LeonardPCollins
Member
This roleplay contains elements of both futuristic and fantasy Roleplays, so I'm not sure where to place the interest check, so I'm posting this second one in the fantasy interest check. If there are any significant complaints, I am more than happy to remove this. |
I have an idea for a long-term type of Roleplay that follows a number of main characters that face different trials in different stages of the plot, starting with school, as I thought it'd be a great start for character development and all. It will not stay inside the school forever, however, as eventually the aim of the first act is to graduate and all the while saving the world. I'm looking for people who can play as teachers, and students, but I'd like to stress on the demand for teachers, as no one has taken a spot yet. The basic lore and plot follows:
Plot
Started in the middle of the grassy plains of the Damasceane Peninsula, it is far from the politics and seclusion of the walled city, leaving it isolated and thus a perfect controlled environment for students to develop. And ever since its creation, it remained undisturbed, until the Fracture happened. Since then, malevolent forces from a realm unknown had been pouring into Essidor.
In the need of heroes to stand against this new threat, the D.I.U. started to accept more students than it ever has from other countries. Come entrance examination time, students entering high school worldwide flock to international D.I.U. testing centers to see if they can be shaped into the preservers a future, and eliminate the threat.
Important Information
This is the primary location of the plot.
Essidor is the internationally accepted name of the planet. It is slightly larger than our Earth, but with the same gravitational pull. It is proportionately the same distance from its sun as the Earth. It has the same flora and fauna as the Earth, but with the addition of creatures such as dinosaur-like animals, fictional creatures, sentient flora, etcetera. It also has a similar atmosphere as Earth's. Its geology consists of two major land masses, and one giant ocean. To the north is the continent Caiina (pronounced the same way you'd say Hyena) , which is mainly inhabited by man, with some other species. To the south, though not shown on the map, is Danaa (Pronounced Dahnah-ah), which is inhabited mostly by Elves. In real life comparisons, Caiina would be a blend of European and Russian qualities. Danaa would be that of Africa, Asia, South America, the Antarctic, and Oceania. Surrounding the two continents is the Nastro Mera, the one large body of water. There are also polar ice caps.
Damasceane is the City State facing outwards into the east of the Nastro Mera, or the great ocean that encompasses all continents. It is the textbook definition of a utopia, wherein both the population and economy are manageable, there is free education and healthcare, crimes are stopped before they are committed, the people freely trust the authority and the police, the industrial and service sectors are both top tier and generate a lot of income, people are content living in condominiums, the concept of a nation to Damasceans is almost the same as family, every citizen is ready to lay down their life for another.
The city of Damasceane is a walled, circular city with a 'Mile high' wall encircling the city, and smaller ones separating the districts. Outside the city is Lower Damasceane. Lower Damasceane lies around the outskirts of the city outer walls, and near the shore. Here is where the agricultural and fishing activities take place, also, this is where farmers live. They are not seen any less than the other Damasceans, and in fact, are thanked by the people for providing food for the city. Lower Damasceane is the reason why the country is self-sufficient.
Founder's Island is a museum, seaport, airport and train station all in one off the coast of the city.
The year 2095A.R. (After Renaissance)marks two millennia, nine decades, and five years after the first Renaissance. The first renaissance, thought to be the awakening of mankind from the dark ages was a time of progress for the most of the world, when little wars were fought. This is internationally accepted as year 0. The renaissance would last a century or so, until the Oneshian-Damasceane war started. The year 2095 A.R. is also within what is known as the 'second renaissance' wherein technological and magical advancements are making a significant impact on society. Such issues arise from topics like cloning, eugenics, cybernetic augmentation and much more controversial topics.
Wherever matter exists, so does Ether. Ether is an invisible field that encompasses all space and time. Imagine it as a tablecloth that extends to all the corners of the universe, just that it's invisible, and not material. 'Tugging' and knowing where to tug on this intangible field will produce results, thus producing what is commonly known as magic. Imagine pulling a tablecloth to tip over a vase rather than tipping it over with a hand. That is the usual representation of casting magic.
But as you tug on the Ether, so does it tug back, and those not strong enough to handle higher level spells that require a higher sensitivity to magic will hurt themselves. Symptoms of this include nosebleeds, memory loss etc. Depending on the strength of a magician, his magic capabilities range from poor to excellent. Those who dabble in magic will get a feel of where and how to tug on the Ether, making them better magicians. Additional information in this thread.
The Fracture is the point in time, approximately the year before 2095 A.R. and beyond when rips in the timespace of Essidor started to appear. Scientists have seen symptoms of it coming but never expected other worldly beings to enter through the rips. Posing a threat to Essidor, the Damasceane Integrated University has started a program to stop these beings from invading our home. The rips happen worldwide, and are random as it appears. Cities such as Damasceane have learned to create anti-teleporting barriers, but keeping up such a magic is taking its toll on the magicians keeping it up.