion lived at the outpost with his wife and son

At the start of the game, the outpost is attacked by servants of Sauron. Talion's family is slain by one such servant, known as the Black Hand. Talion expects to soon meet his family in the afterlife. However, Talion is resurrected and joined with a Wraith known as Celebrimbor, presenting him with a unique opportunity for revenge on those who have wronged him. Celebrimbor is an individual with personal motives, but Talion chooses still to cooperate with him on his journey.

In the present time, Talion had been doing the usual killing the odd Uruk and trying to grow his Uruk army in Nurn when he witnessed a new species ambushing an Uruk camp, at first sight he thought they were a new breed of Ghûls. Right when he was about to attack the creatures a mysterious figure came out from a portal and shot them all down. Talion came out from hiding and confronted the person " What is your purpose here? I thought all rangers evacuated Nurn " The figure turned around to face Talion, then he proceeded to tell Talion all about the Ninja Ratmen attacking the "Multiverse" which he was surprised to hear about.

The man gives Talion his name and invites him to join his crusade to kill the ninjas, Talion declines the invitation but Celebrimbor is able to persuade him to join up with the man " I think we can trust him, he seems strange, he's not of this world. Sauron can wait, this might be an even greater threat than Sauron " Talion accepts this invitation.

Powers/Abilities:

Being a ranger of Gondor for most of his life, Talion is a skilled swordsman and archer. Adept in using swords and daggers, he defeats all Uruks with his own and Wraith abilities. His experience as a Ranger has also provided Talion with a reasonable degree of stealth efficiency, as he is also adept at moving swiftly and quietly to eliminate his enemies without being detected. Talion is a skilled freerunner, capable of scaling large walls, slacklining ropes, and vaulting across Uruks in combat.


Wraith Abilities



    • Undead: Being dead, Talion returns to Mordor as a wraith (Celebrimbor bound to Talion), and so cannot fully die.
    • Domination: With his wraith abilities, Talion can dominate a Uruk by the hand of Celebrimbor. With this ability, Celebrimbor can interrogate and get information, kill the Uruk, or dominate and brand the Uruk. These enemies will then perform tasks such as gathering intel, spreading dissent, or attempting to assassinate their peers, underlings and commanders
    • Wraith Realm: Talion can see within the Wraith realm, this gives him the ability to see Uruks, Caragors, etc. through walls, or to locate Captains or War Chiefs.
    • Attacks: Talion can round his attacks, causing his sword to glow blue, gaining the ability to execute his target or ground slam. Talion can also chain an attack, giving the ability to blow an Uruk's head clean off.
    • Shadow Strike: Allows Talion to teleport to his enemies' location and quickly kill them, as well as easily navigate over the terrain.
General Equipment/Gear:
35

Talion's sword Urfael

57

Talion's dagger Acharn

225

In Celebrimbor's form he can use his bow, Azkar
Theme Song:

always brings a tear to my eyes

Other:
I highly recommend you play Middle Earth:Shadow of Mordor
Its Game Of The Year nominated for a reason



 
"I Regret Nothing"
"Would it be politically correct for me to kill the women & minorities first?"

Postal Dude Jr.
Gender: Male
Race: Human
Appearance:
the_postal_dude_by_chucklebeats-d988n24.png

Fandom:
Postal 2
Description/Personality: The Postal Dude is a guy who likes to take things at his own pace, and is a high-functioning sociopath, with an odd sense of morality, he has no problem with killing or committing crime but tends to keep things peaceful as long as possible, but when push comes to shove Postal Dude isn't afraid to come up with some creative ways to end a poor unfortunate soul's life. Postal Dude has a fondness for dogs
Backstory: Postal Dude was going through Paradise on his way to the mall to retrieve for his dog Champ who once again had been caught by the pound when people began screaming, he found out that cause for all the commotion being a bunch of humanoid rats, and this one dude killing them. Postal being someone who doesn't look a gift horse in the mouth, join in the man's slaughter of the Skaven, When it was all over Postal Agreed to travel with the witch hunter, with the condition that he could get his dog first
Powers/Abilities: he has some mild telekinetic abilities, able to lift, collect and throw small objects with mere thought, although there is a limit to what he can lift, usually no larger than a table, and he can only use it for so long before depleting it and needing to wait before using this ability again. The Postal Dude shows a surprising familiarity with both firearms and melee weapons, able to make use of several deadly weapons with adequate skill and accuracy. He also excels at using the environment to his advantage, knowing just what can be used as an improvised weapon! excellent firearm skills and a surprising amount of feats under his belt.
General Equipment/Gear: Bulletproof Vest, Scythe, Revolver, Scissors, Brass Knuckles, Lighter, Aerosol Can, Boomerang Machete, Catnip, Sawed-Off Shotgun, Assault Rifle,
Other:
Elekta Kount Elekta Kount
 
Name/Nicknames: Slade Wilson/Deathstroke
Gender: Male
Race: Metahuman
Appearance:

DC-Rebirth-Deathstroke-1.jpg

Stands at 6'4" weighs 225 lbs and is known to be an extremely intimidating figure.
Fandom:
DC: Rebirth
Description/Personality: (Feel Free to Copy this Part from any Wiki)

Deathstroke is a very cold, calm and collected individual, and very patient and barely ever loses his temper being a hard shell to crack being very professional on the job and not letting emotions get in the way of a contract. Deathstroke is probably the smartest person if not one of the smartest people in the DC Universe. He is easily the equal or even beyond that of Batman in terms of strategic planning. Deathstroke's intellect is deadlier than his sword being very calculating and analytical. He typically out-thinks and out-strategizes everybody in the book. He is a keen observer and expert detective allowing him to track targets with ease analyzing various aspects of them and utilizing his observations in his fights.

Deathstroke is also very laconic, usually only speaking when its necessary, however he is known for having a deadpan type snark about him, He trusts no one, and thinks mostly everyone is an idiot, Deathstroke works for himself, is suspicious of all governments. The only people he actually truly talks to are his longtime partner Major William Randolph Wintergreen, his kids and his ex-wife. Wintergreen, is a reluctant partner who has ethical conflicts about Deathstroke's line of work.

However for all intents and purposes, Deathstroke is an emotional cripple, a guy who desperately loves and desires to be close to his children, but is too emotionally damaged to ever achieve that. He was a terrible father and is now haunted by a lot of poor choices made with his wife Adeline and his boys, especially. Since Grant ended up being killed by taking a serum given to him by H.I.V.E when he took a contract to kill the Teen Titans, which is why Deathstroke's only vendetta falls on the Teen Titans, because even though Slade knows it was the serum, his anger is taken out on the Titans. His other son Joseph ended up getting his throat slashed by Deathstroke's rivals rendering him permanently mute, and his daughter Rose is more or less estranged from Slade. And his wife's relationship is even more strained.

Backstory: (How did your character Meet the Multi-Universe Pest Control Specialist?)

While in the midst of a contract killing, Deathstroke with his enhanced hearing heard some things scurrying around behind him, and responded by quickly putting a bullet in one of their heads, Deathstroke took the time to inspect it and saw what appeared to be a rat ninja like thing, knowing he heard a couple others, he remained wary of the situation and just as he expected, more came out to attack him, so unfortunately with something derailing his contract, he worked to quickly dispatch the group of rat ninja's with relative ease, considering how intelligent, and strong Deathstroke was compared to them. But along the way in a very rare occurrence, in the midst of the fight Deathstroke's broadsword slipped out of his sheathe, while at an angle, which Deathstroke noticed but was not quick enough to recover as one more rat ninja hit him from an angle and as a result couldn't react before a rat ninja ran off with it. So Deathstroke dispatched the last one, as Victor arrived, and told Slade about the cause, to which Deathstroke only agreed to to get back his broadsword. Even with the loss of the broadsword Deathstroke then proceeded to complete his contract without too much difficulty.

Powers/Abilities: (Try not to make them too OP)

Enhanced Mind: Slade volunteered for an experimental procedure that activated a dormant Metagene, which evolved his brain. This greatly enhanced Slade's mental capacity, as well as allows him to access his brain functions on a celluar level, granting him enhanced physical attributes. As a result, he possesses a superior intellect to what humans could ever have. His mind works at incredible speeds and is his greatest asset. Able to think and perceive 9 times faster and utilize that much more of his mind than average human for information processing and sorting. He is capable of perfectly memorizing anything, he can perfectly remember and instantly recall everything he has ever experienced, encountered or learned in his lifetime without being overwhelmed or a pause for thought. He only needs to read, hear, see, or observe something once and he will never forget it, and he has unlimited storage capacity. Deathstroke's mind is virtually a supercomputer built for strategy and problem-solving, one that works at optimal ability even when under stress and fatigue. He can work out a battle ahead of time for every possibility and predict enemy movements and tactics after the battle has engaged by instantly recalling and utilizing memorized mannerisms acquired through past experience. He is ingenious in; devising solutions against superior aspects of opponents, observing and exploiting, and can in a few seconds make any calculations especially regarding distance, speed, and time; his sense of timing is perfect. He immediately solves any problem he happens to face and instantly formulates how to overcome any obstacle. He can understand the mechanics behind any issue he faces and knows what must be done to solve any problem.

Accelerated Healing: Deathstroke's rapid healing clots blood in seconds and seals wounds in minutes. The time it takes for full healing depends upon the wound: a bee sting, maybe a couple seconds. A gunshot wound: a few hours. It depends on the complexity of the knitting process, how much tissue needs to be regenerated and other factors. It is not an instant process. Deathstroke's rapid healing cannot regenerate organs. It can heal organs, but, for example, it won't regenerate a liver if a bad guy rips his out. Therefore, his rapid healing power did not simply create a new eye. Deathstroke experiences pain like anyone else. Deathstroke experiences trauma like anyone else and is capable of going into traumatic shock from injury. If he does not allow his rapid healing process to properly close a wound, Deathstroke can bleed out and die just like anyone else.

Decelerated Aging: Deathstroke's healing factor also supplies him with a nearly-ageless lifespan.

Toxic Immunity: Deathstroke's regenerative healing provides him with an enhanced immunity to toxins. When exposed to a dangerous paralyzation toxin, it only weakened Slade from superhuman levels to normal human levels, rather than instantly paralyze him.

Superhuman Agility: Deathstroke is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. He can perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs. He is able to achieve a state of perfect equilibrium in any position. He is able to adjust his position by instinct, allowing him to balance himself on any object, no matter how small or narrow.

Superhuman Durability: Deathstroke's skin, bone, and muscle tissues are considerably stronger and harder than human and the tissues are impervious to injury to an extraordinary extent. He was even able to withstand hits from the vastly strong Wonder Woman.

Superhuman Reflexes: Deathstroke possesses reflexes far superior to a normal human. He is able to easily dodge point-blank gunfire, casually dodge point blank gunfire from multiple assailants, and has caught a dagger thrown at him from behind, without looking. Deathstroke was even able to react quick enough to deflect Superman's heat-vision back at him.

Superhuman Senses: Deathstroke's senses are far more heightened than those of a normal human.
Deathstroke's senses are far more heightened than those of a normal human. While temporarily blinded, Deathstroke was able to easily maneuver around a large complex, due to his heightened senses.
He has, Enhanced Hearing and an Enhanced Sense of Smell. However he is slightly impaired due to lack of one of his eyes, as a result he has a blind spot, his depth perception is not a problem however as he has grown used to having one eye.

Superhuman Speed: Deathstroke is capable of moving at speeds greater than the finest human athlete. Even the Flash considers Deathstroke to be fast.

Superhuman Stamina: Deathstroke can exert himself for hours, while wearing a heavy body armor, without tiring easily.

Superhuman Strength: His entire muscular system was hardened and fortified making Deathstroke many times stronger and durable than humans. He places this capability into his strikes, augmenting the concussive force of his attacks. His strength is sufficient enough to press about a 1 ton with ease. He is strong enough to easily cut through a car with his sword, catch a bullet with his teeth, easily snap a sword in half, rip an airplane door off with one hand as well as casually overpower normal humans and lift and throw a large piece of concrete. And even trade hits with Donna Troy. However Deathstroke does not usually rely on his strength alone, his intellect and using his strength for more practical uses are usually how he makes use of it.


    • Acrobatics: Deathstroke is a master acrobat. He is highly agile and is capable of performing skillful acrobatic maneuvers in combat.
    • Demolitions: Deathstroke is proficient with many different kinds of explosives. From small entry explosives to grenades and even high powered military grade firepower.
    • Escapology: Deathstroke was able to easily escape high tech meta-human handcuffs with only a paperclip.
    • Firearms: Deathstroke is a master marksman. He is trained in the use of pistols, rifles, shotguns and even makeshift firearms. He was even able to snipe a target from 650 feet away.
    • Gadgetry: Deathstroke is skilled in the use of multiple gadgets. He was even able to quickly create and activate an impromptu EMP.
    • Genius Level Intellect: Deathstroke is a tactical genius, with an intellect superior to any human. He possesses vast knowledge.
    • Hunting: Deathstroke hunts in his spare time. He has an entire trophy room full of the heads of the animals he's killed.
    • Intimidation: With his reputation of as World's Deadliest Assassin, Slade is able to instill great fear into others. Also his own appearance is also known to be intimidating for others.
    • Investigation: Deathstroke is a keen observer and expert detective.
    • Leadership: Deathstroke has been shown to be a capable leader, as shown during his time in the Suicide Squad. And considering how intelligent he is.
    • Martial Arts: Deathstroke is a master martial artist. His fighting skill has allowed him to fight on par with Batman himself, who he claims he should be able to defeat in three moves tops. He has been able to swiftly defeat other martial arts masters such as Bronze Tiger, as well as take on 300 opponents at once.
      • Eskrima
      • Stick Fighting: Deathstroke is highly skilled in stick-based martial arts. He is capable of skillfully wielding two eskrima sticks, or a single bo staff in combat. He has also shown skill with nunchucks.
    • Military Protocol: Deathstroke is a highly trained special ops operative who has years of mercenary experience. Deathstroke has fought for the special ops section of the military in places like Bosnia, North Korea, Southeast Asia and Russia.
    • Stealth: Deathstroke is a master of stealth and is able to silently assassinate people without making a sound.
    • Swordsmanship: Deathstroke is a highly skilled swordsman. One of his favorite personal weapons is a large broadsword. He has been able to keep up with the highly skilled Ra's al Ghul in a sword duel.
    • Tactical Analysis: Deathstroke has been described as a tactical genius and is easily the equal of Batman in terms of strategic planning. Deathstroke's intellect is deadlier than his sword. He typically out-thinks and out-strategizes everybody in the book. He was even able to capture both Flash and Kid Flash without anyone noticing.
    • Throwing: Deathstroke is highly skilled in knife throwing, as he has displayed on multiple occasions. Slade's aim is so great, he was able to slice a fly in half by throwing a paper clip.
    • Weaponry: Deathstroke is highly skilled in the use of many different types of weapons. He has displayed great proficiency in sword fighting, knife fighting, as well as stick fighting.

General Equipment/Gear: (You do not need to list out all weapons, just some general weapons that your character will have on them at all times.)

Ikon Suit: The Ikon Suit contains a point defense shield system gravity sheath which senses incoming force (a punch, a bullet) and hardens the uniform in those spots, And, the wider the surface the Ikon Suit needs to defend, the weaker the shield. At the size of a fist, for example, the shield is virtually impenetrable, allowing Deathstroke to survive a punch by Superman or Darkseid. If Deathstroke were walking through a nuclear explosion or reaction, the shield would envelop his entire body to protect him-- but would likely buckle if Superman then punched him. Deathstroke does not fully understand how the system works and cannot repair it himself but would need to turn to Dr. Ikon the man who created it also the armor has an AI system built into it with the voice of Wintergreen that can be manually turned on, but Slade has only used it once and only uses it in a worst case scenario, however the suit is known to be immune to being cut open or damaging the armor so that it would expose skin, also once it absorbs too much it will release the amount of energy it took in, which can basically become an improvised weapon, but once this happens it will need to recharge for 10 minutes but has a natural resistance to weapons. It also allows for seeing in night vision, infrared, and thermal imaging. Another weak point in the armor is the white sleeve, as the suit is an incomplete prototype, the armor on its own will not be able to detect energy coming in that area, Deathstroke will manually have to have the armor also harden up in that area to prevent damage. Lastly, due to the fact that the armor makes use of a gravity sheath, lasers will be less impacted by the armor's defense and while a bit less potent will still damage Deathstroke himself.

The Deathstroke
: The Deathstroke is a Scottish broadsword & Slade's first & favorite sword. At some point, a group of benefactors had Volatile Promethium forged into the blade which is a dangerous material Deathstroke is immune to due to his healing factor, it is a mutagen and can cause mutations in those it impacts, The blade cannot be damaged or destroyed by any known means and is known for absorbing near-limitless amounts of energy, as well as redirect energy as per when Deathstroke deflected Superman's heat vision with the sword back at him without damage to the sword which means the sword is invincible. However the sword was stolen, and this was what prompted Deathstroke to join the cause.

Energy Staff: One of Deathstroke's signature weapons, a near indestructible bo staff that can also discharge an energy blast (strong enough to destroy aircraft and even injure powerful metahumans but this can be manually altered to shoot weaker blast's). He can also separate his staff into two eskrima sticks.

Grappling hooks: Slade also carries grappling guns that shoot hook lines and allow him to reach great heights or restrain his targets (similar to Batman's).

Military grade knife: One of the knives he carries

Various firearms: Deathstroke carries various firearms, for simplicities sake, he will be carrying for now an assault rifle, and duo automatic pistols all of which are silenced and fire promethium bullets, which are more powerful than average bullets but means he has a limited amount to use and can't acquire more unless he were to go back for it, depending on where they go, he may go back to get more weapons

Various explosives: Deathstroke is carrying 3 flashbangs, 3 EMP grenades, 3 frag grenades, and a couple lbs of C4.

Other: N/A
Theme:



(Bad game, good theme song)
 
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Name/Nicknames: Gi- Oi, oi, I do my own CS's, I break the 4th wall I need to fill this out. Anywho, the name is Sakata Gintoki, but if you are western it's Gintoki Sakata. Also I was once known as the "Shiroyasha" which translates to "White Demon" because of my participation in the Joui Wars and how deadly I was.. Also my white permed hair...
Gender: Last time I checked I am most definitely a male.
Race: I am most definitely human as well, once you see my picture below it will be self-explanatory.
Appearance:

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Fandom:
I come from the land of gumdrops, rainbows, and gorillas... Of course not idiot! I come from Gintama.
Description/Personality:

I will leave my personality to the wikia.

Gintoki is extremely lazy, and can be quite snarky. He is often seen wearing an "extremely dumb" expression on his face, and spends his days lounging around reading Shounen Jump whilst imparting wise and sage-like advice to his younger employees, even though he doesn't actually know what he's talking about most of the time. Due to his poverty and unwillingness to do (mostly) anything, he is always behind on his rent and often runs away when Otose, his landlady, comes to collect the rent. He often blows all of his savings on Pachinko and other gambling games, which Shinpachi and Kagura often scold him for. However, even though he is lazy most of the time, Gintoki is quite dedicated to his jobs, and tries to help people to the best of his ability (albeit usually in very strange and twisted ways).

Gintoki's past continues to influence who he is and how he acts. He admitted to Umibozu in episode 42 that he believes that having a loving family is all someone really needs in life, due to his lack of a family during his childhood. He is very respectful of the memory of his teacher
Yoshida Shouyou due to his kind actions (the arrest of his teacher is one of the main reasons he joined the Joui War, the other was to protect his friends who also joined)
. When Jiraia called himself Tsukuyo's teacher, yet harmed her both emotionally and physically, his ideal for what a teacher was supposed to be resulted in Gintoki becoming enraged and taking his anger out on Jiraia.

His inability to protect many of his friends in the Joui war still haunts him,
especially the crushing guilt and regret that consumed him when the Tendoshuu, forced him to execute his own teacher in front of Takasugi and Katsura.
As a result, he is very protective of his current friends, and holds very little value in his own life. This carelessness can be seen in how Gintoki can plow through armies without tiring, apathetic to the serious injuries he sustains whilst cutting down his enemies. He told Kawakami Bansai during the Shinsengumi Mutiny Arc that the only reason he fought in the Joui war was to protect his friends, not for his country or the samurai way.

The more comical stories depicts Gintoki as a coward, attempting to leave behind many of his friends to save his own life. However, he is willing to risk his life for anyone, and is shown to be extremely caring towards his friends, and has killed Naraku members, terrorists, and Amanto to protect them. He is extremely frightened of ghosts, but will usually deny their existence so that he doesn't look like a coward. His fear for the supernatural is shared by Hijikata Toushirou, and usually results in quite a few comedic interactions between the two.

He has many childish personality traits despite his age, and has even called himself a "child in a man's body." One such trait is his insatiable love for sweets, which has placed him at a risk of getting diabetes several times. His favorite food is the chocolate parfait, and he loves chugging down strawberry milk whenever he can get access to it.

He loves alcohol but his tolerance for sake is not high. At one point, his tendency to get completely smashed and act like a complete idiot while being completely smashed resulted in the major female characters: Otose, Otae, Kyuubei, Sarutobi Ayame and Tsukuyo deciding to teach him a lesson by playing a prank on him along with Zenzou during the Scandal arc.

Gintoki seems to dislike his curly perm hair, stating in Episode 5 that his lack of girlfriends is due to this hairstyle.

Though several female characters have shown an interest in Gintoki, such as Shimura Tae, Sarutobi AyameTsukuyo, it is shown that most of their love is unrequited. However, he does have a huge crush on the weather girl, Ketsuno Ana, and once stated he wished to marry her (possibly because of the kind personality he sees on TV). While Gintoki does not seem to show any romantic interest for any of the women he knows, he still gets excited when he sees random beautiful women. When he was spying on the women in the pool with binoculars (reluctantly joined by Hasegawa) and got super excited, until he found out the woman he had taken a liking to was Tsukuyo. After realizing this, he lost all interest, commenting on how she is a "drunk terminator." He also got excited when he saw a girl with "big jugs", not realizing the girl was actually Kyuubei.

According to Tama, Gintoki is quite the sadist, much like Okita Sougo. This may possibly explain why Sougo feels a certain attachment to him, as he addresses Gintoki as "Danna" (Boss). This can be showed as he always mistreat Sarutobi, Katsura and Hijjikata is various extreme ways and his tendencies on quitting easily on certain moments which can lead to a punishment and someone death in which he can handle easily and even enjoy it. He is actually have some knowledge on certain sadistic and abusive fore-play showed throughout the series as he hires prostitutes for Shinpachi (wearing BDSM outfit and bringing certain toys) and Sarutobi obsession on him. He admits to being a sadist, liking to see Ana (who he has a crush on) be abused and his tendency to abuse everyone he is attached to.

Despite all of these traits (or perhaps due to these traits) Gintoki possesses an immense amount of charisma, and has amassed a quite large group of friends. When it is needed, he is able to impart words of wisdom, and can make those around him feel much more alive even with his inappropriate jokes and deadpan statements. This ability has given him very loyal allies, friends, and even former enemies. As Hinowa pointed out, he was able to affect Tsukuyo (who is usually a dead-serious and cold-blooded individual), and even made friends with the Shogun, despite the situation always turning out less-than-ideal whenever the latter would be around.


Backstory: (How did your character Meet the Multi-Universe Pest Control Specialist?)

Gintoki had suffered another gambling failure with Pachinko and had drank some sake and due to his low alcohol tolerance was drunk, when suddenly the Rat-Ninja's of the Skaven attacked, Gintoki was not too impaired so Gintoki was still able to give the Skaven a fair ass whooping, without suffering any bad injuries, he continued to fight until Victor showed up and ended up working together to finally eliminate the Skaven, and considering Gintoki was still drunk at the time, as Victor asked if he would join the cause, Gintoki not truly knowing what he was getting into, considering he was a bit buzzed. Gintoki ends up joining Victor's cause, and is suffering from a hangover in the current moment but since regaining his wits he reluctantly decided to join.

Powers/Abilities: (Try not to make them too OP)

Gintoki's feats are very wide, being a veteran in the joui war. His powerful swordplay and range of abilities gave him the nickname "Shiroyasha" (meaning "white demon"). He is capable of turning the tide of any battle, being called the ace by Katsura and Takasugi. He defeated strong Amanto, killing many high ranking one even those who are in legendary status (like enma and ogre) he's also strong enough to defeat opponents considered the strongest in there respective class.

Immense Strength: Of the Yorozuya trio, Gintoki's physical strength is not as high as Kagura's, given the fact that he is human, while Kagura is from the Yato Clan. However, Gintoki's physical strength is still nothing to scoff at, and he is probably the strongest human known so far, strong enough to even be recognized by Kamui, one of the strongest Yato in the series. He can destroy enormous pieces of machinery or drive his blunt bokuto through a man's skull with ease. When fighting Kawakami Bansai, Gintoki was able to break through his strings, which had stated to have been as strong as steel, with nothing but brute strength alone. He was also able to single-handedly pull down Bansai's helicopter with his power.

Tremendous Endurance: One of Gintoki's defining traits is his extreme level of physical endurance. Gintoki fights without consideration for his life a majority of the time and, while this gives him the ability to fight without limits, is also a testament to how little Gintoki values his own life. Coupled with his incredibly high pain tolerance, this makes him an incredibly fearsome fighter. A mere day after having his forearm impaled by Doromizu Jirochou, Gintoki fought evenly alongside him to defeat dozens of Shinra assassins, withstanding countless injuries in the process and losing very high amounts of blood.

Agility: Gintoki is incredibly nimble, capable of matching the agility of the renowned shinobi Hattori Zenzou. In addition, his reflexes (while often downplayed for comedic purposes) are great, and he is capable of dodging, deflecting, or in some instances, throwing back knives, arrows and similar projectiles.

When Gintoki is particularly enraged, his speed and reflexes reach absurd heights, allowing him to perform such feats as shattering a sword in mid-swing with his teeth or closing meters of distance between himself and his target in a fraction of a second.

Master Swordsmanship Specialist: Gintoki's swordsmanship is rough, but far from unrefined. He tends to wield even full-length katanas one-handed, with fairly wide but quick chops. His level of skill has been complimented by several esteemed swordmasters, such as Yagyuu Binbokusai, who noted that his style is something not taught, but developed by Gintoki himself.

Expert Hand-to-Hand Combatant: As part of his brawler-like fighting style, Gintoki regularly uses his fists and kicks in combat. As such, he is far less bothered by being caught unarmed than most other swordsmen in the series. While his bokuto is usually used to deliver the final blow against an opponent, many of his most consistent, damaging attacks are kicks delivered to the torso.

Combat Intuition: Gintoki is noticeably skilled in terms of battlefield tactics, likely due to his extensive experience. He is capable of developing adaptive strategies as he fights, often within seconds, and knows exactly what to look for in an opponent's fighting style to create openings for himself.

Weapon Expertise: While Gintoki vastly prefers to make use of his swordsmanship in combat, he is well-versed in the use of many types of weapons, from naginatas and kunai to senbon and explosives. Likely due to his training as a samurai and time spent on the battlefield, he is able to incorporate the use of almost anything he finds in a fight, and frequently catches his opponents off-guard by using his surroundings against them.

Spiritual Affinity: Gintoki can see and communicate with spirits, as shown during the Ghost Ryokan Arc. However, this ability has failed to manifest on a few occasions and likely simply applies to specific types of spirits.

Musical Talent: Gintoki is shown to be a passable singer and is capable of using the Shamisen.

Charisma and Leadership: Just like his fellow Heavenly Kings, Gintoki was shown to be a charismatic leader. Though in much of the Joui War flashbacks, unlike the other three, he usually works alone with even Takasugi commenting that his specialty was covert ops. His leadership skills, although underplayed, can be seen when he leads some of his present allies in fights. His charisma is the most notable thing in this series as it is thanks to this that he gained friends and allies by both his actions and words.


General Equipment/Gear: (You do not need to list out all weapons, just some general weapons that your character will have on them at all times.)

Bokutō:
The
main weapon used by Sakata Gintoki, and Gintoki regularly uses it as a substitute for a real sword due to the Bakufu's ban on swords.

It is a wooden sword with the words "Lake Toya" inscribed on it that Gin supposedly bought at Lake Toya during a class trip in his youth. In reality, the bokuto he wields is a Hoshikudaki (星砕, lit. star smasher), a bokuto created from a ten-thousand year old tree from another planet that cuts through almost anything.

But despite its great power, especially in the hands of its wielder, the sword is occasionally seen breaking during more intense fights and does not hold up as well against a sword wielded by an equal or stronger opponent. Whenever one breaks or is stolen, Gin replaces it by purchasing it through a TV shopping program, asking them to inscribe "Lake Toya" on it prior to delivery, therefore replacing his old sword without suspicion.

This "claim" of the sword's actual origin of it being a hoshikudaki is still vague, and perhaps slightly embellished by Gintoki, stating he may have made up the legend just for fun, which isn't unlikely due to his nature.

Using this sword, Gintoki is often seen cutting, smashing and basically destroying all kinds of strong objects such as a metal cannon or a stone wall, proving his skills are still quite polished through this sword, regardless of its unique nature.

The Bokutō was modified by Hiraga Gengai during the Fuyo Arc to dispense soy-sauce, which Gintoki only found out while they were on the run on Gengai's caterpillar-track vehicle from the robot maids.


Other:

From here on out I wish to lay claim to all Gintama characters, as I have a plan for a plot related point with Gintama, that I think would be interesting. Also Gintoki's backstory is meant to be humorous in some form and in character in some form.

Theme: (Optional)
 
Welcome to obscure-ville
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Name/Nicknames:

Horace
Gender:
Male
Race:
Badger
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Fandom:
Armello
Description/Personality: (copy pasted from the little I have)
Legends of this warrior were heard far and wide, long before his time in the Order of the Rose; a Bane cleaved clean in half, holding ground for five straight nights at the Battle of Herald’s Pass, the execution of the barbarian leader, Talon, and perhaps most famous of all... his defense and savior of His Majesty the King, during the climactic moments of the Black Paw Plot.

To say that Horace the Iron Poet is legend, would be an understatement.

Long gone are those days. Animals forget, but Horace remembers. This old knight, loyal and true, remembers the night his brothers and his sisters of the rose betrayed him. This badger, bold with honour, remembers the morning that they came for him, ten deep, gold and blue, halberds at the ready. This master warrior and faithful servant to the Kingdom of Armello remembers the true King… the light before the darkness.

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That night when Horace first raised concerns over the King’s health should now be distant memory, but long has he waited, patient, diligent, tending to his armor religiously; the last remaining bastion of the honor he once held. He bides his time indulging in the fairer arts. These, the softer, slower moments of life bring peace to his determined mind.
Backstory:
A former member of Armello's royal guard, Horace wanders, called a traitor by the King he'd protected for so long.
As he explored one of the dungeons scattered across Armello, a portal opened underneath him. Usually Horace would've been taken to another cavernous hold in the kingdom, but the skaven's tampering had changed everything.
The badger stumbled and fell, the portal closing behind him as quickly as it had appeared. Scrambling to his feet, he looked around. The figure in front of him was clearly not an Armellan citizen, and the room he was in clearly did not belong to an Armellan building.
The one simply regarding Horace. "Can you speak?" he questioned.
"Yes," was Horace's tentative reply.
"I'm afraid I don't have long to speak. Your home and many others are in danger. Are you willing to risk your life to fight a terrible scourge?"
Horace's answer was more sure this time. "Yes."
"My name is Victor Saltzpyre. Yours?"
"Horace, former member of the Order of the Rose."
"I have a feeling you'll fit in just right."
Powers/Abilities:
Ninth Knight - Tales of Horace's courage have spread throughout Armello and now the multiverse. Guards/Soldiers will likely respect Horace.
Wyld Born - Horace can cast weak spells
Also he's pretty strong. He sliced a big bird demon in half... but that was a while ago...
General Equipment/Gear:
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Rose Thorn's Armor - A set of steel armor with the heraldic symbol of Armello's Order of the Rose. It is dented and weathered with time, but polished and well-kept.
Iron Poet's Axe - A trusty battle axe, large and sharp. Its edge gleams in the light.
Bandit's Dagger - A large knife. It is kept in a scabbard has the symbol of the Bandit Clan etched into it. It is not nearly as worn or used as Horace's axe.
Other:
spent too long on this
can't have multi fandom stuff without the most obscure stuff ever​
 
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"There is no need for gods that only take, for gods of death!!"

Name/Nicknames:
Asura, Asura the demon, asura the destructor
Gender: male
Race: Dimigod
Appearance:
latest
latest
latest
Fandom: Asura's wrath
Description/Personality:

Asura is a hot-tempered and stubborn demi-god by nature and is known for charging head on at the enemy without a second thought. A powerful combatant, Asura displays both a strong will and an absence of fear in less-than-positive situations and will fight his adversaries relentlessly until he is victorious. Due to his stubborn nature, Asura rarely accepts the aid of others and prefers to get out of messes on his own. Asura is also shown to be quite ruthless since he had no problem killing former demigod allies and slaughtering countless members of his own former forces in his crusade to rescue his daughter.

However, despite his negative faults, Asura is a good-hearted warrior with a strong moral code and gets angered when he sees an act that goes against his morals. Asura values the lives of the innocent (be they mortal or demi-god) and doesn't believe in sacrificing the innocent for ANY reason (good or evil) as he greatly disapproves of the Gohma's attacks on Gaea, Deus' plan for the world and the Seven Deities' method of collecting Mantra by slaughtering humans. Asura even stated that, " there is no need for gods that only take." Asura was often shown to hate those who value themselves over others, as he is against Augus' philosophy about fighting and pleasure being all that matters in life. Asura is capable of developing strong bonds and perceiving others as friends, despite his wrath. This is proven by his friendship with the mortal girl who accompanies him after his second return from Naraka and by his companionship with Yasha and Augus. Even when subjected to the mindless rage of his Wrath form, Asura possessed enough control over himself to avoid attacking mortals and civilian demigods, instead focusing his rage on the Gohma and the Shinkoku military.

Backstory:
Aura had just returned from the successful battle to suppress the Ghoma Vlitra the will of the world where he struck the decisive final blow thanks to power granted to him from his daughter. He had gone to his home to reunite with her wife and daughter and unknowingly walk into a trap, but this trap was never sprung. From the shadows Ratmen poured out seeking the power of this world. Asura fought them off fighting and killing until he stood on top of a mountain of corpses. Still he could not get them all and his wife was slain by these foul creatures and they had taken his daughter the one that could amplify the mantra that powered the dimigods. Enraged Asura pursued the rat men not caring where he was going just that he woudl make them pay.
Powers/Abilities:
Super strength: While his base from is able to lift vast amounts of wight as his anger grows and he gathers mantra his strength increases
Extreme agliity: Being a skilled fighter Asura is amble to dodge many attacks and jump great highs.
Endurance: As a Dimigod general Aura has served on the front lines fighting the ghoma many many times his size and has been tossed around, lost his arms even been killed but he always gets back up eventually.
Mantra blasts: Asura can fire a stream of fairly weak blasts from his fists, mostly used to get opponents on the ground.
Transformations: Asura has been shown to change forms when he gains enough mantra or undergoes serious trauma.
Mantra Affinity Wrath: Arsura draws his power from his wrath his power grows as his anger does.

General Equipment/Gear: Arms and a mantra reactor
Other:
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The Omen of Death The Omen of Death Until you've given me a full detailed arc for your character's universe, all character in that universe are to remain available for the taking.
That's fine, I held off on saying anything when I saw for a second that this RP seemed like it was about to die, I didn't want to fall into the pitfall of throwing out an idea if the idea wouldn't even go into effect due to the RP falling apart so soon. I will let you in on it once I catch up to what is going on, and throw Gintoki into play.
 
The hat-wearing marine biologist with the power to stop time.
Name/Nicknames: Jotaro Kujo
Gender: Male
Race: Human of the Joestar bloodline
Appearance:
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Fandom:
JoJo's Bizarre Adventure
Description/Personality:
Jotaro is introduced as a rough delinquent, but he has a gentle heart, and is loyal to those he likes. He is highly perceptive, intelligent and quick-witted while keeping a perpetually cool, slightly neutral or disinterested attitude.

Jotaro's most noticeable trait is his seemingly aloof nature. He is a quiet individual, often satisfied with expressing himself in short phrases. His bio explains that he thinks anyone can tell his emotions just by looking at him, and probably thinks further effort in portraying how he feels to be a waste of time, making others tend to perceive Jotaro as callous[6].

Jotaro is both fierce and gentle, showing these traits in various scenes, from the fight with N'Doul, to the encounter with the D'Arbys. One shining example is how he spared Noriaki Kakyoin instead of killing him outright - even putting his own life on the line just to save the young man from DIO's deadly slavery. Despite not being overt about displaying it, Jotaro loves his mother and respects his grandfather Joseph. Jotaro's impetus for going to Egypt is Holy's life being put in danger by DIO's Stand, and he flew into an uncharacteristic rage when the vampire desecrated the corpse of his grandfather, before apologizing to Joseph's spirit (who had previously warned Jotaro not to succumb to anger). During his journey to Egypt, Jotaro has attached himself to his companions, and through several small gestures expressed his friendship toward them, culminating with a hug with a departing Polnareff. Signs of him loosening up were also shown where he occasionally (but not often) smiles, such as when the group make fun of ZZ, and at one point he even laughs alongside Kakyoin and Polnareff upon discovering the Sun'sweakness in episode 18. Jotaro doesn't tolerate when one hurts women or children in a fight, even if they are evil, and will be especially violent toward the perpetrator, as seen against Steely Dan, whom he pummeled the most severely. Jotaro is still prone to violence, and doesn't hesitate from severely hurting his enemies, even if they are women.

Jotaro is an extremely cool individual, able to keep his composure in even the direst situations. The best example of his coolness would be against Daniel J. D'Arby, playing a dangerous game of poker during which he successfully bluffs the expert poker player into folding even if he didn't know what cards he had and wagered the souls of every companion and ally involved. Still, he is still mildly anxious when something unanticipated happens, but almost never goes as far as to lose his cool.

Moreover, Jotaro is blunt and foul-mouthed, having no problem being insolent toward his mother or any authority figure. The teenager favors witty one-liners, often ridiculing whoever is the target of his quips and offering absurd reasons for his feats, notably defeating DIO because he pissed him off. Whether Jotaro does take himself seriously or is just having fun when using his one-liners is left unanswered.

Jotaro is interested in a large range of subjects, such as sumo or the TV series Columbo, from which he claims to have acquired his deductive skills. Several hobbies indicate that he has an intellectual side, which would result in him becoming a marine biologist.

Jotaro is annoyed by the numerous adoring girls chasing him (both at his school and throughout his journey), whom he ignores or rudely drives away; particularly when they begin to fuss or bicker. However, he is hinted to have a soft spot (or is at least more tolerant) of children. When Anne accompanies them on his journey, he never yells at her and even protects her from enemy Stand Users, and also watches over her in a similar fashion to an older brother. When he takes an ice pop from a young boy, he tells the boy that he will buy him a new one.

Another interesting personality quirk of his seems to be an attachment to his clothing. when the female nurse at his school suggested cutting off parts of his pants, he refused. When his clothes were ripped from his fight with ZZ, he went so far as to pay for a uniform exactly like the one he had. When he first trades blows with DIO, he specifically points out how the fight tore a hole in his pants. He also has an attachment to his hat. This implies he is either stingy or has a particular sense of fashion; the fact that he pointed out the price of his pants after DIO tore a hole in it seems to imply the former.

Backstory: While Jotaro was taking some free time to continue researching for his study in marine biology, he had spotted human-sized rats down by the harbor. Spouting his famous 'What a pain,' he gathered his belongings and placed them in a satchel which he slung over his shoulder as he briskly walked to them. He attempted to question them, asking them what they were since he'd seen many bizarre things in his adventures. Unfortunately, they decided to attack. With the power of his Star Platinum: The World, he beat them all down within an inch of their life in the four seconds of stopped time allowed to him from his Stand. Gunshots rang out as they were all shot in the head by a strange looking man, who offered Jotaro a job to exterminate these creatures from the multiverse. Cautiously, he accepted.

Powers/Abilities:

One of the strongest Stands in the series; Star Platinum possesses super human senses, strength, stamina, accuracy and speed. Like other physically powerful (or Close-Range) Stands, Star Platinum suffers from a narrow range of activity; active only within a 2-3 meter radius from Jotaro.

It is similar to DIO's The World, and, as it turns out, can likewise be used to stop time (it should be clarified that Jotaro's amount of time is four seconds); an ability revealed at the very end of his fight with DIO.

The Tarot card The Star, after which it is named, symbolizes hope, above all.

There are rules for Stands, however. Stands cannot be seen, touched, heard, or affected by those without Stands. Any damage that is taken on the user of the Stand is mirrored on the Stand and vice versa. Any beings with supernatural abilities such as Stands could be able to see and interact with them (i.e. Personas).

General Equipment/Gear: Jotaro's satchel is filled with a notebook for his notes, a few pens, and small metal balls that he can shoot with tremendous force using Star Platinum. It also contains a lighter and a carton of cigarettes.

Other:
Having gone into the field of marine biology, Jotaro has a slight affection for dolphins. He also has a special party trick: being able to hold five lit cigarettes in his mouth at once while drinking a cup of juice without the cigarettes going out.
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